diff options
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
Disabled CAPS asset uploading as it seems it now crashes the server.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | 12 |
2 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 3c1df75..5866b45 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -64,11 +64,11 @@ namespace OpenSim.Region.ClientStack | |||
64 | public event GenericCall7 OnObjectName; | 64 | public event GenericCall7 OnObjectName; |
65 | public event UpdatePrimFlags OnUpdatePrimFlags; | 65 | public event UpdatePrimFlags OnUpdatePrimFlags; |
66 | public event UpdatePrimTexture OnUpdatePrimTexture; | 66 | public event UpdatePrimTexture OnUpdatePrimTexture; |
67 | public event UpdateVector OnUpdatePrimPosition; | 67 | public event UpdateVector OnUpdatePrimGroupPosition; |
68 | public event UpdateVector OnUpdatePrimSinglePosition; | 68 | public event UpdateVector OnUpdatePrimSinglePosition; |
69 | public event UpdatePrimRotation OnUpdatePrimRotation; | 69 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; |
70 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 70 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
71 | public event UpdatePrimGroupRotation OnUpdatePrimGroupRotation; | 71 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
72 | public event UpdateVector OnUpdatePrimScale; | 72 | public event UpdateVector OnUpdatePrimScale; |
73 | public event StatusChange OnChildAgentStatus; | 73 | public event StatusChange OnChildAgentStatus; |
74 | public event GenericCall2 OnStopMovement; | 74 | public event GenericCall2 OnStopMovement; |
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs index 5cea28a..31ea3eb 100644 --- a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | |||
@@ -107,10 +107,10 @@ namespace OpenSim.Region.ClientStack | |||
107 | #region position | 107 | #region position |
108 | if (multipleupdate.ObjectData[i].Type == 9) //change position | 108 | if (multipleupdate.ObjectData[i].Type == 9) //change position |
109 | { | 109 | { |
110 | if (OnUpdatePrimPosition != null) | 110 | if (OnUpdatePrimGroupPosition != null) |
111 | { | 111 | { |
112 | LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | 112 | LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); |
113 | OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | 113 | OnUpdatePrimGroupPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); |
114 | } | 114 | } |
115 | 115 | ||
116 | } | 116 | } |
@@ -145,22 +145,22 @@ namespace OpenSim.Region.ClientStack | |||
145 | } | 145 | } |
146 | else if (multipleupdate.ObjectData[i].Type == 10)//group rotation from object tab | 146 | else if (multipleupdate.ObjectData[i].Type == 10)//group rotation from object tab |
147 | { | 147 | { |
148 | if (OnUpdatePrimRotation != null) | 148 | if (OnUpdatePrimGroupRotation != null) |
149 | { | 149 | { |
150 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | 150 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); |
151 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | 151 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); |
152 | OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | 152 | OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); |
153 | } | 153 | } |
154 | } | 154 | } |
155 | else if (multipleupdate.ObjectData[i].Type == 11)//group rotation from mouse | 155 | else if (multipleupdate.ObjectData[i].Type == 11)//group rotation from mouse |
156 | { | 156 | { |
157 | if (OnUpdatePrimGroupRotation != null) | 157 | if (OnUpdatePrimGroupMouseRotation != null) |
158 | { | 158 | { |
159 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | 159 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); |
160 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); | 160 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); |
161 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | 161 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); |
162 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | 162 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); |
163 | OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this); | 163 | OnUpdatePrimGroupMouseRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this); |
164 | } | 164 | } |
165 | } | 165 | } |
166 | #endregion | 166 | #endregion |