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author | Justin Clark-Casey (justincc) | 2011-11-24 20:27:11 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-11-24 20:27:11 +0000 |
commit | 0174e326e3680ebc76dbd525191ad9b07634ec6d (patch) | |
tree | 38d0bbd98bdc095487b910b38384496d4191710f /OpenSim/Region/ClientStack/Linden/Caps/EventQueue | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-0174e326e3680ebc76dbd525191ad9b07634ec6d.zip opensim-SC_OLD-0174e326e3680ebc76dbd525191ad9b07634ec6d.tar.gz opensim-SC_OLD-0174e326e3680ebc76dbd525191ad9b07634ec6d.tar.bz2 opensim-SC_OLD-0174e326e3680ebc76dbd525191ad9b07634ec6d.tar.xz |
Add a "debug eq" console command for debugging.
This will log outgoing event queue message names if turned on.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | 85 |
1 files changed, 79 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 7d73b3e..f5feb71 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -39,6 +39,7 @@ using OpenMetaverse.Messages.Linden; | |||
39 | using OpenMetaverse.Packets; | 39 | using OpenMetaverse.Packets; |
40 | using OpenMetaverse.StructuredData; | 40 | using OpenMetaverse.StructuredData; |
41 | using OpenSim.Framework; | 41 | using OpenSim.Framework; |
42 | using OpenSim.Framework.Console; | ||
42 | using OpenSim.Framework.Servers; | 43 | using OpenSim.Framework.Servers; |
43 | using OpenSim.Framework.Servers.HttpServer; | 44 | using OpenSim.Framework.Servers.HttpServer; |
44 | using OpenSim.Region.Framework.Interfaces; | 45 | using OpenSim.Region.Framework.Interfaces; |
@@ -58,9 +59,15 @@ namespace OpenSim.Region.ClientStack.Linden | |||
58 | public class EventQueueGetModule : IEventQueue, IRegionModule | 59 | public class EventQueueGetModule : IEventQueue, IRegionModule |
59 | { | 60 | { |
60 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
61 | protected Scene m_scene = null; | 62 | |
63 | /// <value> | ||
64 | /// Debug level. | ||
65 | /// </value> | ||
66 | public int DebugLevel { get; set; } | ||
67 | |||
68 | protected Scene m_scene; | ||
62 | private IConfigSource m_gConfig; | 69 | private IConfigSource m_gConfig; |
63 | bool enabledYN = false; | 70 | bool enabledYN; |
64 | 71 | ||
65 | private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>(); | 72 | private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>(); |
66 | 73 | ||
@@ -97,6 +104,15 @@ namespace OpenSim.Region.ClientStack.Linden | |||
97 | scene.EventManager.OnClientClosed += ClientClosed; | 104 | scene.EventManager.OnClientClosed += ClientClosed; |
98 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | 105 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; |
99 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 106 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
107 | |||
108 | MainConsole.Instance.Commands.AddCommand( | ||
109 | "event queue", | ||
110 | false, | ||
111 | "debug eq", | ||
112 | "debug eq [0|1]", | ||
113 | "debug eq 1 will turn on event queue debugging. This will log all outgoing event queue messages to clients.\n" | ||
114 | + "debug eq 1 will turn off event queue debugging.", | ||
115 | HandleDebugEq); | ||
100 | } | 116 | } |
101 | else | 117 | else |
102 | { | 118 | { |
@@ -128,6 +144,22 @@ namespace OpenSim.Region.ClientStack.Linden | |||
128 | } | 144 | } |
129 | #endregion | 145 | #endregion |
130 | 146 | ||
147 | protected void HandleDebugEq(string module, string[] args) | ||
148 | { | ||
149 | int debugLevel; | ||
150 | |||
151 | if (!(args.Length == 3 && int.TryParse(args[2], out debugLevel))) | ||
152 | { | ||
153 | MainConsole.Instance.OutputFormat("Usage: debug eq [0|1]"); | ||
154 | } | ||
155 | else | ||
156 | { | ||
157 | DebugLevel = debugLevel; | ||
158 | MainConsole.Instance.OutputFormat( | ||
159 | "Set event queue debug level to {0} in {1}", DebugLevel, m_scene.RegionInfo.RegionName); | ||
160 | } | ||
161 | } | ||
162 | |||
131 | /// <summary> | 163 | /// <summary> |
132 | /// Always returns a valid queue | 164 | /// Always returns a valid queue |
133 | /// </summary> | 165 | /// </summary> |
