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authorJustin Clark-Casey (justincc)2010-09-08 01:05:56 +0100
committerJustin Clark-Casey (justincc)2010-09-08 01:05:56 +0100
commitb8d14fcc4a7d819af5015144518ce31cd86d0383 (patch)
tree67119cd2cb9bf00e7bbc9ef0e9c4f139f4dbc643 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
parentIf a scene object part UUID is changed (only possible when not in a scene), t... (diff)
parentRolling back the recent libomv update but keeping the ExpiringCache cleanups ... (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 9cdc80b..cdf8cb1 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3529,9 +3529,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3529 3529
3530 private void ProcessEntityUpdates(int maxUpdates) 3530 private void ProcessEntityUpdates(int maxUpdates)
3531 { 3531 {
3532 Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>(); 3532 OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>();
3533 Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>(); 3533 OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>();
3534 Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>(); 3534 OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
3535 3535
3536 if (maxUpdates <= 0) maxUpdates = Int32.MaxValue; 3536 if (maxUpdates <= 0) maxUpdates = Int32.MaxValue;
3537 int updatesThisCall = 0; 3537 int updatesThisCall = 0;