diff options
author | Mic Bowman | 2013-05-08 13:13:51 -0700 |
---|---|---|
committer | Mic Bowman | 2013-05-08 13:13:51 -0700 |
commit | 33aaa40bee37ca4d8a3afa10fbbea7c1be3a1d58 (patch) | |
tree | 36cdb2066ecc0cbf8298225c53da6c996da4b50d /OpenSim/Region/ClientStack/Linden/UDP | |
parent | Delete "" entry for AvatarPicker cap. (diff) | |
download | opensim-SC_OLD-33aaa40bee37ca4d8a3afa10fbbea7c1be3a1d58.zip opensim-SC_OLD-33aaa40bee37ca4d8a3afa10fbbea7c1be3a1d58.tar.gz opensim-SC_OLD-33aaa40bee37ca4d8a3afa10fbbea7c1be3a1d58.tar.bz2 opensim-SC_OLD-33aaa40bee37ca4d8a3afa10fbbea7c1be3a1d58.tar.xz |
Adds an event and a method so that handling of the CachedTexture
packet can be pulled out of LLClientView and moved to
AvatarFactory. The first pass at reusing textures (turned off by
default) is included. When reusing textures, if the baked textures
from a previous login are still in the asset service (which generally
means that they are in the simulator's cache) then the avatar will not
need to rebake. This is both a performance improvement (specifically
that an avatars baked textures do not need to be sent to other users
who have the old textures cached) and a resource improvement (don't
have to deal with duplicate bakes in the asset service cache).
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 58 |
1 files changed, 43 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index bede379..47dd842 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -84,6 +84,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
84 | public event ModifyTerrain OnModifyTerrain; | 84 | public event ModifyTerrain OnModifyTerrain; |
85 | public event Action<IClientAPI> OnRegionHandShakeReply; | 85 | public event Action<IClientAPI> OnRegionHandShakeReply; |
86 | public event GenericCall1 OnRequestWearables; | 86 | public event GenericCall1 OnRequestWearables; |
87 | public event CachedTextureRequest OnCachedTextureRequest; | ||
87 | public event SetAppearance OnSetAppearance; | 88 | public event SetAppearance OnSetAppearance; |
88 | public event AvatarNowWearing OnAvatarNowWearing; | 89 | public event AvatarNowWearing OnAvatarNowWearing; |
89 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; | 90 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; |
@@ -321,7 +322,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
321 | private readonly byte[] m_channelVersion = Utils.EmptyBytes; | 322 | private readonly byte[] m_channelVersion = Utils.EmptyBytes; |
322 | private readonly IGroupsModule m_GroupsModule; | 323 | private readonly IGroupsModule m_GroupsModule; |
323 | 324 | ||
324 | private int m_cachedTextureSerial; | ||
325 | private PriorityQueue m_entityUpdates; | 325 | private PriorityQueue m_entityUpdates; |
326 | private PriorityQueue m_entityProps; | 326 | private PriorityQueue m_entityProps; |
327 | private Prioritizer m_prioritizer; | 327 | private Prioritizer m_prioritizer; |
@@ -11462,8 +11462,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11462 | } | 11462 | } |
11463 | 11463 | ||
11464 | /// <summary> | 11464 | /// <summary> |
11465 | /// Send a response back to a client when it asks the asset server (via the region server) if it has | ||
11466 | /// its appearance texture cached. | ||
11467 | /// </summary> | 11465 | /// </summary> |
11468 | /// <remarks> | 11466 | /// <remarks> |
11469 | /// At the moment, we always reply that there is no cached texture. | 11467 | /// At the moment, we always reply that there is no cached texture. |
@@ -11473,33 +11471,63 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11473 | /// <returns></returns> | 11471 | /// <returns></returns> |
11474 | protected bool HandleAgentTextureCached(IClientAPI simclient, Packet packet) | 11472 | protected bool HandleAgentTextureCached(IClientAPI simclient, Packet packet) |
11475 | { | 11473 | { |
11476 | //m_log.Debug("texture cached: " + packet.ToString()); | ||
