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authorDr Scofield2008-06-27 23:03:39 +0000
committerDr Scofield2008-06-27 23:03:39 +0000
commit748f72326d9a295958bc9ba63bbb1a5d39030ef7 (patch)
tree58f2c9a5f6b8ffab5ad3621070aa17cb1c1e3e6b /OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs
parentmore warnings to go. (diff)
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last round of warning squashing. calling it a day now.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs
index 3786489..51dcde7 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs
@@ -57,8 +57,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
57 private Queue<LLQueItem> TextureOutgoingPacketQueue; 57 private Queue<LLQueItem> TextureOutgoingPacketQueue;
58 private Queue<LLQueItem> AssetOutgoingPacketQueue; 58 private Queue<LLQueItem> AssetOutgoingPacketQueue;
59 59
60 private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); 60 // private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
61 private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); 61 // private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
62 62
63 // All throttle times and number of bytes are calculated by dividing by this value 63 // All throttle times and number of bytes are calculated by dividing by this value
64 // This value also determines how many times per throttletimems the timer will run 64 // This value also determines how many times per throttletimems the timer will run