diff options
* Don't send texture data for prims in ImprovedTerseObjectUpdate packets unless we were asked to
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 11dca8d..07c3a6a 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4363,7 +4363,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4363 | acceleration = part.Acceleration; | 4363 | acceleration = part.Acceleration; |
4364 | angularVelocity = part.AngularVelocity; | 4364 | angularVelocity = part.AngularVelocity; |
4365 | rotation = part.RotationOffset; | 4365 | rotation = part.RotationOffset; |
4366 | textureEntry = part.Shape.TextureEntry; | 4366 | |
4367 | if (sendTexture) | ||
4368 | textureEntry = part.Shape.TextureEntry; | ||
4369 | else | ||
4370 | textureEntry = null; | ||
4367 | } | 4371 | } |
4368 | 4372 | ||
4369 | #endregion ScenePresence/SOP Handling | 4373 | #endregion ScenePresence/SOP Handling |