diff options
author | Teravus Ovares | 2008-05-10 10:28:49 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-05-10 10:28:49 +0000 |
commit | e8478dadc87586aaed173f60c44bc5ee2722d9dd (patch) | |
tree | 71b5fdd25c0ba50c595dfe7e9d1f017d68277988 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |
parent | * Resolve mantis 1182. Doesn't actually implement llGiveInventoryList - mere... (diff) | |
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* Experiment in Zerocoding.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 38 |
1 files changed, 27 insertions, 11 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 1694efb..2dac62d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1007,6 +1007,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1007 | patches[0] = patchx + 0 + patchy * 16; | 1007 | patches[0] = patchx + 0 + patchy * 16; |
1008 | 1008 | ||
1009 | Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 1009 | Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); |
1010 | layerpack.Header.Zerocoded = true; | ||
1010 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 1011 | OutPacket(layerpack, ThrottleOutPacketType.Land); |
1011 | } | 1012 | } |
1012 | catch (Exception e) | 1013 | catch (Exception e) |
@@ -1230,6 +1231,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1230 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 1231 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); |
1231 | kill.ObjectData[0].ID = localID; | 1232 | kill.ObjectData[0].ID = localID; |
1232 | kill.Header.Reliable = false; | 1233 | kill.Header.Reliable = false; |
1234 | kill.Header.Zerocoded = true; | ||
1233 | OutPacket(kill, ThrottleOutPacketType.Task); | 1235 | OutPacket(kill, ThrottleOutPacketType.Task); |
1234 | } | 1236 | } |
1235 | 1237 | ||
@@ -1329,6 +1331,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1329 | count++; | 1331 | count++; |
1330 | if (i == MAX_ITEMS_PER_PACKET) | 1332 | if (i == MAX_ITEMS_PER_PACKET) |
1331 | { | 1333 | { |
1334 | descend.Header.Zerocoded = true; | ||
1332 | OutPacket(descend, ThrottleOutPacketType.Asset); | 1335 | OutPacket(descend, ThrottleOutPacketType.Asset); |
1333 | 1336 | ||
1334 | if ((items.Count - count) > 0) | 1337 | if ((items.Count - count) > 0) |
@@ -1351,6 +1354,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1351 | 1354 | ||
1352 | if (i < MAX_ITEMS_PER_PACKET) | 1355 | if (i < MAX_ITEMS_PER_PACKET) |
1353 | { | 1356 | { |
1357 | |||
1354 | OutPacket(descend, ThrottleOutPacketType.Asset); | 1358 | OutPacket(descend, ThrottleOutPacketType.Asset); |
1355 | } | 1359 | } |
1356 | } | 1360 | } |
@@ -1359,7 +1363,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1359 | if (fetchFolders) | 1363 | if (fetchFolders) |
1360 | { | 1364 | { |
1361 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | 1365 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); |
1362 | 1366 | ||
1363 | if (folders.Count < MAX_ITEMS_PER_PACKET) | 1367 | if (folders.Count < MAX_ITEMS_PER_PACKET) |
1364 | { | 1368 | { |
1365 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[folders.Count]; | 1369 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[folders.Count]; |
@@ -1424,6 +1428,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1424 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) | 1428 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) |
1425 | { | 1429 | { |
1426 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket)PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); | 1430 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket)PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); |
1431 | descend.Header.Zerocoded = true; | ||
1427 | descend.AgentData.AgentID = AgentId; | 1432 | descend.AgentData.AgentID = AgentId; |
1428 | descend.AgentData.OwnerID = ownerID; | 1433 | descend.AgentData.OwnerID = ownerID; |
1429 | descend.AgentData.FolderID = folderID; | 1434 | descend.AgentData.FolderID = folderID; |
