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authorAdam Frisby2008-03-05 21:47:19 +0000
committerAdam Frisby2008-03-05 21:47:19 +0000
commit14b37533aaae69979f602e28f9cc0cd60b9585d7 (patch)
tree96299c3bbf327499e9272428ac3a131a2cda3305 /OpenSim/Region/ClientStack/UDPServer.cs
parentChange SceneObjectPart.LocalID to .LocalId to be case matching (diff)
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* Removed more compiler warnings, dead code, etc.
Diffstat (limited to 'OpenSim/Region/ClientStack/UDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/UDPServer.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs
index 5501d3f..10a51e5 100644
--- a/OpenSim/Region/ClientStack/UDPServer.cs
+++ b/OpenSim/Region/ClientStack/UDPServer.cs
@@ -385,7 +385,6 @@ namespace OpenSim.Region.ClientStack
385 // We are looking for alternate ports! 385 // We are looking for alternate ports!
386 //m_log.Info("[SERVER]: UDP socket on " + listenIP.ToString() + " " + listenPort.ToString() + " is not available, trying next."); 386 //m_log.Info("[SERVER]: UDP socket on " + listenIP.ToString() + " " + listenPort.ToString() + " is not available, trying next.");
387 } 387 }
388 System.Threading.Thread.Sleep(100); // Wait before we retry socket
389 } 388 }
390 389
391 m_log.Info("[SERVER]: UDP socket bound, getting ready to listen"); 390 m_log.Info("[SERVER]: UDP socket bound, getting ready to listen");