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author | lbsa71 | 2007-09-18 12:13:44 +0000 |
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committer | lbsa71 | 2007-09-18 12:13:44 +0000 |
commit | 0bac4b430c264741b7f9e63b5d8fb781ba306c68 (patch) | |
tree | 8106614d6608aeb82b8d455ed95a01725376d9a7 /OpenSim/Region/ClientStack/PacketServer.cs | |
parent | * Replaced usage of ClientView with IClientAPI (diff) | |
download | opensim-SC_OLD-0bac4b430c264741b7f9e63b5d8fb781ba306c68.zip opensim-SC_OLD-0bac4b430c264741b7f9e63b5d8fb781ba306c68.tar.gz opensim-SC_OLD-0bac4b430c264741b7f9e63b5d8fb781ba306c68.tar.bz2 opensim-SC_OLD-0bac4b430c264741b7f9e63b5d8fb781ba306c68.tar.xz |
* Handlerized ViewerEffect
* Now there-is-only-client-manager
* First step towards moving Logout and ConnectionClosed out of Client and into something else (which will let us get rid of ClientView reference to ClientManager
* General posititvity, peace, love and understanding
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/PacketServer.cs | 28 |
1 files changed, 12 insertions, 16 deletions
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs index 481e445..bceeeb3 100644 --- a/OpenSim/Region/ClientStack/PacketServer.cs +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -40,7 +40,6 @@ namespace OpenSim.Region.ClientStack | |||
40 | { | 40 | { |
41 | private ClientStackNetworkHandler _networkHandler; | 41 | private ClientStackNetworkHandler _networkHandler; |
42 | private IScene _localScene; | 42 | private IScene _localScene; |
43 | public Dictionary<uint, IClientAPI> ClientThreads = new Dictionary<uint, IClientAPI>(); | ||
44 | private ClientManager m_clientManager = new ClientManager(); | 43 | private ClientManager m_clientManager = new ClientManager(); |
45 | public ClientManager ClientManager | 44 | public ClientManager ClientManager |
46 | { | 45 | { |
@@ -66,20 +65,14 @@ namespace OpenSim.Region.ClientStack | |||
66 | /// </summary> | 65 | /// </summary> |
67 | /// <param name="circuitCode"></param> | 66 | /// <param name="circuitCode"></param> |
68 | /// <param name="packet"></param> | 67 | /// <param name="packet"></param> |
69 | public virtual void ClientInPacket(uint circuitCode, Packet packet) | 68 | public virtual void InPacket(uint circuitCode, Packet packet) |
70 | { | 69 | { |
71 | if (this.ClientThreads.ContainsKey(circuitCode)) | 70 | m_clientManager.InPacket(circuitCode, packet); |
72 | { | ||
73 | ClientThreads[circuitCode].InPacket(packet); | ||
74 | } | ||
75 | } | 71 | } |
76 | 72 | ||
77 | public virtual void ConnectionClosed(uint circuitCode) | 73 | public virtual void ConnectionClosed(uint circuitCode) |
78 | { | 74 | { |
79 | if (this.ClientThreads.ContainsKey(circuitCode)) | 75 | m_clientManager.ConnectionClosed(circuitCode); |
80 | { | ||
81 | ClientThreads[circuitCode].ConnectionClosed(); | ||
82 | } | ||
83 | } | 76 | } |
84 | 77 | ||
85 | /// <summary> | 78 | /// <summary> |
@@ -129,9 +122,9 @@ namespace OpenSim.Region.ClientStack | |||
129 | 122 | ||
130 | } | 123 | } |
131 | 124 | ||
132 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, IClientAPI> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) | 125 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) |
133 | { | 126 | { |
134 | return new ClientView(remoteEP, initialcirpack, clientThreads, scene, assetCache, packServer, authenSessions ); | 127 | return new ClientView(remoteEP, initialcirpack, clientManager, scene, assetCache, packServer, authenSessions ); |
135 | } | 128 | } |
136 | 129 | ||
137 | /// <summary> | 130 | /// <summary> |
@@ -146,15 +139,18 @@ namespace OpenSim.Region.ClientStack | |||
146 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, AgentCircuitManager authenticateSessionsClass) | 139 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, AgentCircuitManager authenticateSessionsClass) |
147 | { | 140 | { |
148 | IClientAPI newuser = | 141 | IClientAPI newuser = |
149 | CreateNewClient(epSender, useCircuit, ClientThreads, _localScene, assetCache, this, | 142 | CreateNewClient(epSender, useCircuit, m_clientManager, _localScene, assetCache, this, |
150 | authenticateSessionsClass); | 143 | authenticateSessionsClass); |
151 | 144 | ||
152 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | 145 | this.m_clientManager.Add(useCircuit.CircuitCode.Code, newuser); |
153 | this.m_clientManager.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); | 146 | |
147 | newuser.OnViewerEffect += m_clientManager.ViewerEffectHandler; | ||
154 | 148 | ||
155 | return true; | 149 | return true; |
156 | } | 150 | } |
157 | 151 | ||
152 | |||
153 | |||
158 | /// <summary> | 154 | /// <summary> |
159 | /// | 155 | /// |
160 | /// </summary> | 156 | /// </summary> |