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author | Adam Frisby | 2008-05-02 16:41:08 +0000 |
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committer | Adam Frisby | 2008-05-02 16:41:08 +0000 |
commit | 29b8c84ceaaeca80bfa9c0bfc8c31e421e39ef71 (patch) | |
tree | 848ce119d9b87bc186c20b08cc604de50a872b31 /OpenSim/Region/ClientStack/LindenUDP | |
parent | * Refactored ClientView into LLClientView. Removed all direct references to U... (diff) | |
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* Commit 2/3 - Please dont attempt to update to this revision until all 3 are in.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
7 files changed, 6282 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientStackNetworkHandler.cs new file mode 100644 index 0000000..c1989a5 --- /dev/null +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientStackNetworkHandler.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Net.Sockets; | ||
29 | |||
30 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
31 | { | ||
32 | public interface LLClientStackNetworkHandler | ||
33 | { | ||
34 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode); // EndPoint packetSender); | ||
35 | void RemoveClientCircuit(uint circuitcode); | ||
36 | void RegisterPacketServer(LLPacketServer server); | ||
37 | } | ||
38 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs new file mode 100644 index 0000000..5d45d99 --- /dev/null +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -0,0 +1,4927 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using System.Reflection; | ||
33 | using System.Text; | ||
34 | using System.Threading; | ||
35 | using System.Timers; | ||
36 | using Axiom.Math; | ||
37 | using libsecondlife; | ||
38 | using libsecondlife.Packets; | ||
39 | using log4net; | ||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Communications.Cache; | ||
42 | using OpenSim.Region.ClientStack.LindenUDP; | ||
43 | using OpenSim.Region.Environment.Scenes; | ||
44 | using Timer=System.Timers.Timer; | ||
45 | |||
46 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
47 | { | ||
48 | public delegate bool PacketMethod(IClientAPI simClient, Packet packet); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Handles new client connections | ||
52 | /// Constructor takes a single Packet and authenticates everything | ||
53 | /// </summary> | ||
54 | public class LLClientView : IClientAPI | ||
55 | { | ||
56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
57 | |||
58 | // ~ClientView() | ||
59 | // { | ||
60 | // m_log.Info("[CLIENTVIEW]: Destructor called"); | ||
61 | // } | ||
62 | |||
63 | /* static variables */ | ||
64 | public static TerrainManager TerrainManager; | ||
65 | |||
66 | public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, LLUUID agentID, ThrottleOutPacketType throttlePacketType); | ||
67 | public static SynchronizeClientHandler SynchronizeClient = null; | ||
68 | /* private variables */ | ||
69 | private readonly LLUUID m_sessionId; | ||
70 | private LLUUID m_secureSessionId = LLUUID.Zero; | ||
71 | //private AgentAssetUpload UploadAssets; | ||
72 | private int m_debug = 0; | ||
73 | private readonly AssetCache m_assetCache; | ||
74 | // private InventoryCache m_inventoryCache; | ||
75 | private int m_cachedTextureSerial = 0; | ||
76 | private Timer m_clientPingTimer; | ||
77 | |||
78 | private bool m_clientBlocked = false; | ||
79 | |||
80 | private int m_packetsReceived = 0; | ||
81 | private int m_lastPacketsReceivedSentToScene = 0; | ||
82 | private int m_unAckedBytes = 0; | ||
83 | |||
84 | private int m_packetsSent = 0; | ||
85 | private int m_lastPacketsSentSentToScene = 0; | ||
86 | |||
87 | private int m_probesWithNoIngressPackets = 0; | ||
88 | private int m_lastPacketsReceived = 0; | ||
89 | private byte[] ZeroOutBuffer = new byte[4096]; | ||
90 | |||
91 | private readonly LLUUID m_agentId; | ||
92 | private readonly uint m_circuitCode; | ||
93 | private int m_moneyBalance; | ||
94 | |||
95 | private int m_animationSequenceNumber = 1; | ||
96 | |||
97 | private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL | ||
98 | |||
99 | /* protected variables */ | ||
100 | |||
101 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = | ||
102 | new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | ||
103 | |||
104 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); | ||
105 | |||
106 | protected IScene m_scene; | ||
107 | protected AgentCircuitManager m_authenticateSessionsHandler; | ||
108 | |||
109 | protected LLPacketQueue m_packetQueue; | ||
110 | |||
111 | protected Dictionary<uint, uint> m_pendingAcks = new Dictionary<uint, uint>(); | ||
112 | protected Dictionary<uint, Packet> m_needAck = new Dictionary<uint, Packet>(); | ||
113 | |||
114 | protected Timer m_ackTimer; | ||
115 | protected uint m_sequence = 0; | ||
116 | protected object m_sequenceLock = new object(); | ||
117 | protected const int MAX_APPENDED_ACKS = 10; | ||
118 | protected const int RESEND_TIMEOUT = 4000; | ||
119 | protected const int MAX_SEQUENCE = 0xFFFFFF; | ||
120 | protected LLPacketServer m_networkServer; | ||
121 | |||
122 | /* public variables */ | ||
123 | protected string m_firstName; | ||
124 | protected string m_lastName; | ||
125 | protected Thread m_clientThread; | ||
126 | protected LLVector3 m_startpos; | ||
127 | protected EndPoint m_userEndPoint; | ||
128 | protected EndPoint m_proxyEndPoint; | ||
129 | |||
130 | /* Instantiated Designated Event Delegates */ | ||
131 | //- used so we don't create new objects for each incoming packet and then toss it out later */ | ||
132 | |||
133 | private RequestAvatarProperties handlerRequestAvatarProperties = null; //OnRequestAvatarProperties; | ||
134 | private UpdateAvatarProperties handlerUpdateAvatarProperties = null; // OnUpdateAvatarProperties; | ||
135 | private ChatFromViewer handlerChatFromViewer = null; //OnChatFromViewer; | ||
136 | private ChatFromViewer handlerChatFromViewer2 = null; //OnChatFromViewer; | ||
137 | private ImprovedInstantMessage handlerInstantMessage = null; //OnInstantMessage; | ||
138 | private FriendActionDelegate handlerApproveFriendRequest = null; //OnApproveFriendRequest; | ||
139 | private FriendshipTermination handlerTerminateFriendship = null; //OnTerminateFriendship; | ||
140 | private RezObject handlerRezObject = null; //OnRezObject; | ||
141 | private GenericCall4 handlerDeRezObject = null; //OnDeRezObject; | ||
142 | private ModifyTerrain handlerModifyTerrain = null; | ||
143 | private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; | ||
144 | private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; | ||
145 | private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData; | ||
146 | private SetAppearance handlerSetAppearance = null; //OnSetAppearance; | ||
147 | private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing; | ||
148 | private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv; | ||
149 | private UUIDNameRequest handlerDetachAttachmentIntoInv = null; // Detach attachment! | ||
150 | private ObjectAttach handlerObjectAttach = null; //OnObjectAttach; | ||
151 | private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun; | ||
152 | private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion; | ||
153 | private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate; | ||
154 | private StartAnim handlerStartAnim = null; | ||
155 | private StopAnim handlerStopAnim = null; | ||
156 | private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit; | ||
157 | private AgentSit handlerAgentSit = null; //OnAgentSit; | ||
158 | private AvatarPickerRequest handlerAvatarPickerRequest = null; //OnAvatarPickerRequest; | ||
159 | private FetchInventory handlerAgentDataUpdateRequest = null; //OnAgentDataUpdateRequest; | ||
160 | private FetchInventory handlerUserInfoRequest = null; //OnUserInfoRequest; | ||
161 | private TeleportLocationRequest handlerSetStartLocationRequest = null; //OnSetStartLocationRequest; | ||
162 | private TeleportLandmarkRequest handlerTeleportLandmarkRequest = null; //OnTeleportLandmarkRequest; | ||
163 | private LinkObjects handlerLinkObjects = null; //OnLinkObjects; | ||
164 | private DelinkObjects handlerDelinkObjects = null; //OnDelinkObjects; | ||
165 | private AddNewPrim handlerAddPrim = null; //OnAddPrim; | ||
166 | private UpdateShape handlerUpdatePrimShape = null; //null; | ||
167 | private ObjectExtraParams handlerUpdateExtraParams = null; //OnUpdateExtraParams; | ||
168 | private ObjectDuplicate handlerObjectDuplicate = null; | ||
169 | private ObjectDuplicateOnRay handlerObjectDuplicateOnRay = null; | ||
170 | private ObjectSelect handlerObjectSelect = null; | ||
171 | private ObjectDeselect handlerObjectDeselect = null; | ||
172 | private ObjectIncludeInSearch handlerObjectIncludeInSearch = null; | ||
173 | private UpdatePrimFlags handlerUpdatePrimFlags = null; //OnUpdatePrimFlags; | ||
174 | private UpdatePrimTexture handlerUpdatePrimTexture = null; | ||
175 | private UpdateVector handlerGrabObject = null; //OnGrabObject; | ||
176 | private MoveObject handlerGrabUpdate = null; //OnGrabUpdate; | ||
177 | private ObjectSelect handlerDeGrabObject = null; //OnDeGrabObject; | ||
178 | private GenericCall7 handlerObjectDescription = null; | ||
179 | private GenericCall7 handlerObjectName = null; | ||
180 | private ObjectPermissions handlerObjectPermissions = null; | ||
181 | private RequestObjectPropertiesFamily handlerRequestObjectPropertiesFamily = null; //OnRequestObjectPropertiesFamily; | ||
182 | private TextureRequest handlerTextureRequest = null; | ||
183 | private UDPAssetUploadRequest handlerAssetUploadRequest = null; //OnAssetUploadRequest; | ||
184 | private RequestXfer handlerRequestXfer = null; //OnRequestXfer; | ||
185 | private XferReceive handlerXferReceive = null; //OnXferReceive; | ||
186 | private ConfirmXfer handlerConfirmXfer = null; //OnConfirmXfer; | ||
187 | private CreateInventoryFolder handlerCreateInventoryFolder = null; //OnCreateNewInventoryFolder; | ||
188 | private UpdateInventoryFolder handlerUpdateInventoryFolder = null; | ||
189 | private MoveInventoryFolder handlerMoveInventoryFolder = null; | ||
190 | private CreateNewInventoryItem handlerCreateNewInventoryItem = null; //OnCreateNewInventoryItem; | ||
191 | private FetchInventory handlerFetchInventory = null; | ||
192 | private FetchInventoryDescendents handlerFetchInventoryDescendents = null; //OnFetchInventoryDescendents; | ||
193 | private PurgeInventoryDescendents handlerPurgeInventoryDescendents = null; //OnPurgeInventoryDescendents; | ||
194 | private UpdateInventoryItem handlerUpdateInventoryItem = null; | ||
195 | private CopyInventoryItem handlerCopyInventoryItem = null; | ||
196 | private MoveInventoryItem handlerMoveInventoryItem = null; | ||
197 | private RemoveInventoryItem handlerRemoveInventoryItem = null; | ||
198 | private RemoveInventoryFolder handlerRemoveInventoryFolder = null; | ||
199 | private RequestTaskInventory handlerRequestTaskInventory = null; //OnRequestTaskInventory; | ||
200 | private UpdateTaskInventory handlerUpdateTaskInventory = null; //OnUpdateTaskInventory; | ||
201 | private MoveTaskInventory handlerMoveTaskItem = null; | ||
202 | private RemoveTaskInventory handlerRemoveTaskItem = null; //OnRemoveTaskItem; | ||
203 | private RezScript handlerRezScript = null; //OnRezScript; | ||
204 | private RequestMapBlocks handlerRequestMapBlocks = null; //OnRequestMapBlocks; | ||
205 | private RequestMapName handlerMapNameRequest = null; //OnMapNameRequest; | ||
206 | private TeleportLocationRequest handlerTeleportLocationRequest = null; //OnTeleportLocationRequest; | ||
207 | private MoneyBalanceRequest handlerMoneyBalanceRequest = null; //OnMoneyBalanceRequest; | ||
208 | private UUIDNameRequest handlerNameRequest = null; | ||
209 | private ParcelAccessListRequest handlerParcelAccessListRequest = null; //OnParcelAccessListRequest; | ||
210 | private ParcelAccessListUpdateRequest handlerParcelAccessListUpdateRequest = null; //OnParcelAccessListUpdateRequest; | ||
211 | private ParcelPropertiesRequest handlerParcelPropertiesRequest = null; //OnParcelPropertiesRequest; | ||
212 | private ParcelDivideRequest handlerParcelDivideRequest = null; //OnParcelDivideRequest; | ||
213 | private ParcelJoinRequest handlerParcelJoinRequest = null; //OnParcelJoinRequest; | ||
214 | private ParcelPropertiesUpdateRequest handlerParcelPropertiesUpdateRequest = null; //OnParcelPropertiesUpdateRequest; | ||
215 | private ParcelSelectObjects handlerParcelSelectObjects = null; //OnParcelSelectObjects; | ||
216 | private ParcelObjectOwnerRequest handlerParcelObjectOwnerRequest = null; //OnParcelObjectOwnerRequest; | ||
217 | private EstateOwnerMessageRequest handlerEstateOwnerMessage = null; //OnEstateOwnerMessage; | ||
218 | private RegionInfoRequest handlerRegionInfoRequest = null; //OnRegionInfoRequest; | ||
219 | private EstateCovenantRequest handlerEstateCovenantRequest = null; //OnEstateCovenantRequest; | ||
220 | private RequestGodlikePowers handlerReqGodlikePowers = null; //OnRequestGodlikePowers; | ||
221 | private GodKickUser handlerGodKickUser = null; //OnGodKickUser; | ||
222 | private ViewerEffectEventHandler handlerViewerEffect = null; //OnViewerEffect; | ||
223 | private Action<IClientAPI> handlerLogout = null; //OnLogout; | ||
224 | private MoneyTransferRequest handlerMoneyTransferRequest = null; //OnMoneyTransferRequest; | ||
225 | private ParcelBuy handlerParcelBuy = null; | ||
226 | private EconomyDataRequest handlerEconomoyDataRequest = null; | ||
227 | |||
228 | private UpdateVector handlerUpdatePrimSinglePosition = null; //OnUpdatePrimSinglePosition; | ||
229 | private UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = null; //OnUpdatePrimSingleRotation; | ||
230 | private UpdateVector handlerUpdatePrimScale = null; //OnUpdatePrimScale; | ||
231 | private UpdateVector handlerUpdatePrimGroupScale = null; //OnUpdateGroupScale; | ||
232 | private UpdateVector handlerUpdateVector = null; //OnUpdatePrimGroupPosition; | ||
233 | private UpdatePrimRotation handlerUpdatePrimRotation = null; //OnUpdatePrimGroupRotation; | ||
234 | private UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = null; //OnUpdatePrimGroupMouseRotation; | ||
235 | private PacketStats handlerPacketStats = null; // OnPacketStats;# | ||
236 | private RequestAsset handlerRequestAsset = null; // OnRequestAsset; | ||
237 | private UUIDNameRequest handlerTeleportHomeRequest = null; | ||
238 | |||
239 | private ScriptAnswer handlerScriptAnswer = null; | ||
240 | private RequestPayPrice handlerRequestPayPrice = null; | ||
241 | private ObjectDeselect handlerObjectDetach = null; | ||
242 | private AgentSit handlerOnUndo = null; | ||
243 | |||
244 | /* Properties */ | ||
245 | |||
246 | public LLUUID SecureSessionId | ||
247 | { | ||
248 | get { return m_secureSessionId; } | ||
249 | } | ||
250 | |||
251 | public IScene Scene | ||
252 | { | ||
253 | get { return m_scene; } | ||
254 | } | ||
255 | |||
256 | public LLUUID SessionId | ||
257 | { | ||
258 | get { return m_sessionId; } | ||
259 | } | ||
260 | |||
261 | public LLVector3 StartPos | ||
262 | { | ||
263 | get { return m_startpos; } | ||
264 | set { m_startpos = value; } | ||
265 | } | ||
266 | |||
267 | public LLUUID AgentId | ||
268 | { | ||
269 | get { return m_agentId; } | ||
270 | } | ||
271 | |||
272 | /// <summary> | ||
273 | /// This is a utility method used by single states to not duplicate kicks and blue card of death messages. | ||
274 | /// </summary> | ||
275 | public bool ChildAgentStatus() | ||
276 | { | ||
277 | return m_scene.PresenceChildStatus(AgentId); | ||
278 | } | ||
279 | |||
280 | /// <summary> | ||
281 | /// First name of the agent/avatar represented by the client | ||
282 | /// </summary> | ||
283 | public string FirstName | ||
284 | { | ||
285 | get { return m_firstName; } | ||
286 | } | ||
287 | |||
288 | /// <summary> | ||
289 | /// Last name of the agent/avatar represented by the client | ||
290 | /// </summary> | ||
291 | public string LastName | ||
292 | { | ||
293 | get { return m_lastName; } | ||
294 | } | ||
295 | |||
296 | /// <summary> | ||
297 | /// Full name of the client (first name and last name) | ||
298 | /// </summary> | ||
299 | public string Name | ||
300 | { | ||
301 | get { return FirstName + " " + LastName; } | ||
302 | } | ||
303 | |||
304 | public uint CircuitCode | ||
305 | { | ||
306 | get { return m_circuitCode; } | ||
307 | } | ||
308 | |||
309 | public int MoneyBalance | ||
310 | { | ||
311 | get { return m_moneyBalance; } | ||
312 | } | ||
313 | |||
314 | public int NextAnimationSequenceNumber | ||
315 | { | ||
316 | get { return m_animationSequenceNumber++; } | ||
317 | } | ||
318 | |||
319 | /* METHODS */ | ||
320 | |||
321 | public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer, | ||
322 | AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) | ||
323 | { | ||
324 | m_moneyBalance = 1000; | ||
325 | |||
326 | m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); | ||
327 | |||
328 | m_scene = scene; | ||
329 | m_assetCache = assetCache; | ||
330 | |||
331 | m_networkServer = packServer; | ||
332 | // m_inventoryCache = inventoryCache; | ||
333 | m_authenticateSessionsHandler = authenSessions; | ||
334 | |||
335 | m_log.Info("[CLIENT]: Started up new client thread to handle incoming request"); | ||
336 | |||
337 | m_agentId = agentId; | ||
338 | m_sessionId = sessionId; | ||
339 | m_circuitCode = circuitCode; | ||
340 | |||
341 | m_userEndPoint = remoteEP; | ||
342 | m_proxyEndPoint = proxyEP; | ||
343 | |||
344 | m_startpos = m_authenticateSessionsHandler.GetPosition(circuitCode); | ||
345 | |||
346 | // While working on this, the BlockingQueue had me fooled for a bit. | ||
347 | // The Blocking queue causes the thread to stop until there's something | ||
348 | // in it to process. It's an on-purpose threadlock though because | ||
349 | // without it, the clientloop will suck up all sim resources. | ||
350 | |||
351 | m_packetQueue = new LLPacketQueue(agentId); | ||
352 | |||
353 | RegisterLocalPacketHandlers(); | ||
354 | |||
355 | m_clientThread = new Thread(new ThreadStart(AuthUser)); | ||
356 | m_clientThread.Name = "ClientThread"; | ||
357 | m_clientThread.IsBackground = true; | ||
358 | m_clientThread.Start(); | ||
359 | ThreadTracker.Add(m_clientThread); | ||
360 | } | ||
361 | |||
362 | public void SetDebug(int newDebug) | ||
363 | { | ||
364 | m_debug = newDebug; | ||
365 | } | ||
366 | |||
367 | # region Client Methods | ||
368 | |||
369 | private void CloseCleanup(bool shutdownCircuit) | ||
370 | { | ||
371 | m_scene.RemoveClient(AgentId); | ||
372 | |||
373 | //m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false)); | ||
374 | //m_log.InfoFormat("[CLIENTVIEW] Memory post GC {0}", System.GC.GetTotalMemory(true)); | ||
375 | |||
376 | // Send the STOP packet | ||
377 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | ||
378 | OutPacket(disable, ThrottleOutPacketType.Unknown); | ||
379 | |||
380 | m_packetQueue.Close(); | ||
381 | |||
382 | Thread.Sleep(2000); | ||
383 | |||
384 | |||
385 | // Shut down timers | ||
386 | m_ackTimer.Stop(); | ||
387 | m_clientPingTimer.Stop(); | ||
388 | |||
389 | // This is just to give the client a reasonable chance of | ||
390 | // flushing out all it's packets. There should probably | ||
391 | // be a better mechanism here | ||
392 | |||
393 | // We can't reach into other scenes and close the connection | ||
394 | // We need to do this over grid communications | ||
395 | //m_scene.CloseAllAgents(CircuitCode); | ||
396 | |||
397 | // If we're not shutting down the circuit, then this is the last time we'll go here. | ||
398 | // If we are shutting down the circuit, the UDP Server will come back here with | ||
399 | // ShutDownCircuit = false | ||
400 | if (!(shutdownCircuit)) | ||
401 | { | ||
402 | GC.Collect(); | ||
403 | m_clientThread.Abort(); | ||
404 | } | ||
405 | } | ||
406 | |||
407 | /// <summary> | ||
408 | /// Close down the client view. This *must* be the last method called, since the last # | ||
409 | /// statement of CloseCleanup() aborts the thread. | ||
410 | /// </summary> | ||
411 | /// <param name="shutdownCircuit"></param> | ||
412 | public void Close(bool shutdownCircuit) | ||
413 | { | ||
414 | // Pull Client out of Region | ||
415 | m_log.Info("[CLIENT]: Close has been called"); | ||
416 | m_packetQueue.Flush(); | ||
417 | |||
418 | //raiseevent on the packet server to Shutdown the circuit | ||
419 | if (shutdownCircuit) | ||
420 | { | ||
421 | OnConnectionClosed(this); | ||
422 | } | ||
423 | |||
424 | CloseCleanup(shutdownCircuit); | ||
425 | } | ||
426 | |||
427 | public void Kick(string message) | ||
428 | { | ||
429 | if (!ChildAgentStatus()) | ||
430 | { | ||
431 | KickUserPacket kupack = (KickUserPacket)PacketPool.Instance.GetPacket(PacketType.KickUser); | ||
432 | kupack.UserInfo.AgentID = AgentId; | ||
433 | kupack.UserInfo.SessionID = SessionId; | ||
434 | kupack.TargetBlock.TargetIP = (uint)0; | ||
435 | kupack.TargetBlock.TargetPort = (ushort)0; | ||
436 | kupack.UserInfo.Reason = Helpers.StringToField(message); | ||
437 | OutPacket(kupack, ThrottleOutPacketType.Task); | ||
438 | } | ||
439 | } | ||
440 | |||
441 | public void Stop() | ||
442 | { | ||
443 | // Shut down timers | ||
444 | m_ackTimer.Stop(); | ||
445 | m_clientPingTimer.Stop(); | ||
446 | } | ||
447 | |||
448 | public void Restart() | ||
449 | { | ||
450 | // re-construct | ||
451 | m_pendingAcks = new Dictionary<uint, uint>(); | ||
452 | m_needAck = new Dictionary<uint, Packet>(); | ||
453 | m_sequence += 1000000; | ||
454 | |||
455 | m_ackTimer = new Timer(750); | ||
456 | m_ackTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | ||
457 | m_ackTimer.Start(); | ||
458 | |||
459 | m_clientPingTimer = new Timer(5000); | ||
460 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | ||
461 | m_clientPingTimer.Enabled = true; | ||
462 | } | ||
463 | |||
464 | public void Terminate() | ||
465 | { | ||
466 | // disable blocking queue | ||
467 | m_packetQueue.Enqueue(null); | ||
468 | |||
469 | // wait for thread stoped | ||
470 | m_clientThread.Join(); | ||
471 | |||
472 | // delete circuit code | ||
473 | m_networkServer.CloseClient(this); | ||
474 | } | ||
475 | |||
476 | #endregion | ||
477 | |||
478 | # region Packet Handling | ||
479 | |||
480 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | ||
481 | { | ||
482 | bool result = false; | ||
483 | lock (PacketHandlers) | ||
484 | { | ||
485 | if (!PacketHandlers.ContainsKey(packetType)) | ||
486 | { | ||
487 | PacketHandlers.Add(packetType, handler); | ||
488 | result = true; | ||
489 | } | ||
490 | } | ||
491 | return result; | ||
492 | } | ||
493 | |||
494 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | ||
495 | { | ||
496 | bool result = false; | ||
497 | lock (m_packetHandlers) | ||
498 | { | ||
499 | if (!m_packetHandlers.ContainsKey(packetType)) | ||
500 | { | ||
501 | m_packetHandlers.Add(packetType, handler); | ||
502 | result = true; | ||
503 | } | ||
504 | } | ||
505 | return result; | ||
506 | } | ||
507 | |||
508 | /// <summary> | ||
509 | /// Try to process a packet using registered packet handlers | ||
510 | /// </summary> | ||
511 | /// <param name="packet"></param> | ||
512 | /// <returns>True if a handler was found which successfully processed the packet.</returns> | ||
513 | protected virtual bool ProcessPacketMethod(Packet packet) | ||
514 | { | ||
515 | bool result = false; | ||
516 | bool found = false; | ||
517 | PacketMethod method; | ||
518 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | ||
519 | { | ||
520 | //there is a local handler for this packet type | ||
521 | result = method(this, packet); | ||
522 | } | ||
523 | else | ||
524 | { | ||
525 | //there is not a local handler so see if there is a Global handler | ||
526 | lock (PacketHandlers) | ||
527 | { | ||
528 | found = PacketHandlers.TryGetValue(packet.Type, out method); | ||
529 | } | ||
530 | if (found) | ||
531 | { | ||
532 | result = method(this, packet); | ||
533 | } | ||
534 | } | ||
535 | return result; | ||
536 | } | ||
537 | |||
538 | protected void DebugPacket(string direction, Packet packet) | ||
539 | { | ||
540 | if (m_debug > 0) | ||
541 | { | ||
542 | string info = String.Empty; | ||
543 | |||
544 | if (m_debug < 255 && packet.Type == PacketType.AgentUpdate) | ||
545 | return; | ||
546 | if (m_debug < 254 && packet.Type == PacketType.ViewerEffect) | ||
547 | return; | ||
548 | if (m_debug < 253 && ( | ||
549 | packet.Type == PacketType.CompletePingCheck || | ||
550 | packet.Type == PacketType.StartPingCheck | ||
551 | )) | ||
552 | return; | ||
553 | if (m_debug < 252 && packet.Type == PacketType.PacketAck) | ||
554 | return; | ||
555 | |||
556 | if (m_debug > 1) | ||
557 | { | ||
558 | info = packet.ToString(); | ||
559 | } | ||
560 | else | ||
561 | { | ||
562 | info = packet.Type.ToString(); | ||
563 | } | ||
564 | Console.WriteLine(m_circuitCode + ":" + direction + ": " + info); | ||
565 | } | ||
566 | } | ||
567 | |||
568 | protected virtual void ClientLoop() | ||
569 | { | ||
570 | m_log.Info("[CLIENT]: Entered loop"); | ||
571 | while (true) | ||
572 | { | ||
573 | LLQueItem nextPacket = m_packetQueue.Dequeue(); | ||
574 | if (nextPacket == null) | ||
575 | { | ||
576 | break; | ||
577 | } | ||
578 | if (nextPacket.Incoming) | ||
579 | { | ||
580 | if (nextPacket.Packet.Type != PacketType.AgentUpdate) | ||
581 | { | ||
582 | m_packetsReceived++; | ||
583 | } | ||
584 | DebugPacket("IN", nextPacket.Packet); | ||
585 | ProcessInPacket(nextPacket.Packet); | ||
586 | } | ||
587 | else | ||
588 | { | ||
589 | DebugPacket("OUT", nextPacket.Packet); | ||
590 | ProcessOutPacket(nextPacket.Packet); | ||
591 | } | ||
592 | } | ||
593 | } | ||
594 | |||
595 | # endregion | ||
596 | |||
597 | protected void CheckClientConnectivity(object sender, ElapsedEventArgs e) | ||
598 | { | ||
599 | if (m_packetsReceived == m_lastPacketsReceived) | ||
600 | { | ||
601 | m_probesWithNoIngressPackets++; | ||
602 | if ((m_probesWithNoIngressPackets > 30 && !m_clientBlocked) || (m_probesWithNoIngressPackets > 90 && m_clientBlocked)) | ||
603 | { | ||
604 | |||
605 | if (OnConnectionClosed != null) | ||
606 | { | ||
607 | OnConnectionClosed(this); | ||
608 | } | ||
609 | } | ||
610 | else | ||
611 | { | ||
612 | // this will normally trigger at least one packet (ping response) | ||
613 | SendStartPingCheck(0); | ||
614 | |||
615 | } | ||
616 | } | ||
617 | else | ||
618 | { | ||
619 | // Something received in the meantime - we can reset the counters | ||
620 | m_probesWithNoIngressPackets = 0; | ||
621 | m_lastPacketsReceived = m_packetsReceived; | ||
622 | |||
623 | } | ||
624 | //SendPacketStats(); | ||
625 | } | ||
626 | |||
627 | # region Setup | ||
628 | |||
629 | protected virtual void InitNewClient() | ||
630 | { | ||
631 | //this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | ||
632 | |||
633 | // Establish our two timers. We could probably get this down to one | ||
634 | m_ackTimer = new Timer(750); | ||
635 | m_ackTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | ||
636 | m_ackTimer.Start(); | ||
637 | |||
638 | m_clientPingTimer = new Timer(5000); | ||
639 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | ||
640 | m_clientPingTimer.Enabled = true; | ||
641 | |||
642 | m_log.Info("[CLIENT]: Adding viewer agent to scene"); | ||
643 | m_scene.AddNewClient(this, true); | ||
644 | } | ||
645 | |||
646 | protected virtual void AuthUser() | ||
647 | { | ||
648 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(m_cirpack.m_circuitCode.m_sessionId, m_cirpack.m_circuitCode.ID, m_cirpack.m_circuitCode.Code); | ||
649 | AuthenticateResponse sessionInfo = | ||
650 | m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, | ||
651 | m_circuitCode); | ||
652 | if (!sessionInfo.Authorised) | ||
653 | { | ||
654 | //session/circuit not authorised | ||
655 | m_log.Info("[CLIENT]: New user request denied to " + m_userEndPoint.ToString()); | ||
656 | m_packetQueue.Close(); | ||
657 | m_clientThread.Abort(); | ||
658 | } | ||
659 | else | ||
660 | { | ||
661 | m_log.Info("[CLIENT]: Got authenticated connection from " + m_userEndPoint.ToString()); | ||
662 | //session is authorised | ||
663 | m_firstName = sessionInfo.LoginInfo.First; | ||
664 | m_lastName = sessionInfo.LoginInfo.Last; | ||
665 | |||
666 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | ||
667 | { | ||
668 | m_secureSessionId = sessionInfo.LoginInfo.SecureSession; | ||
669 | } | ||
670 | // This sets up all the timers | ||
671 | InitNewClient(); | ||
672 | |||
673 | ClientLoop(); | ||
674 | } | ||
675 | } | ||
676 | |||
677 | # endregion | ||
678 | |||
679 | // Previously ClientView.API partial class | ||
680 | public event Action<IClientAPI> OnLogout; | ||
681 | public event ObjectPermissions OnObjectPermissions; | ||
682 | |||
683 | public event Action<IClientAPI> OnConnectionClosed; | ||
684 | public event ViewerEffectEventHandler OnViewerEffect; | ||
685 | public event ImprovedInstantMessage OnInstantMessage; | ||
686 | public event ChatFromViewer OnChatFromViewer; | ||
687 | public event TextureRequest OnRequestTexture; | ||
688 | public event RezObject OnRezObject; | ||
689 | public event GenericCall4 OnDeRezObject; | ||
690 | public event ModifyTerrain OnModifyTerrain; | ||
691 | public event Action<IClientAPI> OnRegionHandShakeReply; | ||
692 | public event GenericCall2 OnRequestWearables; | ||
693 | public event SetAppearance OnSetAppearance; | ||
694 | public event AvatarNowWearing OnAvatarNowWearing; | ||
695 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; | ||
696 | public event UUIDNameRequest OnDetachAttachmentIntoInv; | ||
697 | public event ObjectAttach OnObjectAttach; | ||
698 | public event ObjectDeselect OnObjectDetach; | ||
699 | public event GenericCall2 OnCompleteMovementToRegion; | ||
700 | public event UpdateAgent OnAgentUpdate; | ||
701 | public event AgentRequestSit OnAgentRequestSit; | ||
702 | public event AgentSit OnAgentSit; | ||
703 | public event AvatarPickerRequest OnAvatarPickerRequest; | ||
704 | public event StartAnim OnStartAnim; | ||
705 | public event StopAnim OnStopAnim; | ||
706 | public event Action<IClientAPI> OnRequestAvatarsData; | ||
707 | public event LinkObjects OnLinkObjects; | ||
708 | public event DelinkObjects OnDelinkObjects; | ||
709 | public event UpdateVector OnGrabObject; | ||
710 | public event ObjectSelect OnDeGrabObject; | ||
711 | public event ObjectDuplicate OnObjectDuplicate; | ||
712 | public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; | ||
713 | public event MoveObject OnGrabUpdate; | ||
714 | public event AddNewPrim OnAddPrim; | ||
715 | public event RequestGodlikePowers OnRequestGodlikePowers; | ||
716 | public event GodKickUser OnGodKickUser; | ||
717 | public event ObjectExtraParams OnUpdateExtraParams; | ||
718 | public event UpdateShape OnUpdatePrimShape; | ||
719 | public event ObjectSelect OnObjectSelect; | ||
720 | public event ObjectDeselect OnObjectDeselect; | ||
721 | public event GenericCall7 OnObjectDescription; | ||
