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authorJustin Clark-Casey (justincc)2014-10-25 02:09:37 +0100
committerJustin Clark-Casey (justincc)2014-11-25 23:22:20 +0000
commitb2e377f168967f7cedb32f077ee54b9f92439205 (patch)
treee6904f3c5a57a0334dd59c4164826c6dda0e1f69 /OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
parentAdd request drip rate to assertions for token bucket regression tests (diff)
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Fix setting of max scene throttle so that setting it restricts the child client throttles properly.
In "show throttles", also renames 'total' column to 'actual' to reflect that it is not necessarily the throttles requested for/by the client. Also fills out 'target' in non-adapative mode to the actual throttle requested for/by the client.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs59
1 files changed, 33 insertions, 26 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
index e0633d3..ab8d268 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
@@ -110,14 +110,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
110 } 110 }
111 111
112 /// <summary> 112 /// <summary>
113 /// The speed limit of this bucket in bytes per second. This is the 113 /// The requested drip rate for this particular bucket.
114 /// number of tokens that are added to the bucket per quantum
115 /// </summary> 114 /// </summary>
116 /// <remarks> 115 /// <remarks>
117 /// RequestedDripRate can never be above MaxDripRate. 116 /// 0 then TotalDripRequest is used instead.
118 /// Tokens are added to the bucket any time 117 /// Can never be above MaxDripRate.
118 /// Tokens are added to the bucket at any time
119 /// <seealso cref="RemoveTokens"/> is called, at the granularity of 119 /// <seealso cref="RemoveTokens"/> is called, at the granularity of
120 /// the system tick interval (typically around 15-22ms)</remarks> 120 /// the system tick interval (typically around 15-22ms)
121 /// FIXME: It is extremely confusing to be able to set a RequestedDripRate of 0 and then receive a positive
122 /// number on get if TotalDripRequest is sent. This also stops us being able to retrieve the fact that
123 /// RequestedDripRate is set to 0. Really, this should always return m_dripRate and then we can get
124 /// (m_dripRate == 0 ? TotalDripRequest : m_dripRate) on some other properties.
125 /// </remarks>
121 protected Int64 m_dripRate; 126 protected Int64 m_dripRate;
122 public virtual Int64 RequestedDripRate 127 public virtual Int64 RequestedDripRate
123 { 128 {
@@ -131,7 +136,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
131 else 136 else
132 m_dripRate = value; 137 m_dripRate = value;
133 138
134 TotalDripRequest = m_dripRate;
135 m_burstRate = (Int64)((double)m_dripRate * m_quantumsPerBurst); 139 m_burstRate = (Int64)((double)m_dripRate * m_quantumsPerBurst);
136 140
137 if (Parent != null) 141 if (Parent != null)
@@ -142,15 +146,31 @@ namespace OpenSim.Region.ClientStack.LindenUDP
142 /// <summary> 146 /// <summary>
143 /// Gets the drip rate. 147 /// Gets the drip rate.
144 /// </summary> 148 /// </summary>
145 /// <value>DripRate can never be above max.</value> 149 /// <value>
150 /// DripRate can never be above max drip rate or below min drip rate.
151 /// If we are a child bucket then the drip rate return is modifed by the total load on the capacity of the
152 /// parent bucket.
153 /// </value>
146 public virtual Int64 DripRate 154 public virtual Int64 DripRate
147 { 155 {
148 get 156 get
149 { 157 {
158 double rate;
159
160 // FIXME: This doesn't properly work if we have a parent and children and a requested drip rate set
161 // on ourselves which is not equal to the child drip rates.
