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authorDr Scofield2009-06-25 07:59:25 +0000
committerDr Scofield2009-06-25 07:59:25 +0000
commit77122d78618e6545c7600504182ac61ed07bef59 (patch)
tree2e5af07e280c0f928f60f3352480aa31619cf127 /OpenSim/Region/ClientStack/PacketServer.cs
parentadding logging statement for receive buffer size (diff)
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more efficient way of checking for already seen packets:
- uses Environment.TickCount for all timestamps (instead of more costly Util.UnixTimeSinceEpoch() - takes care of Environment.TickCount overflow (which will happens after 24.8 days of system uptime) - avoids instantiating List copies for each check - gets rid of one lock() invocation - moves calculation of loop invariant variable out of the loop itself
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