@@ -1472,7 +1477,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1472 | inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, | 1477 | inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, |
1473 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | 1478 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, |
1474 | FULL_MASK_PERMISSIONS); | 1479 | FULL_MASK_PERMISSIONS); |
1475 | 1480 | inventoryReply.Header.Zerocoded = true; | |
1476 | OutPacket(inventoryReply, ThrottleOutPacketType.Asset); | 1481 | OutPacket(inventoryReply, ThrottleOutPacketType.Asset); |
1477 | } | 1482 | } |
1478 | 1483 | ||
@@ -1527,7 +1532,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1527 | bulkUpdate.ItemData[0].ItemID, bulkUpdate.ItemData[0].FolderID, | 1532 | bulkUpdate.ItemData[0].ItemID, bulkUpdate.ItemData[0].FolderID, |
1528 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | 1533 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, |
1529 | FULL_MASK_PERMISSIONS); | 1534 | FULL_MASK_PERMISSIONS); |
1530 | 1535 | bulkUpdate.Header.Zerocoded = true; | |
1531 | OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); | 1536 | OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); |
1532 | } | 1537 | } |
1533 | 1538 | ||
@@ -1575,7 +1580,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1575 | InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, | 1580 | InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, |
1576 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | 1581 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, |
1577 | FULL_MASK_PERMISSIONS); | 1582 | FULL_MASK_PERMISSIONS); |
1578 | 1583 | InventoryReply.Header.Zerocoded = true; | |
1579 | OutPacket(InventoryReply, ThrottleOutPacketType.Asset); | 1584 | OutPacket(InventoryReply, ThrottleOutPacketType.Asset); |
1580 | } | 1585 | } |
1581 | 1586 | ||
@@ -1588,7 +1593,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1588 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | 1593 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; |
1589 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | 1594 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); |
1590 | remove.InventoryData[0].ItemID = itemID; | 1595 | remove.InventoryData[0].ItemID = itemID; |
1591 | 1596 | remove.Header.Zerocoded = true; | |
1592 | OutPacket(remove, ThrottleOutPacketType.Asset); | 1597 | OutPacket(remove, ThrottleOutPacketType.Asset); |
1593 | } | 1598 | } |
1594 | 1599 | ||
@@ -1754,6 +1759,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1754 | preSound.DataBlock[0].ObjectID = objectID; | 1759 | preSound.DataBlock[0].ObjectID = objectID; |
1755 | preSound.DataBlock[0].OwnerID = ownerID; | 1760 | preSound.DataBlock[0].OwnerID = ownerID; |
1756 | preSound.DataBlock[0].SoundID = soundID; | 1761 | preSound.DataBlock[0].SoundID = soundID; |
1762 | preSound.Header.Zerocoded = true; | ||
1757 | OutPacket(preSound, ThrottleOutPacketType.Task); | 1763 | OutPacket(preSound, ThrottleOutPacketType.Task); |
1758 | } | 1764 | } |
1759 | 1765 | ||
@@ -1765,7 +1771,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1765 | sound.DataBlock.OwnerID = ownerID; | 1771 | sound.DataBlock.OwnerID = ownerID; |
1766 | sound.DataBlock.Gain = gain; | 1772 | sound.DataBlock.Gain = gain; |
1767 | sound.DataBlock.Flags = flags; | 1773 | sound.DataBlock.Flags = flags; |
1768 | 1774 | ||
1769 | OutPacket(sound, ThrottleOutPacketType.Task); | 1775 | OutPacket(sound, ThrottleOutPacketType.Task); |
1770 | } | 1776 | } |
1771 | 1777 | ||
@@ -1802,6 +1808,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1802 | viewertime.TimeInfo.SecPerYear = SecondsPerYear; | 1808 | viewertime.TimeInfo.SecPerYear = SecondsPerYear; |
1803 | viewertime.TimeInfo.SunPhase = OrbitalPosition; | 1809 | viewertime.TimeInfo.SunPhase = OrbitalPosition; |
1804 | viewertime.Header.Reliable = false; | 1810 | viewertime.Header.Reliable = false; |
1811 | viewertime.Header.Zerocoded = true; | ||
