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author | teravus | 2013-01-30 06:22:05 -0500 |
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committer | teravus | 2013-01-30 06:22:05 -0500 |
commit | 7c4e0ff03c5ba9331feb777247594e94fc0f7ac1 (patch) | |
tree | 923b5103508c93c7e71ce0a45e52f203c1570593 /OpenSim/Region/ClientStack/Linden/UDP | |
parent | Add JsonDestroyStore() basic regression test (diff) | |
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* Adds a satisfying angular roll when an avatar is flying and turning. (General, not physics). Makes flying not feel as stiff.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 0ccd69a..88b64f5 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -4893,7 +4893,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4893 | // may improve movement smoothness. | 4893 | // may improve movement smoothness. |
4894 | // acceleration = new Vector3(1, 0, 0); | 4894 | // acceleration = new Vector3(1, 0, 0); |
4895 | 4895 | ||
4896 | angularVelocity = Vector3.Zero; | 4896 | angularVelocity = presence.AngularVelocity; |
4897 | rotation = presence.Rotation; | 4897 | rotation = presence.Rotation; |
4898 | 4898 | ||
4899 | if (sendTexture) | 4899 | if (sendTexture) |