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authorArthur Valadares2009-06-29 19:24:30 +0000
committerArthur Valadares2009-06-29 19:24:30 +0000
commit4f6efa024981d9cb988e150bad42a72887fed46a (patch)
tree21f34dad7711b1527a20aa112784566da79f68c2 /OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs
parentThank you kindly, Snowdrop/Snowcrash for a patch that: (diff)
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* C# compiler is not smart enough to understand ClientLoop is under very heavy usage and inline DebugPacket, so DebugPacket is run as a method, causing Packet
to be constantly pushed and popped uselessly, if you are not debugging packets. This showed some really big difference in a mock test, let's see how it behaves here.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs')
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