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authorDiva Canto2009-08-19 10:56:08 -0700
committerDiva Canto2009-08-19 10:56:08 -0700
commitd519f1885f587409592cf92bc0f4ba8533a1866f (patch)
treedc8d0073d09050c8787121290b1e3a8f65119812 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
parentAsync purge so that the client thread doesn't wait. (diff)
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Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs19
1 files changed, 13 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index e2fb659..6969a3d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -7027,14 +7027,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7027 if (OnMoveInventoryItem != null) 7027 if (OnMoveInventoryItem != null)
7028 { 7028 {
7029 handlerMoveInventoryItem = null; 7029 handlerMoveInventoryItem = null;
7030 InventoryItemBase itm = null;
7031 List<InventoryItemBase> items = new List<InventoryItemBase>();
7030 foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) 7032 foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData)
7031 { 7033 {
7032 handlerMoveInventoryItem = OnMoveInventoryItem; 7034 itm = new InventoryItemBase(datablock.ItemID, AgentId);
7033 if (handlerMoveInventoryItem != null) 7035 itm.Folder = datablock.FolderID;
7034 { 7036 itm.Name = Util.FieldToString(datablock.NewName);
7035 handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, 7037 // weird, comes out as empty string
7036 Util.FieldToString(datablock.NewName)); 7038 //m_log.DebugFormat("[XXX] new name: {0}", itm.Name);
7037 } 7039 items.Add(itm);
7040 }
7041 handlerMoveInventoryItem = OnMoveInventoryItem;
7042 if (handlerMoveInventoryItem != null)
7043 {
7044 handlerMoveInventoryItem(this, items);
7038 } 7045 }
7039 } 7046 }
7040 break; 7047 break;