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author | Justin Clark-Casey (justincc) | 2011-06-24 21:01:48 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-06-24 21:01:48 +0100 |
commit | 37a7c167343d90b4fb13cd4b8254801489794410 (patch) | |
tree | 94bcb0b34aef5d9d0118c4270ee296536d942f2e /OpenSim/Region/ClientStack/Linden/Caps | |
parent | Tell hypergridders when their teleports fail because of the 4096 limit rather... (diff) | |
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minor: method documentation
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 95713e9..d52ebda 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -439,7 +439,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
439 | } | 439 | } |
440 | 440 | ||
441 | /// <summary> | 441 | /// <summary> |
442 | /// | 442 | /// Convert raw uploaded data into the appropriate asset and item. |
443 | /// </summary> | 443 | /// </summary> |
444 | /// <param name="assetID"></param> | 444 | /// <param name="assetID"></param> |
445 | /// <param name="inventoryItem"></param> | 445 | /// <param name="inventoryItem"></param> |
@@ -506,8 +506,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
506 | } | 506 | } |
507 | } | 507 | } |
508 | 508 | ||
509 | |||
510 | |||
511 | /// <summary> | 509 | /// <summary> |
512 | /// | 510 | /// |
513 | /// </summary> | 511 | /// </summary> |
@@ -632,7 +630,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
632 | } | 630 | } |
633 | 631 | ||
634 | /// <summary> | 632 | /// <summary> |
635 | /// | 633 | /// Handle raw asset upload data via the capability. |
636 | /// </summary> | 634 | /// </summary> |
637 | /// <param name="data"></param> | 635 | /// <param name="data"></param> |
638 | /// <param name="path"></param> | 636 | /// <param name="path"></param> |
@@ -670,6 +668,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
670 | 668 | ||
671 | return res; | 669 | return res; |
672 | } | 670 | } |
671 | |||
673 | ///Left this in and commented in case there are unforseen issues | 672 | ///Left this in and commented in case there are unforseen issues |
674 | //private void SaveAssetToFile(string filename, byte[] data) | 673 | //private void SaveAssetToFile(string filename, byte[] data) |
675 | //{ | 674 | //{ |
@@ -679,6 +678,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
679 | // bw.Close(); | 678 | // bw.Close(); |
680 | // fs.Close(); | 679 | // fs.Close(); |
681 | //} | 680 | //} |
681 | |||
682 | private static void SaveAssetToFile(string filename, byte[] data) | 682 | private static void SaveAssetToFile(string filename, byte[] data) |
683 | { | 683 | { |
684 | string assetPath = "UserAssets"; | 684 | string assetPath = "UserAssets"; |
@@ -719,7 +719,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
719 | } | 719 | } |
720 | 720 | ||
721 | /// <summary> | 721 | /// <summary> |
722 | /// | 722 | /// Handle raw uploaded asset data. |
723 | /// </summary> | 723 | /// </summary> |
724 | /// <param name="data"></param> | 724 | /// <param name="data"></param> |
725 | /// <param name="path"></param> | 725 | /// <param name="path"></param> |
@@ -752,6 +752,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
752 | 752 | ||
753 | return res; | 753 | return res; |
754 | } | 754 | } |
755 | |||
755 | ///Left this in and commented in case there are unforseen issues | 756 | ///Left this in and commented in case there are unforseen issues |
756 | //private void SaveAssetToFile(string filename, byte[] data) | 757 | //private void SaveAssetToFile(string filename, byte[] data) |
757 | //{ | 758 | //{ |
@@ -761,6 +762,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
761 | // bw.Close(); | 762 | // bw.Close(); |
762 | // fs.Close(); | 763 | // fs.Close(); |
763 | //} | 764 | //} |
765 | |||
764 | private static void SaveAssetToFile(string filename, byte[] data) | 766 | private static void SaveAssetToFile(string filename, byte[] data) |
765 | { | 767 | { |
766 | string assetPath = "UserAssets"; | 768 | string assetPath = "UserAssets"; |
@@ -905,7 +907,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
905 | } | 907 | } |
906 | 908 | ||
907 | /// <summary> | 909 | /// <summary> |
908 | /// | 910 | /// Handle raw uploaded baked texture data. |
909 | /// </summary> | 911 | /// </summary> |
910 | /// <param name="data"></param> | 912 | /// <param name="data"></param> |
911 | /// <param name="path"></param> | 913 | /// <param name="path"></param> |