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author | Teravus Ovares | 2008-12-21 00:11:54 +0000 |
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committer | Teravus Ovares | 2008-12-21 00:11:54 +0000 |
commit | 119104e35bc02e15a1ce08175ca6408fb8e9f7be (patch) | |
tree | 1f206e4380b559b856f7d03da79b3aff9f5b9712 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |
parent | Slowing things down even more on TPs, to see if that helps the European folks... (diff) | |
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* Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 5ce5235..9d8ecf0 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -272,6 +272,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
272 | private StartLure handlerStartLure; | 272 | private StartLure handlerStartLure; |
273 | private TeleportLureRequest handlerTeleportLureRequest; | 273 | private TeleportLureRequest handlerTeleportLureRequest; |
274 | 274 | ||
275 | private NetworkStats handlerNetworkStatsUpdate; | ||
276 | |||
275 | private readonly IGroupsModule m_GroupsModule; | 277 | private readonly IGroupsModule m_GroupsModule; |
276 | 278 | ||
277 | //private TerrainUnacked handlerUnackedTerrain = null; | 279 | //private TerrainUnacked handlerUnackedTerrain = null; |
@@ -450,7 +452,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
450 | 452 | ||
451 | m_PacketHandler = new LLPacketHandler(this, m_networkServer, userSettings); | 453 | m_PacketHandler = new LLPacketHandler(this, m_networkServer, userSettings); |
452 | m_PacketHandler.SynchronizeClient = SynchronizeClient; | 454 | m_PacketHandler.SynchronizeClient = SynchronizeClient; |
453 | 455 | m_PacketHandler.OnPacketStats += PopulateStats; | |
456 | |||
454 | RegisterLocalPacketHandlers(); | 457 | RegisterLocalPacketHandlers(); |
455 | 458 | ||
456 | m_clientThread = new Thread(Start); | 459 | m_clientThread = new Thread(Start); |
@@ -572,6 +575,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
572 | 575 | ||
573 | public void Terminate() | 576 | public void Terminate() |
574 | { | 577 | { |
578 | m_PacketHandler.OnPacketStats -= PopulateStats; | ||
575 | m_PacketHandler.Stop(); | 579 | m_PacketHandler.Stop(); |
576 | 580 | ||
577 | // wait for thread stoped | 581 | // wait for thread stoped |
@@ -585,6 +589,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
585 | 589 | ||
586 | # region Packet Handling | 590 | # region Packet Handling |
587 | 591 | ||
592 | public void PopulateStats(int inPackets, int outPackets, int unAckedBytes) | ||
593 | { | ||
594 | handlerNetworkStatsUpdate = OnNetworkStatsUpdate; | ||
595 | if (handlerNetworkStatsUpdate != null) | ||
596 | { | ||
597 | handlerNetworkStatsUpdate(inPackets, outPackets, unAckedBytes); | ||
598 | } | ||
599 | } | ||
600 | |||
588 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | 601 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) |
589 | { | 602 | { |
590 | bool result = false; | 603 | bool result = false; |
@@ -1017,6 +1030,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1017 | 1030 | ||
1018 | public event StartLure OnStartLure; | 1031 | public event StartLure OnStartLure; |
1019 | public event TeleportLureRequest OnTeleportLureRequest; | 1032 | public event TeleportLureRequest OnTeleportLureRequest; |
1033 | public event NetworkStats OnNetworkStatsUpdate; | ||
1020 | 1034 | ||
1021 | 1035 | ||
1022 | public void ActivateGesture(UUID assetId, UUID gestureId) | 1036 | public void ActivateGesture(UUID assetId, UUID gestureId) |