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author | Robert Adams | 2014-02-22 15:04:28 -0800 |
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committer | Robert Adams | 2014-02-22 15:04:28 -0800 |
commit | 0b213af675d6859b4bdace98b249ea18e9ca32f2 (patch) | |
tree | 51169034c961e38baf56654b2c2c14440620ab8f /OpenSim/Region/ClientStack | |
parent | Added 2 new behaviors to pCampBot (diff) | |
download | opensim-SC_OLD-0b213af675d6859b4bdace98b249ea18e9ca32f2.zip opensim-SC_OLD-0b213af675d6859b4bdace98b249ea18e9ca32f2.tar.gz opensim-SC_OLD-0b213af675d6859b4bdace98b249ea18e9ca32f2.tar.bz2 opensim-SC_OLD-0b213af675d6859b4bdace98b249ea18e9ca32f2.tar.xz |
Fix problem of hurricane speed winds. Thanks Vegaslon.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 9d39daa..05dd764 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1309,18 +1309,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1309 | { | 1309 | { |
1310 | Vector2[] windSpeeds = (Vector2[])o; | 1310 | Vector2[] windSpeeds = (Vector2[])o; |
1311 | TerrainPatch[] patches = new TerrainPatch[2]; | 1311 | TerrainPatch[] patches = new TerrainPatch[2]; |
1312 | patches[0] = new TerrainPatch(); | 1312 | patches[0] = new TerrainPatch { Data = new float[16 * 16] }; |
1313 | patches[0].Data = new float[16 * 16]; | 1313 | patches[1] = new TerrainPatch { Data = new float[16 * 16] }; |
1314 | patches[1] = new TerrainPatch(); | ||
1315 | patches[1].Data = new float[16 * 16]; | ||
1316 | 1314 | ||
1317 | for (int y = 0; y < 16; y++) | 1315 | for (int x = 0; x < 16 * 16; x++) |
1318 | { | 1316 | { |
1319 | for (int x = 0; x < 16; x++) | 1317 | patches[0].Data[x] = windSpeeds[x].X; |
1320 | { | 1318 | patches[1].Data[x] = windSpeeds[x].Y; |
1321 | patches[0].Data[y * 16 + x] = windSpeeds[y * 16 + x].X; | ||
1322 | patches[1].Data[y * 16 + x] = windSpeeds[y * 16 + x].Y; | ||
1323 | } | ||
1324 | } | 1319 | } |
1325 | 1320 | ||
1326 | byte layerType = (byte)TerrainPatch.LayerType.Wind; | 1321 | byte layerType = (byte)TerrainPatch.LayerType.Wind; |