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author | Justin Clark-Casey (justincc) | 2012-10-16 23:35:05 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-10-16 23:35:05 +0100 |
commit | fc861c7904840b2b0b9de0621e9b5d976c8071b1 (patch) | |
tree | a0ed86f346171665d95196c33ec952ddd3753883 /OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |
parent | Make it possible to separate start and stop lludp packet processing from the ... (diff) | |
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Add optional pool for the UDPPacketBuffer objects that handle all incoming UDP data.
Even when an avatar is standing still, it's sending in a constant stream of AgentUpdate packets that the client creates new UDPPacketBuffer objects to handle.
This option pools those objects. This reduces memory churn.
Currently off by default. Works but the scope can be expanded.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 42 |
1 files changed, 24 insertions, 18 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index fc6dd4d..42247ca 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -188,7 +188,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
188 | /// </summary> | 188 | /// </summary> |
189 | private IClientAPI m_currentIncomingClient; | 189 | private IClientAPI m_currentIncomingClient; |
190 | 190 | ||
191 | public LLUDPServer(IPAddress listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager circuitManager) | 191 | public LLUDPServer( |
192 | IPAddress listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, | ||
193 | IConfigSource configSource, AgentCircuitManager circuitManager) | ||
192 | : base(listenIP, (int)port) | 194 | : base(listenIP, (int)port) |
193 | { | 195 | { |
194 | #region Environment.TickCount Measurement | 196 | #region Environment.TickCount Measurement |
@@ -242,6 +244,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
242 | { | 244 | { |
243 | PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); | 245 | PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); |
244 | PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); | 246 | PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); |
247 | UsePools = packetConfig.GetBoolean("RecycleBaseUDPPackets", false); | ||
245 | } | 248 | } |
246 | 249 | ||
247 | #region BinaryStats | 250 | #region BinaryStats |
@@ -284,8 +287,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
284 | private void StartInbound() | 287 | private void StartInbound() |
285 | { | 288 | { |
286 | m_log.InfoFormat( | 289 | m_log.InfoFormat( |
287 | "[LLUDPSERVER]: Starting inbound packet processing for the LLUDP server in {0} mode", | 290 | "[LLUDPSERVER]: Starting inbound packet processing for the LLUDP server in {0} mode with UsePools = {1}", |
288 | m_asyncPacketHandling ? "asynchronous" : "synchronous"); | 291 | m_asyncPacketHandling ? "asynchronous" : "synchronous", UsePools); |
289 | 292 | ||
290 | base.StartInbound(m_recvBufferSize, m_asyncPacketHandling); | 293 | base.StartInbound(m_recvBufferSize, m_asyncPacketHandling); |
291 | 294 | ||
@@ -300,7 +303,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
300 | Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS); | 303 | Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS); |
301 | } | 304 | } |
302 | 305 | ||
303 | private void StartOutbound() | 306 | private new void StartOutbound() |
304 | { | 307 | { |
305 | m_log.Info("[LLUDPSERVER]: Starting outbound packet processing for the LLUDP server"); | 308 | m_log.Info("[LLUDPSERVER]: Starting outbound packet processing for the LLUDP server"); |
306 | 309 | ||
@@ -317,7 +320,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
317 | Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS); | 320 | Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS); |
318 | } | 321 | } |
319 | 322 | ||
320 | public new void Stop() | 323 | public void Stop() |
321 | { | 324 | { |
322 | m_log.Info("[LLUDPSERVER]: Shutting down the LLUDP server for " + m_scene.RegionInfo.RegionName); | 325 | m_log.Info("[LLUDPSERVER]: Shutting down the LLUDP server for " + m_scene.RegionInfo.RegionName); |
323 | base.StopOutbound(); | 326 | base.StopOutbound(); |