@@ -323,7 +355,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
323 | 355 | ||
324 | // This will persist this beyond the expiry of the caps handlers | 356 | // This will persist this beyond the expiry of the caps handlers |
325 | MainServer.Instance.AddPollServiceHTTPHandler( | 357 | MainServer.Instance.AddPollServiceHTTPHandler( |
326 | capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); | 358 | capsBase + EventQueueGetUUID.ToString() + "/", |
359 | EventQueuePoll, | ||
360 | new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); | ||
327 | 361 | ||
328 | Random rnd = new Random(Environment.TickCount); | 362 | Random rnd = new Random(Environment.TickCount); |
329 | lock (m_ids) | 363 | lock (m_ids) |
@@ -370,12 +404,31 @@ namespace OpenSim.Region.ClientStack.Linden | |||
370 | } | 404 | } |
371 | else | 405 | else |
372 | { | 406 | { |
407 | if (DebugLevel > 0 && element is OSDMap) | ||
408 | { | ||
409 | OSDMap ev = (OSDMap)element; | ||
410 | m_log.DebugFormat( | ||
411 | "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}", | ||
412 | ev["message"], m_scene.GetScenePresence(pAgentId).Name); | ||
413 | } | ||
414 | |||
373 | array.Add(element); | 415 | array.Add(element); |
416 | |||
374 | lock (queue) | 417 | lock (queue) |
375 | { | 418 | { |
376 | while (queue.Count > 0) | 419 | while (queue.Count > 0) |
377 | { | 420 | { |
378 | array.Add(queue.Dequeue()); | 421 | element = queue.Dequeue(); |
422 | |||
423 | if (DebugLevel > 0 && element is OSDMap) | ||
424 | { | ||
425 | OSDMap ev = (OSDMap)element; | ||
426 | m_log.DebugFormat( | ||
427 | "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}", | ||
428 | ev["message"], m_scene.GetScenePresence(pAgentId).Name); | ||
429 | } | ||
430 | |||
431 | array.Add(element); | ||
379 | thisID++; | 432 | thisID++; |
380 | } | 433 | } |
381 | } | 434 | } |
@@ -471,11 +524,29 @@ namespace OpenSim.Region.ClientStack.Linden | |||
471 | { | 524 | { |
472 | array.Add(element); | 525 | array.Add(element); |
473 | 526 | ||
527 | if (element is OSDMap) | ||
528 | { | ||
529 | OSDMap ev = (OSDMap)element; | ||
530 | m_log.DebugFormat( | ||
531 | "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}", | ||
532 | ev["message"], m_scene.GetScenePresence(agentID).Name); | ||
533 | } | ||
534 | |||
474 | lock (queue) | 535 | lock (queue) |
475 | { | 536 | { |
476 | while (queue.Count > 0) | 537 | while (queue.Count > 0) |
477 | { | 538 | { |
478 | array.Add(queue.Dequeue()); | 539 | element = queue.Dequeue(); |
540 | |||
541 | if (element is OSDMap) | ||
542 | { | ||
543 | OSDMap ev = (OSDMap)element; | ||
544 | m_log.DebugFormat( | ||
545 | "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}", | ||
546 | ev["message"], m_scene.GetScenePresence(agentID).Name); | ||
547 | } | ||
548 | |||
549 | array.Add(element); | ||
479 | thisID++; | 550 | thisID++; |
480 | } | 551 | } |
481 | } | 552 | } |
@@ -494,7 +565,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
494 | responsedata["content_type"] = "application/xml"; | 565 | responsedata["content_type"] = "application/xml"; |
495 | responsedata["keepalive"] = false; | 566 | responsedata["keepalive"] = false; |
496 | responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); | 567 | responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); |
497 | //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | 568 | |
569 | m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
498 | 570 | ||
499 | return responsedata; | 571 | return responsedata; |
500 | } | 572 | } |
@@ -717,6 +789,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
717 | OSD item = EventQueueHelper.GroupMembership(groupUpdate); | 789 | OSD item = EventQueueHelper.GroupMembership(groupUpdate); |
718 | Enqueue(item, avatarID); | 790 | Enqueue(item, avatarID); |
719 | } | 791 | } |
792 | |||
720 | public void QueryReply(PlacesReplyPacket groupUpdate, UUID avatarID) | 793 | public void QueryReply(PlacesReplyPacket groupUpdate, UUID avatarID) |
721 | { | 794 | { |
722 | OSD item = EventQueueHelper.PlacesQuery(groupUpdate); | 795 | OSD item = EventQueueHelper.PlacesQuery(groupUpdate); |