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authorSean Dague2008-04-10 13:53:06 +0000
committerSean Dague2008-04-10 13:53:06 +0000
commitc176caeb05c2264654b764e4d010561da60c24fc (patch)
tree87e0cab128ecaac57c5995df4cf5048185fe383f /OpenSim/Region/ClientStack/RegionApplicationBase.cs
parent* Brings back map tile generation based on the terrain. The algorithm produc... (diff)
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moved fields to properties for UserDataProfile, which was
actually a little more work than I expected given the copious use of out params.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index 4dd58f2..e91cab5 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -149,8 +149,8 @@ namespace OpenSim.Region.ClientStack
149 149
150 if (masterAvatar != null) 150 if (masterAvatar != null)
151 { 151 {
152 m_log.Info("[PARCEL]: Found master avatar [" + masterAvatar.UUID.ToString() + "]"); 152 m_log.Info("[PARCEL]: Found master avatar [" + masterAvatar.Id.ToString() + "]");
153 scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; 153 scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.Id;
154 } 154 }
155 else 155 else
156 { 156 {