722 | public event GenericCall7 OnObjectName; | ||
723 | public event ObjectIncludeInSearch OnObjectIncludeInSearch; | ||
724 | public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; | ||
725 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
726 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
727 | public event UpdateVector OnUpdatePrimGroupPosition; | ||
728 | public event UpdateVector OnUpdatePrimSinglePosition; | ||
729 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | ||
730 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | ||
731 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | ||
732 | public event UpdateVector OnUpdatePrimScale; | ||
733 | public event UpdateVector OnUpdatePrimGroupScale; | ||
734 | public event StatusChange OnChildAgentStatus; | ||
735 | public event GenericCall2 OnStopMovement; | ||
736 | public event Action<LLUUID> OnRemoveAvatar; | ||
737 | public event RequestMapBlocks OnRequestMapBlocks; | ||
738 | public event RequestMapName OnMapNameRequest; | ||
739 | public event TeleportLocationRequest OnTeleportLocationRequest; | ||
740 | public event TeleportLandmarkRequest OnTeleportLandmarkRequest; | ||
741 | public event DisconnectUser OnDisconnectUser; | ||
742 | public event RequestAvatarProperties OnRequestAvatarProperties; | ||
743 | public event SetAlwaysRun OnSetAlwaysRun; | ||
744 | |||
745 | public event FetchInventory OnAgentDataUpdateRequest; | ||
746 | public event FetchInventory OnUserInfoRequest; | ||
747 | public event TeleportLocationRequest OnSetStartLocationRequest; | ||
748 | public event UpdateAvatarProperties OnUpdateAvatarProperties; | ||
749 | |||
750 | |||
751 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | ||
752 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | ||
753 | public event UpdateInventoryFolder OnUpdateInventoryFolder; | ||
754 | public event MoveInventoryFolder OnMoveInventoryFolder; | ||
755 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | ||
756 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; | ||
757 | public event FetchInventory OnFetchInventory; | ||
758 | public event RequestTaskInventory OnRequestTaskInventory; | ||
759 | public event UpdateInventoryItem OnUpdateInventoryItem; | ||
760 | public event CopyInventoryItem OnCopyInventoryItem; | ||
761 | public event MoveInventoryItem OnMoveInventoryItem; | ||
762 | public event RemoveInventoryItem OnRemoveInventoryItem; | ||
763 | public event RemoveInventoryFolder OnRemoveInventoryFolder; | ||
764 | public event UDPAssetUploadRequest OnAssetUploadRequest; | ||
765 | public event XferReceive OnXferReceive; | ||
766 | public event RequestXfer OnRequestXfer; | ||
767 | public event ConfirmXfer OnConfirmXfer; | ||
768 | public event RezScript OnRezScript; | ||
769 | public event UpdateTaskInventory OnUpdateTaskInventory; | ||
770 | public event MoveTaskInventory OnMoveTaskItem; | ||
771 | public event RemoveTaskInventory OnRemoveTaskItem; | ||
772 | public event RequestAsset OnRequestAsset; | ||
773 | |||
774 | public event UUIDNameRequest OnNameFromUUIDRequest; | ||
775 | |||
776 | public event ParcelAccessListRequest OnParcelAccessListRequest; | ||
777 | public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest; | ||
778 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
779 | public event ParcelDivideRequest OnParcelDivideRequest; | ||
780 | public event ParcelJoinRequest OnParcelJoinRequest; | ||
781 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
782 | public event ParcelSelectObjects OnParcelSelectObjects; | ||
783 | public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; | ||
784 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | ||
785 | public event RegionInfoRequest OnRegionInfoRequest; | ||
786 | public event EstateCovenantRequest OnEstateCovenantRequest; | ||
787 | |||
788 | public event FriendActionDelegate OnApproveFriendRequest; | ||
789 | public event FriendActionDelegate OnDenyFriendRequest; | ||
790 | public event FriendshipTermination OnTerminateFriendship; | ||
791 | |||
792 | public event PacketStats OnPacketStats; | ||
793 | |||
794 | public event MoneyTransferRequest OnMoneyTransferRequest; | ||
795 | public event EconomyDataRequest OnEconomyDataRequest; | ||
796 | |||
797 | public event MoneyBalanceRequest OnMoneyBalanceRequest; | ||
798 | public event ParcelBuy OnParcelBuy; | ||
799 | |||
800 | public event UUIDNameRequest OnTeleportHomeRequest; | ||
801 | |||
802 | public event ScriptAnswer OnScriptAnswer; | ||
803 | public event RequestPayPrice OnRequestPayPrice; | ||
804 | public event AgentSit OnUndo; | ||
805 | |||
806 | #region Scene/Avatar to Client | ||
807 | |||
808 | /// <summary> | ||
809 | /// | ||
810 | /// </summary> | ||
811 | /// <param name="regionInfo"></param> | ||
812 | public void SendRegionHandshake(RegionInfo regionInfo) | ||
813 | { | ||
814 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); | ||
815 | |||
816 | bool estatemanager = false; | ||
817 | LLUUID[] EstateManagers = regionInfo.EstateSettings.estateManagers; | ||
818 | for (int i = 0; i < EstateManagers.Length; i++) | ||
819 | { | ||
820 | if (EstateManagers[i] == AgentId) | ||
821 | estatemanager = true; | ||
822 | } | ||
823 | |||
824 | handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; | ||
825 | handshake.RegionInfo.IsEstateManager = estatemanager; | ||
826 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.EstateSettings.terrainHeightRange0; | ||
827 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.EstateSettings.terrainHeightRange1; | ||
828 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.EstateSettings.terrainHeightRange2; | ||
829 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.EstateSettings.terrainHeightRange3; | ||
830 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.EstateSettings.terrainStartHeight0; | ||
831 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.EstateSettings.terrainStartHeight1; | ||
832 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.EstateSettings.terrainStartHeight2; | ||
833 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.EstateSettings.terrainStartHeight3; | ||
834 | handshake.RegionInfo.SimAccess = (byte)regionInfo.EstateSettings.simAccess; | ||
835 | handshake.RegionInfo.WaterHeight = regionInfo.EstateSettings.waterHeight; | ||
836 | |||
837 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.EstateSettings.regionFlags; | ||
838 | handshake.RegionInfo.SimName = Helpers.StringToField(regionInfo.RegionName); | ||
839 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | ||
840 | handshake.RegionInfo.TerrainBase0 = regionInfo.EstateSettings.terrainBase0; | ||
841 | handshake.RegionInfo.TerrainBase1 = regionInfo.EstateSettings.terrainBase1; | ||
842 | handshake.RegionInfo.TerrainBase2 = regionInfo.EstateSettings.terrainBase2; | ||
843 | handshake.RegionInfo.TerrainBase3 = regionInfo.EstateSettings.terrainBase3; | ||
844 | handshake.RegionInfo.TerrainDetail0 = regionInfo.EstateSettings.terrainDetail0; | ||
845 | handshake.RegionInfo.TerrainDetail1 = regionInfo.EstateSettings.terrainDetail1; | ||
846 | handshake.RegionInfo.TerrainDetail2 = regionInfo.EstateSettings.terrainDetail2; | ||
847 | handshake.RegionInfo.TerrainDetail3 = regionInfo.EstateSettings.terrainDetail3; | ||
848 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
849 | |||
850 | OutPacket(handshake, ThrottleOutPacketType.Task); | ||
851 | } | ||
852 | |||
853 | /// <summary> | ||
854 | /// | ||
855 | /// </summary> | ||
856 | /// <param name="regInfo"></param> | ||
857 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | ||
858 | { | ||
859 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); | ||
860 | mov.SimData.ChannelVersion = m_channelVersion; | ||
861 | mov.AgentData.SessionID = m_sessionId; | ||
862 | mov.AgentData.AgentID = AgentId; | ||
863 | mov.Data.RegionHandle = regInfo.RegionHandle; | ||
864 | mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this | ||
865 | |||
866 | if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) | ||
867 | { | ||
868 | mov.Data.Position = m_startpos; | ||
869 | } | ||
870 | else | ||
871 | { | ||
872 | mov.Data.Position = pos; | ||
873 | } | ||
874 | mov.Data.LookAt = look; | ||
875 | |||
876 | // Hack to get this out immediately and skip the throttles | ||
877 | OutPacket(mov, ThrottleOutPacketType.Unknown); | ||
878 | } | ||
879 | |||
880 | /// <summary> | ||
881 | /// | ||
882 | /// </summary> | ||
883 | /// <param name="message"></param> | ||
884 | /// <param name="type"></param> | ||
885 | /// <param name="fromPos"></param> | ||
886 | /// <param name="fromName"></param> | ||
887 | /// <param name="fromAgentID"></param> | ||
888 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
889 | { | ||
890 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID); | ||
891 | } | ||
892 | |||
893 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
894 | { | ||
895 | ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); | ||
896 | reply.ChatData.Audible = 1; | ||
897 | reply.ChatData.Message = message; | ||
898 | reply.ChatData.ChatType = type; | ||
899 | reply.ChatData.SourceType = 1; | ||
900 | reply.ChatData.Position = fromPos; | ||
901 | reply.ChatData.FromName = Helpers.StringToField(fromName); | ||
902 | reply.ChatData.OwnerID = fromAgentID; | ||
903 | reply.ChatData.SourceID = fromAgentID; | ||
904 | |||
905 | OutPacket(reply, ThrottleOutPacketType.Task); | ||
906 | } | ||
907 | |||
908 | /// <summary> | ||
909 | /// Send an instant message to this client | ||
910 | /// </summary> | ||
911 | /// <param name="message"></param> | ||
912 | /// <param name="target"></param> | ||
913 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | ||
914 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | ||
915 | { | ||
916 | SendInstantMessage( | ||
917 | fromAgent, fromAgentSession, message, toAgent, | ||
918 | imSessionID, fromName, dialog, timeStamp, new byte[0]); | ||
919 | } | ||
920 | |||
921 | /// <summary> | ||
922 | /// Send an instant message to this client | ||
923 | /// </summary> | ||
924 | /// <param name="message"></param> | ||
925 | /// <param name="target"></param> | ||
926 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | ||
927 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | ||
928 | byte[] binaryBucket) | ||
929 | { | ||
930 | ImprovedInstantMessagePacket msg | ||
931 | = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); | ||
932 | |||
933 | msg.AgentData.AgentID = fromAgent; | ||
934 | msg.AgentData.SessionID = fromAgentSession; | ||
935 | msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); | ||
936 | msg.MessageBlock.Dialog = dialog; | ||
937 | msg.MessageBlock.FromGroup = false; | ||
938 | msg.MessageBlock.ID = imSessionID; | ||
939 | msg.MessageBlock.Offline = 0; | ||
940 | msg.MessageBlock.ParentEstateID = 0; | ||
941 | msg.MessageBlock.Position = new LLVector3(); | ||
942 | msg.MessageBlock.RegionID = LLUUID.Random(); | ||
943 | msg.MessageBlock.Timestamp = timeStamp; | ||
944 | msg.MessageBlock.ToAgentID = toAgent; | ||
945 | msg.MessageBlock.Message = Helpers.StringToField(message); | ||
946 | msg.MessageBlock.BinaryBucket = binaryBucket; | ||
947 | |||
948 | OutPacket(msg, ThrottleOutPacketType.Task); | ||
949 | } | ||
950 | |||
951 | /// <summary> | ||
952 | /// Send the region heightmap to the client | ||
953 | /// </summary> | ||
954 | /// <param name="map">heightmap</param> | ||
955 | public virtual void SendLayerData(float[] map) | ||
956 | { | ||
957 | try | ||
958 | { | ||
959 | int[] patches = new int[4]; | ||
960 | |||
961 | for (int y = 0; y < 16; y++) | ||
962 | { | ||
963 | for (int x = 0; x < 16; x += 4) | ||
964 | { | ||
965 | patches[0] = x + 0 + y * 16; | ||
966 | patches[1] = x + 1 + y * 16; | ||
967 | patches[2] = x + 2 + y * 16; | ||
968 | patches[3] = x + 3 + y * 16; | ||
969 | |||
970 | Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | ||
971 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
972 | } | ||
973 | } | ||
974 | } | ||
975 | catch (Exception e) | ||
976 | { | ||
977 | m_log.Warn("[client]: " + | ||
978 | "ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
979 | } | ||
980 | } | ||
981 | |||
982 | /// <summary> | ||
983 | /// Sends a specified patch to a client | ||
984 | /// </summary> | ||
985 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
986 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
987 | /// <param name="map">heightmap</param> | ||
988 | public void SendLayerData(int px, int py, float[] map) | ||
989 | { | ||
990 | try | ||
991 | { | ||
992 | int[] patches = new int[1]; | ||
993 | int patchx, patchy; | ||
994 | patchx = px; | ||
995 | patchy = py; | ||
996 | |||
997 | patches[0] = patchx + 0 + patchy * 16; | ||
998 | |||
999 | Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | ||
1000 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1001 | } | ||
1002 | catch (Exception e) | ||
1003 | { | ||
1004 | m_log.Warn("[client]: " + | ||
1005 | "ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
1006 | } | ||
1007 | } | ||
1008 | |||
1009 | /// <summary> | ||
1010 | /// | ||
1011 | /// </summary> | ||
1012 | /// <param name="neighbourHandle"></param> | ||
1013 | /// <param name="neighbourIP"></param> | ||
1014 | /// <param name="neighbourPort"></param> | ||
1015 | public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint) | ||
1016 | { | ||
1017 | IPAddress neighbourIP = neighbourEndPoint.Address; | ||
1018 | ushort neighbourPort = (ushort)neighbourEndPoint.Port; | ||
1019 | |||
1020 | EnableSimulatorPacket enablesimpacket = (EnableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.EnableSimulator); | ||
1021 | // TODO: don't create new blocks if recycling an old packet | ||
1022 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | ||
1023 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | ||
1024 | |||
1025 | byte[] byteIP = neighbourIP.GetAddressBytes(); | ||
1026 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | ||
1027 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | ||
1028 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | ||
1029 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | ||
1030 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | ||
1031 | OutPacket(enablesimpacket, ThrottleOutPacketType.Task); | ||
1032 | } | ||
1033 | |||
1034 | /// <summary> | ||
1035 | /// | ||
1036 | /// </summary> | ||
1037 | /// <returns></returns> | ||
1038 | public AgentCircuitData RequestClientInfo() | ||
1039 | { | ||
1040 | AgentCircuitData agentData = new AgentCircuitData(); | ||
1041 | agentData.AgentID = AgentId; | ||
1042 | agentData.SessionID = m_sessionId; | ||
1043 | agentData.SecureSessionID = SecureSessionId; | ||
1044 | agentData.circuitcode = m_circuitCode; | ||
1045 | agentData.child = false; | ||
1046 | agentData.firstname = m_firstName; | ||
1047 | agentData.lastname = m_lastName; | ||
1048 | agentData.CapsPath = m_scene.GetCapsPath(m_agentId); | ||
1049 | return agentData; | ||
1050 | } | ||
1051 | |||
1052 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint, | ||
1053 | string capsURL) | ||
1054 | { | ||
1055 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | ||
1056 | |||
1057 | //CrossedRegionPacket newSimPack = (CrossedRegionPacket)PacketPool.Instance.GetPacket(PacketType.CrossedRegion); | ||
1058 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); | ||
1059 | // TODO: don't create new blocks if recycling an old packet | ||
1060 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | ||
1061 | newSimPack.AgentData.AgentID = AgentId; | ||
1062 | newSimPack.AgentData.SessionID = m_sessionId; | ||
1063 | newSimPack.Info = new CrossedRegionPacket.InfoBlock(); | ||
1064 | newSimPack.Info.Position = pos; | ||
1065 | newSimPack.Info.LookAt = look; | ||
1066 | newSimPack.RegionData = new CrossedRegionPacket.RegionDataBlock(); | ||
1067 | newSimPack.RegionData.RegionHandle = newRegionHandle; | ||
1068 | byte[] byteIP = externalIPEndPoint.Address.GetAddressBytes(); | ||
1069 | newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; | ||
1070 | newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; | ||
1071 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | ||
1072 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; | ||
1073 | newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; | ||
1074 | newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL); | ||
1075 | |||
1076 | // Hack to get this out immediately and skip throttles | ||
1077 | OutPacket(newSimPack, ThrottleOutPacketType.Unknown); | ||
1078 | } | ||
1079 | |||
1080 | public void SendMapBlock(List<MapBlockData> mapBlocks) | ||
1081 | { | ||
1082 | MapBlockReplyPacket mapReply = (MapBlockReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapBlockReply); | ||
1083 | // TODO: don't create new blocks if recycling an old packet | ||
1084 | mapReply.AgentData.AgentID = AgentId; | ||
1085 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; | ||
1086 | mapReply.AgentData.Flags = 0; | ||
1087 | |||
1088 | for (int i = 0; i < mapBlocks.Count; i++) | ||
1089 | { | ||
1090 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); | ||
1091 | mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId; | ||
1092 | mapReply.Data[i].X = mapBlocks[i].X; | ||
1093 | mapReply.Data[i].Y = mapBlocks[i].Y; | ||
1094 | mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight; | ||
1095 | mapReply.Data[i].Name = Helpers.StringToField(mapBlocks[i].Name); | ||
1096 | mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; | ||
1097 | mapReply.Data[i].Access = mapBlocks[i].Access; | ||
1098 | mapReply.Data[i].Agents = mapBlocks[i].Agents; | ||
1099 | } | ||
1100 | OutPacket(mapReply, ThrottleOutPacketType.Land); | ||
1101 | } | ||
1102 | |||
1103 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | ||
1104 | { | ||
1105 | TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal); | ||
1106 | tpLocal.Info.AgentID = AgentId; | ||
1107 | tpLocal.Info.TeleportFlags = flags; | ||
1108 | tpLocal.Info.LocationID = 2; | ||
1109 | tpLocal.Info.LookAt = lookAt; | ||
1110 | tpLocal.Info.Position = position; | ||
1111 | |||
1112 | // Hack to get this out immediately and skip throttles | ||
1113 | OutPacket(tpLocal, ThrottleOutPacketType.Unknown); | ||
1114 | } | ||
1115 | |||
1116 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, | ||
1117 | uint flags, string capsURL) | ||
1118 | { | ||
1119 | //TeleportFinishPacket teleport = (TeleportFinishPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFinish); | ||
1120 | |||
1121 | TeleportFinishPacket teleport = new TeleportFinishPacket(); | ||
1122 | teleport.Info.AgentID = AgentId; | ||
1123 | teleport.Info.RegionHandle = regionHandle; | ||
1124 | teleport.Info.SimAccess = simAccess; | ||
1125 | |||
1126 | teleport.Info.SeedCapability = Helpers.StringToField(capsURL); | ||
1127 | |||
1128 | IPAddress oIP = newRegionEndPoint.Address; | ||
1129 | byte[] byteIP = oIP.GetAddressBytes(); | ||
1130 | uint ip = (uint)byteIP[3] << 24; | ||
1131 | ip += (uint)byteIP[2] << 16; | ||
1132 | ip += (uint)byteIP[1] << 8; | ||
1133 | ip += (uint)byteIP[0]; | ||
1134 | |||
1135 | teleport.Info.SimIP = ip; | ||
1136 | teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; | ||
1137 | teleport.Info.LocationID = 4; | ||
1138 | teleport.Info.TeleportFlags = 1 << 4; | ||
1139 | |||
1140 | // Hack to get this out immediately and skip throttles. | ||
1141 | OutPacket(teleport, ThrottleOutPacketType.Unknown); | ||
1142 | } | ||
1143 | |||
1144 | /// <summary> | ||
1145 | /// | ||
1146 | /// </summary> | ||
1147 | public void SendTeleportFailed(string reason) | ||
1148 | { | ||
1149 | TeleportFailedPacket tpFailed = (TeleportFailedPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFailed); | ||
1150 | tpFailed.Info.AgentID = AgentId; | ||
1151 | tpFailed.Info.Reason = Helpers.StringToField(reason); | ||
1152 | |||
1153 | // Hack to get this out immediately and skip throttles | ||
1154 | OutPacket(tpFailed, ThrottleOutPacketType.Unknown); | ||
1155 | } | ||
1156 | |||
1157 | /// <summary> | ||
1158 | /// | ||
1159 | /// </summary> | ||
1160 | public void SendTeleportLocationStart() | ||
1161 | { | ||
1162 | //TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart); | ||
1163 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
1164 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
1165 | |||
1166 | // Hack to get this out immediately and skip throttles | ||
1167 | OutPacket(tpStart, ThrottleOutPacketType.Unknown); | ||
1168 | } | ||
1169 | |||
1170 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | ||
1171 | { | ||
1172 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); | ||
1173 | money.MoneyData.AgentID = AgentId; | ||
1174 | money.MoneyData.TransactionID = transaction; | ||
1175 | money.MoneyData.TransactionSuccess = success; | ||
1176 | money.MoneyData.Description = description; | ||
1177 | money.MoneyData.MoneyBalance = balance; | ||
1178 | OutPacket(money, ThrottleOutPacketType.Task); | ||
1179 | } | ||
1180 | |||
1181 | public void SendPayPrice(LLUUID objectID, int[] payPrice) | ||
1182 | { | ||
1183 | if(payPrice[0] == 0 && | ||
1184 | payPrice[1] == 0 && | ||
1185 | payPrice[2] == 0 && | ||
1186 | payPrice[3] == 0 && | ||
1187 | payPrice[4] == 0) | ||
1188 | return; | ||
1189 | |||
1190 | PayPriceReplyPacket payPriceReply = (PayPriceReplyPacket)PacketPool.Instance.GetPacket(PacketType.PayPriceReply); | ||
1191 | payPriceReply.ObjectData.ObjectID = objectID; | ||
1192 | payPriceReply.ObjectData.DefaultPayPrice = payPrice[0]; | ||
1193 | |||
1194 | payPriceReply.ButtonData=new PayPriceReplyPacket.ButtonDataBlock[4]; | ||
1195 | payPriceReply.ButtonData[0]=new PayPriceReplyPacket.ButtonDataBlock(); | ||
1196 | payPriceReply.ButtonData[0].PayButton = payPrice[1]; | ||
1197 | payPriceReply.ButtonData[1]=new PayPriceReplyPacket.ButtonDataBlock(); | ||
1198 | payPriceReply.ButtonData[1].PayButton = payPrice[2]; | ||
1199 | payPriceReply.ButtonData[2]=new PayPriceReplyPacket.ButtonDataBlock(); | ||
1200 | payPriceReply.ButtonData[2].PayButton = payPrice[3]; | ||
1201 | payPriceReply.ButtonData[3]=new PayPriceReplyPacket.ButtonDataBlock(); | ||
1202 | payPriceReply.ButtonData[3].PayButton = payPrice[4]; | ||
1203 | |||
1204 | OutPacket(payPriceReply, ThrottleOutPacketType.Task); | ||
1205 | } | ||
1206 | |||
1207 | public void SendStartPingCheck(byte seq) | ||
1208 | { | ||
1209 | StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck); | ||
1210 | pc.PingID.PingID = seq; | ||
1211 | pc.Header.Reliable = false; | ||
1212 | OutPacket(pc, ThrottleOutPacketType.Unknown); | ||
1213 | } | ||
1214 | |||
1215 | public void SendKillObject(ulong regionHandle, uint localID) | ||
1216 | { | ||
1217 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); | ||
1218 | // TODO: don't create new blocks if recycling an old packet | ||
1219 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
1220 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
1221 | kill.ObjectData[0].ID = localID; | ||
1222 | kill.Header.Reliable = false; | ||
1223 | OutPacket(kill, ThrottleOutPacketType.Task); | ||
1224 | } | ||
1225 | |||
1226 | /// <summary> | ||
1227 | /// Send information about the items contained in a folder to the client. | ||
1228 | /// | ||
1229 | /// XXX This method needs some refactoring loving | ||
1230 | /// </summary> | ||
1231 | /// <param name="ownerID">The owner of the folder</param> | ||
1232 | /// <param name="folderID">The id of the folder</param> | ||
1233 | /// <param name="items">The items contained in the folder identified by folderID</param> | ||
1234 | /// <param name="fetchFolders">Do we need to send folder information?</param> | ||
1235 | /// <param name="fetchItems">Do we need to send item information?</param> | ||
1236 | public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, | ||
1237 | List<InventoryFolderBase> folders, | ||
1238 | bool fetchFolders, bool fetchItems) | ||
1239 | { | ||
1240 | // An inventory descendents packet consists of a single agent section and an inventory details | ||
1241 | // section for each inventory item. The size of each inventory item is approximately 550 bytes. | ||
1242 | // In theory, UDP has a maximum packet size of 64k, so it should be possible to send descendent | ||
1243 | // packets containing metadata for in excess of 100 items. But in practice, there may be other | ||
1244 | // factors (e.g. firewalls) restraining the maximum UDP packet size. See, | ||
1245 | // | ||
1246 | // http://opensimulator.org/mantis/view.php?id=226 | ||
1247 | // | ||
1248 | // for one example of this kind of thing. In fact, the Linden servers appear to only send about | ||
1249 | // 6 to 7 items at a time, so let's stick with 6 | ||
1250 | int MAX_ITEMS_PER_PACKET = 6; | ||
1251 | |||
1252 | //Ckrinke This variable is not used, so comment out to remove the warning from the compiler (3-21-08) | ||
1253 | //Ckrinke uint FULL_MASK_PERMISSIONS = 2147483647; | ||
1254 | |||
1255 | if (fetchItems) | ||
1256 | { | ||
1257 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1258 | |||
1259 | if (items.Count < MAX_ITEMS_PER_PACKET) | ||
1260 | { | ||
1261 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count]; | ||
1262 | descend.AgentData.Descendents = items.Count; | ||
1263 | } | ||
1264 | else | ||
1265 | { | ||
1266 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[MAX_ITEMS_PER_PACKET]; | ||
1267 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | ||
1268 | } | ||
1269 | |||
1270 | // Even if we aren't fetching the folders, we still need to include the folder count | ||
1271 | // in the total number of descendents. Failure to do so will cause subtle bugs such | ||
1272 | // as the failure of textures which haven't been expanded in inventory to show up | ||
1273 | // in the texture prim edit selection panel. | ||
1274 | if (!fetchFolders) | ||
1275 | { | ||
1276 | descend.AgentData.Descendents += folders.Count; | ||
1277 | } | ||
1278 | |||
1279 | int count = 0; | ||
1280 | int i = 0; | ||
1281 | foreach (InventoryItemBase item in items) | ||
1282 | { | ||
1283 | descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | ||
1284 | descend.ItemData[i].ItemID = item.ID; | ||
1285 | descend.ItemData[i].AssetID = item.AssetID; | ||
1286 | descend.ItemData[i].CreatorID = item.Creator; | ||
1287 | descend.ItemData[i].BaseMask = item.BasePermissions; | ||
1288 | descend.ItemData[i].Description = Helpers.StringToField(item.Description); | ||
1289 | descend.ItemData[i].EveryoneMask = item.EveryOnePermissions; | ||
1290 | descend.ItemData[i].OwnerMask = item.CurrentPermissions; | ||
1291 | descend.ItemData[i].FolderID = item.Folder; | ||
1292 | descend.ItemData[i].InvType = (sbyte)item.InvType; | ||
1293 | descend.ItemData[i].Name = Helpers.StringToField(item.Name); | ||
1294 | descend.ItemData[i].NextOwnerMask = item.NextPermissions; | ||
1295 | descend.ItemData[i].OwnerID = item.Owner; | ||
1296 | descend.ItemData[i].Type = (sbyte)item.AssetType; | ||
1297 | |||
1298 | //descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
1299 | descend.ItemData[i].GroupID = item.GroupID; | ||
1300 | descend.ItemData[i].GroupOwned = item.GroupOwned; | ||
1301 | descend.ItemData[i].GroupMask = 0; | ||
1302 | descend.ItemData[i].CreationDate = item.CreationDate; | ||
1303 | descend.ItemData[i].SalePrice = item.SalePrice; | ||
1304 | descend.ItemData[i].SaleType = item.SaleType; | ||
1305 | descend.ItemData[i].Flags = item.Flags; | ||
1306 | |||
1307 | descend.ItemData[i].CRC = | ||
1308 | Helpers.InventoryCRC(descend.ItemData[i].CreationDate, descend.ItemData[i].SaleType, | ||
1309 | descend.ItemData[i].InvType, descend.ItemData[i].Type, | ||
1310 | descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, | ||
1311 | descend.ItemData[i].SalePrice, | ||
1312 | descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, | ||
1313 | descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, | ||
1314 | descend.ItemData[i].EveryoneMask, | ||
1315 | descend.ItemData[i].Flags, descend.ItemData[i].OwnerMask, | ||
1316 | descend.ItemData[i].GroupMask, item.CurrentPermissions); | ||
1317 | |||
1318 | i++; | ||
1319 | count++; | ||
1320 | if (i == MAX_ITEMS_PER_PACKET) | ||
1321 | { | ||
1322 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1323 | |||
1324 | if ((items.Count - count) > 0) | ||
1325 | { | ||
1326 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1327 | if ((items.Count - count) < MAX_ITEMS_PER_PACKET) | ||
1328 | { | ||
1329 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count - count]; | ||
1330 | descend.AgentData.Descendents = items.Count - count; | ||
1331 | } | ||
1332 | else | ||
1333 | { | ||
1334 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[MAX_ITEMS_PER_PACKET]; | ||
1335 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | ||
1336 | } | ||
1337 | i = 0; | ||
1338 | } | ||
1339 | } | ||
1340 | } | ||
1341 | |||
1342 | if (i < MAX_ITEMS_PER_PACKET) | ||
1343 | { | ||
1344 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1345 | } | ||
1346 | } | ||
1347 | |||
1348 | //send subfolders | ||
1349 | if (fetchFolders) | ||
1350 | { | ||
1351 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1352 | |||
1353 | if (folders.Count < MAX_ITEMS_PER_PACKET) | ||
1354 | { | ||
1355 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[folders.Count]; | ||
1356 | descend.AgentData.Descendents = folders.Count; | ||
1357 | } | ||
1358 | else | ||
1359 | { | ||
1360 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[MAX_ITEMS_PER_PACKET]; | ||
1361 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | ||
1362 | } | ||
1363 | |||
1364 | // Not sure if this scenario ever actually occurs, but nonetheless we include the items | ||
1365 | // count even if we're not sending item data for the same reasons as above. | ||
1366 | if (!fetchItems) | ||
1367 | { | ||
1368 | descend.AgentData.Descendents += items.Count; | ||
1369 | } | ||
1370 | |||
1371 | int i = 0; | ||
1372 | int count = 0; | ||
1373 | foreach (InventoryFolderBase folder in folders) | ||
1374 | { | ||
1375 | descend.FolderData[i] = new InventoryDescendentsPacket.FolderDataBlock(); | ||
1376 | descend.FolderData[i].FolderID = folder.ID; | ||
1377 | descend.FolderData[i].Name = Helpers.StringToField(folder.Name); | ||
1378 | descend.FolderData[i].ParentID = folder.ParentID; | ||
1379 | descend.FolderData[i].Type = (sbyte) folder.Type; | ||
1380 | |||
1381 | i++; | ||
1382 | count++; | ||
1383 | if (i == MAX_ITEMS_PER_PACKET) | ||
1384 | { | ||
1385 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1386 | |||
1387 | if ((folders.Count - count) > 0) | ||
1388 | { | ||
1389 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1390 | if ((folders.Count - count) < MAX_ITEMS_PER_PACKET) | ||
1391 | { | ||
1392 | descend.FolderData = | ||
1393 | new InventoryDescendentsPacket.FolderDataBlock[folders.Count - count]; | ||
1394 | descend.AgentData.Descendents = folders.Count - count; | ||
1395 | } | ||
1396 | else | ||
1397 | { | ||
1398 | descend.FolderData = | ||
1399 | new InventoryDescendentsPacket.FolderDataBlock[MAX_ITEMS_PER_PACKET]; | ||