@@ -806,7 +809,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
806 | LLUDPClient udpClient = null; | 809 | LLUDPClient udpClient = null; |
807 | Packet packet = null; | 810 | Packet packet = null; |
808 | int packetEnd = buffer.DataLength - 1; | 811 | int packetEnd = buffer.DataLength - 1; |
809 | IPEndPoint address = (IPEndPoint)buffer.RemoteEndPoint; | 812 | IPEndPoint endPoint = (IPEndPoint)buffer.RemoteEndPoint; |
810 | 813 | ||
811 | #region Decoding | 814 | #region Decoding |
812 | 815 | ||
@@ -816,7 +819,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
816 | // "[LLUDPSERVER]: Dropping undersized packet with {0} bytes received from {1} in {2}", | 819 | // "[LLUDPSERVER]: Dropping undersized packet with {0} bytes received from {1} in {2}", |
817 | // buffer.DataLength, buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName); | 820 | // buffer.DataLength, buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName); |
818 | 821 | ||
819 | return; // Drop undersizd packet | 822 | return; // Drop undersized packet |
820 | } | 823 | } |
821 | 824 | ||
822 | int headerLen = 7; | 825 | int headerLen = 7; |
@@ -842,6 +845,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
842 | // packet = Packet.BuildPacket(buffer.Data, ref packetEnd, | 845 | // packet = Packet.BuildPacket(buffer.Data, ref packetEnd, |
843 | // // Only allocate a buffer for zerodecoding if the packet is zerocoded | 846 | // // Only allocate a buffer for zerodecoding if the packet is zerocoded |
844 | // ((buffer.Data[0] & Helpers.MSG_ZEROCODED) != 0) ? new byte[4096] : null); | 847 | // ((buffer.Data[0] & Helpers.MSG_ZEROCODED) != 0) ? new byte[4096] : null); |
848 | // If OpenSimUDPBase.UsePool == true (which is currently separate from the PacketPool) then we | ||
849 | // assume that packet construction does not retain a reference to byte[] buffer.Data (instead, all | ||
850 | // bytes are copied out). | ||
845 | packet = PacketPool.Instance.GetPacket(buffer.Data, ref packetEnd, | 851 | packet = PacketPool.Instance.GetPacket(buffer.Data, ref packetEnd, |
846 | // Only allocate a buffer for zerodecoding if the packet is zerocoded | 852 | // Only allocate a buffer for zerodecoding if the packet is zerocoded |
847 | ((buffer.Data[0] & Helpers.MSG_ZEROCODED) != 0) ? new byte[4096] : null); | 853 | ((buffer.Data[0] & Helpers.MSG_ZEROCODED) != 0) ? new byte[4096] : null); |
@@ -884,7 +890,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
884 | // UseCircuitCode handling | 890 | // UseCircuitCode handling |
885 | if (packet.Type == PacketType.UseCircuitCode) | 891 | if (packet.Type == PacketType.UseCircuitCode) |
886 | { | 892 | { |
887 | object[] array = new object[] { buffer, packet }; | 893 | // We need to copy the endpoint so that it doesn't get changed when another thread reuses the |
894 | // buffer. | ||
895 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; | ||
888 | 896 | ||
889 | Util.FireAndForget(HandleUseCircuitCode, array); | 897 | Util.FireAndForget(HandleUseCircuitCode, array); |
890 | 898 | ||
@@ -893,7 +901,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
893 | 901 | ||
894 | // Determine which agent this packet came from | 902 | // Determine which agent this packet came from |
895 | IClientAPI client; | 903 | IClientAPI client; |
896 | if (!m_scene.TryGetClient(address, out client) || !(client is LLClientView)) | 904 | if (!m_scene.TryGetClient(endPoint, out client) || !(client is LLClientView)) |
897 | { | 905 | { |
898 | //m_log.Debug("[LLUDPSERVER]: Received a " + packet.Type + " packet from an unrecognized source: " + address + " in " + m_scene.RegionInfo.RegionName); | 906 | //m_log.Debug("[LLUDPSERVER]: Received a " + packet.Type + " packet from an unrecognized source: " + address + " in " + m_scene.RegionInfo.RegionName); |
899 | return; | 907 | return; |
@@ -1091,21 +1099,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1091 | 1099 | ||
1092 | private void HandleUseCircuitCode(object o) | 1100 | private void HandleUseCircuitCode(object o) |
1093 | { | 1101 | { |
1094 | IPEndPoint remoteEndPoint = null; | 1102 | IPEndPoint endPoint = null; |
