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authorJohn Hurliman2009-10-13 14:50:03 -0700
committerJohn Hurliman2009-10-13 14:50:03 -0700
commit23a334b9f54a1ef5df3b503c165e7b76b746a2b1 (patch)
tree93003db47fcd77af4085c0c49cbc1f2f0293b5eb /OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
parent* Unregister event handlers in LLUDPServer when a client logs out and disconn... (diff)
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* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection
* Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
index 10e22d5..e5b2594 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
@@ -181,7 +181,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
181 /// </summary> 181 /// </summary>
182 public void Shutdown() 182 public void Shutdown()
183 { 183 {
184 // TODO: Do we need to invalidate the circuit?
185 IsConnected = false; 184 IsConnected = false;
186 } 185 }
187 186