1400 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | ||
1401 | } | ||
1402 | i = 0; | ||
1403 | } | ||
1404 | } | ||
1405 | } | ||
1406 | |||
1407 | if (i < MAX_ITEMS_PER_PACKET) | ||
1408 | { | ||
1409 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1410 | } | ||
1411 | } | ||
1412 | } | ||
1413 | |||
1414 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) | ||
1415 | { | ||
1416 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket)PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); | ||
1417 | descend.AgentData.AgentID = AgentId; | ||
1418 | descend.AgentData.OwnerID = ownerID; | ||
1419 | descend.AgentData.FolderID = folderID; | ||
1420 | descend.AgentData.Version = 1; | ||
1421 | |||
1422 | return descend; | ||
1423 | } | ||
1424 | |||
1425 | public void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) | ||
1426 | { | ||
1427 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | ||
1428 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); | ||
1429 | // TODO: don't create new blocks if recycling an old packet | ||
1430 | inventoryReply.AgentData.AgentID = AgentId; | ||
1431 | inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | ||
1432 | inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | ||
1433 | inventoryReply.InventoryData[0].ItemID = item.ID; | ||
1434 | inventoryReply.InventoryData[0].AssetID = item.AssetID; | ||
1435 | inventoryReply.InventoryData[0].CreatorID = item.Creator; | ||
1436 | inventoryReply.InventoryData[0].BaseMask = item.BasePermissions; | ||
1437 | inventoryReply.InventoryData[0].CreationDate = | ||
1438 | (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
1439 | inventoryReply.InventoryData[0].Description = Helpers.StringToField(item.Description); | ||
1440 | inventoryReply.InventoryData[0].EveryoneMask = item.EveryOnePermissions; | ||
1441 | inventoryReply.InventoryData[0].FolderID = item.Folder; | ||
1442 | inventoryReply.InventoryData[0].InvType = (sbyte)item.InvType; | ||
1443 | inventoryReply.InventoryData[0].Name = Helpers.StringToField(item.Name); | ||
1444 | inventoryReply.InventoryData[0].NextOwnerMask = item.NextPermissions; | ||
1445 | inventoryReply.InventoryData[0].OwnerID = item.Owner; | ||
1446 | inventoryReply.InventoryData[0].OwnerMask = item.CurrentPermissions; | ||
1447 | inventoryReply.InventoryData[0].Type = (sbyte)item.AssetType; | ||
1448 | |||
1449 | //inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
1450 | inventoryReply.InventoryData[0].GroupID = item.GroupID; | ||
1451 | inventoryReply.InventoryData[0].GroupOwned = item.GroupOwned; | ||
1452 | inventoryReply.InventoryData[0].GroupMask = 0; | ||
1453 | inventoryReply.InventoryData[0].Flags = item.Flags; | ||
1454 | inventoryReply.InventoryData[0].SalePrice = item.SalePrice; | ||
1455 | inventoryReply.InventoryData[0].SaleType = item.SaleType; | ||
1456 | |||
1457 | inventoryReply.InventoryData[0].CRC = | ||
1458 | Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, | ||
1459 | inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, | ||
1460 | inventoryReply.InventoryData[0].GroupID, 100, | ||
1461 | inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, | ||
1462 | inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, | ||
1463 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | ||
1464 | FULL_MASK_PERMISSIONS); | ||
1465 | |||
1466 | OutPacket(inventoryReply, ThrottleOutPacketType.Asset); | ||
1467 | } | ||
1468 | |||
1469 | /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see> | ||
1470 | public void SendBulkUpdateInventory(InventoryItemBase item) | ||
1471 | { | ||
1472 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | ||
1473 | |||
1474 | BulkUpdateInventoryPacket bulkUpdate | ||
1475 | = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory); | ||
1476 | |||
1477 | bulkUpdate.AgentData.AgentID = AgentId; | ||
1478 | bulkUpdate.AgentData.TransactionID = LLUUID.Random(); | ||
1479 | |||
1480 | bulkUpdate.FolderData = new BulkUpdateInventoryPacket.FolderDataBlock[1]; | ||
1481 | bulkUpdate.FolderData[0] = new BulkUpdateInventoryPacket.FolderDataBlock(); | ||
1482 | bulkUpdate.FolderData[0].FolderID = LLUUID.Zero; | ||
1483 | bulkUpdate.FolderData[0].ParentID = LLUUID.Zero; | ||
1484 | bulkUpdate.FolderData[0].Type = -1; | ||
1485 | bulkUpdate.FolderData[0].Name = new byte[0]; | ||
1486 | |||
1487 | bulkUpdate.ItemData = new BulkUpdateInventoryPacket.ItemDataBlock[1]; | ||
1488 | bulkUpdate.ItemData[0] = new BulkUpdateInventoryPacket.ItemDataBlock(); | ||
1489 | bulkUpdate.ItemData[0].ItemID = item.ID; | ||
1490 | bulkUpdate.ItemData[0].AssetID = item.AssetID; | ||
1491 | bulkUpdate.ItemData[0].CreatorID = item.Creator; | ||
1492 | bulkUpdate.ItemData[0].BaseMask = item.BasePermissions; | ||
1493 | bulkUpdate.ItemData[0].CreationDate = 1000; | ||
1494 | bulkUpdate.ItemData[0].Description = Helpers.StringToField(item.Description); | ||
1495 | bulkUpdate.ItemData[0].EveryoneMask = item.EveryOnePermissions; | ||
1496 | bulkUpdate.ItemData[0].FolderID = item.Folder; | ||
1497 | bulkUpdate.ItemData[0].InvType = (sbyte)item.InvType; | ||
1498 | bulkUpdate.ItemData[0].Name = Helpers.StringToField(item.Name); | ||
1499 | bulkUpdate.ItemData[0].NextOwnerMask = item.NextPermissions; | ||
1500 | bulkUpdate.ItemData[0].OwnerID = item.Owner; | ||
1501 | bulkUpdate.ItemData[0].OwnerMask = item.CurrentPermissions; | ||
1502 | bulkUpdate.ItemData[0].Type = (sbyte)item.AssetType; | ||
1503 | |||
1504 | //bulkUpdate.ItemData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
1505 | bulkUpdate.ItemData[0].GroupID = item.GroupID; | ||
1506 | bulkUpdate.ItemData[0].GroupOwned = item.GroupOwned; | ||
1507 | bulkUpdate.ItemData[0].GroupMask = 0; | ||
1508 | bulkUpdate.ItemData[0].Flags = item.Flags; | ||
1509 | bulkUpdate.ItemData[0].SalePrice = item.SalePrice; | ||
1510 | bulkUpdate.ItemData[0].SaleType = item.SaleType; | ||
1511 | |||
1512 | bulkUpdate.ItemData[0].CRC = | ||
1513 | Helpers.InventoryCRC(1000, 0, bulkUpdate.ItemData[0].InvType, | ||
1514 | bulkUpdate.ItemData[0].Type, bulkUpdate.ItemData[0].AssetID, | ||
1515 | bulkUpdate.ItemData[0].GroupID, 100, | ||
1516 | bulkUpdate.ItemData[0].OwnerID, bulkUpdate.ItemData[0].CreatorID, | ||
1517 | bulkUpdate.ItemData[0].ItemID, bulkUpdate.ItemData[0].FolderID, | ||
1518 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | ||
1519 | FULL_MASK_PERMISSIONS); | ||
1520 | |||
1521 | OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); | ||
1522 | } | ||
1523 | |||
1524 | /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> | ||
1525 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item) | ||
1526 | { | ||
1527 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | ||
1528 | |||
1529 | UpdateCreateInventoryItemPacket InventoryReply | ||
1530 | = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket( | ||
1531 | PacketType.UpdateCreateInventoryItem); | ||
1532 | |||
1533 | // TODO: don't create new blocks if recycling an old packet | ||
1534 | InventoryReply.AgentData.AgentID = AgentId; | ||
1535 | InventoryReply.AgentData.SimApproved = true; | ||
1536 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | ||
1537 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | ||
1538 | InventoryReply.InventoryData[0].ItemID = Item.ID; | ||
1539 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
1540 | InventoryReply.InventoryData[0].CreatorID = Item.Creator; | ||
1541 | InventoryReply.InventoryData[0].BaseMask = Item.BasePermissions; | ||
1542 | InventoryReply.InventoryData[0].Description = Helpers.StringToField(Item.Description); | ||
1543 | InventoryReply.InventoryData[0].EveryoneMask = Item.EveryOnePermissions; | ||
1544 | InventoryReply.InventoryData[0].FolderID = Item.Folder; | ||
1545 | InventoryReply.InventoryData[0].InvType = (sbyte)Item.InvType; | ||
1546 | InventoryReply.InventoryData[0].Name = Helpers.StringToField(Item.Name); | ||
1547 | InventoryReply.InventoryData[0].NextOwnerMask = Item.NextPermissions; | ||
1548 | InventoryReply.InventoryData[0].OwnerID = Item.Owner; | ||
1549 | InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; | ||
1550 | InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; | ||
1551 | |||
1552 | //InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
1553 | InventoryReply.InventoryData[0].GroupID = Item.GroupID; | ||
1554 | InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; | ||
1555 | InventoryReply.InventoryData[0].GroupMask = 0; | ||
1556 | InventoryReply.InventoryData[0].Flags = Item.Flags; | ||
1557 | InventoryReply.InventoryData[0].SalePrice = Item.SalePrice; | ||
1558 | InventoryReply.InventoryData[0].SaleType = Item.SaleType; | ||
1559 | |||
1560 | InventoryReply.InventoryData[0].CRC = | ||
1561 | Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, | ||
1562 | InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, | ||
1563 | InventoryReply.InventoryData[0].GroupID, 100, | ||
1564 | InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, | ||
1565 | InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, | ||
1566 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | ||
1567 | FULL_MASK_PERMISSIONS); | ||
1568 | |||
1569 | OutPacket(InventoryReply, ThrottleOutPacketType.Asset); | ||
1570 | } | ||
1571 | |||
1572 | public void SendRemoveInventoryItem(LLUUID itemID) | ||
1573 | { | ||
1574 | RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); | ||
1575 | // TODO: don't create new blocks if recycling an old packet | ||
1576 | remove.AgentData.AgentID = AgentId; | ||
1577 | remove.AgentData.SessionID = m_sessionId; | ||
1578 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | ||
1579 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | ||
1580 | remove.InventoryData[0].ItemID = itemID; | ||
1581 | |||
1582 | OutPacket(remove, ThrottleOutPacketType.Asset); | ||
1583 | } | ||
1584 | |||
1585 | public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | ||
1586 | { | ||
1587 | ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket)PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); | ||
1588 | replytask.InventoryData.TaskID = taskID; | ||
1589 | replytask.InventoryData.Serial = serial; | ||
1590 | replytask.InventoryData.Filename = fileName; | ||
1591 | OutPacket(replytask, ThrottleOutPacketType.Asset); | ||
1592 | } | ||
1593 | |||
1594 | public void SendXferPacket(ulong xferID, uint packet, byte[] data) | ||
1595 | { | ||
1596 | SendXferPacketPacket sendXfer = (SendXferPacketPacket)PacketPool.Instance.GetPacket(PacketType.SendXferPacket); | ||
1597 | sendXfer.XferID.ID = xferID; | ||
1598 | sendXfer.XferID.Packet = packet; | ||
1599 | sendXfer.DataPacket.Data = data; | ||
1600 | OutPacket(sendXfer, ThrottleOutPacketType.Task); | ||
1601 | } | ||
1602 | |||
1603 | public void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, | ||
1604 | int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, | ||
1605 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, | ||
1606 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent) | ||
1607 | { | ||
1608 | EconomyDataPacket economyData = (EconomyDataPacket)PacketPool.Instance.GetPacket(PacketType.EconomyData); | ||
1609 | economyData.Info.EnergyEfficiency = EnergyEfficiency; | ||
1610 | economyData.Info.ObjectCapacity = ObjectCapacity; | ||
1611 | economyData.Info.ObjectCount = ObjectCount; | ||
1612 | economyData.Info.PriceEnergyUnit = PriceEnergyUnit; | ||
1613 | economyData.Info.PriceGroupCreate = PriceGroupCreate; | ||
1614 | economyData.Info.PriceObjectClaim = PriceObjectClaim; | ||
1615 | economyData.Info.PriceObjectRent = PriceObjectRent; | ||
1616 | economyData.Info.PriceObjectScaleFactor = PriceObjectScaleFactor; | ||
1617 | economyData.Info.PriceParcelClaim = PriceParcelClaim; | ||
1618 | economyData.Info.PriceParcelClaimFactor = PriceParcelClaimFactor; | ||
1619 | economyData.Info.PriceParcelRent = PriceParcelRent; | ||
1620 | economyData.Info.PricePublicObjectDecay = PricePublicObjectDecay; | ||
1621 | economyData.Info.PricePublicObjectDelete = PricePublicObjectDelete; | ||
1622 | economyData.Info.PriceRentLight = PriceRentLight; | ||
1623 | economyData.Info.PriceUpload = PriceUpload; | ||
1624 | economyData.Info.TeleportMinPrice = TeleportMinPrice; | ||
1625 | economyData.Info.TeleportPriceExponent = TeleportPriceExponent; | ||
1626 | economyData.Header.Reliable = true; | ||
1627 | OutPacket(economyData, ThrottleOutPacketType.Unknown); | ||
1628 | |||
1629 | } | ||
1630 | |||
1631 | public void SendAvatarPickerReply(AvatarPickerReplyPacket replyPacket) | ||
1632 | { | ||
1633 | OutPacket(replyPacket, ThrottleOutPacketType.Task); | ||
1634 | } | ||
1635 | |||
1636 | public void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) | ||
1637 | { | ||
1638 | AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate); | ||
1639 | sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid; | ||
1640 | sendAgentDataUpdate.AgentData.AgentID = agentid; | ||
1641 | sendAgentDataUpdate.AgentData.FirstName = Helpers.StringToField(firstname); | ||
1642 | sendAgentDataUpdate.AgentData.GroupName = Helpers.StringToField(groupname); | ||
1643 | sendAgentDataUpdate.AgentData.GroupPowers = grouppowers; | ||
1644 | sendAgentDataUpdate.AgentData.GroupTitle = Helpers.StringToField(grouptitle); | ||
1645 | sendAgentDataUpdate.AgentData.LastName = Helpers.StringToField(lastname); | ||
1646 | OutPacket(sendAgentDataUpdate, ThrottleOutPacketType.Task); | ||
1647 | } | ||
1648 | |||
1649 | /// <summary> | ||
1650 | /// Send an alert message to the client. On the Linden client (tested 1.19.1.4), this pops up a brief duration | ||
1651 | /// blue information box in the bottom right hand corner. | ||
1652 | /// </summary> | ||
1653 | /// <param name="message"></param> | ||
1654 | public void SendAlertMessage(string message) | ||
1655 | { | ||
1656 | AlertMessagePacket alertPack = (AlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AlertMessage); | ||
1657 | alertPack.AlertData.Message = Helpers.StringToField(message); | ||
1658 | OutPacket(alertPack, ThrottleOutPacketType.Task); | ||
1659 | } | ||
1660 | |||
1661 | /// <summary> | ||
1662 | /// Send an agent alert message to the client. | ||
1663 | /// </summary> | ||
1664 | /// <param name="message"></param> | ||
1665 | /// <param name="modal">On the linden client, if this true then it displays a one button text box placed in the | ||
1666 | /// middle of the window. If false, the message is displayed in a brief duration blue information box (as for | ||
1667 | /// the AlertMessage packet).</param> | ||
1668 | public void SendAgentAlertMessage(string message, bool modal) | ||
1669 | { | ||
1670 | AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); | ||
1671 | alertPack.AgentData.AgentID = AgentId; | ||
1672 | alertPack.AlertData.Message = Helpers.StringToField(message); | ||
1673 | alertPack.AlertData.Modal = modal; | ||
1674 | OutPacket(alertPack, ThrottleOutPacketType.Task); | ||
1675 | } | ||
1676 | |||
1677 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, | ||
1678 | string url) | ||
1679 | { | ||
1680 | LoadURLPacket loadURL = (LoadURLPacket)PacketPool.Instance.GetPacket(PacketType.LoadURL); | ||
1681 | loadURL.Data.ObjectName = Helpers.StringToField(objectname); | ||
1682 | loadURL.Data.ObjectID = objectID; | ||
1683 | loadURL.Data.OwnerID = ownerID; | ||
1684 | loadURL.Data.OwnerIsGroup = groupOwned; | ||
1685 | loadURL.Data.Message = Helpers.StringToField(message); | ||
1686 | loadURL.Data.URL = Helpers.StringToField(url); | ||
1687 | OutPacket(loadURL, ThrottleOutPacketType.Task); | ||
1688 | } | ||
1689 | |||
1690 | public void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) | ||
1691 | { | ||
1692 | ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog); | ||
1693 | dialog.Data.ObjectID = objectID; | ||
1694 | dialog.Data.ObjectName = Helpers.StringToField(objectname); | ||
1695 | dialog.Data.FirstName = Helpers.StringToField(this.FirstName); | ||
1696 | dialog.Data.LastName = Helpers.StringToField(this.LastName); | ||
1697 | dialog.Data.Message = Helpers.StringToField(msg); | ||
1698 | dialog.Data.ImageID = textureID; | ||
1699 | dialog.Data.ChatChannel = ch; | ||
1700 | ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[buttonlabels.Length]; | ||
1701 | for (int i = 0; i < buttonlabels.Length; i++) | ||
1702 | { | ||
1703 | buttons[i] = new ScriptDialogPacket.ButtonsBlock(); | ||
1704 | buttons[i].ButtonLabel = Helpers.StringToField(buttonlabels[i]); | ||
1705 | } | ||
1706 | dialog.Buttons = buttons; | ||
1707 | OutPacket(dialog, ThrottleOutPacketType.Task); | ||
1708 | } | ||
1709 | |||
1710 | public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) | ||
1711 | { | ||
1712 | PreloadSoundPacket preSound = (PreloadSoundPacket)PacketPool.Instance.GetPacket(PacketType.PreloadSound); | ||
1713 | // TODO: don't create new blocks if recycling an old packet | ||
1714 | preSound.DataBlock = new PreloadSoundPacket.DataBlockBlock[1]; | ||
1715 | preSound.DataBlock[0] = new PreloadSoundPacket.DataBlockBlock(); | ||
1716 | preSound.DataBlock[0].ObjectID = objectID; | ||
1717 | preSound.DataBlock[0].OwnerID = ownerID; | ||
1718 | preSound.DataBlock[0].SoundID = soundID; | ||
1719 | OutPacket(preSound, ThrottleOutPacketType.Task); | ||
1720 | } | ||
1721 | |||
1722 | public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) | ||
1723 | { | ||
1724 | AttachedSoundPacket sound = (AttachedSoundPacket)PacketPool.Instance.GetPacket(PacketType.AttachedSound); | ||
1725 | sound.DataBlock.SoundID = soundID; | ||
1726 | sound.DataBlock.ObjectID = objectID; | ||
1727 | sound.DataBlock.OwnerID = ownerID; | ||
1728 | sound.DataBlock.Gain = gain; | ||
1729 | sound.DataBlock.Flags = flags; | ||
1730 | |||
1731 | OutPacket(sound, ThrottleOutPacketType.Task); | ||
1732 | } | ||
1733 | |||
1734 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) | ||
1735 | { | ||
1736 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); | ||
1737 | sound.SoundData.SoundID = soundID; | ||
1738 | sound.SoundData.OwnerID = ownerID; | ||
1739 | sound.SoundData.ObjectID = objectID; | ||
1740 | sound.SoundData.ParentID = parentID; | ||
1741 | sound.SoundData.Handle = handle; | ||
1742 | sound.SoundData.Position = position; | ||
1743 | sound.SoundData.Gain = gain; | ||
1744 | |||
1745 | OutPacket(sound, ThrottleOutPacketType.Task); | ||
1746 | } | ||
1747 | |||
1748 | public void SendAttachedSoundGainChange(LLUUID objectID, float gain) | ||
1749 | { | ||
1750 | AttachedSoundGainChangePacket sound = (AttachedSoundGainChangePacket)PacketPool.Instance.GetPacket(PacketType.AttachedSoundGainChange); | ||
1751 | sound.DataBlock.ObjectID = objectID; | ||
1752 | sound.DataBlock.Gain = gain; | ||
1753 | |||
1754 | OutPacket(sound, ThrottleOutPacketType.Task); | ||
1755 | } | ||
1756 | |||
1757 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) | ||
1758 | { | ||
1759 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | ||
1760 | viewertime.TimeInfo.SunDirection = sunPos; | ||
1761 | viewertime.TimeInfo.SunAngVelocity = sunVel; | ||
1762 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); | ||
1763 | viewertime.Header.Reliable = false; | ||
1764 | OutPacket(viewertime, ThrottleOutPacketType.Task); | ||
1765 | } | ||
1766 | |||
1767 | public void SendViewerTime(int phase) | ||
1768 | { | ||
1769 | Console.WriteLine("SunPhase: {0}", phase); | ||
1770 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | ||
1771 | //viewertime.TimeInfo.SecPerDay = 86400; | ||
1772 | //viewertime.TimeInfo.SecPerYear = 31536000; | ||
1773 | viewertime.TimeInfo.SecPerDay = 1000; | ||
1774 | viewertime.TimeInfo.SecPerYear = 365000; | ||
1775 | viewertime.TimeInfo.SunPhase = 1; | ||
1776 | int sunPhase = (phase + 2) / 2; | ||
1777 | if ((sunPhase < 6) || (sunPhase > 36)) | ||
1778 | { | ||
1779 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f); | ||
1780 | Console.WriteLine("sending night"); | ||
1781 | } | ||
1782 | else | ||
1783 | { | ||
1784 | if (sunPhase < 12) | ||
1785 | { | ||
1786 | sunPhase = 12; | ||
1787 | } | ||
1788 | sunPhase = sunPhase - 12; | ||
1789 | |||
1790 | float yValue = 0.1f * (sunPhase); | ||
1791 | Console.WriteLine("Computed SunPhase: {0}, yValue: {1}", sunPhase, yValue); | ||
1792 | if (yValue > 1.2f) | ||
1793 | { | ||
1794 | yValue = yValue - 1.2f; | ||
1795 | } | ||
1796 | |||
1797 | yValue = Util.Clip(yValue, 0, 1); | ||
1798 | |||
1799 | if (sunPhase < 14) | ||
1800 | { | ||
1801 | yValue = 1 - yValue; | ||
1802 | } | ||
1803 | if (sunPhase < 12) | ||
1804 | { | ||
1805 | yValue *= -1; | ||
1806 | } | ||
1807 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, yValue, 0.3f); | ||
1808 | Console.WriteLine("sending sun update " + yValue); | ||
1809 | } | ||
1810 | viewertime.TimeInfo.SunAngVelocity = new LLVector3(0, 0.0f, 10.0f); | ||
1811 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); | ||
1812 | viewertime.Header.Reliable = false; | ||
1813 | OutPacket(viewertime, ThrottleOutPacketType.Task); | ||
1814 | } | ||
1815 | |||
1816 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, | ||
1817 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, | ||
1818 | LLUUID partnerID) | ||
1819 | { | ||
1820 | AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); | ||
1821 | avatarReply.AgentData.AgentID = AgentId; | ||
1822 | avatarReply.AgentData.AvatarID = avatarID; | ||
1823 | if (aboutText != null) | ||
1824 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); | ||
1825 | else | ||
1826 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(""); | ||
1827 | avatarReply.PropertiesData.BornOn = Helpers.StringToField(bornOn); | ||
1828 | avatarReply.PropertiesData.CharterMember = Helpers.StringToField(charterMember); | ||
1829 | if (flAbout != null) | ||
1830 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(flAbout); | ||
1831 | else | ||
1832 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(""); | ||
1833 | avatarReply.PropertiesData.Flags = 0; | ||
1834 | avatarReply.PropertiesData.FLImageID = flImageID; | ||
1835 | avatarReply.PropertiesData.ImageID = imageID; | ||
1836 | avatarReply.PropertiesData.ProfileURL = Helpers.StringToField(profileURL); | ||
1837 | avatarReply.PropertiesData.PartnerID = partnerID; | ||
1838 | OutPacket(avatarReply, ThrottleOutPacketType.Task); | ||
1839 | } | ||
1840 | |||
1841 | #endregion | ||
1842 | |||
1843 | #region Appearance/ Wearables Methods | ||
1844 | |||
1845 | /// <summary> | ||
1846 | /// | ||
1847 | /// </summary> | ||
1848 | /// <param name="wearables"></param> | ||
1849 | public void SendWearables(AvatarWearable[] wearables, int serial) | ||
1850 | { | ||
1851 | AgentWearablesUpdatePacket aw = (AgentWearablesUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentWearablesUpdate); | ||
1852 | aw.AgentData.AgentID = AgentId; | ||
1853 | aw.AgentData.SerialNum = (uint)serial; | ||
1854 | aw.AgentData.SessionID = m_sessionId; | ||
1855 | |||
1856 | // TODO: don't create new blocks if recycling an old packet | ||
1857 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
1858 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
1859 | for (int i = 0; i < wearables.Length; i++) | ||
1860 | { | ||
1861 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
1862 | awb.WearableType = (byte)i; | ||
1863 | awb.AssetID = wearables[i].AssetID; | ||
1864 | awb.ItemID = wearables[i].ItemID; | ||
1865 | aw.WearableData[i] = awb; | ||
1866 | } | ||
1867 | |||
1868 | OutPacket(aw, ThrottleOutPacketType.Task); | ||
1869 | } | ||
1870 | |||
1871 | /// <summary> | ||
1872 | /// | ||
1873 | /// </summary> | ||
1874 | /// <param name="agentID"></param> | ||
1875 | /// <param name="visualParams"></param> | ||
1876 | /// <param name="textureEntry"></param> | ||
1877 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | ||
1878 | { | ||
1879 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); | ||
1880 | // TODO: don't create new blocks if recycling an old packet | ||
1881 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
1882 | avp.ObjectData.TextureEntry = textureEntry; | ||
1883 | |||
1884 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
1885 | for (int i = 0; i < visualParams.Length; i++) | ||
1886 | { | ||
1887 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
1888 | avblock.ParamValue = visualParams[i]; | ||
1889 | avp.VisualParam[i] = avblock; | ||
1890 | } | ||
1891 | |||
1892 | avp.Sender.IsTrial = false; | ||
1893 | avp.Sender.ID = agentID; | ||
1894 | OutPacket(avp, ThrottleOutPacketType.Task); | ||
1895 | } | ||
1896 | |||
1897 | public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | ||
1898 | { | ||
1899 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); | ||
1900 | // TODO: don't create new blocks if recycling an old packet | ||
1901 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | ||
1902 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | ||
1903 | ani.AnimationSourceList[0].ObjectID = sourceAgentId; | ||
1904 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); | ||
1905 | ani.Sender.ID = sourceAgentId; | ||
1906 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[animations.Length]; | ||
1907 | |||
1908 | for (int i = 0; i < animations.Length; ++i) | ||
1909 | { | ||
1910 | ani.AnimationList[i] = new AvatarAnimationPacket.AnimationListBlock(); | ||
1911 | ani.AnimationList[i].AnimID = animations[i]; | ||
1912 | ani.AnimationList[i].AnimSequenceID = seqs[i]; | ||
1913 | } | ||
1914 | ani.Header.Reliable = false; | ||
1915 | OutPacket(ani, ThrottleOutPacketType.Task); | ||
1916 | } | ||
1917 | |||
1918 | #endregion | ||
1919 | |||
1920 | #region Avatar Packet/data sending Methods | ||
1921 | |||
1922 | /// <summary> | ||
1923 | /// send a objectupdate packet with information about the clients avatar | ||
1924 | /// </summary> | ||
1925 | /// <param name="regionInfo"></param> | ||
1926 | /// <param name="firstName"></param> | ||
1927 | /// <param name="lastName"></param> | ||
1928 | /// <param name="avatarID"></param> | ||
1929 | /// <param name="avatarLocalID"></param> | ||
1930 | /// <param name="Pos"></param> | ||
1931 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, | ||
1932 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) | ||
1933 | { | ||
1934 | ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | ||
1935 | // TODO: don't create new blocks if recycling an old packet | ||
1936 | objupdate.RegionData.RegionHandle = regionHandle; | ||
1937 | objupdate.RegionData.TimeDilation = ushort.MaxValue; | ||
1938 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
1939 | objupdate.ObjectData[0] = CreateDefaultAvatarPacket(textureEntry); | ||
1940 | |||
1941 | //give this avatar object a local id and assign the user a name | ||
1942 | objupdate.ObjectData[0].ID = avatarLocalID; | ||
1943 | objupdate.ObjectData[0].FullID = avatarID; | ||
1944 | objupdate.ObjectData[0].ParentID = parentID; | ||
1945 | objupdate.ObjectData[0].NameValue = | ||
1946 | Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); | ||
1947 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | ||
1948 | byte[] pb = pos2.GetBytes(); | ||
1949 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
1950 | |||
1951 | OutPacket(objupdate, ThrottleOutPacketType.Task); | ||
1952 | } | ||
1953 | |||
1954 | /// <summary> | ||
1955 | /// | ||
1956 | /// </summary> | ||
1957 | /// <param name="regionHandle"></param> | ||
1958 | /// <param name="timeDilation"></param> | ||
1959 | /// <param name="localID"></param> | ||
1960 | /// <param name="position"></param> | ||
1961 | /// <param name="velocity"></param> | ||
1962 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
1963 | LLVector3 velocity, LLQuaternion rotation) | ||
1964 | { | ||
1965 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = | ||
1966 | CreateAvatarImprovedBlock(localID, position, velocity, rotation); | ||
1967 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | ||
1968 | // TODO: don't create new blocks if recycling an old packet | ||
1969 | terse.RegionData.RegionHandle = regionHandle; | ||
1970 | terse.RegionData.TimeDilation = timeDilation; | ||
1971 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
1972 | terse.ObjectData[0] = terseBlock; | ||
1973 | |||
1974 | terse.Header.Reliable = false; | ||
1975 | |||
1976 | |||
1977 | OutPacket(terse, ThrottleOutPacketType.Task); | ||
1978 | } | ||
1979 | |||
1980 | public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) | ||
1981 | { | ||
1982 | CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket)PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); | ||
1983 | // TODO: don't create new blocks if recycling an old packet | ||
1984 | int total = CoarseLocations.Count; | ||
1985 | CoarseLocationUpdatePacket.IndexBlock ib = | ||
1986 | new CoarseLocationUpdatePacket.IndexBlock(); | ||
1987 | loc.Location = new CoarseLocationUpdatePacket.LocationBlock[total]; | ||
1988 | for (int i = 0; i < total; i++) | ||
1989 | { | ||
1990 | CoarseLocationUpdatePacket.LocationBlock lb = | ||
1991 | new CoarseLocationUpdatePacket.LocationBlock(); | ||
1992 | lb.X = (byte)CoarseLocations[i].X; | ||
1993 | lb.Y = (byte)CoarseLocations[i].Y; | ||
1994 | lb.Z = (byte)(CoarseLocations[i].Z / 4); | ||
1995 | loc.Location[i] = lb; | ||
1996 | } | ||
1997 | ib.You = -1; | ||
1998 | ib.Prey = -1; | ||
1999 | loc.Index = ib; | ||
2000 | loc.Header.Reliable = false; | ||
2001 | OutPacket(loc, ThrottleOutPacketType.Task); | ||
2002 | } | ||
2003 | |||
2004 | #endregion | ||
2005 | |||
2006 | #region Primitive Packet/data Sending Methods | ||
2007 | |||
2008 | /// <summary> | ||
2009 | /// | ||
2010 | /// </summary> | ||
2011 | /// <param name="localID"></param> | ||
2012 | /// <param name="rotation"></param> | ||
2013 | /// <param name="attachPoint"></param> | ||
2014 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | ||
2015 | { | ||
2016 | |||
2017 | ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); | ||
2018 | Console.WriteLine("Attach object!"); | ||
2019 | // TODO: don't create new blocks if recycling an old packet | ||
2020 | attach.AgentData.AgentID = AgentId; | ||
2021 | attach.AgentData.SessionID = m_sessionId; | ||
2022 | attach.AgentData.AttachmentPoint = attachPoint; | ||
2023 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; | ||
2024 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | ||
2025 | attach.ObjectData[0].ObjectLocalID = localID; | ||
2026 | attach.ObjectData[0].Rotation = rotation; | ||
2027 | |||
2028 | OutPacket(attach, ThrottleOutPacketType.Task); | ||
2029 | } | ||
2030 | |||
2031 | public void SendPrimitiveToClient( | ||
2032 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, | ||
2033 | uint flags, | ||
2034 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | ||
2035 | LLQuaternion rotation, byte clickAction) | ||
2036 | { | ||
2037 | byte[] textureanim = new byte[0]; | ||
2038 | |||
2039 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, flags, | ||
2040 | objectID, ownerID, text, color, parentID, particleSystem, | ||
2041 | rotation, clickAction, textureanim, false,(uint)0, LLUUID.Zero); | ||
2042 | } | ||