1095 | IClientAPI client = null; | 1103 | IClientAPI client = null; |
1096 | 1104 | ||
1097 | try | 1105 | try |
1098 | { | 1106 | { |
1099 | // DateTime startTime = DateTime.Now; | 1107 | // DateTime startTime = DateTime.Now; |
1100 | object[] array = (object[])o; | 1108 | object[] array = (object[])o; |
1101 | UDPPacketBuffer buffer = (UDPPacketBuffer)array[0]; | 1109 | endPoint = (IPEndPoint)array[0]; |
1102 | UseCircuitCodePacket uccp = (UseCircuitCodePacket)array[1]; | 1110 | UseCircuitCodePacket uccp = (UseCircuitCodePacket)array[1]; |
1103 | 1111 | ||
1104 | m_log.DebugFormat( | 1112 | m_log.DebugFormat( |
1105 | "[LLUDPSERVER]: Handling UseCircuitCode request for circuit {0} to {1} from IP {2}", | 1113 | "[LLUDPSERVER]: Handling UseCircuitCode request for circuit {0} to {1} from IP {2}", |
1106 | uccp.CircuitCode.Code, m_scene.RegionInfo.RegionName, buffer.RemoteEndPoint); | 1114 | uccp.CircuitCode.Code, m_scene.RegionInfo.RegionName, endPoint); |
1107 | |||
1108 | remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint; | ||
1109 | 1115 | ||
1110 | AuthenticateResponse sessionInfo; | 1116 | AuthenticateResponse sessionInfo; |
1111 | if (IsClientAuthorized(uccp, out sessionInfo)) | 1117 | if (IsClientAuthorized(uccp, out sessionInfo)) |
@@ -1116,13 +1122,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1116 | uccp.CircuitCode.Code, | 1122 | uccp.CircuitCode.Code, |
1117 | uccp.CircuitCode.ID, | 1123 | uccp.CircuitCode.ID, |
1118 | uccp.CircuitCode.SessionID, | 1124 | uccp.CircuitCode.SessionID, |
1119 | remoteEndPoint, | 1125 | endPoint, |
1120 | sessionInfo); | 1126 | sessionInfo); |
1121 | 1127 | ||
1122 | // Send ack straight away to let the viewer know that the connection is active. | 1128 | // Send ack straight away to let the viewer know that the connection is active. |
1123 | // The client will be null if it already exists (e.g. if on a region crossing the client sends a use | 1129 | // The client will be null if it already exists (e.g. if on a region crossing the client sends a use |
1124 | // circuit code to the existing child agent. This is not particularly obvious. | 1130 | // circuit code to the existing child agent. This is not particularly obvious. |
1125 | SendAckImmediate(remoteEndPoint, uccp.Header.Sequence); | 1131 | SendAckImmediate(endPoint, uccp.Header.Sequence); |
1126 | 1132 | ||
1127 | // We only want to send initial data to new clients, not ones which are being converted from child to root. | 1133 | // We only want to send initial data to new clients, not ones which are being converted from child to root. |
1128 | if (client != null) | 1134 | if (client != null) |
@@ -1133,7 +1139,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1133 | // Don't create clients for unauthorized requesters. | 1139 | // Don't create clients for unauthorized requesters. |
1134 | m_log.WarnFormat( | 1140 | m_log.WarnFormat( |
1135 | "[LLUDPSERVER]: Ignoring connection request for {0} to {1} with unknown circuit code {2} from IP {3}", | 1141 | "[LLUDPSERVER]: Ignoring connection request for {0} to {1} with unknown circuit code {2} from IP {3}", |
1136 | uccp.CircuitCode.ID, m_scene.RegionInfo.RegionName, uccp.CircuitCode.Code, remoteEndPoint); | 1142 | uccp.CircuitCode.ID, m_scene.RegionInfo.RegionName, uccp.CircuitCode.Code, endPoint); |
1137 | } | 1143 | } |
1138 | 1144 | ||
1139 | // m_log.DebugFormat( | 1145 | // m_log.DebugFormat( |
@@ -1145,7 +1151,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1145 | { | 1151 | { |
1146 | m_log.ErrorFormat( | 1152 | m_log.ErrorFormat( |
1147 | "[LLUDPSERVER]: UseCircuitCode handling from endpoint {0}, client {1} {2} failed. Exception {3}{4}", | 1153 | "[LLUDPSERVER]: UseCircuitCode handling from endpoint {0}, client {1} {2} failed. Exception {3}{4}", |
1148 | remoteEndPoint != null ? remoteEndPoint.ToString() : "n/a", | 1154 | endPoint != null ? endPoint.ToString() : "n/a", |
1149 | client != null ? client.Name : "unknown", | 1155 | client != null ? client.Name : "unknown", |
1150 | client != null ? client.AgentId.ToString() : "unknown", | 1156 | client != null ? client.AgentId.ToString() : "unknown", |
1151 | e.Message, | 1157 | e.Message, |