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author | Robert Adams | 2014-02-08 08:35:06 -0800 |
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committer | Robert Adams | 2014-02-11 21:07:55 -0800 |
commit | c0cc5e0fa4b8d469fdbb1c33a4b9e35ec768dee5 (patch) | |
tree | 07de1c44a14ec65abdc582686097432efca8fa2f /OpenSim/Region/ClientStack/Linden/UDP | |
parent | Add JsonRezAtRoot script function. Operation is very similar to (diff) | |
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varregion: Send large region patches for wind and clouds.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 1f522e8..9d39daa 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1323,7 +1323,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1323 | } | 1323 | } |
1324 | } | 1324 | } |
1325 | 1325 | ||
1326 | LayerDataPacket layerpack = TerrainCompressor.CreateLayerDataPacket(patches, TerrainPatch.LayerType.Wind); | 1326 | byte layerType = (byte)TerrainPatch.LayerType.Wind; |
1327 | if (m_scene.RegionInfo.RegionSizeX > Constants.RegionSize || m_scene.RegionInfo.RegionSizeY > Constants.RegionSize) | ||
1328 | layerType = (byte)TerrainPatch.LayerType.WindExtended; | ||
1329 | |||
1330 | LayerDataPacket layerpack = OpenSimTerrainCompressor.CreateLayerDataPacket(patches, layerType, | ||
1331 | (int)m_scene.RegionInfo.RegionSizeX, (int)m_scene.RegionInfo.RegionSizeY); | ||
1327 | layerpack.Header.Zerocoded = true; | 1332 | layerpack.Header.Zerocoded = true; |
1328 | OutPacket(layerpack, ThrottleOutPacketType.Wind); | 1333 | OutPacket(layerpack, ThrottleOutPacketType.Wind); |
1329 | } | 1334 | } |
@@ -1347,7 +1352,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1347 | } | 1352 | } |
1348 | } | 1353 | } |
1349 | 1354 | ||
1350 | LayerDataPacket layerpack = TerrainCompressor.CreateLayerDataPacket(patches, TerrainPatch.LayerType.Cloud); | 1355 | byte layerType = (byte)TerrainPatch.LayerType.Cloud; |
1356 | if (m_scene.RegionInfo.RegionSizeX > Constants.RegionSize || m_scene.RegionInfo.RegionSizeY > Constants.RegionSize) | ||
1357 | layerType = (byte)TerrainPatch.LayerType.CloudExtended; | ||
1358 | |||
1359 | LayerDataPacket layerpack = OpenSimTerrainCompressor.CreateLayerDataPacket(patches, layerType, | ||
1360 | (int)m_scene.RegionInfo.RegionSizeX, (int)m_scene.RegionInfo.RegionSizeY); | ||
1351 | layerpack.Header.Zerocoded = true; | 1361 | layerpack.Header.Zerocoded = true; |
1352 | OutPacket(layerpack, ThrottleOutPacketType.Cloud); | 1362 | OutPacket(layerpack, ThrottleOutPacketType.Cloud); |
1353 | } | 1363 | } |