2043 | public void SendPrimitiveToClient( | ||
2044 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, | ||
2045 | uint flags, | ||
2046 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | ||
2047 | LLQuaternion rotation, byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId) | ||
2048 | { | ||
2049 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | ||
2050 | // TODO: don't create new blocks if recycling an old packet | ||
2051 | outPacket.RegionData.RegionHandle = regionHandle; | ||
2052 | outPacket.RegionData.TimeDilation = timeDilation; | ||
2053 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
2054 | |||
2055 | outPacket.ObjectData[0] = CreatePrimUpdateBlock(primShape, flags); | ||
2056 | |||
2057 | outPacket.ObjectData[0].ID = localID; | ||
2058 | outPacket.ObjectData[0].FullID = objectID; | ||
2059 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
2060 | |||
2061 | // Anything more than 255 will cause libsecondlife to barf | ||
2062 | if (text.Length > 255) | ||
2063 | { | ||
2064 | text = text.Remove(255); | ||
2065 | } | ||
2066 | |||
2067 | outPacket.ObjectData[0].Text = Helpers.StringToField(text); | ||
2068 | |||
2069 | outPacket.ObjectData[0].TextColor[0] = color[0]; | ||
2070 | outPacket.ObjectData[0].TextColor[1] = color[1]; | ||
2071 | outPacket.ObjectData[0].TextColor[2] = color[2]; | ||
2072 | outPacket.ObjectData[0].TextColor[3] = color[3]; | ||
2073 | outPacket.ObjectData[0].ParentID = parentID; | ||
2074 | outPacket.ObjectData[0].PSBlock = particleSystem; | ||
2075 | outPacket.ObjectData[0].ClickAction = clickAction; | ||
2076 | //outPacket.ObjectData[0].Flags = 0; | ||
2077 | |||
2078 | if (attachment) | ||
2079 | { | ||
2080 | // Necessary??? | ||
2081 | outPacket.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 2); | ||
2082 | outPacket.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | ||
2083 | |||
2084 | // Item from inventory??? | ||
2085 | outPacket.ObjectData[0].NameValue = | ||
2086 | Helpers.StringToField("AttachItemID STRING RW SV " + AssetId.UUID); | ||
2087 | outPacket.ObjectData[0].State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16)); | ||
2088 | } | ||
2089 | |||
2090 | // Sound Radius | ||
2091 | outPacket.ObjectData[0].Radius = 20; | ||
2092 | |||
2093 | byte[] pb = pos.GetBytes(); | ||
2094 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
2095 | |||
2096 | byte[] rot = rotation.GetBytes(); | ||
2097 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); | ||
2098 | |||
2099 | if (textureanim.Length > 0) | ||
2100 | { | ||
2101 | outPacket.ObjectData[0].TextureAnim = textureanim; | ||
2102 | } | ||
2103 | |||
2104 | OutPacket(outPacket, ThrottleOutPacketType.Task); | ||
2105 | } | ||
2106 | |||
2107 | /// <summary> | ||
2108 | /// | ||
2109 | /// </summary> | ||
2110 | /// <param name="regionHandle"></param> | ||
2111 | /// <param name="timeDilation"></param> | ||
2112 | /// <param name="localID"></param> | ||
2113 | /// <param name="position"></param> | ||
2114 | /// <param name="rotation"></param> | ||
2115 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
2116 | LLQuaternion rotation, byte state, LLUUID AssetId) | ||
2117 | { | ||
2118 | LLVector3 velocity = new LLVector3(0f, 0f, 0f); | ||
2119 | LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); | ||
2120 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | ||
2121 | // TODO: don't create new blocks if recycling an old packet | ||
2122 | terse.RegionData.RegionHandle = regionHandle; | ||
2123 | terse.RegionData.TimeDilation = timeDilation; | ||
2124 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
2125 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); // AssetID should fall into here probably somehow... | ||
2126 | terse.Header.Reliable = false; | ||
2127 | OutPacket(terse, ThrottleOutPacketType.Task); | ||
2128 | } | ||
2129 | |||
2130 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
2131 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) | ||
2132 | { | ||
2133 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | ||
2134 | // TODO: don't create new blocks if recycling an old packet | ||
2135 | terse.RegionData.RegionHandle = regionHandle; | ||
2136 | terse.RegionData.TimeDilation = timeDilation; | ||
2137 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
2138 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0); | ||
2139 | terse.Header.Reliable = false; | ||
2140 | OutPacket(terse, ThrottleOutPacketType.Task); | ||
2141 | } | ||
2142 | |||
2143 | #endregion | ||
2144 | |||
2145 | #region Helper Methods | ||
2146 | |||
2147 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, | ||
2148 | LLVector3 velocity, | ||
2149 | LLQuaternion rotation) | ||
2150 | { | ||
2151 | byte[] bytes = new byte[60]; | ||
2152 | int i = 0; | ||
2153 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
2154 | |||
2155 | dat.TextureEntry = new byte[0]; // AvatarTemplate.TextureEntry; | ||
2156 | |||
2157 | uint ID = localID; | ||
2158 | |||
2159 | bytes[i++] = (byte)(ID % 256); | ||
2160 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
2161 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
2162 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
2163 | bytes[i++] = 0; | ||
2164 | bytes[i++] = 1; | ||
2165 | i += 14; | ||
2166 | bytes[i++] = 128; | ||
2167 | bytes[i++] = 63; | ||
2168 | |||
2169 | byte[] pb = pos.GetBytes(); | ||
2170 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
2171 | i += 12; | ||
2172 | ushort InternVelocityX; | ||
2173 | ushort InternVelocityY; | ||
2174 | ushort InternVelocityZ; | ||
2175 | Vector3 internDirec = new Vector3(0, 0, 0); | ||
2176 | |||
2177 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); | ||
2178 | |||
2179 | internDirec = internDirec / 128.0f; | ||
2180 | internDirec.x += 1; | ||
2181 | internDirec.y += 1; | ||
2182 | internDirec.z += 1; | ||
2183 | |||
2184 | InternVelocityX = (ushort)(32768 * internDirec.x); | ||
2185 | InternVelocityY = (ushort)(32768 * internDirec.y); | ||
2186 | InternVelocityZ = (ushort)(32768 * internDirec.z); | ||
2187 | |||
2188 | ushort ac = 32767; | ||
2189 | bytes[i++] = (byte)(InternVelocityX % 256); | ||
2190 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | ||
2191 | bytes[i++] = (byte)(InternVelocityY % 256); | ||
2192 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | ||
2193 | bytes[i++] = (byte)(InternVelocityZ % 256); | ||
2194 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | ||
2195 | |||
2196 | //accel | ||
2197 | bytes[i++] = (byte)(ac % 256); | ||
2198 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2199 | bytes[i++] = (byte)(ac % 256); | ||
2200 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2201 | bytes[i++] = (byte)(ac % 256); | ||
2202 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2203 | |||
2204 | //rotation | ||
2205 | ushort rw, rx, ry, rz; | ||
2206 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
2207 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
2208 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
2209 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
2210 | |||
2211 | //rot | ||
2212 | bytes[i++] = (byte)(rx % 256); | ||
2213 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
2214 | bytes[i++] = (byte)(ry % 256); | ||
2215 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
2216 | bytes[i++] = (byte)(rz % 256); | ||
2217 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
2218 | bytes[i++] = (byte)(rw % 256); | ||
2219 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
2220 | |||
2221 | //rotation vel | ||
2222 | bytes[i++] = (byte)(ac % 256); | ||
2223 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2224 | bytes[i++] = (byte)(ac % 256); | ||
2225 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2226 | bytes[i++] = (byte)(ac % 256); | ||
2227 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2228 | |||
2229 | dat.Data = bytes; | ||
2230 | |||
2231 | return (dat); | ||
2232 | } | ||
2233 | |||
2234 | /// <summary> | ||
2235 | /// | ||
2236 | /// </summary> | ||
2237 | /// <param name="localID"></param> | ||
2238 | /// <param name="position"></param> | ||
2239 | /// <param name="rotation"></param> | ||
2240 | /// <returns></returns> | ||
2241 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, | ||
2242 | LLVector3 position, | ||
2243 | LLQuaternion rotation, | ||
2244 | LLVector3 velocity, | ||
2245 | LLVector3 rotationalvelocity, | ||
2246 | byte state) | ||
2247 | { | ||
2248 | uint ID = localID; | ||
2249 | byte[] bytes = new byte[60]; | ||
2250 | |||
2251 | int i = 0; | ||
2252 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
2253 | dat.TextureEntry = new byte[0]; | ||
2254 | bytes[i++] = (byte)(ID % 256); | ||
2255 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
2256 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
2257 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
2258 | bytes[i++] = state; | ||
2259 | bytes[i++] = 0; | ||
2260 | |||
2261 | byte[] pb = position.GetBytes(); | ||
2262 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
2263 | i += 12; | ||
2264 | ushort ac = 32767; | ||
2265 | |||
2266 | ushort velx, vely, velz; | ||
2267 | Vector3 vel = new Vector3(velocity.X, velocity.Y, velocity.Z); | ||
2268 | |||
2269 | vel = vel / 128.0f; | ||
2270 | vel.x += 1; | ||
2271 | vel.y += 1; | ||
2272 | vel.z += 1; | ||
2273 | //vel | ||
2274 | velx = (ushort)(32768 * (vel.x)); | ||
2275 | vely = (ushort)(32768 * (vel.y)); | ||
2276 | velz = (ushort)(32768 * (vel.z)); | ||
2277 | |||
2278 | bytes[i++] = (byte)(velx % 256); | ||
2279 | bytes[i++] = (byte)((velx >> 8) % 256); | ||
2280 | bytes[i++] = (byte)(vely % 256); | ||
2281 | bytes[i++] = (byte)((vely >> 8) % 256); | ||
2282 | bytes[i++] = (byte)(velz % 256); | ||
2283 | bytes[i++] = (byte)((velz >> 8) % 256); | ||
2284 | |||
2285 | //accel | ||
2286 | bytes[i++] = (byte)(ac % 256); | ||
2287 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2288 | bytes[i++] = (byte)(ac % 256); | ||
2289 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2290 | bytes[i++] = (byte)(ac % 256); | ||
2291 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2292 | |||
2293 | ushort rw, rx, ry, rz; | ||
2294 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
2295 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
2296 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
2297 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
2298 | |||
2299 | //rot | ||
2300 | bytes[i++] = (byte)(rx % 256); | ||
2301 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
2302 | bytes[i++] = (byte)(ry % 256); | ||
2303 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
2304 | bytes[i++] = (byte)(rz % 256); | ||
2305 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
2306 | bytes[i++] = (byte)(rw % 256); | ||
2307 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
2308 | |||
2309 | //rotation vel | ||
2310 | ushort rvelx, rvely, rvelz; | ||
2311 | Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z); | ||
2312 | |||
2313 | rvel = rvel / 128.0f; | ||
2314 | rvel.x += 1; | ||
2315 | rvel.y += 1; | ||
2316 | rvel.z += 1; | ||
2317 | //vel | ||
2318 | rvelx = (ushort)(32768 * (rvel.x)); | ||
2319 | rvely = (ushort)(32768 * (rvel.y)); | ||
2320 | rvelz = (ushort)(32768 * (rvel.z)); | ||
2321 | |||
2322 | bytes[i++] = (byte)(rvelx % 256); | ||
2323 | bytes[i++] = (byte)((rvelx >> 8) % 256); | ||
2324 | bytes[i++] = (byte)(rvely % 256); | ||
2325 | bytes[i++] = (byte)((rvely >> 8) % 256); | ||
2326 | bytes[i++] = (byte)(rvelz % 256); | ||
2327 | bytes[i++] = (byte)((rvelz >> 8) % 256); | ||
2328 | dat.Data = bytes; | ||
2329 | |||
2330 | |||
2331 | return dat; | ||
2332 | } | ||
2333 | |||
2334 | /// <summary> | ||
2335 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
2336 | /// </summary> | ||
2337 | /// <param name="primData"></param> | ||
2338 | /// <returns></returns> | ||
2339 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags) | ||
2340 | { | ||
2341 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
2342 | SetDefaultPrimPacketValues(objupdate); | ||
2343 | objupdate.UpdateFlags = flags; | ||
2344 | SetPrimPacketShapeData(objupdate, primShape); | ||
2345 | |||
2346 | if ((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass)) | ||
2347 | { | ||
2348 | objupdate.Data = new byte[1]; | ||
2349 | objupdate.Data[0] = primShape.State; | ||
2350 | } | ||
2351 | return objupdate; | ||
2352 | } | ||
2353 | |||
2354 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) | ||
2355 | { | ||
2356 | objectData.TextureEntry = primData.TextureEntry; | ||
2357 | objectData.PCode = primData.PCode; | ||
2358 | objectData.State = primData.State; | ||
2359 | objectData.PathBegin = primData.PathBegin; | ||
2360 | objectData.PathEnd = primData.PathEnd; | ||
2361 | objectData.PathScaleX = primData.PathScaleX; | ||
2362 | objectData.PathScaleY = primData.PathScaleY; | ||
2363 | objectData.PathShearX = primData.PathShearX; | ||
2364 | objectData.PathShearY = primData.PathShearY; | ||
2365 | objectData.PathSkew = primData.PathSkew; | ||
2366 | objectData.ProfileBegin = primData.ProfileBegin; | ||
2367 | objectData.ProfileEnd = primData.ProfileEnd; | ||
2368 | objectData.Scale = primData.Scale; | ||
2369 | objectData.PathCurve = primData.PathCurve; | ||
2370 | objectData.ProfileCurve = primData.ProfileCurve; | ||
2371 | objectData.ProfileHollow = primData.ProfileHollow; | ||
2372 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
2373 | objectData.PathRevolutions = primData.PathRevolutions; | ||
2374 | objectData.PathTaperX = primData.PathTaperX; | ||
2375 | objectData.PathTaperY = primData.PathTaperY; | ||
2376 | objectData.PathTwist = primData.PathTwist; | ||
2377 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
2378 | objectData.ExtraParams = primData.ExtraParams; | ||
2379 | } | ||
2380 | |||
2381 | /// <summary> | ||
2382 | /// Set some default values in a ObjectUpdatePacket | ||
2383 | /// </summary> | ||
2384 | /// <param name="objdata"></param> | ||
2385 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
2386 | { | ||
2387 | objdata.PSBlock = new byte[0]; | ||
2388 | objdata.ExtraParams = new byte[1]; | ||
2389 | objdata.MediaURL = new byte[0]; | ||
2390 | objdata.NameValue = new byte[0]; | ||
2391 | objdata.Text = new byte[0]; | ||
2392 | objdata.TextColor = new byte[4]; | ||
2393 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
2394 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
2395 | objdata.Material = 3; | ||
2396 | objdata.TextureAnim = new byte[0]; | ||
2397 | objdata.Sound = LLUUID.Zero; | ||
2398 | objdata.State = 0; | ||
2399 | objdata.Data = new byte[0]; | ||
2400 | |||
2401 | objdata.ObjectData = new byte[60]; | ||
2402 | objdata.ObjectData[46] = 128; | ||
2403 | objdata.ObjectData[47] = 63; | ||
2404 | } | ||
2405 | |||
2406 | |||
2407 | /// <summary> | ||
2408 | /// | ||
2409 | /// </summary> | ||
2410 | /// <returns></returns> | ||
2411 | public ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) | ||
2412 | { | ||
2413 | ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); | ||
2414 | // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | ||
2415 | |||
2416 | SetDefaultAvatarPacketValues(ref objdata); | ||
2417 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | ||
2418 | objdata.PathCurve = 16; | ||
2419 | objdata.ProfileCurve = 1; | ||
2420 | objdata.PathScaleX = 100; | ||
2421 | objdata.PathScaleY = 100; | ||
2422 | objdata.ParentID = 0; | ||
2423 | objdata.OwnerID = LLUUID.Zero; | ||
2424 | objdata.Scale = new LLVector3(1, 1, 1); | ||
2425 | objdata.PCode = (byte)PCode.Avatar; | ||
2426 | if (textureEntry != null) | ||
2427 | { | ||
2428 | objdata.TextureEntry = textureEntry; | ||
2429 | } | ||
2430 | LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | ||
2431 | pos.X = 100f; | ||
2432 | objdata.ID = 8880000; | ||
2433 | objdata.NameValue = Helpers.StringToField("FirstName STRING RW SV Test \nLastName STRING RW SV User "); | ||
2434 | //LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | ||
2435 | //objdata.FullID=user.AgentId; | ||
2436 | byte[] pb = pos.GetBytes(); | ||
2437 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | ||
2438 | |||
2439 | return objdata; | ||
2440 | } | ||
2441 | |||
2442 | /// <summary> | ||
2443 | /// | ||
2444 | /// </summary> | ||
2445 | /// <param name="objdata"></param> | ||
2446 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) | ||
2447 | { | ||
2448 | objdata.PSBlock = new byte[0]; | ||
2449 | objdata.ExtraParams = new byte[1]; | ||
2450 | objdata.MediaURL = new byte[0]; | ||
2451 | objdata.NameValue = new byte[0]; | ||
2452 | objdata.Text = new byte[0]; | ||
2453 | objdata.TextColor = new byte[4]; | ||
2454 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
2455 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
2456 | objdata.Material = 4; | ||
2457 | objdata.TextureAnim = new byte[0]; | ||
2458 | objdata.Sound = LLUUID.Zero; | ||
2459 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
2460 | objdata.TextureEntry = ntex.ToBytes(); | ||
2461 | |||
2462 | objdata.State = 0; | ||
2463 | objdata.Data = new byte[0]; | ||
2464 | |||
2465 | objdata.ObjectData = new byte[76]; | ||
2466 | objdata.ObjectData[15] = 128; | ||
2467 | objdata.ObjectData[16] = 63; | ||
2468 | objdata.ObjectData[56] = 128; | ||
2469 | objdata.ObjectData[61] = 102; | ||
2470 | objdata.ObjectData[62] = 40; | ||
2471 | objdata.ObjectData[63] = 61; | ||
2472 | objdata.ObjectData[64] = 189; | ||
2473 | } | ||
2474 | |||
2475 | public void SendNameReply(LLUUID profileId, string firstname, string lastname) | ||
2476 | { | ||
2477 | UUIDNameReplyPacket packet = (UUIDNameReplyPacket)PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); | ||
2478 | // TODO: don't create new blocks if recycling an old packet | ||
2479 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; | ||
2480 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); | ||
2481 | packet.UUIDNameBlock[0].ID = profileId; | ||
2482 | packet.UUIDNameBlock[0].FirstName = Helpers.StringToField(firstname); | ||
2483 | packet.UUIDNameBlock[0].LastName = Helpers.StringToField(lastname); | ||
2484 | |||
2485 | OutPacket(packet, ThrottleOutPacketType.Task); | ||
2486 | } | ||
2487 | |||
2488 | #endregion | ||
2489 | |||
2490 | protected virtual void RegisterLocalPacketHandlers() | ||
2491 | { | ||
2492 | AddLocalPacketHandler(PacketType.LogoutRequest, Logout); | ||
2493 | AddLocalPacketHandler(PacketType.ViewerEffect, HandleViewerEffect); | ||
2494 | AddLocalPacketHandler(PacketType.AgentCachedTexture, AgentTextureCached); | ||
2495 | AddLocalPacketHandler(PacketType.MultipleObjectUpdate, MultipleObjUpdate); | ||
2496 | AddLocalPacketHandler(PacketType.MoneyTransferRequest, HandleMoneyTransferRequest); | ||
2497 | AddLocalPacketHandler(PacketType.ParcelBuy, HandleParcelBuyRequest); | ||
2498 | } | ||
2499 | |||
2500 | private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack) | ||
2501 | { | ||
2502 | MoneyTransferRequestPacket money = (MoneyTransferRequestPacket)Pack; | ||
2503 | // validate the agent owns the agentID and sessionID | ||
2504 | if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId && money.AgentData.SessionID == sender.SessionId) | ||
2505 | { | ||
2506 | handlerMoneyTransferRequest = OnMoneyTransferRequest; | ||
2507 | if (handlerMoneyTransferRequest != null) | ||
2508 | { | ||
2509 | handlerMoneyTransferRequest(money.MoneyData.SourceID, money.MoneyData.DestID, | ||
2510 | money.MoneyData.Amount, money.MoneyData.TransactionType, | ||
2511 | Util.FieldToString(money.MoneyData.Description)); | ||
2512 | } | ||
2513 | |||
2514 | return true; | ||
2515 | } | ||
2516 | else | ||
2517 | { | ||
2518 | return false; | ||
2519 | } | ||
2520 | } | ||
2521 | |||
2522 | private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) | ||
2523 | { | ||
2524 | ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; | ||
2525 | if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == this.SessionId) | ||
2526 | { | ||
2527 | handlerParcelBuy = OnParcelBuy; | ||
2528 | if (handlerParcelBuy != null) | ||
2529 | { | ||
2530 | handlerParcelBuy(parcel.AgentData.AgentID, parcel.Data.GroupID, parcel.Data.Final, parcel.Data.IsGroupOwned, | ||
2531 | parcel.Data.RemoveContribution, parcel.Data.LocalID, parcel.ParcelData.Area, parcel.ParcelData.Price, | ||
2532 | false); | ||
2533 | } | ||
2534 | return true; | ||
2535 | |||
2536 | } | ||
2537 | else | ||
2538 | { | ||
2539 | return false; | ||
2540 | } | ||
2541 | |||
2542 | } | ||
2543 | |||
2544 | private bool HandleViewerEffect(IClientAPI sender, Packet Pack) | ||
2545 | { | ||
2546 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
2547 | handlerViewerEffect = OnViewerEffect; | ||
2548 | if (handlerViewerEffect != null) | ||
2549 | { | ||
2550 | handlerViewerEffect(sender, viewer.Effect); | ||
2551 | } | ||
2552 | |||
2553 | return true; | ||
2554 | } | ||
2555 | |||
2556 | public void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question) | ||
2557 | { | ||
2558 | ScriptQuestionPacket scriptQuestion = (ScriptQuestionPacket)PacketPool.Instance.GetPacket(PacketType.ScriptQuestion); | ||
2559 | scriptQuestion.Data = new ScriptQuestionPacket.DataBlock(); | ||
2560 | // TODO: don't create new blocks if recycling an old packet | ||
2561 | scriptQuestion.Data.TaskID = taskID; | ||
2562 | scriptQuestion.Data.ItemID = itemID; | ||
2563 | scriptQuestion.Data.Questions = question; | ||
2564 | scriptQuestion.Data.ObjectName = Helpers.StringToField(taskName); | ||
2565 | scriptQuestion.Data.ObjectOwner = Helpers.StringToField(ownerName); | ||
2566 | |||
2567 | OutPacket(scriptQuestion, ThrottleOutPacketType.Task); | ||
2568 | } | ||
2569 | |||
2570 | protected virtual bool Logout(IClientAPI client, Packet packet) | ||
2571 | { | ||
2572 | m_log.Info("[CLIENT]: Got a logout request"); | ||
2573 | |||
2574 | handlerLogout = OnLogout; | ||
2575 | |||
2576 | if (handlerLogout != null) | ||
2577 | { | ||
2578 | handlerLogout(client); | ||
2579 | } | ||
2580 | |||
2581 | return true; | ||
2582 | } | ||
2583 | |||
2584 | /// <summary> | ||
2585 | /// Send a response back to a client when it asks the asset server (via the region server) if it has | ||
2586 | /// its appearance texture cached. | ||
2587 | /// | ||
2588 | /// At the moment, we always reply that there is no cached texture. | ||
2589 | /// </summary> | ||
2590 | /// <param name="simclient"></param> | ||
2591 | /// <param name="packet"></param> | ||
2592 | /// <returns></returns> | ||
2593 | protected bool AgentTextureCached(IClientAPI simclient, Packet packet) | ||
2594 | { | ||
2595 | //Console.WriteLine("texture cached: " + packet.ToString()); | ||
2596 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; | ||
2597 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | ||
2598 | // TODO: don't create new blocks if recycling an old packet | ||
2599 | cachedresp.AgentData.AgentID = AgentId; | ||
2600 | cachedresp.AgentData.SessionID = m_sessionId; | ||
2601 | cachedresp.AgentData.SerialNum = m_cachedTextureSerial; | ||
2602 | m_cachedTextureSerial++; | ||
2603 | cachedresp.WearableData = | ||
2604 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | ||
2605 | |||
2606 | for (int i = 0; i < cachedtex.WearableData.Length; i++) | ||
2607 | { | ||
2608 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
2609 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | ||
2610 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
2611 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
2612 | } | ||
2613 | |||
2614 | // Temporarily throw these packets on to the wind queue, so we can identify whether these | ||
2615 | // are somehow the source of the packet bloat. | ||
2616 | OutPacket(cachedresp, ThrottleOutPacketType.Wind); | ||
2617 | return true; | ||
2618 | } | ||
2619 | |||
2620 | protected bool MultipleObjUpdate(IClientAPI simClient, Packet packet) | ||
2621 | { | ||
2622 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
2623 | // Console.WriteLine("new multi update packet " + multipleupdate.ToString()); | ||
2624 | Scene tScene = (Scene)m_scene; | ||
2625 | |||
2626 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
2627 | { | ||
2628 | MultipleObjectUpdatePacket.ObjectDataBlock block = multipleupdate.ObjectData[i]; | ||
2629 | |||
2630 | // Can't act on Null Data | ||
2631 | if (block.Data != null) | ||
2632 | { | ||
2633 | uint localId = block.ObjectLocalID; | ||
2634 | SceneObjectPart part = tScene.GetSceneObjectPart(localId); | ||
2635 | |||
2636 | if (part == null) | ||
2637 | { | ||
2638 | // It's a ghost! tell the client to delete it from view. | ||
2639 | simClient.SendKillObject(Scene.RegionInfo.RegionHandle, | ||
2640 | localId); | ||
2641 | } | ||
2642 | else | ||
2643 | { | ||
2644 | LLUUID partId = part.UUID; | ||
2645 | UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | ||
2646 | UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | ||
2647 | |||
2648 | switch (block.Type) | ||
2649 | { | ||
2650 | case 1: | ||
2651 | LLVector3 pos1 = new LLVector3(block.Data, 0); | ||
2652 | |||
2653 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
2654 | if (handlerUpdatePrimSinglePosition != null) | ||
2655 | { | ||
2656 | |||
2657 | // Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
2658 | handlerUpdatePrimSinglePosition(localId, pos1, this); | ||
2659 | } | ||
2660 | break; | ||
2661 | case 2: | ||
2662 | LLQuaternion rot1 = new LLQuaternion(block.Data, 0, true); | ||
2663 | |||
2664 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; | ||
2665 | if (handlerUpdatePrimSingleRotation != null) | ||
2666 | { | ||
2667 | |||
2668 | //Console.WriteLine("new tab rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
2669 | handlerUpdatePrimSingleRotation(localId, rot1, this); | ||
2670 | } | ||
2671 | break; | ||
2672 | case 3: | ||
2673 | |||
2674 | LLQuaternion rot2 = new LLQuaternion(block.Data, 12, true); | ||
2675 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; | ||
2676 | if (handlerUpdatePrimSingleRotation != null) | ||
2677 | { | ||
2678 | |||
2679 | //Console.WriteLine("new mouse rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
2680 | handlerUpdatePrimSingleRotation(localId, rot2, this); | ||
2681 | } | ||
2682 | break; | ||
2683 | case 5: | ||
2684 | |||
2685 | LLVector3 scale1 = new LLVector3(block.Data, 12); | ||
2686 | LLVector3 pos11 = new LLVector3(block.Data, 0); | ||
2687 | |||
2688 | handlerUpdatePrimScale = OnUpdatePrimScale; | ||
2689 | if (handlerUpdatePrimScale != null) | ||
2690 | { | ||
2691 | |||
2692 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
2693 | handlerUpdatePrimScale(localId, scale1, this); | ||
2694 | |||
2695 | |||
2696 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
2697 | if (handlerUpdatePrimSinglePosition != null) | ||
2698 | { | ||
2699 | handlerUpdatePrimSinglePosition(localId, pos11, this); | ||
2700 | } | ||
2701 | } | ||
2702 | break; | ||
2703 | case 9: | ||
2704 | LLVector3 pos2 = new LLVector3(block.Data, 0); | ||
2705 | |||
2706 | handlerUpdateVector = OnUpdatePrimGroupPosition; | ||
2707 | |||
2708 | if (handlerUpdateVector != null) | ||
2709 | { | ||
2710 | |||
2711 | handlerUpdateVector(localId, pos2, this); | ||
2712 | } | ||
2713 | break; | ||
2714 | case 10: | ||
2715 | |||
2716 | LLQuaternion rot3 = new LLQuaternion(block.Data, 0, true); | ||
2717 | |||
2718 | handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | ||
2719 | if (handlerUpdatePrimRotation != null) | ||
2720 | { | ||
2721 | |||
2722 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
2723 | handlerUpdatePrimRotation(localId, rot3, this); | ||
2724 | } | ||
2725 | break; | ||
2726 | case 11: | ||
2727 | |||
2728 | LLVector3 pos3 = new LLVector3(block.Data, 0); | ||
2729 | LLQuaternion rot4 = new LLQuaternion(block.Data, 12, true); | ||
2730 | |||
2731 | handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | ||
2732 | if (handlerUpdatePrimGroupRotation != null) | ||
2733 | { | ||
2734 | |||
2735 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
2736 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
2737 | handlerUpdatePrimGroupRotation(localId, pos3, rot4, this); | ||
2738 | } | ||
2739 | break; | ||
2740 | case 13: | ||
2741 | |||
2742 | LLVector3 scale2 = new LLVector3(block.Data, 12); | ||
2743 | LLVector3 pos4 = new LLVector3(block.Data, 0); | ||
2744 | |||
2745 | handlerUpdatePrimScale = OnUpdatePrimScale; | ||
2746 | if (handlerUpdatePrimScale != null) | ||
2747 | { | ||
2748 | |||
2749 | //Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
2750 | handlerUpdatePrimScale(localId, scale2, this); | ||
2751 | |||
2752 | // Change the position based on scale (for bug number 246) | ||
2753 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
2754 | // Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
2755 | if (handlerUpdatePrimSinglePosition != null) | ||
2756 | { | ||
2757 | handlerUpdatePrimSinglePosition(localId, pos4, this); | ||
2758 | } | ||
2759 | } | ||
2760 | break; | ||
2761 | case 29: | ||
2762 | LLVector3 scale5 = new LLVector3(block.Data, 12); | ||
2763 | LLVector3 pos5 = new LLVector3(block.Data, 0); | ||
2764 | |||
2765 | handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; | ||
2766 | if (handlerUpdatePrimGroupScale != null) | ||
2767 | { | ||
2768 | |||
2769 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); | ||
2770 | handlerUpdatePrimGroupScale(localId, scale5, this); | ||
2771 | handlerUpdateVector = OnUpdatePrimGroupPosition; | ||
2772 | |||
2773 | if (handlerUpdateVector != null) | ||
2774 | { | ||
2775 | |||
2776 | handlerUpdateVector(localId, pos5, this); | ||
2777 | } | ||
2778 | } | ||
2779 | break; | ||
2780 | case 21: | ||
2781 | LLVector3 scale6 = new LLVector3(block.Data, 12); | ||
2782 | LLVector3 pos6 = new LLVector3(block.Data, 0); | ||
2783 | |||
2784 | handlerUpdatePrimScale = OnUpdatePrimScale; | ||
2785 | if (handlerUpdatePrimScale != null) | ||
2786 | { | ||
2787 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
2788 | handlerUpdatePrimScale(localId, scale6, this); | ||
2789 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
2790 | if (handlerUpdatePrimSinglePosition != null) | ||
2791 | { | ||
2792 | handlerUpdatePrimSinglePosition(localId, pos6, this); | ||
2793 | } | ||
2794 | } | ||
2795 | break; | ||
2796 | } | ||
2797 | } | ||
2798 | } | ||
2799 | } | ||
2800 | return true; | ||
2801 | } | ||
2802 | |||
2803 | public void RequestMapLayer() | ||
2804 | { | ||
2805 | //should be getting the map layer from the grid server | ||
2806 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
2807 | MapLayerReplyPacket mapReply = (MapLayerReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapLayerReply); | ||
2808 | // TODO: don't create new blocks if recycling an old packet | ||
2809 | mapReply.AgentData.AgentID = AgentId; | ||
2810 | mapReply.AgentData.Flags = 0; | ||
2811 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
2812 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
2813 | mapReply.LayerData[0].Bottom = 0; | ||
2814 | mapReply.LayerData[0].Left = 0; | ||
