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authorJustin Clarke Casey2008-05-26 01:50:40 +0000
committerJustin Clarke Casey2008-05-26 01:50:40 +0000
commit5c8a93c4262f3197a02645aea6c2b7362fd6784e (patch)
tree02fb726016656efd6a1846ca28bf72402ae74843 /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
parent* Refactor: Where possible, change visibility on InnerScene methods to protec... (diff)
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* Extract and boil down necessary texture UUIDs for an archive of the scene prims
* no user functionality yet
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index c413416..5fbc7c0 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
133 133
134 protected virtual void CreatePacketServer() 134 protected virtual void CreatePacketServer()
135 { 135 {
136 LLPacketServer packetServer = new LLPacketServer(this); 136 new LLPacketServer(this);
137 } 137 }
138 138
139 protected virtual void OnReceivedData(IAsyncResult result) 139 protected virtual void OnReceivedData(IAsyncResult result)