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author | Justin Clark-Casey (justincc) | 2011-07-15 23:51:55 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-07-15 23:51:55 +0100 |
commit | a9ba9d4a9ee2515d2541fc536525ebed3d101606 (patch) | |
tree | 1f4ebd187d51a8af80345baa469e0abd3d4972f4 /OpenSim/Region/ClientStack/Linden/UDP | |
parent | If object is an attachment, make llGetVel() return the avatar's speed rather ... (diff) | |
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change async parameter name in AddLocalPacketHandler since it becomes a reserved keyword in .net 5
Also adds some method doc.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index c176c2b..8414f8b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -574,22 +574,42 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
574 | return result; | 574 | return result; |
575 | } | 575 | } |
576 | 576 | ||
577 | /// <summary> | ||
578 | /// Add a handler for the given packet type. | ||
579 | /// </summary> | ||
580 | /// <remarks>The packet is handled on its own thread. If packets must be handled in the order in which thye | ||
581 | /// are received then please us ethe synchronous version of this method.</remarks> | ||
582 | /// <param name="packetType"></param> | ||
583 | /// <param name="handler"></param> | ||
584 | /// <returns>true if the handler was added. This is currently always the case.</returns> | ||
577 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | 585 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) |
578 | { | 586 | { |
579 | return AddLocalPacketHandler(packetType, handler, true); | 587 | return AddLocalPacketHandler(packetType, handler, true); |
580 | } | 588 | } |
581 | 589 | ||
582 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler, bool async) | 590 | /// <summary> |
591 | /// Add a handler for the given packet type. | ||
592 | /// </summary> | ||
593 | /// <param name="packetType"></param> | ||
594 | /// <param name="handler"></param> | ||
595 | /// <param name="doAsync"> | ||
596 | /// If true, when the packet is received it is handled on its own thread rather than on the main inward bound | ||
597 | /// packet handler thread. This vastly increases respnosiveness but some packets need to be handled | ||
598 | /// synchronously. | ||
599 | /// </param> | ||
600 | /// <returns>true if the handler was added. This is currently always the case.</returns> | ||
601 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler, bool doAsync) | ||
583 | { | 602 | { |
584 | bool result = false; | 603 | bool result = false; |
585 | lock (m_packetHandlers) | 604 | lock (m_packetHandlers) |
586 | { | 605 | { |
587 | if (!m_packetHandlers.ContainsKey(packetType)) | 606 | if (!m_packetHandlers.ContainsKey(packetType)) |
588 | { | 607 | { |
589 | m_packetHandlers.Add(packetType, new PacketProcessor() { method = handler, Async = async }); | 608 | m_packetHandlers.Add(packetType, new PacketProcessor() { method = handler, Async = doAsync }); |
590 | result = true; | 609 | result = true; |
591 | } | 610 | } |
592 | } | 611 | } |
612 | |||
593 | return result; | 613 | return result; |
594 | } | 614 | } |
595 | 615 | ||