2815 | mapReply.LayerData[0].Top = 30000; | ||
2816 | mapReply.LayerData[0].Right = 30000; | ||
2817 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | ||
2818 | OutPacket(mapReply, ThrottleOutPacketType.Land); | ||
2819 | } | ||
2820 | |||
2821 | public void RequestMapBlocksX(int minX, int minY, int maxX, int maxY) | ||
2822 | { | ||
2823 | /* | ||
2824 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); | ||
2825 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); | ||
2826 | mbReply.AgentData.AgentId = this.AgentId; | ||
2827 | int len; | ||
2828 | if (simMapProfiles == null) | ||
2829 | len = 0; | ||
2830 | else | ||
2831 | len = simMapProfiles.Count; | ||
2832 | |||
2833 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; | ||
2834 | int iii; | ||
2835 | for (iii = 0; iii < len; iii++) | ||
2836 | { | ||
2837 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | ||
2838 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | ||
2839 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | ||
2840 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | ||
2841 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | ||
2842 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | ||
2843 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | ||
2844 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | ||
2845 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | ||
2846 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | ||
2847 | } | ||
2848 | this.OutPacket(mbReply, ThrottleOutPacketType.Land); | ||
2849 | */ | ||
2850 | } | ||
2851 | |||
2852 | public byte[] GetThrottlesPacked(float multiplier) | ||
2853 | { | ||
2854 | return m_packetQueue.GetThrottlesPacked(multiplier); | ||
2855 | } | ||
2856 | |||
2857 | public void SetChildAgentThrottle(byte[] throttles) | ||
2858 | { | ||
2859 | m_packetQueue.SetThrottleFromClient(throttles); | ||
2860 | } | ||
2861 | |||
2862 | // Previously ClientView.m_packetQueue | ||
2863 | |||
2864 | // A thread safe sequence number allocator. | ||
2865 | protected uint NextSeqNum() | ||
2866 | { | ||
2867 | // Set the sequence number | ||
2868 | uint seq = 1; | ||
2869 | lock (m_sequenceLock) | ||
2870 | { | ||
2871 | if (m_sequence >= MAX_SEQUENCE) | ||
2872 | { | ||
2873 | m_sequence = 1; | ||
2874 | } | ||
2875 | else | ||
2876 | { | ||
2877 | m_sequence++; | ||
2878 | } | ||
2879 | seq = m_sequence; | ||
2880 | } | ||
2881 | return seq; | ||
2882 | } | ||
2883 | |||
2884 | protected void AddAck(Packet Pack) | ||
2885 | { | ||
2886 | lock (m_needAck) | ||
2887 | { | ||
2888 | if (!m_needAck.ContainsKey(Pack.Header.Sequence)) | ||
2889 | { | ||
2890 | try | ||
2891 | { | ||
2892 | m_needAck.Add(Pack.Header.Sequence, Pack); | ||
2893 | m_unAckedBytes += Pack.ToBytes().Length; | ||
2894 | } | ||
2895 | catch (Exception) // HACKY | ||
2896 | { | ||
2897 | // Ignore | ||
2898 | // Seems to throw a exception here occasionally | ||
2899 | // of 'duplicate key' despite being locked. | ||
2900 | // !?!?!? | ||
2901 | } | ||
2902 | } | ||
2903 | else | ||
2904 | { | ||
2905 | // Client.Log("Attempted to add a duplicate sequence number (" + | ||
2906 | // packet.Header.m_sequence + ") to the m_needAck dictionary for packet type " + | ||
2907 | // packet.Type.ToString(), Helpers.LogLevel.Warning); | ||
2908 | } | ||
2909 | } | ||
2910 | } | ||
2911 | |||
2912 | protected virtual void SetPendingAcks(ref Packet Pack) | ||
2913 | { | ||
2914 | // Append any ACKs that need to be sent out to this packet | ||
2915 | lock (m_pendingAcks) | ||
2916 | { | ||
2917 | // TODO: If we are over MAX_APPENDED_ACKS we should drain off some of these | ||
2918 | if (m_pendingAcks.Count > 0 && m_pendingAcks.Count < MAX_APPENDED_ACKS) | ||
2919 | { | ||
2920 | Pack.Header.AckList = new uint[m_pendingAcks.Count]; | ||
2921 | int i = 0; | ||
2922 | |||
2923 | foreach (uint ack in m_pendingAcks.Values) | ||
2924 | { | ||
2925 | Pack.Header.AckList[i] = ack; | ||
2926 | i++; | ||
2927 | } | ||
2928 | |||
2929 | m_pendingAcks.Clear(); | ||
2930 | Pack.Header.AppendedAcks = true; | ||
2931 | } | ||
2932 | } | ||
2933 | } | ||
2934 | |||
2935 | protected virtual void ProcessOutPacket(Packet Pack) | ||
2936 | { | ||
2937 | // Keep track of when this packet was sent out | ||
2938 | Pack.TickCount = System.Environment.TickCount; | ||
2939 | |||
2940 | if (!Pack.Header.Resent) | ||
2941 | { | ||
2942 | Pack.Header.Sequence = NextSeqNum(); | ||
2943 | |||
2944 | if (Pack.Header.Reliable) //DIRTY HACK | ||
2945 | { | ||
2946 | AddAck(Pack); // this adds the need to ack this packet later | ||
2947 | |||
2948 | if (Pack.Type != PacketType.PacketAck && Pack.Type != PacketType.LogoutRequest) | ||
2949 | { | ||
2950 | SetPendingAcks(ref Pack); | ||
2951 | } | ||
2952 | } | ||
2953 | } | ||
2954 | |||
2955 | // Actually make the byte array and send it | ||
2956 | try | ||
2957 | { | ||
2958 | byte[] sendbuffer = Pack.ToBytes(); | ||
2959 | PacketPool.Instance.ReturnPacket(Pack); | ||
2960 | |||
2961 | if (Pack.Header.Zerocoded) | ||
2962 | { | ||
2963 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
2964 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); | ||
2965 | } | ||
2966 | else | ||
2967 | { | ||
2968 | //Need some extra space in case we need to add proxy information to the message later | ||
2969 | Buffer.BlockCopy(sendbuffer, 0, ZeroOutBuffer, 0, sendbuffer.Length); | ||
2970 | m_networkServer.SendPacketTo(ZeroOutBuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); | ||
2971 | } | ||
2972 | } | ||
2973 | catch (Exception e) | ||
2974 | { | ||
2975 | m_log.Warn("[client]: " + | ||
2976 | "ClientView.m_packetQueue.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + | ||
2977 | m_userEndPoint.ToString() + " - killing thread"); | ||
2978 | m_log.Error(e.ToString()); | ||
2979 | Close(true); | ||
2980 | } | ||
2981 | } | ||
2982 | |||
2983 | public virtual void InPacket(Packet NewPack) | ||
2984 | { | ||
2985 | if (!m_packetProcessingEnabled && NewPack.Type != PacketType.LogoutRequest) | ||
2986 | { | ||
2987 | PacketPool.Instance.ReturnPacket(NewPack); | ||
2988 | return; | ||
2989 | } | ||
2990 | |||
2991 | // Handle appended ACKs | ||
2992 | if (NewPack != null) | ||
2993 | { | ||
2994 | if (NewPack.Header.AppendedAcks) | ||
2995 | { | ||
2996 | lock (m_needAck) | ||
2997 | { | ||
2998 | foreach (uint ackedPacketId in NewPack.Header.AckList) | ||
2999 | { | ||
3000 | Packet ackedPacket; | ||
3001 | |||
3002 | if (m_needAck.TryGetValue(ackedPacketId, out ackedPacket)) | ||
3003 | { | ||
3004 | m_unAckedBytes -= ackedPacket.ToBytes().Length; | ||
3005 | m_needAck.Remove(ackedPacketId); | ||
3006 | } | ||
3007 | } | ||
3008 | } | ||
3009 | } | ||
3010 | |||
3011 | // Handle PacketAck packets | ||
3012 | if (NewPack.Type == PacketType.PacketAck) | ||
3013 | { | ||
3014 | PacketAckPacket ackPacket = (PacketAckPacket)NewPack; | ||
3015 | |||
3016 | lock (m_needAck) | ||
3017 | { | ||
3018 | foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) | ||
3019 | { | ||
3020 | uint ackedPackId = block.ID; | ||
3021 | Packet ackedPacket; | ||
3022 | if (m_needAck.TryGetValue(ackedPackId, out ackedPacket)) | ||
3023 | { | ||
3024 | m_unAckedBytes -= ackedPacket.ToBytes().Length; | ||
3025 | m_needAck.Remove(ackedPackId); | ||
3026 | } | ||
3027 | } | ||
3028 | } | ||
3029 | } | ||
3030 | else if ((NewPack.Type == PacketType.StartPingCheck)) | ||
3031 | { | ||
3032 | //reply to pingcheck | ||
3033 | StartPingCheckPacket startPing = (StartPingCheckPacket)NewPack; | ||
3034 | CompletePingCheckPacket endPing = (CompletePingCheckPacket)PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); | ||
3035 | endPing.PingID.PingID = startPing.PingID.PingID; | ||
3036 | OutPacket(endPing, ThrottleOutPacketType.Task); | ||
3037 | } | ||
3038 | else | ||
3039 | { | ||
3040 | LLQueItem item = new LLQueItem(); | ||
3041 | item.Packet = NewPack; | ||
3042 | item.Incoming = true; | ||
3043 | m_packetQueue.Enqueue(item); | ||
3044 | } | ||
3045 | } | ||
3046 | } | ||
3047 | |||
3048 | public virtual void OutPacket(Packet NewPack, ThrottleOutPacketType throttlePacketType) | ||
3049 | { | ||
3050 | if ((SynchronizeClient != null) && (!IsActive)) | ||
3051 | { | ||
3052 | // Sending packet to active client's server. | ||
3053 | if (SynchronizeClient(m_scene, NewPack, m_agentId, throttlePacketType)) | ||
3054 | { | ||
3055 | return; | ||
3056 | } | ||
3057 | } | ||
3058 | |||
3059 | LLQueItem item = new LLQueItem(); | ||
3060 | item.Packet = NewPack; | ||
3061 | item.Incoming = false; | ||
3062 | item.throttleType = throttlePacketType; // Packet throttle type | ||
3063 | m_packetQueue.Enqueue(item); | ||
3064 | m_packetsSent++; | ||
3065 | } | ||
3066 | |||
3067 | # region Low Level Packet Methods | ||
3068 | |||
3069 | protected void ack_pack(Packet Pack) | ||
3070 | { | ||
3071 | if (Pack.Header.Reliable) | ||
3072 | { | ||
3073 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | ||
3074 | // TODO: don't create new blocks if recycling an old packet | ||
3075 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
3076 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
3077 | ack_it.Packets[0].ID = Pack.Header.Sequence; | ||
3078 | ack_it.Header.Reliable = false; | ||
3079 | |||
3080 | OutPacket(ack_it, ThrottleOutPacketType.Unknown); | ||
3081 | } | ||
3082 | /* | ||
3083 | if (Pack.Header.Reliable) | ||
3084 | { | ||
3085 | lock (m_pendingAcks) | ||
3086 | { | ||
3087 | uint sequence = (uint)Pack.Header.m_sequence; | ||
3088 | if (!m_pendingAcks.ContainsKey(sequence)) { m_pendingAcks[sequence] = sequence; } | ||
3089 | } | ||
3090 | }*/ | ||
3091 | } | ||
3092 | |||
3093 | protected void ResendUnacked() | ||
3094 | { | ||
3095 | int now = System.Environment.TickCount; | ||
3096 | |||
3097 | lock (m_needAck) | ||
3098 | { | ||
3099 | foreach (Packet packet in m_needAck.Values) | ||
3100 | { | ||
3101 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | ||
3102 | { | ||
3103 | //m_log.Debug("[NETWORK]: Resending " + packet.Type.ToString() + " packet, " + | ||
3104 | //(now - packet.TickCount) + "ms have passed"); | ||
3105 | |||
3106 | packet.Header.Resent = true; | ||
3107 | OutPacket(packet, ThrottleOutPacketType.Resend); | ||
3108 | } | ||
3109 | } | ||
3110 | } | ||
3111 | } | ||
3112 | |||
3113 | protected void SendAcks() | ||
3114 | { | ||
3115 | lock (m_pendingAcks) | ||
3116 | { | ||
3117 | if (m_pendingAcks.Count > 0) | ||
3118 | { | ||
3119 | if (m_pendingAcks.Count > 250) | ||
3120 | { | ||
3121 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | ||
3122 | m_log.Info("[NETWORK]: Too many ACKs queued up!"); | ||
3123 | return; | ||
3124 | } | ||
3125 | |||
3126 | //m_log.Info("[NETWORK]: Sending PacketAck"); | ||
3127 | |||
3128 | int i = 0; | ||
3129 | PacketAckPacket acks = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | ||
3130 | // TODO: don't create new blocks if recycling an old packet | ||
3131 | acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count]; | ||
3132 | |||
3133 | foreach (uint ack in m_pendingAcks.Values) | ||
3134 | { | ||
3135 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); | ||
3136 | acks.Packets[i].ID = ack; | ||
3137 | i++; | ||
3138 | } | ||
3139 | |||
3140 | acks.Header.Reliable = false; | ||
3141 | OutPacket(acks, ThrottleOutPacketType.Unknown); | ||
3142 | |||
3143 | m_pendingAcks.Clear(); | ||
3144 | } | ||
3145 | } | ||
3146 | } | ||
3147 | |||
3148 | protected void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) | ||
3149 | { | ||
3150 | |||
3151 | SendAcks(); | ||
3152 | ResendUnacked(); | ||
3153 | SendPacketStats(); | ||
3154 | |||
3155 | } | ||
3156 | |||
3157 | protected void SendPacketStats() | ||
3158 | { | ||
3159 | handlerPacketStats = OnPacketStats; | ||
3160 | if (handlerPacketStats != null) | ||
3161 | { | ||
3162 | handlerPacketStats(m_packetsReceived - m_lastPacketsReceivedSentToScene, m_packetsSent - m_lastPacketsSentSentToScene, m_unAckedBytes); | ||
3163 | m_lastPacketsReceivedSentToScene = m_packetsReceived; | ||
3164 | m_lastPacketsSentSentToScene = m_packetsSent; | ||
3165 | } | ||
3166 | } | ||
3167 | |||
3168 | #endregion | ||
3169 | |||
3170 | // Previously ClientView.ProcessPackets | ||
3171 | |||
3172 | public bool AddMoney(int debit) | ||
3173 | { | ||
3174 | if (m_moneyBalance + debit >= 0) | ||
3175 | { | ||
3176 | m_moneyBalance += debit; | ||
3177 | SendMoneyBalance(LLUUID.Zero, true, Helpers.StringToField("Poof Poof!"), m_moneyBalance); | ||
3178 | return true; | ||
3179 | } | ||
3180 | else | ||
3181 | { | ||
3182 | return false; | ||
3183 | } | ||
3184 | } | ||
3185 | |||
3186 | private bool m_packetProcessingEnabled = true; | ||
3187 | |||
3188 | public bool IsActive { | ||
3189 | get { return m_packetProcessingEnabled; } | ||
3190 | set { m_packetProcessingEnabled = value; } | ||
3191 | } | ||
3192 | |||
3193 | protected void ProcessInPacket(Packet Pack) | ||
3194 | { | ||
3195 | ack_pack(Pack); | ||
3196 | |||
3197 | if (ProcessPacketMethod(Pack)) | ||
3198 | { | ||
3199 | //there is a handler registered that handled this packet type | ||
3200 | return; | ||
3201 | } | ||
3202 | else | ||
3203 | { | ||
3204 | switch (Pack.Type) | ||
3205 | { | ||
3206 | #region Scene/Avatar | ||
3207 | |||
3208 | case PacketType.AvatarPropertiesRequest: | ||
3209 | AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; | ||
3210 | |||
3211 | handlerRequestAvatarProperties = OnRequestAvatarProperties; | ||
3212 | if (handlerRequestAvatarProperties != null) | ||
3213 | { | ||
3214 | handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID); | ||
3215 | } | ||
3216 | |||
3217 | break; | ||
3218 | case PacketType.ChatFromViewer: | ||
3219 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | ||
3220 | |||
3221 | string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | ||
3222 | byte[] message = inchatpack.ChatData.Message; | ||
3223 | byte type = inchatpack.ChatData.Type; | ||
3224 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | ||
3225 | LLUUID fromAgentID = AgentId; | ||
3226 | |||
3227 | int channel = inchatpack.ChatData.Channel; | ||
3228 | |||
3229 | if (OnChatFromViewer != null) | ||
3230 | { | ||
3231 | ChatFromViewerArgs args = new ChatFromViewerArgs(); | ||
3232 | args.Channel = channel; | ||
3233 | args.From = fromName; | ||
3234 | args.Message = Helpers.FieldToUTF8String(message); | ||
3235 | args.Type = (ChatTypeEnum)type; | ||
3236 | args.Position = fromPos; | ||
3237 | |||
3238 | args.Scene = Scene; | ||
3239 | args.Sender = this; | ||
3240 | |||
3241 | handlerChatFromViewer = OnChatFromViewer; | ||
3242 | if (handlerChatFromViewer != null) | ||
3243 | handlerChatFromViewer(this, args); | ||
3244 | } | ||
3245 | break; | ||
3246 | case PacketType.AvatarPropertiesUpdate: | ||
3247 | AvatarPropertiesUpdatePacket Packet = (AvatarPropertiesUpdatePacket)Pack; | ||
3248 | |||
3249 | handlerUpdateAvatarProperties = OnUpdateAvatarProperties; | ||
3250 | if (handlerUpdateAvatarProperties != null) | ||
3251 | { | ||
3252 | AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData; | ||
3253 | UserProfileData UserProfile = new UserProfileData(); | ||
3254 | UserProfile.ID = AgentId; | ||
3255 | UserProfile.AboutText = Helpers.FieldToUTF8String(Properties.AboutText); | ||
3256 | UserProfile.FirstLifeAboutText = Helpers.FieldToUTF8String(Properties.FLAboutText); | ||
3257 | UserProfile.FirstLifeImage = Properties.FLImageID; | ||
3258 | UserProfile.Image = Properties.ImageID; | ||
3259 | |||
3260 | handlerUpdateAvatarProperties(this, UserProfile); | ||
3261 | } | ||
3262 | break; | ||
3263 | |||
3264 | case PacketType.ScriptDialogReply: | ||
3265 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; | ||
3266 | int ch = rdialog.Data.ChatChannel; | ||
3267 | byte[] msg = rdialog.Data.ButtonLabel; | ||
3268 | if (OnChatFromViewer != null) | ||
3269 | { | ||
3270 | ChatFromViewerArgs args = new ChatFromViewerArgs(); | ||
3271 | args.Channel = ch; | ||
3272 | args.From = String.Empty; | ||
3273 | args.Message = Helpers.FieldToUTF8String(msg); | ||
3274 | args.Type = ChatTypeEnum.Shout; | ||
3275 | args.Position = new LLVector3(); | ||
3276 | args.Scene = Scene; | ||
3277 | args.Sender = this; | ||
3278 | handlerChatFromViewer2 = OnChatFromViewer; | ||
3279 | if (handlerChatFromViewer2 != null) | ||
3280 | handlerChatFromViewer2(this, args); | ||
3281 | } | ||
3282 | |||
3283 | break; | ||
3284 | case PacketType.ImprovedInstantMessage: | ||
3285 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; | ||
3286 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); | ||
3287 | string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); | ||
3288 | handlerInstantMessage = OnInstantMessage; | ||
3289 | |||
3290 | if (handlerInstantMessage != null) | ||
3291 | { | ||
3292 | handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, | ||
3293 | msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID, | ||
3294 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, | ||
3295 | msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, | ||
3296 | msgpack.MessageBlock.Offline, msgpack.MessageBlock.ParentEstateID, | ||
3297 | msgpack.MessageBlock.Position, msgpack.MessageBlock.RegionID, | ||
3298 | msgpack.MessageBlock.BinaryBucket); | ||
3299 | } | ||
3300 | break; | ||
3301 | |||
3302 | case PacketType.AcceptFriendship: | ||
3303 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; | ||
3304 | |||
3305 | // My guess is this is the folder to stick the calling card into | ||
3306 | List<LLUUID> callingCardFolders = new List<LLUUID>(); | ||
3307 | |||
3308 | LLUUID agentID = afriendpack.AgentData.AgentID; | ||
3309 | LLUUID transactionID = afriendpack.TransactionBlock.TransactionID; | ||
3310 | |||
3311 | for (int fi = 0; fi < afriendpack.FolderData.Length; fi++) | ||
3312 | { | ||
3313 | callingCardFolders.Add(afriendpack.FolderData[fi].FolderID); | ||
3314 | } | ||
3315 | |||
3316 | handlerApproveFriendRequest = OnApproveFriendRequest; | ||
3317 | if (handlerApproveFriendRequest != null) | ||
3318 | { | ||
3319 | handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders); | ||
3320 | } | ||
3321 | break; | ||
3322 | case PacketType.TerminateFriendship: | ||
3323 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; | ||
3324 | LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID; | ||
3325 | LLUUID exFriendID = tfriendpack.ExBlock.OtherID; | ||
3326 | |||
3327 | handlerTerminateFriendship = OnTerminateFriendship; | ||
3328 | if (handlerTerminateFriendship != null) | ||
3329 | { | ||
3330 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); | ||
3331 | } | ||
3332 | break; | ||
3333 | case PacketType.RezObject: | ||
3334 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | ||
3335 | |||
3336 | handlerRezObject = OnRezObject; | ||
3337 | if (handlerRezObject != null) | ||
3338 | { | ||
3339 | //rezPacket.RezData.BypassRaycast; | ||
3340 | //rezPacket.RezData.RayEnd; | ||
3341 | //rezPacket.RezData.RayEndIsIntersection; | ||
3342 | //rezPacket.RezData.RayStart; | ||
3343 | //rezPacket.RezData.RayTargetID; | ||
3344 | //rezPacket.RezData.RemoveItem; | ||
3345 | //rezPacket.RezData.RezSelected; | ||
3346 | //rezPacket.RezData.FromTaskID; | ||
3347 | //m_log.Info("[REZData]: " + rezPacket.ToString()); | ||
3348 | |||
3349 | handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, | ||
3350 | rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, | ||
3351 | rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, | ||
3352 | rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask, | ||
3353 | rezPacket.RezData.NextOwnerMask, rezPacket.RezData.ItemFlags, | ||
3354 | rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem, | ||
3355 | rezPacket.RezData.FromTaskID); | ||
3356 | } | ||
3357 | break; | ||
3358 | case PacketType.DeRezObject: | ||
3359 | handlerDeRezObject = OnDeRezObject; | ||
3360 | if (handlerDeRezObject != null) | ||
3361 | { | ||
3362 | handlerDeRezObject(Pack, this); | ||
3363 | } | ||
3364 | break; | ||
3365 | case PacketType.ModifyLand: | ||
3366 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
3367 | //m_log.Info("[LAND]: LAND:" + modify.ToString()); | ||
3368 | if (modify.ParcelData.Length > 0) | ||
3369 | { | ||
3370 | if (OnModifyTerrain != null) | ||
3371 | { | ||
3372 | for (int i = 0; i < modify.ParcelData.Length; i++) | ||
3373 | { | ||
3374 | handlerModifyTerrain = OnModifyTerrain; | ||
3375 | if (handlerModifyTerrain != null) | ||
3376 | { | ||
3377 | handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, | ||
3378 | modify.ModifyBlock.BrushSize, | ||
3379 | modify.ModifyBlock.Action, modify.ParcelData[i].North, | ||
3380 | modify.ParcelData[i].West, modify.ParcelData[i].South, | ||
3381 | modify.ParcelData[i].East, this); | ||
3382 | } | ||
3383 | } | ||
3384 | } | ||
3385 | } | ||
3386 | |||
3387 | break; | ||
3388 | case PacketType.RegionHandshakeReply: | ||
3389 | |||
3390 | handlerRegionHandShakeReply = OnRegionHandShakeReply; | ||
3391 | if (handlerRegionHandShakeReply != null) | ||
3392 | { | ||
3393 | handlerRegionHandShakeReply(this); | ||
3394 | } | ||
3395 | |||
3396 | break; | ||
3397 | case PacketType.AgentWearablesRequest: | ||
3398 | handlerRequestWearables = OnRequestWearables; | ||
3399 | |||
3400 | if (handlerRequestWearables != null) | ||
3401 | { | ||
3402 | handlerRequestWearables(); | ||
3403 | } | ||
3404 | |||
3405 | handlerRequestAvatarsData = OnRequestAvatarsData; | ||
3406 | |||
3407 | if (handlerRequestAvatarsData != null) | ||
3408 | { | ||
3409 | handlerRequestAvatarsData(this); | ||
3410 | } | ||
3411 | |||
3412 | break; | ||
3413 | case PacketType.AgentSetAppearance: | ||
3414 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
3415 | |||
3416 | handlerSetAppearance = OnSetAppearance; | ||
3417 | if (handlerSetAppearance != null) | ||
3418 | { | ||
3419 | // Temporarily protect ourselves from the mantis #951 failure. | ||
3420 | // However, we could do this for several other handlers where a failure isn't terminal | ||
3421 | // for the client session anyway, in order to protect ourselves against bad code in plugins | ||
3422 | try | ||
3423 | { | ||
3424 | handlerSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
3425 | } | ||
3426 | catch (Exception e) | ||
3427 | { | ||
3428 | m_log.ErrorFormat( | ||
3429 | "[CLIENT VIEW]: AgentSetApperance packet handler threw an exception, {0}", | ||
3430 | e); | ||
3431 | } | ||
3432 | } | ||
3433 | |||
3434 | break; | ||
3435 | case PacketType.AgentIsNowWearing: | ||
3436 | if (OnAvatarNowWearing != null) | ||
3437 | { | ||
3438 | AgentIsNowWearingPacket nowWearing = (AgentIsNowWearingPacket)Pack; | ||
3439 | AvatarWearingArgs wearingArgs = new AvatarWearingArgs(); | ||
3440 | for (int i = 0; i < nowWearing.WearableData.Length; i++) | ||
3441 | { | ||
3442 | AvatarWearingArgs.Wearable wearable = | ||
3443 | new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID, | ||
3444 | nowWearing.WearableData[i].WearableType); | ||
3445 | wearingArgs.NowWearing.Add(wearable); | ||
3446 | } | ||
3447 | |||
3448 | handlerAvatarNowWearing = OnAvatarNowWearing; | ||
3449 | if (handlerAvatarNowWearing != null) | ||
3450 | { | ||
3451 | handlerAvatarNowWearing(this, wearingArgs); | ||
3452 | } | ||
3453 | } | ||
3454 | break; | ||
3455 | case PacketType.RezSingleAttachmentFromInv: | ||
3456 | handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; | ||
3457 | if (handlerRezSingleAttachment != null) | ||
3458 | { | ||
3459 | RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; | ||
3460 | handlerRezSingleAttachment(this, rez.ObjectData.ItemID, | ||
3461 | rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask); | ||
3462 | } | ||
3463 | |||
3464 | break; | ||
3465 | case PacketType.DetachAttachmentIntoInv: | ||
3466 | handlerDetachAttachmentIntoInv = OnDetachAttachmentIntoInv; | ||
3467 | if (handlerDetachAttachmentIntoInv != null) | ||
3468 | { | ||
3469 | DetachAttachmentIntoInvPacket detachtoInv = (DetachAttachmentIntoInvPacket)Pack; | ||
3470 | |||
3471 | LLUUID itemID = detachtoInv.ObjectData.ItemID; | ||
3472 | LLUUID ATTACH_agentID = detachtoInv.ObjectData.AgentID; | ||
3473 | |||
3474 | handlerDetachAttachmentIntoInv(itemID, this); | ||
3475 | } | ||
3476 | break; | ||
3477 | case PacketType.ObjectAttach: | ||
3478 | if (OnObjectAttach != null) | ||
3479 | { | ||
3480 | ObjectAttachPacket att = (ObjectAttachPacket)Pack; | ||
3481 | |||
3482 | handlerObjectAttach = OnObjectAttach; | ||
3483 | |||
3484 | if (handlerObjectAttach != null) | ||
3485 | { | ||
3486 | if (att.ObjectData.Length > 0) | ||
3487 | { | ||
3488 | handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation); | ||
3489 | } | ||
3490 | } | ||
3491 | } | ||
3492 | |||
3493 | break; | ||
3494 | case PacketType.ObjectDetach: | ||
3495 | |||
3496 | ObjectDetachPacket dett = (ObjectDetachPacket)Pack; | ||
3497 | for (int j = 0; j < dett.ObjectData.Length; j++) | ||
3498 | { | ||
3499 | uint obj = dett.ObjectData[j].ObjectLocalID; | ||
3500 | handlerObjectDetach = OnObjectDetach; | ||
3501 | if (handlerObjectDetach != null) | ||
3502 | { | ||
3503 | handlerObjectDetach(obj,this); | ||
3504 | } | ||
3505 | |||
3506 | } | ||
3507 | |||
3508 | break; | ||
3509 | case PacketType.SetAlwaysRun: | ||
3510 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; | ||
3511 | |||
3512 | handlerSetAlwaysRun = OnSetAlwaysRun; | ||
3513 | if (handlerSetAlwaysRun != null) | ||
3514 | handlerSetAlwaysRun(this, run.AgentData.AlwaysRun); | ||
3515 | |||
3516 | break; | ||
3517 | case PacketType.CompleteAgentMovement: | ||
3518 | handlerCompleteMovementToRegion = OnCompleteMovementToRegion; | ||
3519 | if (handlerCompleteMovementToRegion != null) | ||
3520 | { | ||
3521 | handlerCompleteMovementToRegion(); | ||
3522 | } | ||
3523 | handlerCompleteMovementToRegion = null; | ||
3524 | |||
3525 | break; | ||
3526 | case PacketType.AgentUpdate: | ||
3527 | if (OnAgentUpdate != null) | ||
3528 | { | ||
3529 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; | ||
3530 | |||
3531 | handlerAgentUpdate = OnAgentUpdate; | ||
3532 | if (handlerAgentUpdate != null) | ||
3533 | OnAgentUpdate(this, agenUpdate); | ||
3534 | |||
3535 | handlerAgentUpdate = null; | ||
3536 | //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa); | ||
3537 | } | ||
3538 | break; | ||
3539 | case PacketType.AgentAnimation: | ||
3540 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
3541 | |||
3542 | handlerStartAnim = null; | ||
3543 | handlerStopAnim = null; | ||
3544 | |||
3545 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
3546 | { | ||
3547 | if (AgentAni.AnimationList[i].StartAnim) | ||
3548 | { | ||
3549 | handlerStartAnim = OnStartAnim; | ||
3550 | if (handlerStartAnim != null) | ||
3551 | { | ||
3552 | handlerStartAnim(this, AgentAni.AnimationList[i].AnimID); | ||
3553 | } | ||
3554 | } | ||
3555 | else | ||
3556 | { | ||
3557 | handlerStopAnim = OnStopAnim; | ||
3558 | if (handlerStopAnim != null) | ||
3559 | { | ||
3560 | handlerStopAnim(this, AgentAni.AnimationList[i].AnimID); | ||
3561 | } | ||
3562 | } | ||
3563 | } | ||
3564 | break; | ||
3565 | case PacketType.AgentRequestSit: | ||
3566 | if (OnAgentRequestSit != null) | ||
3567 | { | ||
3568 | AgentRequestSitPacket agentRequestSit = (AgentRequestSitPacket)Pack; | ||
3569 | |||
3570 | handlerAgentRequestSit = OnAgentRequestSit; | ||
3571 | if (handlerAgentRequestSit != null) | ||
3572 | handlerAgentRequestSit(this, agentRequestSit.AgentData.AgentID, | ||
3573 | agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset); | ||
3574 | } | ||
3575 | break; | ||
3576 | case PacketType.AgentSit: | ||
3577 | if (OnAgentSit != null) | ||
3578 | { | ||
3579 | AgentSitPacket agentSit = (AgentSitPacket)Pack; | ||
3580 | |||
3581 | handlerAgentSit = OnAgentSit; | ||
3582 | if (handlerAgentSit != null) | ||
3583 | { | ||
3584 | OnAgentSit(this, agentSit.AgentData.AgentID); | ||
3585 | } | ||
3586 | } | ||
3587 | break; | ||
3588 | case PacketType.AvatarPickerRequest: | ||
3589 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; | ||
3590 | AvatarPickerRequestPacket.AgentDataBlock Requestdata = avRequestQuery.AgentData; | ||
3591 | AvatarPickerRequestPacket.DataBlock querydata = avRequestQuery.Data; | ||
3592 | //Console.WriteLine("Agent Sends:" + Helpers.FieldToUTF8String(querydata.Name)); | ||
3593 | |||
3594 | handlerAvatarPickerRequest = OnAvatarPickerRequest; | ||
3595 | if (handlerAvatarPickerRequest != null) | ||
3596 | { | ||
3597 | handlerAvatarPickerRequest(this, Requestdata.AgentID, Requestdata.QueryID, | ||
3598 | Helpers.FieldToUTF8String(querydata.Name)); | ||
3599 | } | ||
3600 | break; | ||
3601 | case PacketType.AgentDataUpdateRequest: | ||
3602 | AgentDataUpdateRequestPacket avRequestDataUpdatePacket = (AgentDataUpdateRequestPacket)Pack; | ||
3603 | |||
3604 | handlerAgentDataUpdateRequest = OnAgentDataUpdateRequest; | ||
3605 | |||
3606 | if (handlerAgentDataUpdateRequest != null) | ||
3607 | { | ||
3608 | handlerAgentDataUpdateRequest(this, avRequestDataUpdatePacket.AgentData.AgentID, avRequestDataUpdatePacket.AgentData.SessionID); | ||
3609 | } | ||
3610 | |||
3611 | break; | ||
3612 | case PacketType.UserInfoRequest: | ||
3613 | UserInfoRequestPacket avUserInfoRequestPacket = (UserInfoRequestPacket)Pack; | ||
3614 | |||
3615 | handlerUserInfoRequest = OnUserInfoRequest; | ||
3616 | if (handlerUserInfoRequest != null) | ||
3617 | { | ||
3618 | handlerUserInfoRequest(this, avUserInfoRequestPacket.AgentData.AgentID, avUserInfoRequestPacket.AgentData.SessionID); | ||
3619 | } | ||
3620 | break; | ||
3621 | |||
3622 | case PacketType.SetStartLocationRequest: | ||
3623 | SetStartLocationRequestPacket avSetStartLocationRequestPacket = (SetStartLocationRequestPacket)Pack; | ||
3624 | |||
3625 | if (avSetStartLocationRequestPacket.AgentData.AgentID == AgentId && avSetStartLocationRequestPacket.AgentData.SessionID == SessionId) | ||
3626 | { | ||
3627 | handlerSetStartLocationRequest = OnSetStartLocationRequest; | ||
3628 | if (handlerSetStartLocationRequest != null) | ||
3629 | { | ||
3630 | handlerSetStartLocationRequest(this, 0, avSetStartLocationRequestPacket.StartLocationData.LocationPos, | ||
3631 | avSetStartLocationRequestPacket.StartLocationData.LocationLookAt, | ||
3632 | avSetStartLocationRequestPacket.StartLocationData.LocationID); | ||
3633 | } | ||
3634 | } | ||
3635 | break; | ||
3636 | |||
3637 | case PacketType.AgentThrottle: | ||
3638 | AgentThrottlePacket atpack = (AgentThrottlePacket)Pack; | ||
3639 | m_packetQueue.SetThrottleFromClient(atpack.Throttle.Throttles); | ||
3640 | break; | ||
3641 | |||
3642 | case PacketType.AgentPause: | ||
3643 | m_probesWithNoIngressPackets = 0; | ||
3644 | m_clientBlocked = true; | ||
3645 | break; | ||
3646 | |||
3647 | case PacketType.AgentResume: | ||
3648 | m_probesWithNoIngressPackets = 0; | ||
3649 | m_clientBlocked = false; | ||
3650 | SendStartPingCheck(0); | ||
3651 | |||
3652 | break; | ||
3653 | |||
3654 | #endregion | ||
3655 | |||
3656 | #region Objects/m_sceneObjects | ||
3657 | |||
3658 | case PacketType.ObjectLink: | ||
3659 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
3660 | uint parentprimid = 0; | ||
