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authorJohan Berntsson2008-03-04 05:31:54 +0000
committerJohan Berntsson2008-03-04 05:31:54 +0000
commit279e0061c515ee0a03036bef68eea9738273d785 (patch)
tree4502228eb7b87a760e0b0e67aded9d1d870d0bed /OpenSim/Region/ClientStack/PacketServer.cs
parentAdded copyright heaaders. Minor cleanup. (diff)
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Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
Diffstat (limited to 'OpenSim/Region/ClientStack/PacketServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/PacketServer.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs
index 250b90a..02ae79b 100644
--- a/OpenSim/Region/ClientStack/PacketServer.cs
+++ b/OpenSim/Region/ClientStack/PacketServer.cs
@@ -74,14 +74,14 @@ namespace OpenSim.Region.ClientStack
74 protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, 74 protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack,
75 ClientManager clientManager, IScene scene, AssetCache assetCache, 75 ClientManager clientManager, IScene scene, AssetCache assetCache,
76 PacketServer packServer, AgentCircuitManager authenSessions, 76 PacketServer packServer, AgentCircuitManager authenSessions,
77 LLUUID agentId, LLUUID sessionId, uint circuitCode) 77 LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP)
78 { 78 {
79 return 79 return
80 new ClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode); 80 new ClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP);
81 } 81 }
82 82
83 public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, 83 public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache,
84 AgentCircuitManager authenticateSessionsClass) 84 AgentCircuitManager authenticateSessionsClass, EndPoint proxyEP)
85 { 85 {
86 IClientAPI newuser; 86 IClientAPI newuser;
87 87
@@ -93,7 +93,7 @@ namespace OpenSim.Region.ClientStack
93 { 93 {
94 newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this, 94 newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this,
95 authenticateSessionsClass, useCircuit.CircuitCode.ID, 95 authenticateSessionsClass, useCircuit.CircuitCode.ID,
96 useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code); 96 useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code, proxyEP);
97 97
98 m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser); 98 m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser);
99 99