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authorUbitUmarov2012-09-04 07:32:03 +0100
committerUbitUmarov2012-09-04 07:32:03 +0100
commitd4fad2ba42445f72b8a04378b21818ec82ab1089 (patch)
treec8e9a1f7e586ec2018307dbe59e984e9a6155d87 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
parent let avatar keep flying in tps to same region. (still bad for other (diff)
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a forgotten file plus minor changes. Imp and SL viewer seem to preserve
flight. FS 4.2.2 does not.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index ddd8f18..e78ebed 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -808,7 +808,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
808 handshake.RegionInfo3.ProductName = Util.StringToBytes256(regionInfo.RegionType); 808 handshake.RegionInfo3.ProductName = Util.StringToBytes256(regionInfo.RegionType);
809 handshake.RegionInfo3.ProductSKU = Utils.EmptyBytes; 809 handshake.RegionInfo3.ProductSKU = Utils.EmptyBytes;
810 810
811 OutPacket(handshake, ThrottleOutPacketType.Task); 811// OutPacket(handshake, ThrottleOutPacketType.Task);
812 // use same as MoveAgentIntoRegion (both should be task )
813 OutPacket(handshake, ThrottleOutPacketType.Unknown);
812 } 814 }
813 815
814 public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) 816 public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)