1805 | OutPacket(viewertime, ThrottleOutPacketType.Task); | 1812 | OutPacket(viewertime, ThrottleOutPacketType.Task); |
1806 | } | 1813 | } |
1807 | 1814 | ||
@@ -1991,7 +1998,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1991 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | 1998 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); |
1992 | byte[] pb = pos2.GetBytes(); | 1999 | byte[] pb = pos2.GetBytes(); |
1993 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | 2000 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); |
1994 | 2001 | objupdate.Header.Zerocoded = true; | |
1995 | OutPacket(objupdate, ThrottleOutPacketType.Task); | 2002 | OutPacket(objupdate, ThrottleOutPacketType.Task); |
1996 | } | 2003 | } |
1997 | 2004 | ||
@@ -2017,7 +2024,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2017 | 2024 | ||
2018 | terse.Header.Reliable = false; | 2025 | terse.Header.Reliable = false; |
2019 | 2026 | ||
2020 | 2027 | terse.Header.Zerocoded = true; | |
2021 | OutPacket(terse, ThrottleOutPacketType.Task); | 2028 | OutPacket(terse, ThrottleOutPacketType.Task); |
2022 | } | 2029 | } |
2023 | 2030 | ||
@@ -2042,6 +2049,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2042 | ib.Prey = -1; | 2049 | ib.Prey = -1; |
2043 | loc.Index = ib; | 2050 | loc.Index = ib; |
2044 | loc.Header.Reliable = false; | 2051 | loc.Header.Reliable = false; |
2052 | loc.Header.Zerocoded = true; | ||
2045 | OutPacket(loc, ThrottleOutPacketType.Task); | 2053 | OutPacket(loc, ThrottleOutPacketType.Task); |
2046 | } | 2054 | } |
2047 | 2055 | ||
@@ -2068,7 +2076,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2068 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | 2076 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); |
2069 | attach.ObjectData[0].ObjectLocalID = localID; | 2077 | attach.ObjectData[0].ObjectLocalID = localID; |
2070 | attach.ObjectData[0].Rotation = rotation; | 2078 | attach.ObjectData[0].Rotation = rotation; |
2071 | 2079 | attach.Header.Zerocoded = true; | |
2072 | OutPacket(attach, ThrottleOutPacketType.Task); | 2080 | OutPacket(attach, ThrottleOutPacketType.Task); |
2073 | } | 2081 | } |
2074 | 2082 | ||
@@ -2153,7 +2161,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2153 | { | 2161 | { |
2154 | outPacket.ObjectData[0].TextureAnim = textureanim; | 2162 | outPacket.ObjectData[0].TextureAnim = textureanim; |
2155 | } | 2163 | } |
2156 | 2164 | outPacket.Header.Zerocoded = true; | |
2157 | OutPacket(outPacket, ThrottleOutPacketType.Task); | 2165 | OutPacket(outPacket, ThrottleOutPacketType.Task); |
2158 | } | 2166 | } |
2159 | 2167 | ||
@@ -2175,6 +2183,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2175 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 2183 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
2176 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); // AssetID should fall into here probably somehow... | 2184 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); // AssetID should fall into here probably somehow... |
2177 | terse.Header.Reliable = false; | 2185 | terse.Header.Reliable = false; |
2186 | terse.Header.Zerocoded = true; | ||
2178 | OutPacket(terse, ThrottleOutPacketType.Task); | 2187 | OutPacket(terse, ThrottleOutPacketType.Task); |
2179 | } | 2188 | } |
2180 | 2189 | ||
@@ -2188,6 +2197,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2188 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 2197 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
2189 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0); | 2198 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0); |
2190 | terse.Header.Reliable = false; | 2199 | terse.Header.Reliable = false; |
2200 | terse.Header.Zerocoded = true; | ||
2191 | OutPacket(terse, ThrottleOutPacketType.Task); | 2201 | OutPacket(terse, ThrottleOutPacketType.Task); |
2192 | } | 2202 | } |
2193 | 2203 | ||