3661 | List<uint> childrenprims = new List<uint>(); | ||
3662 | if (link.ObjectData.Length > 1) | ||
3663 | { | ||
3664 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
3665 | |||
3666 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
3667 | { | ||
3668 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | ||
3669 | } | ||
3670 | } | ||
3671 | handlerLinkObjects = OnLinkObjects; | ||
3672 | if (handlerLinkObjects != null) | ||
3673 | { | ||
3674 | handlerLinkObjects(this, parentprimid, childrenprims); | ||
3675 | } | ||
3676 | break; | ||
3677 | case PacketType.ObjectDelink: | ||
3678 | ObjectDelinkPacket delink = (ObjectDelinkPacket)Pack; | ||
3679 | |||
3680 | // It appears the prim at index 0 is not always the root prim (for | ||
3681 | // instance, when one prim of a link set has been edited independently | ||
3682 | // of the others). Therefore, we'll pass all the ids onto the delink | ||
3683 | // method for it to decide which is the root. | ||
3684 | List<uint> prims = new List<uint>(); | ||
3685 | for (int i = 0; i < delink.ObjectData.Length; i++) | ||
3686 | { | ||
3687 | prims.Add(delink.ObjectData[i].ObjectLocalID); | ||
3688 | } | ||
3689 | handlerDelinkObjects = OnDelinkObjects; | ||
3690 | if (handlerDelinkObjects != null) | ||
3691 | { | ||
3692 | handlerDelinkObjects(prims); | ||
3693 | } | ||
3694 | |||
3695 | break; | ||
3696 | case PacketType.ObjectAdd: | ||
3697 | if (OnAddPrim != null) | ||
3698 | { | ||
3699 | ObjectAddPacket addPacket = (ObjectAddPacket)Pack; | ||
3700 | PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket); | ||
3701 | // m_log.Info("[REZData]: " + addPacket.ToString()); | ||
3702 | //BypassRaycast: 1 | ||
3703 | //RayStart: <69.79469, 158.2652, 98.40343> | ||
3704 | //RayEnd: <61.97724, 141.995, 92.58341> | ||
3705 | //RayTargetID: 00000000-0000-0000-0000-000000000000 | ||
3706 | |||
3707 | handlerAddPrim = OnAddPrim; | ||
3708 | if (handlerAddPrim != null) | ||
3709 | handlerAddPrim(AgentId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection); | ||
3710 | } | ||
3711 | break; | ||
3712 | case PacketType.ObjectShape: | ||
3713 | ObjectShapePacket shapePacket = (ObjectShapePacket)Pack; | ||
3714 | handlerUpdatePrimShape = null; | ||
3715 | for (int i = 0; i < shapePacket.ObjectData.Length; i++) | ||
3716 | { | ||
3717 | handlerUpdatePrimShape = OnUpdatePrimShape; | ||
3718 | if (handlerUpdatePrimShape != null) | ||
3719 | { | ||
3720 | handlerUpdatePrimShape(m_agentId, shapePacket.ObjectData[i].ObjectLocalID, | ||
3721 | shapePacket.ObjectData[i]); | ||
3722 | } | ||
3723 | } | ||
3724 | break; | ||
3725 | case PacketType.ObjectExtraParams: | ||
3726 | ObjectExtraParamsPacket extraPar = (ObjectExtraParamsPacket)Pack; | ||
3727 | |||
3728 | handlerUpdateExtraParams = OnUpdateExtraParams; | ||
3729 | if (handlerUpdateExtraParams != null) | ||
3730 | { | ||
3731 | handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[0].ObjectLocalID, | ||
3732 | extraPar.ObjectData[0].ParamType, | ||
3733 | extraPar.ObjectData[0].ParamInUse, extraPar.ObjectData[0].ParamData); | ||
3734 | } | ||
3735 | break; | ||
3736 | case PacketType.ObjectDuplicate: | ||
3737 | ObjectDuplicatePacket dupe = (ObjectDuplicatePacket)Pack; | ||
3738 | ObjectDuplicatePacket.AgentDataBlock AgentandGroupData = dupe.AgentData; | ||
3739 | |||
3740 | handlerObjectDuplicate = null; | ||
3741 | |||
3742 | for (int i = 0; i < dupe.ObjectData.Length; i++) | ||
3743 | { | ||
3744 | handlerObjectDuplicate = OnObjectDuplicate; | ||
3745 | if (handlerObjectDuplicate != null) | ||
3746 | { | ||
3747 | handlerObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset, | ||
3748 | dupe.SharedData.DuplicateFlags, AgentandGroupData.AgentID, | ||
3749 | AgentandGroupData.GroupID); | ||
3750 | } | ||
3751 | } | ||
3752 | |||
3753 | break; | ||
3754 | |||
3755 | case PacketType.ObjectSelect: | ||
3756 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
3757 | |||
3758 | handlerObjectSelect = null; | ||
3759 | |||
3760 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
3761 | { | ||
3762 | handlerObjectSelect = OnObjectSelect; | ||
3763 | if (handlerObjectSelect != null) | ||
3764 | { | ||
3765 | handlerObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | ||
3766 | } | ||
3767 | } | ||
3768 | break; | ||
3769 | case PacketType.ObjectDeselect: | ||
3770 | ObjectDeselectPacket incomingdeselect = (ObjectDeselectPacket)Pack; | ||
3771 | |||
3772 | handlerObjectDeselect = null; | ||
3773 | |||
3774 | for (int i = 0; i < incomingdeselect.ObjectData.Length; i++) | ||
3775 | { | ||
3776 | handlerObjectDeselect = OnObjectDeselect; | ||
3777 | if (handlerObjectDeselect != null) | ||
3778 | { | ||
3779 | OnObjectDeselect(incomingdeselect.ObjectData[i].ObjectLocalID, this); | ||
3780 | } | ||
3781 | } | ||
3782 | break; | ||
3783 | case PacketType.ObjectFlagUpdate: | ||
3784 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
3785 | |||
3786 | handlerUpdatePrimFlags = OnUpdatePrimFlags; | ||
3787 | |||
3788 | if (handlerUpdatePrimFlags != null) | ||
3789 | { | ||
3790 | handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | ||
3791 | } | ||
3792 | break; | ||
3793 | case PacketType.ObjectImage: | ||
3794 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
3795 | |||
3796 | handlerUpdatePrimTexture = null; | ||
3797 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
3798 | { | ||
3799 | handlerUpdatePrimTexture = OnUpdatePrimTexture; | ||
3800 | if (handlerUpdatePrimTexture != null) | ||
3801 | { | ||
3802 | handlerUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, | ||
3803 | imagePack.ObjectData[i].TextureEntry, this); | ||
3804 | } | ||
3805 | } | ||
3806 | break; | ||
3807 | case PacketType.ObjectGrab: | ||
3808 | ObjectGrabPacket grab = (ObjectGrabPacket)Pack; | ||
3809 | |||
3810 | handlerGrabObject = OnGrabObject; | ||
3811 | |||
3812 | if (handlerGrabObject != null) | ||
3813 | { | ||
3814 | handlerGrabObject(grab.ObjectData.LocalID, grab.ObjectData.GrabOffset, this); | ||
3815 | } | ||
3816 | break; | ||
3817 | case PacketType.ObjectGrabUpdate: | ||
3818 | ObjectGrabUpdatePacket grabUpdate = (ObjectGrabUpdatePacket)Pack; | ||
3819 | |||
3820 | handlerGrabUpdate = OnGrabUpdate; | ||
3821 | |||
3822 | if (handlerGrabUpdate != null) | ||
3823 | { | ||
3824 | handlerGrabUpdate(grabUpdate.ObjectData.ObjectID, grabUpdate.ObjectData.GrabOffsetInitial, | ||
3825 | grabUpdate.ObjectData.GrabPosition, this); | ||
3826 | } | ||
3827 | break; | ||
3828 | case PacketType.ObjectDeGrab: | ||
3829 | ObjectDeGrabPacket deGrab = (ObjectDeGrabPacket)Pack; | ||
3830 | |||
3831 | handlerDeGrabObject = OnDeGrabObject; | ||
3832 | if (handlerDeGrabObject != null) | ||
3833 | { | ||
3834 | handlerDeGrabObject(deGrab.ObjectData.LocalID, this); | ||
3835 | } | ||
3836 | break; | ||
3837 | case PacketType.ObjectDescription: | ||
3838 | ObjectDescriptionPacket objDes = (ObjectDescriptionPacket)Pack; | ||
3839 | |||
3840 | handlerObjectDescription = null; | ||
3841 | |||
3842 | for (int i = 0; i < objDes.ObjectData.Length; i++) | ||
3843 | { | ||
3844 | handlerObjectDescription = OnObjectDescription; | ||
3845 | if (handlerObjectDescription != null) | ||
3846 | { | ||
3847 | handlerObjectDescription(this, objDes.ObjectData[i].LocalID, | ||
3848 | Util.FieldToString(objDes.ObjectData[i].Description)); | ||
3849 | } | ||
3850 | } | ||
3851 | break; | ||
3852 | case PacketType.ObjectName: | ||
3853 | ObjectNamePacket objName = (ObjectNamePacket)Pack; | ||
3854 | |||
3855 | handlerObjectName = null; | ||
3856 | for (int i = 0; i < objName.ObjectData.Length; i++) | ||
3857 | { | ||
3858 | handlerObjectName = OnObjectName; | ||
3859 | if (handlerObjectName != null) | ||
3860 | { | ||
3861 | handlerObjectName(this, objName.ObjectData[i].LocalID, | ||
3862 | Util.FieldToString(objName.ObjectData[i].Name)); | ||
3863 | } | ||
3864 | } | ||
3865 | break; | ||
3866 | case PacketType.ObjectPermissions: | ||
3867 | if (OnObjectPermissions != null) | ||
3868 | { | ||
3869 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; | ||
3870 | |||
3871 | LLUUID AgentID = newobjPerms.AgentData.AgentID; | ||
3872 | LLUUID SessionID = newobjPerms.AgentData.SessionID; | ||
3873 | |||
3874 | handlerObjectPermissions = null; | ||
3875 | |||
3876 | for (int i = 0; i < newobjPerms.ObjectData.Length; i++) | ||
3877 | { | ||
3878 | ObjectPermissionsPacket.ObjectDataBlock permChanges = newobjPerms.ObjectData[i]; | ||
3879 | |||
3880 | byte field = permChanges.Field; | ||
3881 | uint localID = permChanges.ObjectLocalID; | ||
3882 | uint mask = permChanges.Mask; | ||
3883 | byte set = permChanges.Set; | ||
3884 | |||
3885 | handlerObjectPermissions = OnObjectPermissions; | ||
3886 | |||
3887 | if (handlerObjectPermissions != null) | ||
3888 | OnObjectPermissions(this, AgentID, SessionID, field, localID, mask, set); | ||
3889 | } | ||
3890 | } | ||
3891 | |||
3892 | // Here's our data, | ||
3893 | // PermField contains the field the info goes into | ||
3894 | // PermField determines which mask we're changing | ||
3895 | // | ||
3896 | // chmask is the mask of the change | ||
3897 | // setTF is whether we're adding it or taking it away | ||
3898 | // | ||
3899 | // objLocalID is the localID of the object. | ||
3900 | |||
3901 | // Unfortunately, we have to pass the event the packet because objData is an array | ||
3902 | // That means multiple object perms may be updated in a single packet. | ||
3903 | |||
3904 | break; | ||
3905 | |||
3906 | case PacketType.Undo: | ||
3907 | UndoPacket undoitem = (UndoPacket)Pack; | ||
3908 | if (undoitem.ObjectData.Length > 0) | ||
3909 | { | ||
3910 | for (int i = 0; i < undoitem.ObjectData.Length; i++) | ||
3911 | { | ||
3912 | LLUUID objiD = undoitem.ObjectData[i].ObjectID; | ||
3913 | handlerOnUndo = OnUndo; | ||
3914 | if (handlerOnUndo != null) | ||
3915 | { | ||
3916 | handlerOnUndo(this, objiD); | ||
3917 | } | ||
3918 | |||
3919 | } | ||
3920 | } | ||
3921 | break; | ||
3922 | case PacketType.ObjectDuplicateOnRay: | ||
3923 | ObjectDuplicateOnRayPacket dupeOnRay = (ObjectDuplicateOnRayPacket)Pack; | ||
3924 | |||
3925 | handlerObjectDuplicateOnRay = null; | ||
3926 | |||
3927 | |||
3928 | for (int i = 0; i < dupeOnRay.ObjectData.Length; i++) | ||
3929 | { | ||
3930 | handlerObjectDuplicateOnRay = OnObjectDuplicateOnRay; | ||
3931 | if (handlerObjectDuplicateOnRay != null) | ||
3932 | { | ||
3933 | handlerObjectDuplicateOnRay(dupeOnRay.ObjectData[i].ObjectLocalID, dupeOnRay.AgentData.DuplicateFlags, | ||
3934 | dupeOnRay.AgentData.AgentID, dupeOnRay.AgentData.GroupID, dupeOnRay.AgentData.RayTargetID, dupeOnRay.AgentData.RayEnd, | ||
3935 | dupeOnRay.AgentData.RayStart, dupeOnRay.AgentData.BypassRaycast, dupeOnRay.AgentData.RayEndIsIntersection, | ||
3936 | dupeOnRay.AgentData.CopyCenters, dupeOnRay.AgentData.CopyRotates); | ||
3937 | } | ||
3938 | } | ||
3939 | |||
3940 | break; | ||
3941 | case PacketType.RequestObjectPropertiesFamily: | ||
3942 | //This powers the little tooltip that appears when you move your mouse over an object | ||
3943 | RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket)Pack; | ||
3944 | |||
3945 | RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; | ||
3946 | |||
3947 | handlerRequestObjectPropertiesFamily = OnRequestObjectPropertiesFamily; | ||
3948 | |||
3949 | if (handlerRequestObjectPropertiesFamily != null) | ||
3950 | { | ||
3951 | handlerRequestObjectPropertiesFamily(this, m_agentId, packObjBlock.RequestFlags, | ||
3952 | packObjBlock.ObjectID); | ||
3953 | } | ||
3954 | |||
3955 | break; | ||
3956 | case PacketType.ObjectIncludeInSearch: | ||
3957 | //This lets us set objects to appear in search (stuff like DataSnapshot, etc) | ||
3958 | ObjectIncludeInSearchPacket packInSearch = (ObjectIncludeInSearchPacket)Pack; | ||
3959 | handlerObjectIncludeInSearch = null; | ||
3960 | |||
3961 | foreach (ObjectIncludeInSearchPacket.ObjectDataBlock objData in packInSearch.ObjectData) { | ||
3962 | bool inSearch = objData.IncludeInSearch; | ||
3963 | uint localID = objData.ObjectLocalID; | ||
3964 | |||
3965 | handlerObjectIncludeInSearch = OnObjectIncludeInSearch; | ||
3966 | |||
3967 | if (handlerObjectIncludeInSearch != null) { | ||
3968 | handlerObjectIncludeInSearch(this, inSearch, localID); | ||
3969 | } | ||
3970 | } | ||
3971 | break; | ||
3972 | |||
3973 | case PacketType.ScriptAnswerYes: | ||
3974 | ScriptAnswerYesPacket scriptAnswer = (ScriptAnswerYesPacket)Pack; | ||
3975 | |||
3976 | handlerScriptAnswer = OnScriptAnswer; | ||
3977 | if (handlerScriptAnswer != null) | ||
3978 | { | ||
3979 | handlerScriptAnswer(this, scriptAnswer.Data.TaskID, scriptAnswer.Data.ItemID, scriptAnswer.Data.Questions); | ||
3980 | } | ||
3981 | break; | ||
3982 | |||
3983 | #endregion | ||
3984 | |||
3985 | #region Inventory/Asset/Other related packets | ||
3986 | |||
3987 | case PacketType.RequestImage: | ||
3988 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
3989 | //Console.WriteLine("image request: " + Pack.ToString()); | ||
3990 | |||
3991 | handlerTextureRequest = null; | ||
3992 | |||
3993 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
3994 | { | ||
3995 | if (OnRequestTexture != null) | ||
3996 | { | ||
3997 | TextureRequestArgs args = new TextureRequestArgs(); | ||
3998 | args.RequestedAssetID = imageRequest.RequestImage[i].Image; | ||
3999 | args.DiscardLevel = imageRequest.RequestImage[i].DiscardLevel; | ||
4000 | args.PacketNumber = imageRequest.RequestImage[i].Packet; | ||
4001 | args.Priority = imageRequest.RequestImage[i].DownloadPriority; | ||
4002 | |||
4003 | handlerTextureRequest = OnRequestTexture; | ||
4004 | |||
4005 | if (handlerTextureRequest != null) | ||
4006 | OnRequestTexture(this, args); | ||
4007 | } | ||
4008 | } | ||
4009 | break; | ||
4010 | case PacketType.TransferRequest: | ||
4011 | //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request"); | ||
4012 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
4013 | m_assetCache.AddAssetRequest(this, transfer); | ||
4014 | /* RequestAsset = OnRequestAsset; | ||
4015 | if (RequestAsset != null) | ||
4016 | { | ||
4017 | RequestAsset(this, transfer); | ||
4018 | }*/ | ||
4019 | break; | ||
4020 | case PacketType.AssetUploadRequest: | ||
4021 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
4022 | // Console.WriteLine("upload request " + Pack.ToString()); | ||
4023 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); | ||
4024 | LLUUID temp = LLUUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); | ||
4025 | |||
4026 | handlerAssetUploadRequest = OnAssetUploadRequest; | ||
4027 | |||
4028 | if (handlerAssetUploadRequest != null) | ||
4029 | { | ||
4030 | handlerAssetUploadRequest(this, temp, | ||
4031 | request.AssetBlock.TransactionID, request.AssetBlock.Type, | ||
4032 | request.AssetBlock.AssetData, request.AssetBlock.StoreLocal, | ||
4033 | request.AssetBlock.Tempfile); | ||
4034 | } | ||
4035 | break; | ||
4036 | case PacketType.RequestXfer: | ||
4037 | RequestXferPacket xferReq = (RequestXferPacket)Pack; | ||
4038 | |||
4039 | handlerRequestXfer = OnRequestXfer; | ||
4040 | |||
4041 | if (handlerRequestXfer != null) | ||
4042 | { | ||
4043 | handlerRequestXfer(this, xferReq.XferID.ID, Util.FieldToString(xferReq.XferID.Filename)); | ||
4044 | } | ||
4045 | break; | ||
4046 | case PacketType.SendXferPacket: | ||
4047 | SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack; | ||
4048 | |||
4049 | handlerXferReceive = OnXferReceive; | ||
4050 | if (handlerXferReceive != null) | ||
4051 | { | ||
4052 | handlerXferReceive(this, xferRec.XferID.ID, xferRec.XferID.Packet, xferRec.DataPacket.Data); | ||
4053 | } | ||
4054 | break; | ||
4055 | case PacketType.ConfirmXferPacket: | ||
4056 | ConfirmXferPacketPacket confirmXfer = (ConfirmXferPacketPacket)Pack; | ||
4057 | |||
4058 | handlerConfirmXfer = OnConfirmXfer; | ||
4059 | if (handlerConfirmXfer != null) | ||
4060 | { | ||
4061 | handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet); | ||
4062 | } | ||
4063 | break; | ||
4064 | case PacketType.CreateInventoryFolder: | ||
4065 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
4066 | |||
4067 | handlerCreateInventoryFolder = OnCreateNewInventoryFolder; | ||
4068 | if (handlerCreateInventoryFolder != null) | ||
4069 | { | ||
4070 | handlerCreateInventoryFolder(this, invFolder.FolderData.FolderID, | ||
4071 | (ushort)invFolder.FolderData.Type, | ||
4072 | Util.FieldToString(invFolder.FolderData.Name), | ||
4073 | invFolder.FolderData.ParentID); | ||
4074 | } | ||
4075 | break; | ||
4076 | case PacketType.UpdateInventoryFolder: | ||
4077 | if (OnUpdateInventoryFolder != null) | ||
4078 | { | ||
4079 | UpdateInventoryFolderPacket invFolderx = (UpdateInventoryFolderPacket)Pack; | ||
4080 | |||
4081 | handlerUpdateInventoryFolder = null; | ||
4082 | |||
4083 | for (int i = 0; i < invFolderx.FolderData.Length; i++) | ||
4084 | { | ||
4085 | handlerUpdateInventoryFolder = OnUpdateInventoryFolder; | ||
4086 | if (handlerUpdateInventoryFolder != null) | ||
4087 | { | ||
4088 | OnUpdateInventoryFolder(this, invFolderx.FolderData[i].FolderID, | ||
4089 | (ushort)invFolderx.FolderData[i].Type, | ||
4090 | Util.FieldToString(invFolderx.FolderData[i].Name), | ||
4091 | invFolderx.FolderData[i].ParentID); | ||
4092 | } | ||
4093 | } | ||
4094 | } | ||
4095 | break; | ||
4096 | case PacketType.MoveInventoryFolder: | ||
4097 | if (OnMoveInventoryFolder != null) | ||
4098 | { | ||
4099 | MoveInventoryFolderPacket invFoldery = (MoveInventoryFolderPacket)Pack; | ||
4100 | |||
4101 | handlerMoveInventoryFolder = null; | ||
4102 | |||
4103 | for (int i = 0; i < invFoldery.InventoryData.Length; i++) | ||
4104 | { | ||
4105 | handlerMoveInventoryFolder = OnMoveInventoryFolder; | ||
4106 | if (handlerMoveInventoryFolder != null) | ||
4107 | { | ||
4108 | OnMoveInventoryFolder(this, invFoldery.InventoryData[i].FolderID, | ||
4109 | invFoldery.InventoryData[i].ParentID); | ||
4110 | } | ||
4111 | } | ||
4112 | } | ||
4113 | break; | ||
4114 | case PacketType.CreateInventoryItem: | ||
4115 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
4116 | |||
4117 | handlerCreateNewInventoryItem = OnCreateNewInventoryItem; | ||
4118 | if (handlerCreateNewInventoryItem != null) | ||
4119 | { | ||
4120 | handlerCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, | ||
4121 | createItem.InventoryBlock.FolderID, | ||
4122 | createItem.InventoryBlock.CallbackID, | ||
4123 | Util.FieldToString(createItem.InventoryBlock.Description), | ||
4124 | Util.FieldToString(createItem.InventoryBlock.Name), | ||
4125 | createItem.InventoryBlock.InvType, | ||
4126 | createItem.InventoryBlock.Type, | ||
4127 | createItem.InventoryBlock.WearableType, | ||
4128 | createItem.InventoryBlock.NextOwnerMask); | ||
4129 | } | ||
4130 | break; | ||
4131 | case PacketType.FetchInventory: | ||
4132 | if (OnFetchInventory != null) | ||
4133 | { | ||
4134 | FetchInventoryPacket FetchInventoryx = (FetchInventoryPacket)Pack; | ||
4135 | |||
4136 | handlerFetchInventory = null; | ||
4137 | |||
4138 | for (int i = 0; i < FetchInventoryx.InventoryData.Length; i++) | ||
4139 | { | ||
4140 | handlerFetchInventory = OnFetchInventory; | ||
4141 | |||
4142 | if (handlerFetchInventory != null) | ||
4143 | { | ||
4144 | OnFetchInventory(this, FetchInventoryx.InventoryData[i].ItemID, | ||
4145 | FetchInventoryx.InventoryData[i].OwnerID); | ||
4146 | } | ||
4147 | } | ||
4148 | } | ||
4149 | break; | ||
4150 | case PacketType.FetchInventoryDescendents: | ||
4151 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
4152 | |||
4153 | handlerFetchInventoryDescendents = OnFetchInventoryDescendents; | ||
4154 | if (handlerFetchInventoryDescendents != null) | ||
4155 | { | ||
4156 | handlerFetchInventoryDescendents(this, Fetch.InventoryData.FolderID, Fetch.InventoryData.OwnerID, | ||
4157 | Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems, | ||
4158 | Fetch.InventoryData.SortOrder); | ||
4159 | } | ||
4160 | break; | ||
4161 | case PacketType.PurgeInventoryDescendents: | ||
4162 | PurgeInventoryDescendentsPacket Purge = (PurgeInventoryDescendentsPacket)Pack; | ||
4163 | |||
4164 | handlerPurgeInventoryDescendents = OnPurgeInventoryDescendents; | ||
4165 | if (handlerPurgeInventoryDescendents != null) | ||
4166 | { | ||
4167 | handlerPurgeInventoryDescendents(this, Purge.InventoryData.FolderID); | ||
4168 | } | ||
4169 | break; | ||
4170 | case PacketType.UpdateInventoryItem: | ||
4171 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
4172 | if (OnUpdateInventoryItem != null) | ||
4173 | { | ||
4174 | handlerUpdateInventoryItem = null; | ||
4175 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
4176 | { | ||
4177 | handlerUpdateInventoryItem = OnUpdateInventoryItem; | ||
4178 | |||
4179 | if (handlerUpdateInventoryItem != null) | ||
4180 | { | ||
4181 | InventoryItemBase itemUpd = new InventoryItemBase(); | ||
4182 | itemUpd.ID = update.InventoryData[i].ItemID; | ||
4183 | itemUpd.Name = Util.FieldToString(update.InventoryData[i].Name); | ||
4184 | itemUpd.Description = Util.FieldToString(update.InventoryData[i].Description); | ||
4185 | itemUpd.GroupID = update.InventoryData[i].GroupID; | ||
4186 | itemUpd.GroupOwned = update.InventoryData[i].GroupOwned; | ||
4187 | itemUpd.NextPermissions = update.InventoryData[i].NextOwnerMask; | ||
4188 | itemUpd.EveryOnePermissions = update.InventoryData[i].EveryoneMask; | ||
4189 | itemUpd.CreationDate = update.InventoryData[i].CreationDate; | ||
4190 | itemUpd.Folder = update.InventoryData[i].FolderID; | ||
4191 | itemUpd.InvType = update.InventoryData[i].InvType; | ||
4192 | itemUpd.SalePrice = update.InventoryData[i].SalePrice; | ||
4193 | itemUpd.SaleType = update.InventoryData[i].SaleType; | ||
4194 | itemUpd.Flags = update.InventoryData[i].Flags; | ||
4195 | /* | ||
4196 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, | ||
4197 | update.InventoryData[i].ItemID, | ||
4198 | Util.FieldToString(update.InventoryData[i].Name), | ||
4199 | Util.FieldToString(update.InventoryData[i].Description), | ||
4200 | update.InventoryData[i].NextOwnerMask); | ||
4201 | */ | ||
4202 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, | ||
4203 | update.InventoryData[i].ItemID, | ||
4204 | itemUpd); | ||
4205 | } | ||
4206 | } | ||
4207 | } | ||
4208 | //Console.WriteLine(Pack.ToString()); | ||
4209 | /*for (int i = 0; i < update.InventoryData.Length; i++) | ||
4210 | { | ||
4211 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
4212 | { | ||
4213 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); | ||
4214 | if (asset != null) | ||
4215 | { | ||
4216 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToString() + " already in cache"); | ||
4217 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
4218 | } | ||
4219 | else | ||
4220 | { | ||
4221 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
4222 | if (asset != null) | ||
4223 | { | ||
4224 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToString() + " to cache"); | ||
4225 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
4226 | } | ||
4227 | else | ||
4228 | { | ||
4229 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
4230 | } | ||
4231 | } | ||
4232 | } | ||
4233 | else | ||
4234 | { | ||
4235 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
4236 | } | ||
4237 | }*/ | ||
4238 | break; | ||
4239 | case PacketType.CopyInventoryItem: | ||
4240 | CopyInventoryItemPacket copyitem = (CopyInventoryItemPacket)Pack; | ||
4241 | |||
4242 | handlerCopyInventoryItem = null; | ||
4243 | if (OnCopyInventoryItem != null) | ||
4244 | { | ||
4245 | foreach (CopyInventoryItemPacket.InventoryDataBlock datablock in copyitem.InventoryData) | ||
4246 | { | ||
4247 | handlerCopyInventoryItem = OnCopyInventoryItem; | ||
4248 | if (handlerCopyInventoryItem != null) | ||
4249 | { | ||
4250 | handlerCopyInventoryItem(this, datablock.CallbackID, datablock.OldAgentID, | ||
4251 | datablock.OldItemID, datablock.NewFolderID, | ||
4252 | Util.FieldToString(datablock.NewName)); | ||
4253 | } | ||
4254 | } | ||
4255 | } | ||
4256 | break; | ||
4257 | case PacketType.MoveInventoryItem: | ||
4258 | MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket)Pack; | ||
4259 | if (OnMoveInventoryItem != null) | ||
4260 | { | ||
4261 | handlerMoveInventoryItem = null; | ||
4262 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | ||
4263 | { | ||
4264 | handlerMoveInventoryItem = OnMoveInventoryItem; | ||
4265 | if (handlerMoveInventoryItem != null) | ||
4266 | { | ||
4267 | handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, | ||
4268 | Util.FieldToString(datablock.NewName)); | ||
4269 | } | ||
4270 | } | ||
4271 | } | ||
4272 | break; | ||
4273 | case PacketType.RemoveInventoryItem: | ||
4274 | RemoveInventoryItemPacket removeItem = (RemoveInventoryItemPacket)Pack; | ||
4275 | if (OnRemoveInventoryItem != null) | ||
4276 | { | ||
4277 | handlerRemoveInventoryItem = null; | ||
4278 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) | ||
4279 | { | ||
4280 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | ||
4281 | if (handlerRemoveInventoryItem != null) | ||
4282 | { | ||
4283 | handlerRemoveInventoryItem(this, datablock.ItemID); | ||
4284 | } | ||
4285 | } | ||
4286 | } | ||
4287 | break; | ||
4288 | case PacketType.RemoveInventoryFolder: | ||
4289 | RemoveInventoryFolderPacket removeFolder = (RemoveInventoryFolderPacket)Pack; | ||
4290 | if (OnRemoveInventoryFolder != null) | ||
4291 | { | ||
4292 | handlerRemoveInventoryFolder = null; | ||
4293 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) | ||
4294 | { | ||
4295 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | ||
4296 | |||
4297 | if (handlerRemoveInventoryFolder != null) | ||
4298 | { | ||
4299 | handlerRemoveInventoryFolder(this, datablock.FolderID); | ||
4300 | } | ||
4301 | } | ||
4302 | } | ||
4303 | break; | ||
4304 | case PacketType.RequestTaskInventory: | ||
4305 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
4306 | |||
4307 | handlerRequestTaskInventory = OnRequestTaskInventory; | ||
4308 | if (handlerRequestTaskInventory != null) | ||
4309 | { | ||
4310 | handlerRequestTaskInventory(this, requesttask.InventoryData.LocalID); | ||
4311 | } | ||
4312 | break; | ||
4313 | case PacketType.UpdateTaskInventory: | ||
4314 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
4315 | if (OnUpdateTaskInventory != null) | ||
4316 | { | ||
4317 | if (updatetask.UpdateData.Key == 0) | ||
4318 | { | ||
4319 | handlerUpdateTaskInventory = OnUpdateTaskInventory; | ||
4320 | if (handlerUpdateTaskInventory != null) | ||
4321 | { | ||
4322 | handlerUpdateTaskInventory(this, updatetask.InventoryData.ItemID, | ||
4323 | updatetask.InventoryData.FolderID, updatetask.UpdateData.LocalID); | ||
4324 | } | ||
4325 | } | ||
4326 | } | ||
4327 | |||
4328 | break; | ||
4329 | |||
4330 | case PacketType.RemoveTaskInventory: | ||
4331 | |||
4332 | RemoveTaskInventoryPacket removeTask = (RemoveTaskInventoryPacket)Pack; | ||
4333 | |||
4334 | handlerRemoveTaskItem = OnRemoveTaskItem; | ||
4335 | |||
4336 | if (handlerRemoveTaskItem != null) | ||
4337 | { | ||
4338 | handlerRemoveTaskItem(this, removeTask.InventoryData.ItemID, removeTask.InventoryData.LocalID); | ||
4339 | } | ||
4340 | |||
4341 | break; | ||
4342 | |||
4343 | case PacketType.MoveTaskInventory: | ||
4344 | |||
4345 | MoveTaskInventoryPacket moveTaskInventoryPacket = (MoveTaskInventoryPacket)Pack; | ||
4346 | |||
4347 | handlerMoveTaskItem = OnMoveTaskItem; | ||
4348 | |||
4349 | if (handlerMoveTaskItem != null) | ||
4350 | { | ||
4351 | handlerMoveTaskItem( | ||
4352 | this, moveTaskInventoryPacket.AgentData.FolderID, | ||
4353 | moveTaskInventoryPacket.InventoryData.LocalID, | ||
4354 | moveTaskInventoryPacket.InventoryData.ItemID); | ||
4355 | } | ||
4356 | |||
4357 | break; | ||
4358 | |||
4359 | case PacketType.RezScript: | ||
4360 | |||
4361 | //Console.WriteLine(Pack.ToString()); | ||
4362 | RezScriptPacket rezScriptx = (RezScriptPacket)Pack; | ||
4363 | |||
4364 | handlerRezScript = OnRezScript; | ||
4365 | |||
4366 | if (handlerRezScript != null) | ||
4367 | { | ||
4368 | handlerRezScript(this, rezScriptx.InventoryBlock.ItemID, rezScriptx.UpdateBlock.ObjectLocalID); | ||
4369 | } | ||
4370 | break; | ||
4371 | |||
4372 | case PacketType.MapLayerRequest: | ||
4373 | RequestMapLayer(); | ||
4374 | break; | ||
4375 | case PacketType.MapBlockRequest: | ||
4376 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
4377 | |||
4378 | handlerRequestMapBlocks = OnRequestMapBlocks; | ||
4379 | if (handlerRequestMapBlocks != null) | ||
4380 | { | ||
4381 | handlerRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, | ||
4382 | MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
4383 | } | ||
4384 | break; | ||
4385 | case PacketType.MapNameRequest: | ||
4386 | MapNameRequestPacket map = (MapNameRequestPacket)Pack; | ||
4387 | string mapName = UTF8Encoding.UTF8.GetString(map.NameData.Name, 0, | ||
4388 | map.NameData.Name.Length - 1); | ||
4389 | handlerMapNameRequest = OnMapNameRequest; | ||
4390 | if (handlerMapNameRequest != null) | ||
4391 | { | ||
4392 | handlerMapNameRequest(this, mapName); | ||
4393 | } | ||
4394 | break; | ||
4395 | case PacketType.TeleportLandmarkRequest: | ||
4396 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
4397 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
4398 | AssetLandmark lm; | ||
4399 | if (lmid != LLUUID.Zero) | ||
4400 | { | ||
4401 | AssetBase lma = m_assetCache.GetAsset(lmid, false); | ||
4402 | |||
4403 | if (lma == null) | ||
4404 | { | ||
4405 | // Failed to find landmark | ||
4406 | |||
4407 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
4408 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
4409 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
4410 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
4411 | } | ||
4412 | |||
4413 | |||
4414 | try | ||
4415 | { | ||
4416 | lm = new AssetLandmark(lma); | ||
4417 | } | ||
4418 | catch (NullReferenceException) | ||
4419 | { | ||
4420 | // asset not found generates null ref inside the assetlandmark constructor. | ||
4421 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
4422 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
4423 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
4424 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
4425 | break; | ||
4426 | } | ||
4427 | } | ||
4428 | else | ||
4429 | { | ||
4430 | |||
4431 | // Teleport home request | ||
4432 | handlerTeleportHomeRequest = OnTeleportHomeRequest; | ||
4433 | if (handlerTeleportHomeRequest != null) | ||
4434 | { | ||
4435 | handlerTeleportHomeRequest(this.AgentId,this); | ||
4436 | } | ||
4437 | break; | ||
4438 | } | ||
4439 | |||
4440 | handlerTeleportLandmarkRequest = OnTeleportLandmarkRequest; | ||
4441 | if (handlerTeleportLandmarkRequest != null) | ||
4442 | { | ||
4443 | handlerTeleportLandmarkRequest(this, lm.RegionHandle, lm.Position); | ||
4444 | } | ||
4445 | else | ||
4446 | { | ||
4447 | //no event handler so cancel request | ||
4448 | |||
4449 | |||
4450 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
