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authorTeravus Ovares (Dan Olivares)2009-11-27 19:17:36 -0500
committerTeravus Ovares (Dan Olivares)2009-11-27 19:17:36 -0500
commit8296413add95ce2a56f308fa7e762196155dd028 (patch)
treef0684a65d18e1b05d1a1c83d051aeec1d3fa6575 /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
parentMerge branch 'master' of ssh://MyConnection/var/git/opensim (diff)
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* Re-enable lightweight packet tracking stats on a 3000 ms interval.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index c773c05..338f2bb 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -138,6 +138,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
138 /// whether or not to sleep</summary> 138 /// whether or not to sleep</summary>
139 private bool m_packetSent; 139 private bool m_packetSent;
140 140
141 /// <summary>Environment.TickCount of the last time that packet stats were reported to the scene</summary>
142 private int m_elapsedMSSinceLastStatReport = 0;
141 /// <summary>Environment.TickCount of the last time the outgoing packet handler executed</summary> 143 /// <summary>Environment.TickCount of the last time the outgoing packet handler executed</summary>
142 private int m_tickLastOutgoingPacketHandler; 144 private int m_tickLastOutgoingPacketHandler;
143 /// <summary>Keeps track of the number of elapsed milliseconds since the last time the outgoing packet handler looped</summary> 145 /// <summary>Keeps track of the number of elapsed milliseconds since the last time the outgoing packet handler looped</summary>
@@ -246,6 +248,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
246 // Start the packet processing threads 248 // Start the packet processing threads
247 Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); 249 Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
248 Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); 250 Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
251 m_elapsedMSSinceLastStatReport = Environment.TickCount;
249 } 252 }
250 253
251 public new void Stop() 254 public new void Stop()
@@ -716,6 +719,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
716 // We don't need to do anything else with ping checks 719 // We don't need to do anything else with ping checks
717 StartPingCheckPacket startPing = (StartPingCheckPacket)packet; 720 StartPingCheckPacket startPing = (StartPingCheckPacket)packet;
718 CompletePing(udpClient, startPing.PingID.PingID); 721 CompletePing(udpClient, startPing.PingID.PingID);
722
723 if ((Environment.TickCount - m_elapsedMSSinceLastStatReport) >= 3000)
724 {
725 udpClient.SendPacketStats();
726 m_elapsedMSSinceLastStatReport = Environment.TickCount;
727 }
719 return; 728 return;
720 } 729 }
721 else if (packet.Type == PacketType.CompletePingCheck) 730 else if (packet.Type == PacketType.CompletePingCheck)