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authorJustin Clark-Casey (justincc)2011-08-16 21:45:01 +0100
committerJustin Clark-Casey (justincc)2011-08-16 21:45:01 +0100
commit8d866ae8c3e2c866f8b4b905d5a74370042100c3 (patch)
treee046ccf0b042ce64d29fed75f009271ae3db5e39 /OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
parentChange the default standalone asset cache to be the Flotsam asset cache (with... (diff)
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minor: remove some mono compiler warnings
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
index 22c05c4..e7bd2e7 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
@@ -50,8 +50,8 @@ namespace OpenSim.Region.ClientStack.Linden
50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
51 public class GetMeshModule : INonSharedRegionModule 51 public class GetMeshModule : INonSharedRegionModule
52 { 52 {
53 private static readonly ILog m_log = 53// private static readonly ILog m_log =
54 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 54// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55 55
56 private Scene m_scene; 56 private Scene m_scene;
57 private IAssetService m_AssetService; 57 private IAssetService m_AssetService;
@@ -113,7 +113,7 @@ namespace OpenSim.Region.ClientStack.Linden
113 113
114 public void RegisterCaps(UUID agentID, Caps caps) 114 public void RegisterCaps(UUID agentID, Caps caps)
115 { 115 {
116 UUID capID = UUID.Random(); 116// UUID capID = UUID.Random();
117 117
118 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); 118 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
119 if (m_URL == "localhost") 119 if (m_URL == "localhost")