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author | mingchen | 2007-12-18 17:42:02 +0000 |
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committer | mingchen | 2007-12-18 17:42:02 +0000 |
commit | 128f2b1e1b876e5e10233b6f13a91be9314c3dc9 (patch) | |
tree | b685a017da3f8ac7c23a20eea3b27df42735bd58 /OpenSim/Region/ClientStack/RegionApplicationBase.cs | |
parent | * Sakai appears to be having some sort of socket error that we've not account... (diff) | |
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*Parcels and their access lists now store over multiple sessions when the datastore is sqlite
Diffstat (limited to 'OpenSim/Region/ClientStack/RegionApplicationBase.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index d629add..51155ac 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -142,8 +142,6 @@ namespace OpenSim.Region.ClientStack | |||
142 | m_log.Verbose("PARCEL", "No master avatar found, using null."); | 142 | m_log.Verbose("PARCEL", "No master avatar found, using null."); |
143 | scene.RegionInfo.MasterAvatarAssignedUUID = LLUUID.Zero; | 143 | scene.RegionInfo.MasterAvatarAssignedUUID = LLUUID.Zero; |
144 | } | 144 | } |
145 | |||
146 | scene.LandManager.resetSimLandObjects(); | ||
147 | 145 | ||
148 | scene.LoadPrimsFromStorage(m_permissions); | 146 | scene.LoadPrimsFromStorage(m_permissions); |
149 | scene.loadAllLandObjectsFromStorage(); | 147 | scene.loadAllLandObjectsFromStorage(); |