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author | Adam Johnson | 2007-12-28 08:51:39 +0000 |
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committer | Adam Johnson | 2007-12-28 08:51:39 +0000 |
commit | 79496381fc68cbd30ff5a95d1f05fcb18c6b1a93 (patch) | |
tree | 036414391293354da62fe9eac1895483111480a3 /OpenSim/Region/ClientStack/UDPServer.cs | |
parent | * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ... (diff) | |
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Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now
recycled to improve performance and memory usage.
Diffstat (limited to 'OpenSim/Region/ClientStack/UDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/UDPServer.cs | 100 |
1 files changed, 1 insertions, 99 deletions
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index 10435bf..bcbd81a 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -30,7 +30,6 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Net.Sockets; | 32 | using System.Net.Sockets; |
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | 33 | using libsecondlife.Packets; |
35 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
@@ -38,103 +37,6 @@ using OpenSim.Framework.Console; | |||
38 | 37 | ||
39 | namespace OpenSim.Region.ClientStack | 38 | namespace OpenSim.Region.ClientStack |
40 | { | 39 | { |
41 | public sealed class PacketPool | ||
42 | { | ||
43 | // Set up a thread-safe singleton pattern | ||
44 | static PacketPool() | ||
45 | { | ||
46 | } | ||
47 | |||
48 | private static readonly PacketPool instance = new PacketPool(); | ||
49 | |||
50 | public static PacketPool Instance | ||
51 | { | ||
52 | get { return instance; } | ||
53 | } | ||
54 | |||
55 | private Hashtable pool = new Hashtable(); | ||
56 | |||
57 | public Packet GetPacket(PacketType type) | ||
58 | { | ||
59 | Packet packet = null; | ||
60 | |||
61 | lock (pool) | ||
62 | { | ||
63 | if (pool[type] == null || ((Stack) pool[type]).Count == 0) | ||
64 | { | ||
65 | // Creating a new packet if we cannot reuse an old package | ||
66 | packet = Packet.BuildPacket(type); | ||
67 | } | ||
68 | else | ||
69 | { | ||
70 | // Recycle old packages | ||
71 | packet = (Packet) ((Stack) pool[type]).Pop(); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | return packet; | ||
76 | } | ||
77 | |||
78 | public Packet GetPacket(byte[] bytes, ref int packetEnd, byte[] zeroBuffer) | ||
79 | { | ||
80 | Packet packet = GetPacket(GetType(bytes, packetEnd, zeroBuffer)); | ||
81 | |||
82 | int i = 0; | ||
83 | packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer); | ||
84 | return packet; | ||
85 | } | ||
86 | |||
87 | public PacketType GetType(byte[] bytes, int packetEnd, byte[] zeroBuffer) | ||
88 | { | ||
89 | //Function removed from LibSL revision 1540 | ||
90 | // We're using it.. so Built it into UDP server for now.. | ||
91 | ushort id; | ||
92 | PacketFrequency freq; | ||
93 | int i = 0, end = packetEnd; | ||
94 | Header header = Header.BuildHeader(bytes, ref i, ref end); | ||
95 | if (header.Zerocoded) | ||
96 | { | ||
97 | end = Helpers.ZeroDecode(bytes, end + 1, zeroBuffer) - 1; | ||
98 | bytes = zeroBuffer; | ||
99 | } | ||
100 | |||
101 | if (bytes[6] == 0xFF) | ||
102 | { | ||
103 | if (bytes[7] == 0xFF) | ||
104 | { | ||
105 | id = (ushort) ((bytes[8] << 8) + bytes[9]); | ||
106 | freq = PacketFrequency.Low; | ||
107 | } | ||
108 | else | ||
109 | { | ||
110 | id = (ushort) bytes[7]; | ||
111 | freq = PacketFrequency.Medium; | ||
112 | } | ||
113 | } | ||
114 | else | ||
115 | { | ||
116 | id = (ushort) bytes[6]; | ||
117 | freq = PacketFrequency.High; | ||
118 | } | ||
119 | return Packet.GetType(id, freq); | ||
120 | } | ||
121 | |||
122 | public void ReturnPacket(Packet packet) | ||
123 | { | ||
124 | lock (pool) | ||
125 | { | ||
126 | PacketType type = packet.Type; | ||
127 | |||
128 | if (pool[type] == null) | ||
129 | { | ||
130 | pool[type] = new Stack(); | ||
131 | } | ||
132 | |||
133 | ((Stack) pool[type]).Push(packet); | ||
134 | } | ||
135 | } | ||
136 | } | ||
137 | |||
138 | public class UDPServer : ClientStackNetworkHandler | 40 | public class UDPServer : ClientStackNetworkHandler |
139 | { | 41 | { |
140 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | 42 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); |
@@ -386,4 +288,4 @@ namespace OpenSim.Region.ClientStack | |||
386 | } | 288 | } |
387 | } | 289 | } |
388 | } | 290 | } |
389 | } \ No newline at end of file | 291 | } |