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author | Justin Clark-Casey (justincc) | 2010-03-25 21:36:57 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-03-25 21:36:57 +0000 |
commit | bfbf25c542ac13b3056261064e14c15844bf94fe (patch) | |
tree | 75501328de42fd106d7aee1e7eb47e2486c341f9 /OpenSim/Region/ClientStack/RegionApplicationBase.cs | |
parent | put out full exception stack if something reaches top of base http server OnR... (diff) | |
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minor: Print out port that http servers are using
do this in callers so that we know who is setting up these things
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 0ec87e5..e683821 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -98,10 +98,10 @@ namespace OpenSim.Region.ClientStack | |||
98 | 98 | ||
99 | if (m_networkServersInfo.HttpUsesSSL && (m_networkServersInfo.HttpListenerPort == m_networkServersInfo.httpSSLPort)) | 99 | if (m_networkServersInfo.HttpUsesSSL && (m_networkServersInfo.HttpListenerPort == m_networkServersInfo.httpSSLPort)) |
100 | { | 100 | { |
101 | m_log.Error("[HTTP]: HTTP Server config failed. HTTP Server and HTTPS server must be on different ports"); | 101 | m_log.Error("[REGION SERVER]: HTTP Server config failed. HTTP Server and HTTPS server must be on different ports"); |
102 | } | 102 | } |
103 | 103 | ||
104 | m_log.Info("[REGION]: Starting HTTP server"); | 104 | m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0}", m_httpServerPort); |
105 | m_httpServer.Start(); | 105 | m_httpServer.Start(); |
106 | 106 | ||
107 | MainServer.Instance = m_httpServer; | 107 | MainServer.Instance = m_httpServer; |
@@ -129,4 +129,4 @@ namespace OpenSim.Region.ClientStack | |||
129 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier); | 129 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier); |
130 | } | 130 | } |
131 | } | 131 | } |
132 | } | 132 | } \ No newline at end of file |