diff options
Merge branch 'master' into diva-textures
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 8484846..ff739c5 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
133 | TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler); | 133 | TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler); |
134 | 134 | ||
135 | 135 | ||
136 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. | 136 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. |
137 | 137 | ||
138 | 138 | ||
139 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; | 139 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; |
@@ -419,7 +419,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
419 | { | 419 | { |
420 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); | 420 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); |
421 | 421 | ||
422 | SendQueue.Enqueue(qpack); | 422 | SendQueue.Enqueue(qpack); |
423 | TotalThrottle.AddBytes(qpack.Length); | 423 | TotalThrottle.AddBytes(qpack.Length); |
424 | ResendThrottle.AddBytes(qpack.Length); | 424 | ResendThrottle.AddBytes(qpack.Length); |
425 | 425 | ||
@@ -491,7 +491,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
491 | { | 491 | { |
492 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); | 492 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); |
493 | 493 | ||
494 | SendQueue.Enqueue(qpack); | 494 | SendQueue.Enqueue(qpack); |
495 | TotalThrottle.AddBytes(qpack.Length); | 495 | TotalThrottle.AddBytes(qpack.Length); |
496 | TextureThrottle.AddBytes(qpack.Length); | 496 | TextureThrottle.AddBytes(qpack.Length); |
497 | qchanged = true; | 497 | qchanged = true; |