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authorJohn Hurliman2009-10-28 15:11:01 -0700
committerJohn Hurliman2009-10-28 15:11:01 -0700
commit1c9696a9d2665b72ecde45fdcc43c1cde2abad79 (patch)
tree70985451e564e25ddf58ea109fd9d239c9345c13 /OpenSim/Region/ClientStack/LindenUDP
parentLimit physics time dilation to 1.0 (diff)
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Always send a time dilation of 1.0 while we debug rubberbanding issues
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs101
1 files changed, 0 insertions, 101 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 97caf52..1ff18d4 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3168,107 +3168,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3168 3168
3169 #endregion 3169 #endregion
3170 3170
3171 #region Prim/Avatar Updates
3172
3173 /*void SendObjectUpdate(SceneObjectPart obj, PrimFlags creatorFlags, PrimUpdateFlags updateFlags)
3174 {
3175 bool canUseCompressed, canUseImproved;
3176 UpdateFlagsToPacketType(creatorFlags, updateFlags, out canUseCompressed, out canUseImproved);
3177
3178 if (!canUseImproved && !canUseCompressed)
3179 SendFullObjectUpdate(obj, creatorFlags, updateFlags);
3180 else if (!canUseImproved)
3181 SendObjectUpdateCompressed(obj, creatorFlags, updateFlags);
3182 else
3183 SendImprovedTerseObjectUpdate(obj, creatorFlags, updateFlags);
3184 }
3185
3186 void SendFullObjectUpdate(SceneObjectPart obj, PrimFlags creatorFlags, PrimUpdateFlags updateFlags)
3187 {
3188 IClientAPI owner;
3189 if (m_scene.ClientManager.TryGetValue(obj.OwnerID, out owner) && owner is LLClientView)
3190 {
3191 LLClientView llOwner = (LLClientView)owner;
3192
3193 // Send an update out to the owner
3194 ObjectUpdatePacket updateToOwner = new ObjectUpdatePacket();
3195 updateToOwner.RegionData.RegionHandle = obj.RegionHandle;
3196 //updateToOwner.RegionData.TimeDilation = (ushort)(timeDilation * (float)UInt16.MaxValue);
3197 updateToOwner.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
3198 updateToOwner.ObjectData[0] = BuildUpdateBlock(obj, obj.Flags | creatorFlags | PrimFlags.ObjectYouOwner, 0);
3199
3200 m_udpServer.SendPacket(llOwner.UDPClient, updateToOwner, ThrottleOutPacketType.State, true);
3201 }
3202
3203 // Send an update out to everyone else
3204 ObjectUpdatePacket updateToOthers = new ObjectUpdatePacket();
3205 updateToOthers.RegionData.RegionHandle = obj.RegionHandle;
3206 //updateToOthers.RegionData.TimeDilation = (ushort)(timeDilation * (float)UInt16.MaxValue);
3207 updateToOthers.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
3208 updateToOthers.ObjectData[0] = BuildUpdateBlock(obj, obj.Flags, 0);
3209
3210 m_scene.ClientManager.ForEach(
3211 delegate(IClientAPI client)
3212 {
3213 if (client.AgentId != obj.OwnerID && client is LLClientView)
3214 {
3215 LLClientView llClient = (LLClientView)client;
3216 m_udpServer.SendPacket(llClient.UDPClient, updateToOthers, ThrottleOutPacketType.State, true);
3217 }
3218 }
3219 );
3220 }
3221
3222 void SendObjectUpdateCompressed(SceneObjectPart obj, PrimFlags creatorFlags, PrimUpdateFlags updateFlags)
3223 {
3224 }
3225
3226 void SendImprovedTerseObjectUpdate(SceneObjectPart obj, PrimFlags creatorFlags, PrimUpdateFlags updateFlags)
3227 {
3228 }
3229
3230 void UpdateFlagsToPacketType(PrimFlags creatorFlags, PrimUpdateFlags updateFlags, out bool canUseCompressed, out bool canUseImproved)
3231 {
3232 canUseCompressed = true;
3233 canUseImproved = true;
3234
3235 if ((updateFlags & PrimUpdateFlags.FullUpdate) == PrimUpdateFlags.FullUpdate || creatorFlags != PrimFlags.None)
3236 {
3237 canUseCompressed = false;
3238 canUseImproved = false;
3239 }
3240 else
3241 {
3242 if ((updateFlags & PrimUpdateFlags.Velocity) != 0 ||
3243 (updateFlags & PrimUpdateFlags.Acceleration) != 0 ||
3244 (updateFlags & PrimUpdateFlags.CollisionPlane) != 0 ||
3245 (updateFlags & PrimUpdateFlags.Joint) != 0)
3246 {
3247 canUseCompressed = false;
3248 }
3249
3250 if ((updateFlags & PrimUpdateFlags.PrimFlags) != 0 ||
3251 (updateFlags & PrimUpdateFlags.ParentID) != 0 ||
3252 (updateFlags & PrimUpdateFlags.Scale) != 0 ||
3253 (updateFlags & PrimUpdateFlags.PrimData) != 0 ||
3254 (updateFlags & PrimUpdateFlags.Text) != 0 ||
3255 (updateFlags & PrimUpdateFlags.NameValue) != 0 ||
3256 (updateFlags & PrimUpdateFlags.ExtraData) != 0 ||
3257 (updateFlags & PrimUpdateFlags.TextureAnim) != 0 ||
3258 (updateFlags & PrimUpdateFlags.Sound) != 0 ||
3259 (updateFlags & PrimUpdateFlags.Particles) != 0 ||
3260 (updateFlags & PrimUpdateFlags.Material) != 0 ||
3261 (updateFlags & PrimUpdateFlags.ClickAction) != 0 ||
3262 (updateFlags & PrimUpdateFlags.MediaURL) != 0 ||
3263 (updateFlags & PrimUpdateFlags.Joint) != 0)
3264 {
3265 canUseImproved = false;
3266 }
3267 }
3268 }*/
3269
3270 #endregion Prim/Avatar Updates
3271
3272 #region Avatar Packet/Data Sending Methods 3171 #region Avatar Packet/Data Sending Methods
3273 3172
3274 /// <summary> 3173 /// <summary>