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authorTeravus Ovares2008-06-14 02:39:27 +0000
committerTeravus Ovares2008-06-14 02:39:27 +0000
commit6bea792436521c1635eed73a002975f4334c9354 (patch)
treeb4a443457851d845f82e93c577e04ce9e85e4660 /OpenSim/Region/ClientStack/LindenUDP
parentsave_assets_to_file path shouldn't always assume uploaded (diff)
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* Enables maptile display in grid mode for simulators that are not on the same instance.
* Only generates a new maptile after a refresh interval * Maptile names have the UnixTimeSinceEpoch that they were generated and the regionUUID they're from, so you can know which ones are no longer necessary. * Updates RegionInfo, so backup your /bin/Region/*.xml files.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 5cbe04e..0b2aa52 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1224,6 +1224,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1224 { 1224 {
1225 mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); 1225 mapReply.Data[i] = new MapBlockReplyPacket.DataBlock();
1226 mapReply.Data[i].MapImageID = mapBlocks2[i].MapImageId; 1226 mapReply.Data[i].MapImageID = mapBlocks2[i].MapImageId;
1227 //m_log.Warn(mapBlocks2[i].MapImageId.ToString());
1227 mapReply.Data[i].X = mapBlocks2[i].X; 1228 mapReply.Data[i].X = mapBlocks2[i].X;
1228 mapReply.Data[i].Y = mapBlocks2[i].Y; 1229 mapReply.Data[i].Y = mapBlocks2[i].Y;
1229 mapReply.Data[i].WaterHeight = mapBlocks2[i].WaterHeight; 1230 mapReply.Data[i].WaterHeight = mapBlocks2[i].WaterHeight;