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authorJustin Clarke Casey2008-09-11 13:56:25 +0000
committerJustin Clarke Casey2008-09-11 13:56:25 +0000
commitf3497d9f576a9da1514dafdf8b7fd2522d4aaf0c (patch)
tree4e07ccd7e55ae92c18360347796d5af92a057314 /OpenSim/Region/ClientStack/RegionApplicationBase.cs
parent* Removed some legacy commenting (diff)
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* Start loading prims after region module configuration rather than before
* In some circumstances, loading prims can invoke region modules
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index dfe922b..8bb35c1 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -163,10 +163,7 @@ namespace OpenSim.Region.ClientStack
163 scene.RegionInfo.MasterAvatarFirstName, scene.RegionInfo.MasterAvatarLastName); 163 scene.RegionInfo.MasterAvatarFirstName, scene.RegionInfo.MasterAvatarLastName);
164 scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.ID; 164 scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.ID;
165 } 165 }
166 166
167 scene.LoadPrimsFromStorage(regionInfo.originRegionID);
168 scene.StartTimer();
169
170 return scene; 167 return scene;
171 } 168 }
172 169