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authorRobert Adams2015-03-07 17:47:40 -0800
committerRobert Adams2015-03-07 17:47:40 -0800
commit00b5b915c7fb656743628b6409e10a6420db2de7 (patch)
tree67c04a38e80e2160b4d30da90c80c6d787df956a /OpenSim/Region/ClientStack/Linden/UDP/OutgoingPacket.cs
parentRemove references to MAX_ASSET_DESC from the dynamic texture module, hardcode... (diff)
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BulletSim: add VEHICLE_ more parameter value limit checking.
This only bounds passed parameters as there is no good way of refusing the parameter setting. This mostly means that passing NaN's won't crash the simulator.
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