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authorJustin Clark-Casey (justincc)2012-03-21 01:27:09 +0000
committerJustin Clark-Casey (justincc)2012-03-21 01:27:09 +0000
commitde53aa32e0af4a14f6a0d0f27817b41e7befa62e (patch)
tree0bb9c8abb16377faca2bce05acfe973912e40850 /OpenSim/Region/ClientStack
parentIncorporate scene teleporting debugging into "debug scene teleport true|false... (diff)
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Add Scene.DebugUpdates switch which, if turned on, will print out a warning when a frame updates takes longer than twice the desired time
This is controlled via "debug scene updates true|false" on the region console. Also fix an oversight with "debug scene teleport true|false"
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