diff options
Complete removal of the now unused state queue
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs index 8963756..621e0fd 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | |||
@@ -278,7 +278,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
278 | public string GetStats() | 278 | public string GetStats() |
279 | { | 279 | { |
280 | return string.Format( | 280 | return string.Format( |
281 | "{0,7} {1,7} {2,7} {3,9} {4,7} {5,7} {6,7} {7,7} {8,7} {9,8} {10,7} {11,7} {12,7}", | 281 | "{0,7} {1,7} {2,7} {3,9} {4,7} {5,7} {6,7} {7,7} {8,7} {9,8} {10,7} {11,7}", |
282 | Util.EnvironmentTickCountSubtract(TickLastPacketReceived), | 282 | Util.EnvironmentTickCountSubtract(TickLastPacketReceived), |
283 | PacketsReceived, | 283 | PacketsReceived, |
284 | PacketsSent, | 284 | PacketsSent, |
@@ -290,8 +290,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
290 | m_packetOutboxes[(int)ThrottleOutPacketType.Cloud].Count, | 290 | m_packetOutboxes[(int)ThrottleOutPacketType.Cloud].Count, |
291 | m_packetOutboxes[(int)ThrottleOutPacketType.Task].Count, | 291 | m_packetOutboxes[(int)ThrottleOutPacketType.Task].Count, |
292 | m_packetOutboxes[(int)ThrottleOutPacketType.Texture].Count, | 292 | m_packetOutboxes[(int)ThrottleOutPacketType.Texture].Count, |
293 | m_packetOutboxes[(int)ThrottleOutPacketType.Asset].Count, | 293 | m_packetOutboxes[(int)ThrottleOutPacketType.Asset].Count); |
294 | m_packetOutboxes[(int)ThrottleOutPacketType.State].Count); | ||
295 | } | 294 | } |
296 | 295 | ||
297 | public void SendPacketStats() | 296 | public void SendPacketStats() |
@@ -337,8 +336,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
337 | int task = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4; | 336 | int task = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4; |
338 | int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4; | 337 | int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4; |
339 | int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); | 338 | int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); |
340 | // State is a subcategory of task that we allocate a percentage to | ||
341 | int state = 0; | ||
342 | 339 | ||
343 | // Make sure none of the throttles are set below our packet MTU, | 340 | // Make sure none of the throttles are set below our packet MTU, |
344 | // otherwise a throttle could become permanently clogged | 341 | // otherwise a throttle could become permanently clogged |
@@ -375,9 +372,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
375 | bucket = m_throttleCategories[(int)ThrottleOutPacketType.Task]; | 372 | bucket = m_throttleCategories[(int)ThrottleOutPacketType.Task]; |
376 | bucket.RequestedDripRate = task; | 373 | bucket.RequestedDripRate = task; |
377 | 374 | ||
378 | bucket = m_throttleCategories[(int)ThrottleOutPacketType.State]; | ||
379 | bucket.RequestedDripRate = state; | ||
380 | |||
381 | bucket = m_throttleCategories[(int)ThrottleOutPacketType.Texture]; | 375 | bucket = m_throttleCategories[(int)ThrottleOutPacketType.Texture]; |
382 | bucket.RequestedDripRate = texture; | 376 | bucket.RequestedDripRate = texture; |
383 | 377 | ||
@@ -678,9 +672,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
678 | Texture = 5, | 672 | Texture = 5, |
679 | /// <summary>Non-texture assets</summary> | 673 | /// <summary>Non-texture assets</summary> |
680 | Asset = 6, | 674 | Asset = 6, |
681 | /// <summary>Avatar and primitive data</summary> | ||
682 | /// <remarks>This is a sub-category of Task</remarks> | ||
683 | State = 7, | ||
684 | */ | 675 | */ |
685 | 676 | ||
686 | switch (category) | 677 | switch (category) |
@@ -697,11 +688,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
697 | return ThrottleOutPacketTypeFlags.Texture; | 688 | return ThrottleOutPacketTypeFlags.Texture; |
698 | case ThrottleOutPacketType.Asset: | 689 | case ThrottleOutPacketType.Asset: |
699 | return ThrottleOutPacketTypeFlags.Asset; | 690 | return ThrottleOutPacketTypeFlags.Asset; |
700 | case ThrottleOutPacketType.State: | ||
701 | return ThrottleOutPacketTypeFlags.State; | ||
702 | default: | 691 | default: |
703 | return 0; | 692 | return 0; |
704 | } | 693 | } |
705 | } | 694 | } |
706 | } | 695 | } |
707 | } \ No newline at end of file | 696 | } |