@@ -2320,6 +2330,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2320 | packet = (ParcelOverlayPacket)PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); | 2330 | packet = (ParcelOverlayPacket)PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); |
2321 | packet.ParcelData.Data = data; | 2331 | packet.ParcelData.Data = data; |
2322 | packet.ParcelData.SequenceID = sequence_id; | 2332 | packet.ParcelData.SequenceID = sequence_id; |
2333 | packet.Header.Zerocoded = true; | ||
2323 | this.OutPacket(packet, ThrottleOutPacketType.Task); | 2334 | this.OutPacket(packet, ThrottleOutPacketType.Task); |
2324 | } | 2335 | } |
2325 | public void sendLandProperties(IClientAPI remote_client,int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags) | 2336 | public void sendLandProperties(IClientAPI remote_client,int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags) |
@@ -2405,6 +2416,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2405 | landData.selectedPrims; | 2416 | landData.selectedPrims; |
2406 | updatePacket.ParcelData.UserLocation = landData.userLocation; | 2417 | updatePacket.ParcelData.UserLocation = landData.userLocation; |
2407 | updatePacket.ParcelData.UserLookAt = landData.userLookAt; | 2418 | updatePacket.ParcelData.UserLookAt = landData.userLookAt; |
2419 | updatePacket.Header.Zerocoded = true; | ||
2408 | remote_client.OutPacket((Packet) updatePacket, ThrottleOutPacketType.Task); | 2420 | remote_client.OutPacket((Packet) updatePacket, ThrottleOutPacketType.Task); |
2409 | } | 2421 | } |
2410 | 2422 | ||
@@ -2426,6 +2438,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2426 | } | 2438 | } |
2427 | 2439 | ||
2428 | replyPacket.List = list.ToArray(); | 2440 | replyPacket.List = list.ToArray(); |
2441 | replyPacket.Header.Zerocoded = true; | ||
2429 | this.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task); | 2442 | this.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task); |
2430 | } | 2443 | } |
2431 | 2444 | ||
@@ -2464,6 +2477,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2464 | ObjectIDs.RemoveAt(0); | 2477 | ObjectIDs.RemoveAt(0); |
2465 | } | 2478 | } |
2466 | pack.Data = data; | 2479 | pack.Data = data; |
2480 | pack.Header.Zerocoded = true; | ||
2467 | this.OutPacket((Packet)pack, ThrottleOutPacketType.Task); | 2481 | this.OutPacket((Packet)pack, ThrottleOutPacketType.Task); |
2468 | } | 2482 | } |
2469 | } | 2483 | } |
@@ -2508,7 +2522,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2508 | 2522 | ||
2509 | pack.Data = dataBlock; | 2523 | pack.Data = dataBlock; |
2510 | } | 2524 | } |
2511 | 2525 | pack.Header.Zerocoded = true; | |
2512 | this.OutPacket(pack, ThrottleOutPacketType.Task); | 2526 | this.OutPacket(pack, ThrottleOutPacketType.Task); |
2513 | } | 2527 | } |
2514 | 2528 | ||
@@ -3001,6 +3015,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3001 | 3015 | ||
3002 | // Temporarily throw these packets on to the wind queue, so we can identify whether these | 3016 | // Temporarily throw these packets on to the wind queue, so we can identify whether these |
3003 | // are somehow the source of the packet bloat. | 3017 | // are somehow the source of the packet bloat. |
3018 | cachedresp.Header.Zerocoded = true; | ||
3004 | OutPacket(cachedresp, ThrottleOutPacketType.Wind); | 3019 | OutPacket(cachedresp, ThrottleOutPacketType.Wind); |
3005 | return true; | 3020 | return true; |
3006 | } | 3021 | } |
@@ -3203,6 +3218,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3203 | mapReply.LayerData[0].Top = 30000; | 3218 | mapReply.LayerData[0].Top = 30000; |
3204 | mapReply.LayerData[0].Right = 30000; | 3219 | mapReply.LayerData[0].Right = 30000; |
3205 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | 3220 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); |
3221 | mapReply.Header.Zerocoded = true; | ||
3206 | OutPacket(mapReply, ThrottleOutPacketType.Land); | 3222 | OutPacket(mapReply, ThrottleOutPacketType.Land); |
3207 | } | 3223 | } |
3208 | 3224 | ||