4451 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
4452 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
4453 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
4454 | |||
4455 | } | ||
4456 | break; | ||
4457 | case PacketType.TeleportLocationRequest: | ||
4458 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
4459 | // Console.WriteLine(tpLocReq.ToString()); | ||
4460 | |||
4461 | handlerTeleportLocationRequest = OnTeleportLocationRequest; | ||
4462 | if (handlerTeleportLocationRequest != null) | ||
4463 | { | ||
4464 | handlerTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, | ||
4465 | tpLocReq.Info.LookAt, 16); | ||
4466 | } | ||
4467 | else | ||
4468 | { | ||
4469 | //no event handler so cancel request | ||
4470 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
4471 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
4472 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
4473 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
4474 | } | ||
4475 | break; | ||
4476 | |||
4477 | #endregion | ||
4478 | |||
4479 | |||
4480 | case PacketType.UUIDNameRequest: | ||
4481 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; | ||
4482 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) | ||
4483 | { | ||
4484 | handlerNameRequest = OnNameFromUUIDRequest; | ||
4485 | if (handlerNameRequest != null) | ||
4486 | { | ||
4487 | handlerNameRequest(UUIDBlock.ID, this); | ||
4488 | } | ||
4489 | } | ||
4490 | break; | ||
4491 | |||
4492 | #region Parcel related packets | ||
4493 | |||
4494 | case PacketType.ParcelAccessListRequest: | ||
4495 | ParcelAccessListRequestPacket requestPacket = (ParcelAccessListRequestPacket)Pack; | ||
4496 | |||
4497 | handlerParcelAccessListRequest = OnParcelAccessListRequest; | ||
4498 | |||
4499 | if (handlerParcelAccessListRequest != null) | ||
4500 | { | ||
4501 | handlerParcelAccessListRequest(requestPacket.AgentData.AgentID, requestPacket.AgentData.SessionID, | ||
4502 | requestPacket.Data.Flags, requestPacket.Data.SequenceID, | ||
4503 | requestPacket.Data.LocalID, this); | ||
4504 | } | ||
4505 | break; | ||
4506 | |||
4507 | case PacketType.ParcelAccessListUpdate: | ||
4508 | ParcelAccessListUpdatePacket updatePacket = (ParcelAccessListUpdatePacket)Pack; | ||
4509 | List<ParcelManager.ParcelAccessEntry> entries = new List<ParcelManager.ParcelAccessEntry>(); | ||
4510 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) | ||
4511 | { | ||
4512 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
4513 | entry.AgentID = block.ID; | ||
4514 | entry.Flags = (ParcelManager.AccessList)block.Flags; | ||
4515 | entry.Time = new DateTime(); | ||
4516 | entries.Add(entry); | ||
4517 | } | ||
4518 | |||
4519 | handlerParcelAccessListUpdateRequest = OnParcelAccessListUpdateRequest; | ||
4520 | if (handlerParcelAccessListUpdateRequest != null) | ||
4521 | { | ||
4522 | handlerParcelAccessListUpdateRequest(updatePacket.AgentData.AgentID, | ||
4523 | updatePacket.AgentData.SessionID, updatePacket.Data.Flags, | ||
4524 | updatePacket.Data.LocalID, entries, this); | ||
4525 | } | ||
4526 | break; | ||
4527 | case PacketType.ParcelPropertiesRequest: | ||
4528 | |||
4529 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | ||
4530 | |||
4531 | handlerParcelPropertiesRequest = OnParcelPropertiesRequest; | ||
4532 | if (handlerParcelPropertiesRequest != null) | ||
4533 | { | ||
4534 | handlerParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), | ||
4535 | (int)Math.Round(propertiesRequest.ParcelData.South), | ||
4536 | (int)Math.Round(propertiesRequest.ParcelData.East), | ||
4537 | (int)Math.Round(propertiesRequest.ParcelData.North), | ||
4538 | propertiesRequest.ParcelData.SequenceID, | ||
4539 | propertiesRequest.ParcelData.SnapSelection, this); | ||
4540 | } | ||
4541 | break; | ||
4542 | case PacketType.ParcelDivide: | ||
4543 | ParcelDividePacket landDivide = (ParcelDividePacket)Pack; | ||
4544 | |||
4545 | handlerParcelDivideRequest = OnParcelDivideRequest; | ||
4546 | if (handlerParcelDivideRequest != null) | ||
4547 | { | ||
4548 | handlerParcelDivideRequest((int)Math.Round(landDivide.ParcelData.West), | ||
4549 | (int)Math.Round(landDivide.ParcelData.South), | ||
4550 | (int)Math.Round(landDivide.ParcelData.East), | ||
4551 | (int)Math.Round(landDivide.ParcelData.North), this); | ||
4552 | } | ||
4553 | break; | ||
4554 | case PacketType.ParcelJoin: | ||
4555 | ParcelJoinPacket landJoin = (ParcelJoinPacket)Pack; | ||
4556 | |||
4557 | handlerParcelJoinRequest = OnParcelJoinRequest; | ||
4558 | |||
4559 | if (handlerParcelJoinRequest != null) | ||
4560 | { | ||
4561 | handlerParcelJoinRequest((int)Math.Round(landJoin.ParcelData.West), | ||
4562 | (int)Math.Round(landJoin.ParcelData.South), | ||
4563 | (int)Math.Round(landJoin.ParcelData.East), | ||
4564 | (int)Math.Round(landJoin.ParcelData.North), this); | ||
4565 | } | ||
4566 | break; | ||
4567 | case PacketType.ParcelPropertiesUpdate: | ||
4568 | ParcelPropertiesUpdatePacket parcelPropertiesPacket = (ParcelPropertiesUpdatePacket)Pack; | ||
4569 | |||
4570 | handlerParcelPropertiesUpdateRequest = OnParcelPropertiesUpdateRequest; | ||
4571 | |||
4572 | if (handlerParcelPropertiesUpdateRequest != null) | ||
4573 | { | ||
4574 | handlerParcelPropertiesUpdateRequest(parcelPropertiesPacket, this); | ||
4575 | } | ||
4576 | break; | ||
4577 | case PacketType.ParcelSelectObjects: | ||
4578 | ParcelSelectObjectsPacket selectPacket = (ParcelSelectObjectsPacket)Pack; | ||
4579 | |||
4580 | handlerParcelSelectObjects = OnParcelSelectObjects; | ||
4581 | |||
4582 | if (handlerParcelSelectObjects != null) | ||
4583 | { | ||
4584 | handlerParcelSelectObjects(selectPacket.ParcelData.LocalID, | ||
4585 | Convert.ToInt32(selectPacket.ParcelData.ReturnType), this); | ||
4586 | } | ||
4587 | break; | ||
4588 | case PacketType.ParcelObjectOwnersRequest: | ||
4589 | //Console.WriteLine(Pack.ToString()); | ||
4590 | ParcelObjectOwnersRequestPacket reqPacket = (ParcelObjectOwnersRequestPacket)Pack; | ||
4591 | |||
4592 | handlerParcelObjectOwnerRequest = OnParcelObjectOwnerRequest; | ||
4593 | |||
4594 | if (handlerParcelObjectOwnerRequest != null) | ||
4595 | { | ||
4596 | handlerParcelObjectOwnerRequest(reqPacket.ParcelData.LocalID, this); | ||
4597 | } | ||
4598 | break; | ||
4599 | |||
4600 | #endregion | ||
4601 | |||
4602 | #region Estate Packets | ||
4603 | |||
4604 | case PacketType.EstateOwnerMessage: | ||
4605 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | ||
4606 | |||
4607 | handlerEstateOwnerMessage = OnEstateOwnerMessage; | ||
4608 | |||
4609 | if (handlerEstateOwnerMessage != null) | ||
4610 | { | ||
4611 | handlerEstateOwnerMessage(messagePacket, this); | ||
4612 | } | ||
4613 | break; | ||
4614 | case PacketType.RequestRegionInfo: | ||
4615 | RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData; | ||
4616 | |||
4617 | handlerRegionInfoRequest = OnRegionInfoRequest; | ||
4618 | if (handlerRegionInfoRequest != null) | ||
4619 | { | ||
4620 | handlerRegionInfoRequest(this, mPacket.SessionID); | ||
4621 | } | ||
4622 | break; | ||
4623 | case PacketType.EstateCovenantRequest: | ||
4624 | |||
4625 | EstateCovenantRequestPacket.AgentDataBlock epack = | ||
4626 | ((EstateCovenantRequestPacket)Pack).AgentData; | ||
4627 | |||
4628 | handlerEstateCovenantRequest = OnEstateCovenantRequest; | ||
4629 | if (handlerEstateCovenantRequest != null) | ||
4630 | { | ||
4631 | handlerEstateCovenantRequest(this, epack.SessionID); | ||
4632 | } | ||
4633 | break; | ||
4634 | |||
4635 | #endregion | ||
4636 | |||
4637 | #region GodPackets | ||
4638 | |||
4639 | case PacketType.RequestGodlikePowers: | ||
4640 | RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack; | ||
4641 | RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock; | ||
4642 | LLUUID token = rblock.Token; | ||
4643 | |||
4644 | RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData; | ||
4645 | |||
4646 | handlerReqGodlikePowers = OnRequestGodlikePowers; | ||
4647 | |||
4648 | if (handlerReqGodlikePowers != null) | ||
4649 | { | ||
4650 | handlerReqGodlikePowers(ablock.AgentID, ablock.SessionID, token, rblock.Godlike, this); | ||
4651 | } | ||
4652 | |||
4653 | break; | ||
4654 | case PacketType.GodKickUser: | ||
4655 | m_log.Warn("[CLIENT]: unhandled GodKickUser packet"); | ||
4656 | |||
4657 | GodKickUserPacket gkupack = (GodKickUserPacket)Pack; | ||
4658 | |||
4659 | if (gkupack.UserInfo.GodSessionID == SessionId && AgentId == gkupack.UserInfo.GodID) | ||
4660 | { | ||
4661 | handlerGodKickUser = OnGodKickUser; | ||
4662 | if (handlerGodKickUser != null) | ||
4663 | { | ||
4664 | handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID, | ||
4665 | gkupack.UserInfo.AgentID, (uint)0, gkupack.UserInfo.Reason); | ||
4666 | } | ||
4667 | } | ||
4668 | else | ||
4669 | { | ||
4670 | SendAgentAlertMessage("Kick request denied", false); | ||
4671 | } | ||
4672 | //KickUserPacket kupack = new KickUserPacket(); | ||
4673 | //KickUserPacket.UserInfoBlock kupackib = kupack.UserInfo; | ||
4674 | |||
4675 | //kupack.UserInfo.AgentID = gkupack.UserInfo.AgentID; | ||
4676 | //kupack.UserInfo.SessionID = gkupack.UserInfo.GodSessionID; | ||
4677 | |||
4678 | //kupack.TargetBlock.TargetIP = (uint)0; | ||
4679 | //kupack.TargetBlock.TargetPort = (ushort)0; | ||
4680 | //kupack.UserInfo.Reason = gkupack.UserInfo.Reason; | ||
4681 | |||
4682 | //OutPacket(kupack, ThrottleOutPacketType.Task); | ||
4683 | break; | ||
4684 | |||
4685 | #endregion | ||
4686 | |||
4687 | #region Economy/Transaction Packets | ||
4688 | |||
4689 | case PacketType.MoneyBalanceRequest: | ||
4690 | MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack; | ||
4691 | |||
4692 | handlerMoneyBalanceRequest = OnMoneyBalanceRequest; | ||
4693 | |||
4694 | if (handlerMoneyBalanceRequest != null) | ||
4695 | { | ||
4696 | handlerMoneyBalanceRequest(this, moneybalancerequestpacket.AgentData.AgentID, moneybalancerequestpacket.AgentData.SessionID, moneybalancerequestpacket.MoneyData.TransactionID); | ||
4697 | } | ||
4698 | |||
4699 | break; | ||
4700 | case PacketType.EconomyDataRequest: | ||
4701 | |||
4702 | handlerEconomoyDataRequest = OnEconomyDataRequest; | ||
4703 | if (handlerEconomoyDataRequest != null) | ||
4704 | { | ||
4705 | handlerEconomoyDataRequest(AgentId); | ||
4706 | } | ||
4707 | // TODO: handle this packet | ||
4708 | //m_log.Warn("[CLIENT]: unhandled EconomyDataRequest packet"); | ||
4709 | break; | ||
4710 | case PacketType.RequestPayPrice: | ||
4711 | RequestPayPricePacket requestPayPricePacket = (RequestPayPricePacket)Pack; | ||
4712 | handlerRequestPayPrice = OnRequestPayPrice; | ||
4713 | if (handlerRequestPayPrice != null) | ||
4714 | { | ||
4715 | handlerRequestPayPrice(this, requestPayPricePacket.ObjectData.ObjectID); | ||
4716 | } | ||
4717 | break; | ||
4718 | |||
4719 | #endregion | ||
4720 | |||
4721 | #region unimplemented handlers | ||
4722 | |||
4723 | case PacketType.StartPingCheck: | ||
4724 | // Send the client the ping response back | ||
4725 | // Pass the same PingID in the matching packet | ||
4726 | // Handled In the packet processing | ||
4727 | //m_log.Debug("[CLIENT]: possibly unhandled StartPingCheck packet"); | ||
4728 | break; | ||
4729 | case PacketType.CompletePingCheck: | ||
4730 | // TODO: Perhaps this should be processed on the Sim to determine whether or not to drop a dead client | ||
4731 | //m_log.Warn("[CLIENT]: unhandled CompletePingCheck packet"); | ||
4732 | break; | ||
4733 | case PacketType.ObjectScale: | ||
4734 | // TODO: handle this packet | ||
4735 | m_log.Warn("[CLIENT]: unhandled ObjectScale packet"); | ||
4736 | break; | ||
4737 | case PacketType.ViewerStats: | ||
4738 | // TODO: handle this packet | ||
4739 | m_log.Warn("[CLIENT]: unhandled ViewerStats packet"); | ||
4740 | break; | ||
4741 | |||
4742 | case PacketType.CreateGroupRequest: | ||
4743 | // TODO: handle this packet | ||
4744 | m_log.Warn("[CLIENT]: unhandled CreateGroupRequest packet"); | ||
4745 | break; | ||
4746 | case PacketType.GenericMessage: | ||
4747 | // TODO: handle this packet | ||
4748 | m_log.Warn("[CLIENT]: unhandled GenericMessage packet"); | ||
4749 | break; | ||
4750 | case PacketType.MapItemRequest: | ||
4751 | // TODO: handle this packet | ||
4752 | m_log.Warn("[CLIENT]: unhandled MapItemRequest packet"); | ||
4753 | break; | ||
4754 | case PacketType.TransferAbort: | ||
4755 | // TODO: handle this packet | ||
4756 | m_log.Warn("[CLIENT]: unhandled TransferAbort packet"); | ||
4757 | break; | ||
4758 | case PacketType.MuteListRequest: | ||
4759 | // TODO: handle this packet | ||
4760 | m_log.Warn("[CLIENT]: unhandled MuteListRequest packet"); | ||
4761 | break; | ||
4762 | case PacketType.ParcelDwellRequest: | ||
4763 | // TODO: handle this packet | ||
4764 | m_log.Warn("[CLIENT]: unhandled ParcelDwellRequest packet"); | ||
4765 | break; | ||
4766 | case PacketType.UseCircuitCode: | ||
4767 | // TODO: Don't display this one, we handle it at a lower level | ||
4768 | //m_log.Warn("[CLIENT]: unhandled UseCircuitCode packet"); | ||
4769 | break; | ||
4770 | |||
4771 | case PacketType.AgentHeightWidth: | ||
4772 | // TODO: handle this packet | ||
4773 | m_log.Warn("[CLIENT]: unhandled AgentHeightWidth packet"); | ||
4774 | break; | ||
4775 | case PacketType.ObjectSpinStop: | ||
4776 | // TODO: handle this packet | ||
4777 | m_log.Warn("[CLIENT]: unhandled ObjectSpinStop packet"); | ||
4778 | break; | ||
4779 | case PacketType.SoundTrigger: | ||
4780 | // TODO: handle this packet | ||
4781 | m_log.Warn("[CLIENT]: unhandled SoundTrigger packet"); | ||
4782 | break; | ||
4783 | case PacketType.InventoryDescendents: | ||
4784 | // TODO: handle this packet | ||
4785 | m_log.Warn("[CLIENT]: unhandled InventoryDescent packet"); | ||
4786 | break; | ||
4787 | case PacketType.GetScriptRunning: | ||
4788 | m_log.Warn("[CLIENT]: unhandled GetScriptRunning packet"); | ||
4789 | break; | ||
4790 | default: | ||
4791 | m_log.Warn("[CLIENT]: unhandled packet " + Pack.ToString()); | ||
4792 | break; | ||
4793 | |||
4794 | #endregion | ||
4795 | } | ||
4796 | } | ||
4797 | |||
4798 | PacketPool.Instance.ReturnPacket(Pack); | ||
4799 | } | ||
4800 | |||
4801 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) | ||
4802 | { | ||
4803 | PrimitiveBaseShape shape = new PrimitiveBaseShape(); | ||
4804 | |||
4805 | shape.PCode = addPacket.ObjectData.PCode; | ||
4806 | shape.State = addPacket.ObjectData.State; | ||
4807 | shape.PathBegin = addPacket.ObjectData.PathBegin; | ||
4808 | shape.PathEnd = addPacket.ObjectData.PathEnd; | ||
4809 | shape.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
4810 | shape.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
4811 | shape.PathShearX = addPacket.ObjectData.PathShearX; | ||
4812 | shape.PathShearY = addPacket.ObjectData.PathShearY; | ||
4813 | shape.PathSkew = addPacket.ObjectData.PathSkew; | ||
4814 | shape.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
4815 | shape.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
4816 | shape.Scale = addPacket.ObjectData.Scale; | ||
4817 | shape.PathCurve = addPacket.ObjectData.PathCurve; | ||
4818 | shape.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
4819 | shape.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
4820 | shape.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
4821 | shape.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
4822 | shape.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
4823 | shape.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
4824 | shape.PathTwist = addPacket.ObjectData.PathTwist; | ||
4825 | shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
4826 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); | ||
4827 | shape.TextureEntry = ntex.ToBytes(); | ||
4828 | //shape.Textures = ntex; | ||
4829 | return shape; | ||
4830 | } | ||
4831 | |||
4832 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | ||
4833 | { | ||
4834 | if (!ChildAgentStatus()) | ||
4835 | SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)1, (uint)Util.UnixTimeSinceEpoch()); | ||
4836 | |||
4837 | //SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)21,(uint) Util.UnixTimeSinceEpoch()); | ||
4838 | } | ||
4839 | |||
4840 | public void SendLogoutPacket() | ||
4841 | { | ||
4842 | LogoutReplyPacket logReply = (LogoutReplyPacket)PacketPool.Instance.GetPacket(PacketType.LogoutReply); | ||
4843 | // TODO: don't create new blocks if recycling an old packet | ||
4844 | logReply.AgentData.AgentID = AgentId; | ||
4845 | logReply.AgentData.SessionID = SessionId; | ||
4846 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
4847 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
4848 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
4849 | |||
4850 | OutPacket(logReply, ThrottleOutPacketType.Task); | ||
4851 | } | ||
4852 | |||
4853 | public ClientInfo GetClientInfo() | ||
4854 | { | ||
4855 | //MainLog.Instance.Verbose("CLIENT", "GetClientInfo BGN"); | ||
4856 | |||
4857 | ClientInfo info = new ClientInfo(); | ||
4858 | info.userEP = this.m_userEndPoint; | ||
4859 | info.proxyEP = this.m_proxyEndPoint; | ||
4860 | info.agentcircuit = new sAgentCircuitData(RequestClientInfo()); | ||
4861 | |||
4862 | info.pendingAcks = m_pendingAcks; | ||
4863 | |||
4864 | info.needAck = new Dictionary<uint,byte[]>(); | ||
4865 | |||
4866 | lock (m_needAck) | ||
4867 | { | ||
4868 | foreach (uint key in m_needAck.Keys) | ||
4869 | { | ||
4870 | info.needAck.Add(key, m_needAck[key].ToBytes()); | ||
4871 | } | ||
4872 | } | ||
4873 | |||
4874 | /* pending | ||
4875 | QueItem[] queitems = m_packetQueue.GetQueueArray(); | ||
4876 | |||
4877 | MainLog.Instance.Verbose("CLIENT", "Queue Count : [{0}]", queitems.Length); | ||
4878 | |||
4879 | for (int i = 0; i < queitems.Length; i++) | ||
4880 | { | ||
4881 | if (queitems[i].Incoming == false) | ||
4882 | { | ||
4883 | info.out_packets.Add(queitems[i].Packet.ToBytes()); | ||
4884 | MainLog.Instance.Verbose("CLIENT", "Add OutPacket [{0}]", queitems[i].Packet.Type.ToString()); | ||
4885 | } | ||
4886 | } | ||
4887 | */ | ||
4888 | |||
4889 | info.sequence = m_sequence; | ||
4890 | |||
4891 | //MainLog.Instance.Verbose("CLIENT", "GetClientInfo END"); | ||
4892 | |||
4893 | return info; | ||
4894 | } | ||
4895 | |||
4896 | public void SetClientInfo(ClientInfo info) | ||
4897 | { | ||
4898 | m_pendingAcks = info.pendingAcks; | ||
4899 | |||
4900 | m_needAck = new Dictionary<uint,Packet>(); | ||
4901 | |||
4902 | Packet packet = null; | ||
4903 | int packetEnd = 0; | ||
4904 | byte[] zero = new byte[3000]; | ||
4905 | |||
4906 | foreach (uint key in info.needAck.Keys) | ||
4907 | { | ||
4908 | byte[] buff = info.needAck[key]; | ||
4909 | |||
4910 | packetEnd = buff.Length - 1; | ||
4911 | |||
4912 | try | ||
4913 | { | ||
4914 | packet = PacketPool.Instance.GetPacket(buff, ref packetEnd, zero); | ||
4915 | } | ||
4916 | catch (Exception) | ||
4917 | { | ||
4918 | //MainLog.Instance.Debug("UDPSERVER", e.ToString()); | ||
4919 | } | ||
4920 | |||
4921 | m_needAck.Add(key, packet); | ||
4922 | } | ||
4923 | |||
4924 | m_sequence = info.sequence; | ||
4925 | } | ||
4926 | } | ||
4927 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs new file mode 100644 index 0000000..5dd1da6 --- /dev/null +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -0,0 +1,532 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Threading; | ||
31 | using System.Timers; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Statistics; | ||
36 | using OpenSim.Framework.Statistics.Interfaces; | ||
37 | using Timer=System.Timers.Timer; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
40 | { | ||
41 | public class LLPacketQueue : IPullStatsProvider | ||
42 | { | ||
43 | //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | private bool m_enabled = true; | ||
46 | |||
47 | private BlockingQueue<LLQueItem> SendQueue; | ||
48 | |||
49 | private Queue<LLQueItem> IncomingPacketQueue; | ||
50 | private Queue<LLQueItem> OutgoingPacketQueue; | ||
51 | private Queue<LLQueItem> ResendOutgoingPacketQueue; | ||
52 | private Queue<LLQueItem> LandOutgoingPacketQueue; | ||
53 | private Queue<LLQueItem> WindOutgoingPacketQueue; | ||
54 | private Queue<LLQueItem> CloudOutgoingPacketQueue; | ||
55 | private Queue<LLQueItem> TaskOutgoingPacketQueue; | ||
56 | private Queue<LLQueItem> TextureOutgoingPacketQueue; | ||
57 | private Queue<LLQueItem> AssetOutgoingPacketQueue; | ||
58 | |||
59 | private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | ||
60 | private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | ||
61 | |||
62 | // All throttle times and number of bytes are calculated by dividing by this value | ||
63 | // This value also determines how many times per throttletimems the timer will run | ||
64 | // If throttleimems is 1000 ms, then the timer will fire every 1000/7 milliseconds | ||
65 | |||
66 | private int throttleTimeDivisor = 7; | ||
67 | |||
68 | private int throttletimems = 1000; | ||
69 | |||
70 | private LLPacketThrottle ResendThrottle; | ||
71 | private LLPacketThrottle LandThrottle; | ||
72 | private LLPacketThrottle WindThrottle; | ||
73 | private LLPacketThrottle CloudThrottle; | ||
74 | private LLPacketThrottle TaskThrottle; | ||
75 | private LLPacketThrottle AssetThrottle; | ||
76 | private LLPacketThrottle TextureThrottle; | ||
77 | private LLPacketThrottle TotalThrottle; | ||
78 | |||
79 | // private long LastThrottle; | ||
80 | // private long ThrottleInterval; | ||
81 | private Timer throttleTimer; | ||
82 | |||
83 | private LLUUID m_agentId; | ||
84 | |||
85 | public LLPacketQueue(LLUUID agentId) | ||
86 | { | ||
87 | // While working on this, the BlockingQueue had me fooled for a bit. | ||
88 | // The Blocking queue causes the thread to stop until there's something | ||
89 | // in it to process. it's an on-purpose threadlock though because | ||
90 | // without it, the clientloop will suck up all sim resources. | ||
91 | |||
92 | SendQueue = new BlockingQueue<LLQueItem>(); | ||
93 | |||
94 | IncomingPacketQueue = new Queue<LLQueItem>(); | ||
95 | OutgoingPacketQueue = new Queue<LLQueItem>(); | ||
96 | ResendOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
97 | LandOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
98 | WindOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
99 | CloudOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
100 | TaskOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
101 | TextureOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
102 | AssetOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
103 | |||
104 | |||
105 | // Set up the throttle classes (min, max, current) in bytes | ||
106 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000); | ||
107 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000); | ||
108 | WindThrottle = new LLPacketThrottle(1000, 100000, 1000); | ||
109 | CloudThrottle = new LLPacketThrottle(1000, 100000, 1000); | ||
110 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000); | ||
111 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000); | ||
112 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000); | ||
113 | // Total Throttle trumps all | ||
114 | // Number of bytes allowed to go out per second. (256kbps per client) | ||
115 | TotalThrottle = new LLPacketThrottle(0, 1500000, 28000); | ||
116 | |||
117 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); | ||
118 | throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed); | ||
119 | throttleTimer.Start(); | ||
120 | |||
121 | // TIMERS needed for this | ||
122 | // LastThrottle = DateTime.Now.Ticks; | ||
123 | // ThrottleInterval = (long)(throttletimems/throttleTimeDivisor); | ||
124 | |||
125 | m_agentId = agentId; | ||
126 | |||
127 | if (StatsManager.SimExtraStats != null) | ||
128 | { | ||
129 | StatsManager.SimExtraStats.RegisterPacketQueueStatsProvider(m_agentId, this); | ||
130 | } | ||
131 | } | ||
132 | |||
133 | /* STANDARD QUEUE MANIPULATION INTERFACES */ | ||
134 | |||
135 | |||
136 | public void Enqueue(LLQueItem item) | ||
137 | { | ||
138 | if (!m_enabled) | ||
139 | { | ||
140 | return; | ||
141 | } | ||
142 | // We could micro lock, but that will tend to actually | ||
143 | // probably be worse than just synchronizing on SendQueue | ||
144 | |||
145 | if (item == null) | ||
146 | { | ||
147 | SendQueue.Enqueue(item); | ||
148 | return; | ||
149 | } | ||
150 | |||
151 | lock (this) { | ||
152 | switch (item.throttleType) | ||
153 | { | ||
154 | case ThrottleOutPacketType.Resend: | ||
155 | ThrottleCheck(ref ResendThrottle, ref ResendOutgoingPacketQueue, item); | ||
156 | break; | ||
157 | case ThrottleOutPacketType.Texture: | ||
158 | ThrottleCheck(ref TextureThrottle, ref TextureOutgoingPacketQueue, item); | ||
159 | break; | ||
160 | case ThrottleOutPacketType.Task: | ||
161 | ThrottleCheck(ref TaskThrottle, ref TaskOutgoingPacketQueue, item); | ||
162 | break; | ||
163 | case ThrottleOutPacketType.Land: | ||
164 | ThrottleCheck(ref LandThrottle, ref LandOutgoingPacketQueue, item); | ||
165 | break; | ||
166 | case ThrottleOutPacketType.Asset: | ||
167 | ThrottleCheck(ref AssetThrottle, ref AssetOutgoingPacketQueue, item); | ||
168 | break; | ||
169 | case ThrottleOutPacketType.Cloud: | ||
170 | ThrottleCheck(ref CloudThrottle, ref CloudOutgoingPacketQueue, item); | ||
171 | break; | ||
172 | case ThrottleOutPacketType.Wind: | ||
173 | ThrottleCheck(ref WindThrottle, ref WindOutgoingPacketQueue, item); | ||
174 | break; | ||
175 | |||
176 | default: | ||
177 | // Acknowledgements and other such stuff should go directly to the blocking Queue | ||
178 | // Throttling them may and likely 'will' be problematic | ||
179 | SendQueue.Enqueue(item); | ||
180 | break; | ||
181 | } | ||
182 | } | ||
183 | } | ||
184 | |||
185 | public LLQueItem Dequeue() | ||
186 | { | ||
187 | return SendQueue.Dequeue(); | ||
188 | } | ||
189 | |||
190 | public void Flush() | ||
191 | { | ||
192 | lock (this) | ||
193 | { | ||
194 | while (PacketsWaiting()) | ||
195 | { | ||
196 | //Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up. | ||
197 | if (ResendOutgoingPacketQueue.Count > 0) | ||
198 | { | ||
199 | SendQueue.Enqueue(ResendOutgoingPacketQueue.Dequeue()); | ||
200 | } | ||
201 | if (LandOutgoingPacketQueue.Count > 0) | ||
202 | { | ||
203 | SendQueue.Enqueue(LandOutgoingPacketQueue.Dequeue()); | ||
204 | } | ||
205 | if (WindOutgoingPacketQueue.Count > 0) | ||
206 | { | ||
207 | SendQueue.Enqueue(WindOutgoingPacketQueue.Dequeue()); | ||
208 | } | ||
209 | if (CloudOutgoingPacketQueue.Count > 0) | ||
210 | { | ||
211 | SendQueue.Enqueue(CloudOutgoingPacketQueue.Dequeue()); | ||
212 | } | ||
213 | if (TaskOutgoingPacketQueue.Count > 0) | ||
214 | { | ||
215 | SendQueue.Enqueue(TaskOutgoingPacketQueue.Dequeue()); | ||
216 | } | ||
217 | if (TextureOutgoingPacketQueue.Count > 0) | ||
218 | { | ||
219 | SendQueue.Enqueue(TextureOutgoingPacketQueue.Dequeue()); | ||
220 | } | ||
221 | if (AssetOutgoingPacketQueue.Count > 0) | ||
222 | { | ||
223 | SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue()); | ||
224 | } | ||
225 | } | ||
226 | // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets"); | ||
227 | } | ||
228 | } | ||
229 | |||
230 | public void Close() | ||
231 | { | ||
232 | Flush(); | ||
233 | |||
234 | m_enabled = false; | ||
235 | throttleTimer.Stop(); | ||
236 | |||
237 | if (StatsManager.SimExtraStats != null) | ||
238 | { | ||
239 | StatsManager.SimExtraStats.DeregisterPacketQueueStatsProvider(m_agentId); | ||
240 | } | ||
241 | } | ||
242 | |||
243 | private void ResetCounters() | ||
244 | { | ||
245 | ResendThrottle.Reset(); | ||
246 | LandThrottle.Reset(); | ||
247 | WindThrottle.Reset(); | ||
248 | CloudThrottle.Reset(); | ||
249 | TaskThrottle.Reset(); | ||
250 | AssetThrottle.Reset(); | ||
251 | TextureThrottle.Reset(); | ||
252 | TotalThrottle.Reset(); | ||
253 | } | ||
254 | |||
255 | private bool PacketsWaiting() | ||
256 | { | ||
257 | return (ResendOutgoingPacketQueue.Count > 0 || | ||
258 | LandOutgoingPacketQueue.Count > 0 || | ||
259 | WindOutgoingPacketQueue.Count > 0 || | ||
260 | CloudOutgoingPacketQueue.Count > 0 || | ||
261 | TaskOutgoingPacketQueue.Count > 0 || | ||
262 | AssetOutgoingPacketQueue.Count > 0 || | ||
263 | TextureOutgoingPacketQueue.Count > 0); | ||
264 | } | ||
265 | |||
266 | public void ProcessThrottle() | ||
267 | { | ||
268 | // I was considering this.. Will an event fire if the thread it's on is blocked? | ||
269 | |||
270 | // Then I figured out.. it doesn't really matter.. because this thread won't be blocked for long | ||
271 | // The General overhead of the UDP protocol gets sent to the queue un-throttled by this | ||
272 | // so This'll pick up about around the right time. | ||
273 | |||
274 | int MaxThrottleLoops = 4550; // 50*7 packets can be dequeued at once. | ||
275 | int throttleLoops = 0; | ||
276 | |||
277 | // We're going to dequeue all of the saved up packets until | ||
278 | // we've hit the throttle limit or there's no more packets to send | ||
279 | lock (this) | ||
280 | { | ||
281 | ResetCounters(); | ||
282 | // m_log.Info("[THROTTLE]: Entering Throttle"); | ||
283 | while (TotalThrottle.UnderLimit() && PacketsWaiting() && | ||
284 | (throttleLoops <= MaxThrottleLoops)) | ||
285 | { | ||
286 | throttleLoops++; | ||
287 | //Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up. | ||
288 | if (ResendThrottle.UnderLimit() && ResendOutgoingPacketQueue.Count > 0) | ||
289 | { | ||
290 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); | ||
291 | |||
292 | SendQueue.Enqueue(qpack); | ||
293 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
294 | ResendThrottle.Add(qpack.Packet.ToBytes().Length); | ||
295 | } | ||
296 | if (LandThrottle.UnderLimit() && LandOutgoingPacketQueue.Count > 0) | ||
297 | { | ||
298 | LLQueItem qpack = LandOutgoingPacketQueue.Dequeue(); | ||
299 | |||
300 | SendQueue.Enqueue(qpack); | ||
301 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
302 | LandThrottle.Add(qpack.Packet.ToBytes().Length); | ||
303 | } | ||
304 | if (WindThrottle.UnderLimit() && WindOutgoingPacketQueue.Count > 0) | ||
305 | { | ||
306 | LLQueItem qpack = WindOutgoingPacketQueue.Dequeue(); | ||
307 | |||
308 | SendQueue.Enqueue(qpack); | ||
309 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
310 | WindThrottle.Add(qpack.Packet.ToBytes().Length); | ||
311 | } | ||
312 | if (CloudThrottle.UnderLimit() && CloudOutgoingPacketQueue.Count > 0) | ||
313 | { | ||
314 | LLQueItem qpack = CloudOutgoingPacketQueue.Dequeue(); | ||
315 | |||
316 | SendQueue.Enqueue(qpack); | ||
317 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
318 | CloudThrottle.Add(qpack.Packet.ToBytes().Length); | ||
319 | } | ||
320 | if (TaskThrottle.UnderLimit() && TaskOutgoingPacketQueue.Count > 0) | ||
321 | { | ||
322 | LLQueItem qpack = TaskOutgoingPacketQueue.Dequeue(); | ||
323 | |||
324 | SendQueue.Enqueue(qpack); | ||
325 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
326 | TaskThrottle.Add(qpack.Packet.ToBytes().Length); | ||
327 | } | ||
328 | if (TextureThrottle.UnderLimit() && TextureOutgoingPacketQueue.Count > 0) | ||
329 | { | ||
