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authorUbitUmarov2014-08-28 22:26:03 +0100
committerUbitUmarov2014-08-28 22:26:03 +0100
commit986863a0cd9cf79111865cee2729aa6edd7a8ffa (patch)
tree4711c81bbaca6e44ce3bb868dfc500d56d17a63b /OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
parentremove misplaced comment (diff)
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try to reduce insane high data rate udp bursts. This needs testing on a
region with a lot of contents. Should not affect much average rates.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index 89a9401..e760513 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -616,6 +616,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
616 { 616 {
617 // No packets in this queue. Fire the queue empty callback 617 // No packets in this queue. Fire the queue empty callback
618 // if it has not been called recently 618 // if it has not been called recently
619
620 bucket.Tick(); // tick the bucket
619 emptyCategories |= CategoryToFlag(i); 621 emptyCategories |= CategoryToFlag(i);
620 } 622 }
621 } 623 }