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author | Jonathan Freedman | 2010-10-29 23:59:16 -0400 |
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committer | Jonathan Freedman | 2010-10-29 23:59:16 -0400 |
commit | 9e7d3e0f2560b3b324f8540278f9a644c176bf88 (patch) | |
tree | 0ddf21dd6b4c5c8105cef596e998d0ae7283639c /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |
parent | Merge branch 'master' into mantis5110 (diff) | |
parent | tweak a few more scene presence logging messages for consistency (diff) | |
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Merge branch 'master' into mantis5110
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 624814a..183aec0 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -615,8 +615,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
615 | 615 | ||
616 | // UseCircuitCode handling | 616 | // UseCircuitCode handling |
617 | if (packet.Type == PacketType.UseCircuitCode) | 617 | if (packet.Type == PacketType.UseCircuitCode) |
618 | { | 618 | { |
619 | m_log.Debug("[LLUDPSERVER]: Handling UseCircuitCode packet from " + buffer.RemoteEndPoint); | ||
620 | object[] array = new object[] { buffer, packet }; | 619 | object[] array = new object[] { buffer, packet }; |
621 | 620 | ||
622 | if (m_asyncPacketHandling) | 621 | if (m_asyncPacketHandling) |
@@ -827,9 +826,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
827 | 826 | ||
828 | private void HandleUseCircuitCode(object o) | 827 | private void HandleUseCircuitCode(object o) |
829 | { | 828 | { |
829 | DateTime startTime = DateTime.Now; | ||
830 | object[] array = (object[])o; | 830 | object[] array = (object[])o; |
831 | UDPPacketBuffer buffer = (UDPPacketBuffer)array[0]; | 831 | UDPPacketBuffer buffer = (UDPPacketBuffer)array[0]; |
832 | UseCircuitCodePacket packet = (UseCircuitCodePacket)array[1]; | 832 | UseCircuitCodePacket packet = (UseCircuitCodePacket)array[1]; |
833 | |||
834 | m_log.DebugFormat("[LLUDPSERVER]: Handling UseCircuitCode request from {0}", buffer.RemoteEndPoint); | ||
833 | 835 | ||
834 | IPEndPoint remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint; | 836 | IPEndPoint remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint; |
835 | 837 | ||
@@ -838,6 +840,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
838 | 840 | ||
839 | // Acknowledge the UseCircuitCode packet | 841 | // Acknowledge the UseCircuitCode packet |
840 | SendAckImmediate(remoteEndPoint, packet.Header.Sequence); | 842 | SendAckImmediate(remoteEndPoint, packet.Header.Sequence); |
843 | |||
844 | m_log.DebugFormat( | ||
845 | "[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms", | ||
846 | buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds); | ||
841 | } | 847 | } |
842 | 848 | ||
843 | private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber) | 849 | private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber) |