330 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); | ||
331 | |||
332 | SendQueue.Enqueue(qpack); | ||
333 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
334 | TextureThrottle.Add(qpack.Packet.ToBytes().Length); | ||
335 | } | ||
336 | if (AssetThrottle.UnderLimit() && AssetOutgoingPacketQueue.Count > 0) | ||
337 | { | ||
338 | LLQueItem qpack = AssetOutgoingPacketQueue.Dequeue(); | ||
339 | |||
340 | SendQueue.Enqueue(qpack); | ||
341 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
342 | AssetThrottle.Add(qpack.Packet.ToBytes().Length); | ||
343 | } | ||
344 | } | ||
345 | // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets"); | ||
346 | } | ||
347 | } | ||
348 | |||
349 | private void ThrottleTimerElapsed(object sender, ElapsedEventArgs e) | ||
350 | { | ||
351 | // just to change the signature, and that ProcessThrottle | ||
352 | // will be used elsewhere possibly | ||
353 | ProcessThrottle(); | ||
354 | } | ||
355 | |||
356 | private void ThrottleCheck(ref LLPacketThrottle throttle, ref Queue<LLQueItem> q, LLQueItem item) | ||
357 | { | ||
358 | // The idea.. is if the packet throttle queues are empty | ||
359 | // and the client is under throttle for the type. Queue | ||
360 | // it up directly. This basically short cuts having to | ||
361 | // wait for the timer to fire to put things into the | ||
362 | // output queue | ||
363 | |||
364 | if ((q.Count == 0) && (throttle.UnderLimit())) | ||
365 | { | ||
366 | Monitor.Enter(this); | ||
367 | throttle.Add(item.Packet.ToBytes().Length); | ||
368 | TotalThrottle.Add(item.Packet.ToBytes().Length); | ||
369 | SendQueue.Enqueue(item); | ||
370 | Monitor.Pulse(this); | ||
371 | Monitor.Exit(this); | ||
372 | } | ||
373 | else | ||
374 | { | ||
375 | q.Enqueue(item); | ||
376 | } | ||
377 | } | ||
378 | |||
379 | |||
380 | private static int ScaleThrottle(int value, int curmax, int newmax) | ||
381 | { | ||
382 | return (value / curmax) * newmax; | ||
383 | } | ||
384 | |||
385 | public byte[] GetThrottlesPacked(float multiplier) | ||
386 | { | ||
387 | int singlefloat = 4; | ||
388 | float tResend = ResendThrottle.Throttle*multiplier; | ||
389 | float tLand = LandThrottle.Throttle*multiplier; | ||
390 | float tWind = WindThrottle.Throttle*multiplier; | ||
391 | float tCloud = CloudThrottle.Throttle*multiplier; | ||
392 | float tTask = TaskThrottle.Throttle*multiplier; | ||
393 | float tTexture = TextureThrottle.Throttle*multiplier; | ||
394 | float tAsset = AssetThrottle.Throttle*multiplier; | ||
395 | |||
396 | byte[] throttles = new byte[singlefloat*7]; | ||
397 | int i = 0; | ||
398 | Buffer.BlockCopy(BitConverter.GetBytes(tResend), 0, throttles, singlefloat*i, singlefloat); | ||
399 | i++; | ||
400 | Buffer.BlockCopy(BitConverter.GetBytes(tLand), 0, throttles, singlefloat*i, singlefloat); | ||
401 | i++; | ||
402 | Buffer.BlockCopy(BitConverter.GetBytes(tWind), 0, throttles, singlefloat*i, singlefloat); | ||
403 | i++; | ||
404 | Buffer.BlockCopy(BitConverter.GetBytes(tCloud), 0, throttles, singlefloat*i, singlefloat); | ||
405 | i++; | ||
406 | Buffer.BlockCopy(BitConverter.GetBytes(tTask), 0, throttles, singlefloat*i, singlefloat); | ||
407 | i++; | ||
408 | Buffer.BlockCopy(BitConverter.GetBytes(tTexture), 0, throttles, singlefloat*i, singlefloat); | ||
409 | i++; | ||
410 | Buffer.BlockCopy(BitConverter.GetBytes(tAsset), 0, throttles, singlefloat*i, singlefloat); | ||
411 | |||
412 | return throttles; | ||
413 | } | ||
414 | |||
415 | public void SetThrottleFromClient(byte[] throttle) | ||
416 | { | ||
417 | int tResend = -1; | ||
418 | int tLand = -1; | ||
419 | int tWind = -1; | ||
420 | int tCloud = -1; | ||
421 | int tTask = -1; | ||
422 | int tTexture = -1; | ||
423 | int tAsset = -1; | ||
424 | int tall = -1; | ||
425 | int singlefloat = 4; | ||
426 | |||
427 | //Agent Throttle Block contains 7 single floatingpoint values. | ||
428 | int j = 0; | ||
429 | |||
430 | // Some Systems may be big endian... | ||
431 | // it might be smart to do this check more often... | ||
432 | if (!BitConverter.IsLittleEndian) | ||
433 | for (int i = 0; i < 7; i++) | ||
434 | Array.Reverse(throttle, j + i*singlefloat, singlefloat); | ||
435 | |||
436 | // values gotten from libsecondlife.org/wiki/Throttle. Thanks MW_ | ||
437 | // bytes | ||
438 | // Convert to integer, since.. the full fp space isn't used. | ||
439 | tResend = (int) BitConverter.ToSingle(throttle, j); | ||
440 | j += singlefloat; | ||
441 | tLand = (int) BitConverter.ToSingle(throttle, j); | ||
442 | j += singlefloat; | ||
443 | tWind = (int) BitConverter.ToSingle(throttle, j); | ||
444 | j += singlefloat; | ||
445 | tCloud = (int) BitConverter.ToSingle(throttle, j); | ||
446 | j += singlefloat; | ||
447 | tTask = (int) BitConverter.ToSingle(throttle, j); | ||
448 | j += singlefloat; | ||
449 | tTexture = (int) BitConverter.ToSingle(throttle, j); | ||
450 | j += singlefloat; | ||
451 | tAsset = (int) BitConverter.ToSingle(throttle, j); | ||
452 | |||
453 | tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset; | ||
454 | /* | ||
455 | m_log.Info("[CLIENT]: Client AgentThrottle - Got throttle:resendbytes=" + tResend + | ||
456 | " landbytes=" + tLand + | ||
457 | " windbytes=" + tWind + | ||
458 | " cloudbytes=" + tCloud + | ||
459 | " taskbytes=" + tTask + | ||
460 | " texturebytes=" + tTexture + | ||
461 | " Assetbytes=" + tAsset + | ||
462 | " Allbytes=" + tall); | ||
463 | */ | ||
464 | |||
465 | // Total Sanity | ||
466 | // Make sure that the client sent sane total values. | ||
467 | |||
468 | // If the client didn't send acceptable values.... | ||
469 | // Scale the clients values down until they are acceptable. | ||
470 | |||
471 | if (tall <= TotalThrottle.Max) | ||
472 | { | ||
473 | ResendThrottle.Throttle = tResend; | ||
474 | LandThrottle.Throttle = tLand; | ||
475 | WindThrottle.Throttle = tWind; | ||
476 | CloudThrottle.Throttle = tCloud; | ||
477 | TaskThrottle.Throttle = tTask; | ||
478 | TextureThrottle.Throttle = tTexture; | ||
479 | AssetThrottle.Throttle = tAsset; | ||
480 | TotalThrottle.Throttle = tall; | ||
481 | } | ||
482 | else if (tall < 1) | ||
483 | { | ||
484 | // client is stupid, penalize him by minning everything | ||
485 | ResendThrottle.Throttle = ResendThrottle.Min; | ||
486 | LandThrottle.Throttle = LandThrottle.Min; | ||
487 | WindThrottle.Throttle = WindThrottle.Min; | ||
488 | CloudThrottle.Throttle = CloudThrottle.Min; | ||
489 | TaskThrottle.Throttle = TaskThrottle.Min; | ||
490 | TextureThrottle.Throttle = TextureThrottle.Min; | ||
491 | AssetThrottle.Throttle = AssetThrottle.Min; | ||
492 | TotalThrottle.Throttle = TotalThrottle.Min; | ||
493 | } | ||
494 | else | ||
495 | { | ||
496 | // we're over so figure out percentages and use those | ||
497 | ResendThrottle.Throttle = tResend; | ||
498 | |||
499 | LandThrottle.Throttle = ScaleThrottle(tLand, tall, TotalThrottle.Max); | ||
500 | WindThrottle.Throttle = ScaleThrottle(tWind, tall, TotalThrottle.Max); | ||
501 | CloudThrottle.Throttle = ScaleThrottle(tCloud, tall, TotalThrottle.Max); | ||
502 | TaskThrottle.Throttle = ScaleThrottle(tTask, tall, TotalThrottle.Max); | ||
503 | TextureThrottle.Throttle = ScaleThrottle(tTexture, tall, TotalThrottle.Max); | ||
504 | AssetThrottle.Throttle = ScaleThrottle(tAsset, tall, TotalThrottle.Max); | ||
505 | TotalThrottle.Throttle = TotalThrottle.Max; | ||
506 | } | ||
507 | // effectively wiggling the slider causes things reset | ||
508 | ResetCounters(); | ||
509 | } | ||
510 | |||
511 | // See IPullStatsProvider | ||
512 | public string GetStats() | ||
513 | { | ||
514 | return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}", | ||
515 | SendQueue.Count(), | ||
516 | IncomingPacketQueue.Count, | ||
517 | OutgoingPacketQueue.Count, | ||
518 | ResendOutgoingPacketQueue.Count, | ||
519 | LandOutgoingPacketQueue.Count, | ||
520 | WindOutgoingPacketQueue.Count, | ||
521 | CloudOutgoingPacketQueue.Count, | ||
522 | TaskOutgoingPacketQueue.Count, | ||
523 | TextureOutgoingPacketQueue.Count, | ||
524 | AssetOutgoingPacketQueue.Count); | ||
525 | } | ||
526 | |||
527 | public LLQueItem[] GetQueueArray() | ||
528 | { | ||
529 | return SendQueue.GetQueueArray(); | ||
530 | } | ||
531 | } | ||
532 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs new file mode 100644 index 0000000..48afa84 --- /dev/null +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | |||
@@ -0,0 +1,150 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Net; | ||
29 | using System.Net.Sockets; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Communications.Cache; | ||
34 | using OpenSim.Region.ClientStack.LindenUDP; | ||
35 | |||
36 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
37 | { | ||
38 | public class LLPacketServer | ||
39 | { | ||
40 | //private static readonly log4net.ILog m_log | ||
41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
42 | |||
43 | private LLClientStackNetworkHandler m_networkHandler; | ||
44 | private IScene m_scene; | ||
45 | |||
46 | //private readonly ClientManager m_clientManager = new ClientManager(); | ||
47 | //public ClientManager ClientManager | ||
48 | //{ | ||
49 | // get { return m_clientManager; } | ||
50 | //} | ||
51 | |||
52 | public LLPacketServer(LLClientStackNetworkHandler networkHandler) | ||
53 | { | ||
54 | m_networkHandler = networkHandler; | ||
55 | m_networkHandler.RegisterPacketServer(this); | ||
56 | } | ||
57 | |||
58 | public IScene LocalScene | ||
59 | { | ||
60 | set { m_scene = value; } | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// | ||
65 | /// </summary> | ||
66 | /// <param name="circuitCode"></param> | ||
67 | /// <param name="packet"></param> | ||
68 | public virtual void InPacket(uint circuitCode, Packet packet) | ||
69 | { | ||
70 | m_scene.ClientManager.InPacket(circuitCode, packet); | ||
71 | } | ||
72 | |||
73 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, | ||
74 | ClientManager clientManager, IScene scene, AssetCache assetCache, | ||
75 | LLPacketServer packServer, AgentCircuitManager authenSessions, | ||
76 | LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) | ||
77 | { | ||
78 | return | ||
79 | new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP); | ||
80 | } | ||
81 | |||
82 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, | ||
83 | AgentCircuitManager authenticateSessionsClass, EndPoint proxyEP) | ||
84 | { | ||
85 | IClientAPI newuser; | ||
86 | |||
87 | if (m_scene.ClientManager.TryGetClient(useCircuit.CircuitCode.Code, out newuser)) | ||
88 | { | ||
89 | return false; | ||
90 | } | ||
91 | else | ||
92 | { | ||
93 | newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this, | ||
94 | authenticateSessionsClass, useCircuit.CircuitCode.ID, | ||
95 | useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code, proxyEP); | ||
96 | |||
97 | m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser); | ||
98 | |||
99 | newuser.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; | ||
100 | newuser.OnLogout += LogoutHandler; | ||
101 | newuser.OnConnectionClosed += CloseClient; | ||
102 | |||
103 | return true; | ||
104 | } | ||
105 | } | ||
106 | |||
107 | public void LogoutHandler(IClientAPI client) | ||
108 | { | ||
109 | client.SendLogoutPacket(); | ||
110 | |||
111 | CloseClient(client); | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// | ||
116 | /// </summary> | ||
117 | /// <param name="buffer"></param> | ||
118 | /// <param name="size"></param> | ||
119 | /// <param name="flags"></param> | ||
120 | /// <param name="circuitcode"></param> | ||
121 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
122 | { | ||
123 | m_networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | ||
124 | } | ||
125 | |||
126 | /// <summary> | ||
127 | /// | ||
128 | /// </summary> | ||
129 | /// <param name="circuitcode"></param> | ||
130 | public virtual void CloseCircuit(uint circuitcode) | ||
131 | { | ||
132 | m_networkHandler.RemoveClientCircuit(circuitcode); | ||
133 | |||
134 | //m_scene.ClientManager.CloseAllAgents(circuitcode); | ||
135 | } | ||
136 | |||
137 | /// <summary> | ||
138 | /// Completely close down the given client. | ||
139 | /// </summary> | ||
140 | /// <param name="client"></param> | ||
141 | public virtual void CloseClient(IClientAPI client) | ||
142 | { | ||
143 | //m_log.Info("PacketServer:CloseClient()"); | ||
144 | |||
145 | CloseCircuit(client.CircuitCode); | ||
146 | m_scene.ClientManager.Remove(client.CircuitCode); | ||
147 | client.Close(false); | ||
148 | } | ||
149 | } | ||
150 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs new file mode 100644 index 0000000..792429a --- /dev/null +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs | |||
@@ -0,0 +1,93 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
29 | { | ||
30 | public class LLPacketThrottle | ||
31 | { | ||
32 | private int max; // max allowable throttle | ||
33 | private int min; // min allowable throttle | ||
34 | private int throttle; // current throttle setting | ||
35 | private static int divisor = 7; // the throttle time divisor, this probably should factor out | ||
36 | private int sent; // current number of bytes sent | ||
37 | |||
38 | public LLPacketThrottle(int Min, int Max, int Throttle) | ||
39 | { | ||
40 | max = Max; | ||
41 | min = Min; | ||
42 | throttle = Throttle; | ||
43 | sent = 0; | ||
44 | } | ||
45 | |||
46 | public void Reset() | ||
47 | { | ||
48 | sent = 0; | ||
49 | } | ||
50 | |||
51 | public bool UnderLimit() | ||
52 | { | ||
53 | return (sent < (throttle/divisor)); | ||
54 | } | ||
55 | |||
56 | public int Add(int bytes) | ||
57 | { | ||
58 | sent += bytes; | ||
59 | return sent; | ||
60 | } | ||
61 | |||
62 | // Properties | ||
63 | public int Max | ||
64 | { | ||
65 | get { return max; } | ||
66 | } | ||
67 | |||
68 | public int Min | ||
69 | { | ||
70 | get { return min; } | ||
71 | } | ||
72 | |||
73 | public int Throttle | ||
74 | { | ||
75 | get { return throttle; } | ||
76 | set | ||
77 | { | ||
78 | if (value > max) | ||
79 | { | ||
80 | throttle = max; | ||
81 | } | ||
82 | else if (value < min) | ||
83 | { | ||
84 | throttle = min; | ||
85 | } | ||
86 | else | ||
87 | { | ||
88 | throttle = value; | ||
89 | } | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs b/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs new file mode 100644 index 0000000..4253378 --- /dev/null +++ b/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using libsecondlife.Packets; | ||
29 | using OpenSim.Framework; | ||
30 | |||
31 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
32 | { | ||
33 | public class LLQueItem | ||
34 | { | ||
35 | public LLQueItem() | ||
36 | { | ||
37 | } | ||
38 | |||
39 | public Packet Packet; | ||
40 | public bool Incoming; | ||
41 | public ThrottleOutPacketType throttleType; | ||
42 | } | ||
43 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs new file mode 100644 index 0000000..f85dcc2 --- /dev/null +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -0,0 +1,499 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using System.Reflection; | ||
33 | using libsecondlife.Packets; | ||
34 | using log4net; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Communications.Cache; | ||
37 | using OpenSim.Region.ClientStack.LindenUDP; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
40 | { | ||
41 | public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer | ||
42 | { | ||
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
46 | public Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>(); | ||
47 | protected Dictionary<uint, EndPoint> proxyCircuits = new Dictionary<uint, EndPoint>(); | ||
48 | private Socket m_socket; | ||
49 | protected IPEndPoint ServerIncoming; | ||
50 | protected byte[] RecvBuffer = new byte[4096]; | ||
51 | protected byte[] ZeroBuffer = new byte[8192]; | ||
52 | protected IPEndPoint ipeSender; | ||
53 | protected EndPoint epSender; | ||
54 | protected EndPoint epProxy; | ||
55 | protected int proxyPortOffset; | ||
56 | protected AsyncCallback ReceivedData; | ||
57 | protected LLPacketServer m_packetServer; | ||
58 | protected Location m_location; | ||
59 | |||
60 | protected uint listenPort; | ||
61 | protected bool Allow_Alternate_Port; | ||
62 | protected IPAddress listenIP = IPAddress.Parse("0.0.0.0"); | ||
63 | protected IScene m_localScene; | ||
64 | protected AssetCache m_assetCache; | ||
65 | protected AgentCircuitManager m_authenticateSessionsClass; | ||
66 | |||
67 | public LLPacketServer PacketServer | ||
68 | { | ||
69 | get { return m_packetServer; } | ||
70 | set { m_packetServer = value; } | ||
71 | } | ||
72 | |||
73 | public IScene LocalScene | ||
74 | { | ||
75 | set | ||
76 | { | ||
77 | m_localScene = value; | ||
78 | m_packetServer.LocalScene = m_localScene; | ||
79 | m_location = new Location(m_localScene.RegionInfo.RegionHandle); | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public ulong RegionHandle | ||
84 | { | ||
85 | get { return m_location.RegionHandle; } | ||
86 | } | ||
87 | |||
88 | Socket IClientNetworkServer.Server | ||
89 | { | ||
90 | get { return m_socket; } | ||
91 | } | ||
92 | |||
93 | public bool HandlesRegion(Location x) | ||
94 | { | ||
95 | return x == m_location; | ||
96 | } | ||
97 | |||
98 | public LLUDPServer() | ||
99 | { | ||
100 | } | ||
101 | |||
102 | public LLUDPServer(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass) | ||
103 | { | ||
104 | this.proxyPortOffset = proxyPortOffset; | ||
105 | listenPort = (uint) (port + proxyPortOffset); | ||
106 | listenIP = _listenIP; | ||
107 | Allow_Alternate_Port = allow_alternate_port; | ||
108 | m_assetCache = assetCache; | ||
109 | m_authenticateSessionsClass = authenticateClass; | ||
110 | CreatePacketServer(); | ||
111 | |||
112 | // Return new port | ||
113 | // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. | ||
114 | // So the option allow_alternate_ports="true" was added to default.xml | ||
115 | port = (uint)(listenPort - proxyPortOffset); | ||
116 | } | ||
117 | |||
118 | protected virtual void CreatePacketServer() | ||
119 | { | ||
120 | LLPacketServer packetServer = new LLPacketServer(this); | ||
121 | } | ||
122 | |||
123 | protected virtual void OnReceivedData(IAsyncResult result) | ||
124 | { | ||
125 | ipeSender = new IPEndPoint(listenIP, 0); | ||
126 | epSender = (EndPoint) ipeSender; | ||
127 | Packet packet = null; | ||
128 | |||
129 | int numBytes = 1; | ||
130 | |||
131 | try | ||
132 | { | ||
133 | numBytes = m_socket.EndReceiveFrom(result, ref epSender); | ||
134 | } | ||
135 | catch (SocketException e) | ||
136 | { | ||
137 | // TODO : Actually only handle those states that we have control over, re-throw everything else, | ||
138 | // TODO: implement cases as we encounter them. | ||
139 | //m_log.Error("[UDPSERVER]: Connection Error! - " + e.ToString()); | ||
140 | switch (e.SocketErrorCode) | ||
141 | { | ||
142 | case SocketError.AlreadyInProgress: | ||
143 | case SocketError.NetworkReset: | ||
144 | case SocketError.ConnectionReset: | ||
145 | try | ||
146 | { | ||
147 | CloseEndPoint(epSender); | ||
148 | } | ||
149 | catch (Exception a) | ||
150 | { | ||
151 | m_log.Info("[UDPSERVER]: " + a.ToString()); | ||
152 | } | ||
153 | try | ||
154 | { | ||
155 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
156 | ReceivedData, null); | ||
157 | |||
158 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | ||
159 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | ||
160 | // This will happen over and over until we've gone through all packets | ||
161 | // sent to and from this particular user. | ||
162 | // Stupid I know.. | ||
163 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | ||
164 | } | ||
165 | catch (SocketException) | ||
166 | { | ||
167 | } | ||
168 | break; | ||
169 | default: | ||
170 | try | ||
171 | { | ||
172 | CloseEndPoint(epSender); | ||
173 | } | ||
174 | catch (Exception) | ||
175 | { | ||
176 | //m_log.Info("[UDPSERVER]" + a.ToString()); | ||
177 | } | ||
178 | try | ||
179 | { | ||
180 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
181 | ReceivedData, null); | ||
182 | |||
183 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | ||
184 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | ||
185 | // This will happen over and over until we've gone through all packets | ||
186 | // sent to and from this particular user. | ||
187 | // Stupid I know.. | ||
188 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | ||
189 | } | ||
190 | catch (SocketException e2) | ||
191 | { | ||
192 | m_log.Error("[UDPSERVER]: " + e2.ToString()); | ||
193 | } | ||
194 | |||
195 | // Here's some reference code! :D | ||
196 | // Shutdown and restart the UDP listener! hehe | ||
197 | // Shiny | ||
198 | |||
199 | //Server.Shutdown(SocketShutdown.Both); | ||
200 | //CloseEndPoint(epSender); | ||
201 | //ServerListener(); | ||
202 | break; | ||
203 | } | ||
204 | |||
205 | //return; | ||
206 | } | ||
207 | catch (ObjectDisposedException e) | ||
208 | { | ||
209 | m_log.Debug("[UDPSERVER]: " + e.ToString()); | ||
210 | try | ||
211 | { | ||
212 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
213 | ReceivedData, null); | ||
214 | |||
215 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | ||
216 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | ||
217 | // This will happen over and over until we've gone through all packets | ||
218 | // sent to and from this particular user. | ||
219 | // Stupid I know.. | ||
220 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | ||
221 | } | ||
222 | |||
223 | catch (SocketException e2) | ||
224 | { | ||
225 | m_log.Error("[UDPSERVER]: " + e2.ToString()); | ||
226 | } | ||
227 | catch (ObjectDisposedException) | ||
228 | { | ||
229 | } | ||
230 | //return; | ||
231 | } | ||
232 | |||
233 | //System.Console.WriteLine("UDPServer : recieved message from {0}", epSender.ToString()); | ||
234 | epProxy = epSender; | ||
235 | if (proxyPortOffset != 0) | ||
236 | { | ||
237 | epSender = PacketPool.DecodeProxyMessage(RecvBuffer, ref numBytes); | ||
238 | } | ||
239 | |||
240 | int packetEnd = numBytes - 1; | ||
241 | |||
242 | try | ||
243 | { | ||
244 | packet = PacketPool.Instance.GetPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
245 | } | ||
246 | catch (Exception e) | ||
247 | { | ||
248 | m_log.Debug("[UDPSERVER]: " + e.ToString()); | ||
249 | } | ||
250 | |||
251 | try | ||
252 | { | ||
253 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
254 | } | ||
255 | catch (SocketException) | ||
256 | { | ||
257 | try | ||
258 | { | ||
259 | CloseEndPoint(epSender); | ||
260 | } | ||
261 | catch (Exception a) | ||
262 | { | ||
263 | m_log.Info("[UDPSERVER]: " + a.ToString()); | ||
264 | } | ||
265 | try | ||
266 | { | ||
267 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
268 | ReceivedData, null); | ||
269 | |||
270 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | ||
271 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | ||
272 | // This will happen over and over until we've gone through all packets | ||
273 | // sent to and from this particular user. | ||
274 | // Stupid I know.. | ||
275 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | ||
276 | } | ||
277 | catch (SocketException e5) | ||
278 | { | ||
279 | m_log.Error("[UDPSERVER]: " + e5.ToString()); | ||
280 | } | ||
281 | } | ||
282 | catch (ObjectDisposedException) | ||
283 | { | ||
284 | } | ||
285 | |||
286 | if (packet != null) | ||
287 | { | ||
288 | try | ||
289 | { | ||
290 | // do we already have a circuit for this endpoint | ||
291 | uint circuit; | ||
292 | |||
293 | bool ret = false; | ||
294 | lock (clientCircuits) | ||
295 | { | ||
296 | ret = clientCircuits.TryGetValue(epSender, out circuit); | ||
297 | } | ||
298 | if (ret) | ||
299 | { | ||
300 | //if so then send packet to the packetserver | ||
301 | //m_log.Warn("[UDPSERVER]: ALREADY HAVE Circuit!"); | ||
302 | m_packetServer.InPacket(circuit, packet); | ||
303 | } | ||
304 | else if (packet.Type == PacketType.UseCircuitCode) | ||
305 | { | ||
306 | // new client | ||
307 | m_log.Debug("[UDPSERVER]: Adding New Client"); | ||
308 | AddNewClient(packet); | ||
309 | |||
310 | UseCircuitCodePacket p = (UseCircuitCodePacket)packet; | ||
311 | |||
312 | // Ack the first UseCircuitCode packet | ||
313 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | ||
314 | // TODO: don't create new blocks if recycling an old packet | ||
315 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
316 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
317 | ack_it.Packets[0].ID = packet.Header.Sequence; | ||
318 | ack_it.Header.Reliable = false; | ||
319 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); | ||
320 | } | ||
321 | else | ||
322 | { | ||
323 | // invalid client | ||
324 | //CFK: This message seems to have served its usefullness as of 12-15 so I am commenting it out for now | ||
325 | //m_log.Warn("[UDPSERVER]: Got a packet from an invalid client - " + packet.ToString()); | ||
326 | } | ||
327 | } | ||
328 | catch (Exception) | ||
329 | { | ||
330 | m_log.Error("[UDPSERVER]: Exception in processing packet."); | ||
331 | m_log.Debug("[UDPSERVER]: Adding New Client"); | ||
332 | try | ||
333 | { | ||
334 | AddNewClient(packet); | ||
335 | } | ||
336 | catch (Exception e3) | ||
337 | { | ||
338 | m_log.Error("[UDPSERVER]: Adding New Client threw exception " + e3.ToString()); | ||
339 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
340 | ReceivedData, null); | ||
341 | } | ||
342 | } | ||
343 | } | ||
344 | |||
345 | } | ||
346 | |||
347 | private void CloseEndPoint(EndPoint sender) | ||
348 | { | ||
349 | uint circuit; | ||
350 | lock (clientCircuits) | ||
351 | { | ||
352 | if (clientCircuits.TryGetValue(sender, out circuit)) | ||
353 | { | ||
354 | m_packetServer.CloseCircuit(circuit); | ||
355 | } | ||
356 | } | ||
357 | } | ||
358 | |||
359 | protected virtual void AddNewClient(Packet packet) | ||
360 | { | ||
361 | //Slave regions don't accept new clients | ||
362 | if(m_localScene.Region_Status != RegionStatus.SlaveScene) | ||
363 | { | ||
364 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; | ||
365 | lock (clientCircuits) | ||
366 | { | ||
367 | if (!clientCircuits.ContainsKey(epSender)) | ||
368 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | ||
369 | else | ||
370 | m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
371 | } | ||
372 | lock (clientCircuits_reverse) | ||
373 | { | ||
374 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) | ||
375 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender); | ||
376 | else | ||
377 | m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
378 | } | ||
379 | |||
380 | lock (proxyCircuits) | ||
381 | { | ||
382 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | ||
383 | proxyCircuits.Add(useCircuit.CircuitCode.Code, epProxy); | ||
384 | else | ||
385 | m_log.Error("[UDPSERVER]: proxyCircuits already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
386 | } | ||
387 | |||
388 | PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass, epProxy); | ||
389 | } | ||
390 | PacketPool.Instance.ReturnPacket(packet); | ||
391 | } | ||
392 | |||
393 | public void ServerListener() | ||
394 | { | ||
395 | uint newPort = listenPort; | ||
396 | m_log.Info("[SERVER]: Opening UDP socket on " + listenIP.ToString() + " " + newPort + "."); | ||
397 | |||
398 | ServerIncoming = new IPEndPoint(listenIP, (int)newPort); | ||
399 | m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
400 | m_socket.Bind(ServerIncoming); | ||
401 | listenPort = newPort; | ||
402 | |||
403 | m_log.Info("[SERVER]: UDP socket bound, getting ready to listen"); | ||
404 | |||
405 | ipeSender = new IPEndPoint(listenIP, 0); | ||
406 | epSender = (EndPoint)ipeSender; | ||
407 | ReceivedData = new AsyncCallback(OnReceivedData); | ||
408 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
409 | |||
410 | m_log.Info("[SERVER]: Listening on port " + newPort); | ||
411 | } | ||
412 | |||
413 | public virtual void RegisterPacketServer(LLPacketServer server) | ||
414 | { | ||
415 | m_packetServer = server; | ||
416 | } | ||
417 | |||
418 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
419 | //EndPoint packetSender) | ||
420 | { | ||
421 | // find the endpoint for this circuit | ||
422 | EndPoint sendto = null; | ||
423 | lock (clientCircuits_reverse) | ||
424 | { | ||
425 | if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto)) | ||
426 | { | ||
427 | //we found the endpoint so send the packet to it | ||
428 | if (proxyPortOffset != 0) | ||
429 | { | ||
430 | //MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo proxy " + proxyCircuits[circuitcode].ToString() + ": client " + sendto.ToString()); | ||
431 | PacketPool.EncodeProxyMessage(buffer, ref size, sendto); | ||
432 | m_socket.SendTo(buffer, size, flags, proxyCircuits[circuitcode]); | ||
433 | } | ||
434 | else | ||
435 | { | ||
436 | //MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString()); | ||
437 | m_socket.SendTo(buffer, size, flags, sendto); | ||
438 | } | ||
439 | } | ||
440 | } | ||
441 | } | ||
442 | |||
443 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
444 | { | ||
445 | EndPoint sendto = null; | ||
446 | lock (clientCircuits_reverse) | ||
447 | { | ||
448 | if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto)) | ||
449 | { | ||
450 | clientCircuits.Remove(sendto); | ||
451 | |||
452 | clientCircuits_reverse.Remove(circuitcode); | ||
453 | proxyCircuits.Remove(circuitcode); | ||
454 | } | ||
455 | } | ||
456 | } | ||
457 | |||
458 | public void RestoreClient(AgentCircuitData circuit, EndPoint userEP, EndPoint proxyEP) | ||
459 | { | ||
460 | //MainLog.Instance.Verbose("UDPSERVER", "RestoreClient"); | ||
461 | |||
462 | UseCircuitCodePacket useCircuit = new UseCircuitCodePacket(); | ||
463 | useCircuit.CircuitCode.Code = circuit.circuitcode; | ||
464 | useCircuit.CircuitCode.ID = circuit.AgentID; | ||
465 | useCircuit.CircuitCode.SessionID = circuit.SessionID; | ||
466 | |||
467 | lock (clientCircuits) | ||
468 | { | ||
469 | if (!clientCircuits.ContainsKey(userEP)) | ||
470 | clientCircuits.Add(userEP, useCircuit.CircuitCode.Code); | ||
471 | else | ||
472 | m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
473 | } | ||
474 | lock (clientCircuits_reverse) | ||
475 | { | ||
476 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) | ||
477 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, userEP); | ||
478 | else | ||
479 | m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
480 | } | ||
481 | |||
482 | lock (proxyCircuits) | ||
483 | { | ||
484 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | ||
485 | { | ||
486 | proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP); | ||
487 | } | ||
488 | else | ||
489 | { | ||
490 | // re-set proxy endpoint | ||
491 | proxyCircuits.Remove(useCircuit.CircuitCode.Code); | ||
492 | proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP); | ||
493 | } | ||
494 | } | ||
495 | |||
496 | PacketServer.AddNewClient(userEP, useCircuit, m_assetCache, m_authenticateSessionsClass, proxyEP); | ||
497 | } | ||
498 | } | ||
499 | } \ No newline at end of file | ||