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authorJustin Clark-Casey (justincc)2011-08-30 01:58:32 +0100
committerJustin Clark-Casey (justincc)2011-08-30 01:58:32 +0100
commitbe357f8feeb438e3292292d163918a307d69c69a (patch)
treef1f45b0a5bb58262885065b7a3fa37dde0d3d03e /OpenSim/Region/ClientStack/Linden/Caps
parentMove GetMeshKey from buried inside Meshmerizer to a public method on Primitiv... (diff)
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Fix bug in persisting saved appearances for npcs
Assets have to be marked non-local as well as non-temporary to persist. This is now done. Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index ff889ea..d1ce5df 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -136,7 +136,6 @@ namespace OpenSim.Region.ClientStack.Linden
136 TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; 136 TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset;
137 CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS; 137 CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS;
138 GetClient = m_Scene.SceneContents.GetControllingClient; 138 GetClient = m_Scene.SceneContents.GetControllingClient;
139
140 } 139 }
141 140
142 /// <summary> 141 /// <summary>