150 if (Parent == null) 162 if (Parent == null)
151 return Math.Min(RequestedDripRate, TotalDripRequest); 163 {
152 164 if (TotalDripRequest > 0)
153 double rate = (double)RequestedDripRate * Parent.DripRateModifier(); 165 rate = Math.Min(RequestedDripRate, TotalDripRequest);
166 else
167 rate = RequestedDripRate;
168 }
169 else
170 {
171 rate = (double)RequestedDripRate * Parent.DripRateModifier();
172 }
173
154 if (rate < m_minimumDripRate) 174 if (rate < m_minimumDripRate)
155 rate = m_minimumDripRate; 175 rate = m_minimumDripRate;
156 else if (MaxDripRate > 0 && rate > MaxDripRate) 176 else if (MaxDripRate > 0 && rate > MaxDripRate)
@@ -163,18 +183,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
163 // <summary> 183 // <summary>
164 // The maximum rate for flow control. Drip rate can never be greater than this. 184 // The maximum rate for flow control. Drip rate can never be greater than this.
165 // </summary> 185 // </summary>
166// protected Int64 m_maxDripRate;
167// public Int64 MaxDripRate
168// {
169// get { return m_maxDripRate; }
170// //get { return (m_maxDripRate == 0 ? TotalDripRequest : m_maxDripRate); }
171// set { m_maxDripRate = (value == 0 ? 0 : Math.Max(value, m_minimumFlow)); }
172// }
173 public Int64 MaxDripRate { get; set; } 186 public Int64 MaxDripRate { get; set; }
174 187
175 /// <summary> 188 /// <summary>
176 /// The current total of the requested maximum burst rates of 189 /// The current total of the requested maximum burst rates of children buckets.
177 /// this bucket's children buckets.
178 /// </summary> 190 /// </summary>
179 public Int64 TotalDripRequest { get; protected set; } 191 public Int64 TotalDripRequest { get; protected set; }
180 192
@@ -197,8 +209,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
197 Parent = parent; 209 Parent = parent;
198 RequestedDripRate = dripRate; 210 RequestedDripRate = dripRate;
199 MaxDripRate = maxDripRate; 211 MaxDripRate = maxDripRate;
200 // TotalDripRequest = dripRate; // this will be overwritten when a child node registers
201 // MaxBurst = (Int64)((double)dripRate * m_quantumsPerBurst);
202 m_lastDrip = Util.EnvironmentTickCount(); 212 m_lastDrip = Util.EnvironmentTickCount();
203 } 213 }
204 214
@@ -243,7 +253,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
243 lock (m_children) 253 lock (m_children)
244 { 254 {
245 m_children[child] = request; 255 m_children[child] = request;
246 // TotalDripRequest = m_children.Values.Sum();
247 256
248 TotalDripRequest = 0; 257 TotalDripRequest = 0;
249 foreach (KeyValuePair<TokenBucket, Int64> cref in m_children) 258 foreach (KeyValuePair<TokenBucket, Int64> cref in m_children)
@@ -255,12 +264,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
255 { 264 {
256 Int64 effectiveDripRate; 265 Int64 effectiveDripRate;
257 266
258 if (MaxDripRate > 0) 267 if (RequestedDripRate > 0)
259 effectiveDripRate = Math.Min(MaxDripRate, TotalDripRequest); 268 effectiveDripRate = Math.Min(RequestedDripRate, TotalDripRequest);
260 else 269 else
261 effectiveDripRate = TotalDripRequest; 270 effectiveDripRate = TotalDripRequest;
262 271
263 //Parent.RegisterRequest(this, Math.Min(RequestedDripRate, TotalDripRequest));
264 Parent.RegisterRequest(this, effectiveDripRate); 272 Parent.RegisterRequest(this, effectiveDripRate);
265 } 273 }
266 } 274 }
@@ -274,7 +282,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
274 lock (m_children) 282 lock (m_children)
275 { 283 {
276 m_children.Remove(child); 284 m_children.Remove(child);
277 // m_totalDripRequest = m_children.Values.Sum();
278 285
279 TotalDripRequest = 0; 286 TotalDripRequest = 0;
280 foreach (KeyValuePair<TokenBucket, Int64> cref in m_children) 287 foreach (KeyValuePair<TokenBucket, Int64> cref in m_children)