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authorlbsa712007-07-01 13:17:27 +0000
committerlbsa712007-07-01 13:17:27 +0000
commit5e805656db1215518a344d6d5364629a4997fd47 (patch)
tree2d8b50bac8e77f983e3016e969df3535c52fb0d3 /OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build
parent* Project files fixed for OGS. (diff)
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Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
Diffstat (limited to 'OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build')
-rw-r--r--OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build
index 1c791d3..f76a4c8 100644
--- a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build
+++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build
@@ -11,16 +11,16 @@
11 <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > 11 <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="ClientView.AgentAssetUpload.cs" />
15 <include name="ClientStackNetworkHandler.cs" /> 14 <include name="ClientStackNetworkHandler.cs" />
16 <include name="PacketServer.cs" /> 15 <include name="ClientView.AgentAssetUpload.cs" />
17 <include name="UDPServer.cs" />
18 <include name="ClientView.PacketHandlers.cs" />
19 <include name="ClientView.API.cs" /> 16 <include name="ClientView.API.cs" />
17 <include name="ClientView.cs" />
18 <include name="ClientView.PacketHandlers.cs" />
20 <include name="ClientView.ProcessPackets.cs" /> 19 <include name="ClientView.ProcessPackets.cs" />
21 <include name="RegionApplicationBase.cs" />
22 <include name="ClientViewBase.cs" /> 20 <include name="ClientViewBase.cs" />
23 <include name="ClientView.cs" /> 21 <include name="PacketServer.cs" />
22 <include name="RegionApplicationBase.cs" />
23 <include name="UDPServer.cs" />
24 <include name="Assets/InventoryCache.cs" /> 24 <include name="Assets/InventoryCache.cs" />
25 </sources> 25 </sources>
26 <references basedir="${project::get-base-directory()}"> 26 <references basedir="${project::get-base-directory()}">