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authorJustin Clark-Casey (justincc)2011-11-24 22:08:34 +0000
committerJustin Clark-Casey (justincc)2011-11-24 22:08:34 +0000
commita58f5b2f6679bfb8565741afaead7e6d8dc8c299 (patch)
tree733cf5d704a8f5e95a03165515249a1286eb7a42 /OpenSim/Region/ClientStack/Linden
parentcomment out a noisy log line I accidentally left in from the last commit (diff)
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When setting packet level logging via "debug packet", apply to all clients, not just root ones.
Also adds scene name and client type (root|child) to logged information.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs18
1 files changed, 11 insertions, 7 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 133da0f..7d39ddc 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -11621,7 +11621,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11621 logPacket = false; 11621 logPacket = false;
11622 11622
11623 if (logPacket) 11623 if (logPacket)
11624 m_log.DebugFormat("[CLIENT]: Packet OUT {0} to {1}", packet.Type, Name); 11624 m_log.DebugFormat(
11625 "[CLIENT]: PACKET OUT to {0} ({1}) in {2} - {3}",
11626 Name, ChildAgentStatus() ? "child" : "root ", m_scene.RegionInfo.RegionName, packet.Type);
11625 } 11627 }
11626 11628
11627 m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting, method); 11629 m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting, method);
@@ -11664,19 +11666,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11664 { 11666 {
11665 if (DebugPacketLevel > 0) 11667 if (DebugPacketLevel > 0)
11666 { 11668 {
11667 bool outputPacket = true; 11669 bool logPacket = true;
11668 11670
11669 if (DebugPacketLevel <= 255 && packet.Type == PacketType.AgentUpdate) 11671 if (DebugPacketLevel <= 255 && packet.Type == PacketType.AgentUpdate)
11670 outputPacket = false; 11672 logPacket = false;
11671 11673
11672 if (DebugPacketLevel <= 200 && packet.Type == PacketType.RequestImage) 11674 if (DebugPacketLevel <= 200 && packet.Type == PacketType.RequestImage)
11673 outputPacket = false; 11675 logPacket = false;
11674 11676
11675 if (DebugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation)) 11677 if (DebugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation))
11676 outputPacket = false; 11678 logPacket = false;
11677 11679
11678 if (outputPacket) 11680 if (logPacket)
11679 m_log.DebugFormat("[CLIENT]: Packet IN {0} from {1}", packet.Type, Name); 11681 m_log.DebugFormat(
11682 "[CLIENT]: PACKET IN from {0} ({1}) in {2} - {3}",
11683 Name, ChildAgentStatus() ? "child" : "root ", m_scene.RegionInfo.RegionName, packet.Type);
11680 } 11684 }
11681 11685
11682 if (!ProcessPacketMethod(packet)) 11686 if (!ProcessPacketMethod(packet))