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authorJustin Clark-Casey (justincc)2014-04-30 21:50:18 +0100
committerJustin Clark-Casey (justincc)2014-04-30 21:50:18 +0100
commitf0411dc128b232431b936f28711b6ee0197a2f51 (patch)
treeef652e9445ca4ed1827b17901a2fcc598b6f477e /OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
parentChange XEngine to call StateChange rather than RemoveScript on state changes (diff)
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minor: Use Vector2.Zero constant and only set in condition branch where it was missing in TryParseConsole2DVector(). xbuild still compiles.
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