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authorBrian McBee2008-01-03 19:38:58 +0000
committerBrian McBee2008-01-03 19:38:58 +0000
commit0e966baa2c482300b52ba9d3f857f3c505b7a276 (patch)
tree251b87535b78168e8bc6e89ee3ce41fe7b092c07 /OpenSim/Region/ClientStack/UDPServer.cs
parent* changed form Debug to Verbose on Texture sending (diff)
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Tweaked "show users" formatting, added user's IP address to display.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/UDPServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs
index bcbd81a..4e4a0aa 100644
--- a/OpenSim/Region/ClientStack/UDPServer.cs
+++ b/OpenSim/Region/ClientStack/UDPServer.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Region.ClientStack
40 public class UDPServer : ClientStackNetworkHandler 40 public class UDPServer : ClientStackNetworkHandler
41 { 41 {
42 protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); 42 protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
43 protected Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>(); 43 public Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>();
44 public Socket Server; 44 public Socket Server;
45 protected IPEndPoint ServerIncoming; 45 protected IPEndPoint ServerIncoming;
46 protected byte[] RecvBuffer = new byte[4096]; 46 protected byte[] RecvBuffer = new byte[4096];