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authorTeravus Ovares2009-03-27 22:13:09 +0000
committerTeravus Ovares2009-03-27 22:13:09 +0000
commit52c482a7a7b297715cbcd7460edb1ad07d7a06c6 (patch)
tree67fbfb7d080f5c6d5575c1be39d8c92a46ab6360 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
parent* refactor: call some EventManager triggers directly rather than through scene (diff)
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* This updates LibOMV to the current release 0.6.0 on March 19 2009
* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder. This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 84a32ff..537e24b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3716,7 +3716,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3716 objdata.TextureAnim = new byte[0]; 3716 objdata.TextureAnim = new byte[0];
3717 objdata.Sound = UUID.Zero; 3717 objdata.Sound = UUID.Zero;
3718 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("00000000-0000-0000-5005-000000000005")); 3718 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("00000000-0000-0000-5005-000000000005"));
3719 objdata.TextureEntry = ntex.ToBytes(); 3719 objdata.TextureEntry = ntex.GetBytes();
3720 3720
3721 objdata.State = 0; 3721 objdata.State = 0;
3722 objdata.Data = new byte[0]; 3722 objdata.Data = new byte[0];
@@ -7556,7 +7556,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7556 shape.PathTwist = addPacket.ObjectData.PathTwist; 7556 shape.PathTwist = addPacket.ObjectData.PathTwist;
7557 shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; 7557 shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
7558 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("89556747-24cb-43ed-920b-47caed15465f")); 7558 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("89556747-24cb-43ed-920b-47caed15465f"));
7559 shape.TextureEntry = ntex.ToBytes(); 7559 shape.TextureEntry = ntex.GetBytes();
7560 //shape.Textures = ntex; 7560 //shape.Textures = ntex;
7561 return shape; 7561 return shape;
7562 } 7562 }