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author | Justin Clark-Casey (justincc) | 2012-01-16 22:58:58 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-01-16 22:58:58 +0000 |
commit | 82ad9d4e04867b23b4c824c4eca7402bf476f0b7 (patch) | |
tree | 7be92c494a20b912edeb181d9aa75b6e22139879 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |
parent | protect the region ready alerts for loading oarfiles if no post URI is set (diff) | |
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Remove monocov and other obsolete nant build targets.
monocov was a code coverage attempt 3 years ago which no longer works.
other removed targets have been commented out or unused for a very long time
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 1e72aa2..2553b3a 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -762,9 +762,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
762 | OutPacket(handshake, ThrottleOutPacketType.Task); | 762 | OutPacket(handshake, ThrottleOutPacketType.Task); |
763 | } | 763 | } |
764 | 764 | ||
765 | /// <summary> | ||
766 | /// | ||
767 | /// </summary> | ||
768 | public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) | 765 | public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) |
769 | { | 766 | { |
770 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); | 767 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); |
@@ -3480,6 +3477,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3480 | 3477 | ||
3481 | public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) | 3478 | public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) |
3482 | { | 3479 | { |
3480 | m_log.DebugFormat( | ||
3481 | "[LLCLIENTVIEW]: Sending avatar appearance for {0} with {1} bytes to {2} {3}", | ||
3482 | agentID, textureEntry.Length, Name, AgentId); | ||
3483 | |||
3483 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); | 3484 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); |
3484 | // TODO: don't create new blocks if recycling an old packet | 3485 | // TODO: don't create new blocks if recycling an old packet |
3485 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | 3486 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; |
@@ -3501,7 +3502,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3501 | 3502 | ||
3502 | public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs) | 3503 | public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs) |
3503 | { | 3504 | { |
3504 | //m_log.DebugFormat("[CLIENT]: Sending animations to {0}", Name); | 3505 | // m_log.DebugFormat("[LLCLIENTVIEW]: Sending animations for {0} to {1}", sourceAgentId, Name); |
3505 | 3506 | ||
3506 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); | 3507 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); |
3507 | // TODO: don't create new blocks if recycling an old packet | 3508 | // TODO: don't create new blocks if recycling an old packet |
@@ -3536,6 +3537,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3536 | /// </summary> | 3537 | /// </summary> |
3537 | public void SendAvatarDataImmediate(ISceneEntity avatar) | 3538 | public void SendAvatarDataImmediate(ISceneEntity avatar) |
3538 | { | 3539 | { |
3540 | m_log.DebugFormat( | ||
3541 | "[LLCLIENTVIEW]: Sending immediate object update for avatar {0} {1} to {2} {3}", | ||
3542 | avatar.Name, avatar.UUID, Name, AgentId); | ||
3543 | |||
3539 | ScenePresence presence = avatar as ScenePresence; | 3544 | ScenePresence presence = avatar as ScenePresence; |
3540 | if (presence == null) | 3545 | if (presence == null) |
3541 | return; | 3546 | return; |
@@ -3545,7 +3550,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3545 | 3550 | ||
3546 | objupdate.RegionData.RegionHandle = presence.RegionHandle; | 3551 | objupdate.RegionData.RegionHandle = presence.RegionHandle; |
3547 | objupdate.RegionData.TimeDilation = ushort.MaxValue; | 3552 | objupdate.RegionData.TimeDilation = ushort.MaxValue; |
3548 | 3553 | ||
3549 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | 3554 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; |
3550 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(presence); | 3555 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(presence); |
3551 | 3556 | ||