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author | Justin Clarke Casey | 2008-11-26 16:56:57 +0000 |
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committer | Justin Clarke Casey | 2008-11-26 16:56:57 +0000 |
commit | 7c2f8e2ee94529d317dba83fa52c6624af989270 (patch) | |
tree | faff38839401da33b16becf396e3d1bdb87c056b /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |
parent | ScriptSponsor and LSL_Api are now MarshalByRefObject (diff) | |
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* Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
* Applies to both standalone and grid mode
* The slight retardation on border cross remains - this is a separate issue
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index cff47b5..7c66599 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -664,6 +664,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
664 | { | 664 | { |
665 | info = packet.Type.ToString(); | 665 | info = packet.Type.ToString(); |
666 | } | 666 | } |
667 | |||
667 | Console.WriteLine(m_circuitCode + ":" + direction + ": " + info); | 668 | Console.WriteLine(m_circuitCode + ":" + direction + ": " + info); |
668 | } | 669 | } |
669 | } | 670 | } |
@@ -2236,6 +2237,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2236 | 2237 | ||
2237 | public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId) | 2238 | public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId) |
2238 | { | 2239 | { |
2240 | //m_log.DebugFormat("[CLIENT]: Sending animations to {0}", Name); | ||
2241 | |||
2239 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); | 2242 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); |
2240 | // TODO: don't create new blocks if recycling an old packet | 2243 | // TODO: don't create new blocks if recycling an old packet |
2241 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | 2244 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; |
@@ -2339,6 +2342,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2339 | loc.Index = ib; | 2342 | loc.Index = ib; |
2340 | loc.Header.Reliable = false; | 2343 | loc.Header.Reliable = false; |
2341 | loc.Header.Zerocoded = true; | 2344 | loc.Header.Zerocoded = true; |
2345 | |||
2342 | OutPacket(loc, ThrottleOutPacketType.Task); | 2346 | OutPacket(loc, ThrottleOutPacketType.Task); |
2343 | } | 2347 | } |
2344 | 2348 | ||