11477 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; | 11474 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; |
11478 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | ||
11479 | 11475 | ||
11480 | if (cachedtex.AgentData.SessionID != SessionId) | 11476 | if (cachedtex.AgentData.SessionID != SessionId) |
11481 | return false; | 11477 | return false; |
11482 | 11478 | ||
11479 | List<CachedTextureRequestArg> requestArgs = new List<CachedTextureRequestArg>(); | ||
11480 | |||
11481 | for (int i = 0; i < cachedtex.WearableData.Length; i++) | ||
11482 | { | ||
11483 | CachedTextureRequestArg arg = new CachedTextureRequestArg(); | ||
11484 | arg.BakedTextureIndex = cachedtex.WearableData[i].TextureIndex; | ||
11485 | arg.WearableHashID = cachedtex.WearableData[i].ID; | ||
11486 | |||
11487 | requestArgs.Add(arg); | ||
11488 | } | ||
11489 | |||
11490 | CachedTextureRequest handlerCachedTextureRequest = OnCachedTextureRequest; | ||
11491 | if (handlerCachedTextureRequest != null) | ||
11492 | { | ||
11493 | handlerCachedTextureRequest(simclient,cachedtex.AgentData.SerialNum,requestArgs); | ||
11494 | } | ||
11495 | |||
11496 | return true; | ||
11497 | } | ||
11498 | |||
11499 | /// <summary> | ||
11500 | /// Send a response back to a client when it asks the asset server (via the region server) if it has | ||
11501 | /// its appearance texture cached. | ||
11502 | /// </summary> | ||
11503 | /// <param name="avatar"></param> | ||
11504 | /// <param name="serial"></param> | ||
11505 | /// <param name="cachedTextures"></param> | ||
11506 | /// <returns></returns> | ||
11507 | public void SendCachedTextureResponse(ISceneEntity avatar, int serial, List<CachedTextureResponseArg> cachedTextures) | ||
11508 | { | ||
11509 | ScenePresence presence = avatar as ScenePresence; | ||
11510 | if (presence == null) | ||
11511 | return; | ||
11512 | |||
11513 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | ||
11514 | |||
11483 | // TODO: don't create new blocks if recycling an old packet | 11515 | // TODO: don't create new blocks if recycling an old packet |
11484 | cachedresp.AgentData.AgentID = AgentId; | 11516 | cachedresp.AgentData.AgentID = m_agentId; |
11485 | cachedresp.AgentData.SessionID = m_sessionId; | 11517 | cachedresp.AgentData.SessionID = m_sessionId; |
11486 | cachedresp.AgentData.SerialNum = m_cachedTextureSerial; | 11518 | cachedresp.AgentData.SerialNum = serial; |
11487 | m_cachedTextureSerial++; | 11519 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[cachedTextures.Count]; |
11488 | cachedresp.WearableData = | ||
11489 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | ||
11490 | 11520 | ||
11491 | for (int i = 0; i < cachedtex.WearableData.Length; i++) | 11521 | for (int i = 0; i < cachedTextures.Count; i++) |
11492 | { | 11522 | { |
11493 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 11523 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
11494 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | 11524 | cachedresp.WearableData[i].TextureIndex = (byte)cachedTextures[i].BakedTextureIndex; |
11495 | cachedresp.WearableData[i].TextureID = UUID.Zero; | 11525 | cachedresp.WearableData[i].TextureID = cachedTextures[i].BakedTextureID; |
11496 | cachedresp.WearableData[i].HostName = new byte[0]; | 11526 | cachedresp.WearableData[i].HostName = new byte[0]; |
11497 | } | 11527 | } |
11498 | 11528 | ||
11499 | cachedresp.Header.Zerocoded = true; | 11529 | cachedresp.Header.Zerocoded = true; |
11500 | OutPacket(cachedresp, ThrottleOutPacketType.Task); | 11530 | OutPacket(cachedresp, ThrottleOutPacketType.Task); |
11501 | |||
11502 | return true; | ||
11503 | } | 11531 | } |
11504 | 11532 | ||
11505 | protected bool HandleMultipleObjUpdate(IClientAPI simClient, Packet packet) | 11533 | protected bool HandleMultipleObjUpdate(IClientAPI simClient, Packet packet) |