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author | Charles Krinke | 2008-09-14 00:47:45 +0000 |
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committer | Charles Krinke | 2008-09-14 00:47:45 +0000 |
commit | f2d60976d0875c47398ff76ef9de192cc8f3fb02 (patch) | |
tree | da58f3ff92e1419755068464b92d784c8fec04e5 /OpenSim/Region/ClientStack/IClientNetworkServer.cs | |
parent | Fixed several cases of inverted colors and alpha in DNE and XEngine. (diff) | |
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Mantis#2183. Thank you kindly, Ewe Loon for a patch that addresses:
after using llTakeControls my sim receives about 200 messages per second,
l of which get queued , this could be because there is no lag as the viewer
and sim are on the same computer. The patch I have included checks to see if
the "Changed" param is 0 then searches the EventQueue for Control messages
being sent to the same localid, if it finds a message already in the Queue
and Changed==0 then the new message is only notifing you the key is being held,
since there is already a message the new one isnt needed so it isnt added
to the queue.
Diffstat (limited to 'OpenSim/Region/ClientStack/IClientNetworkServer.cs')
0 files changed, 0 insertions, 0 deletions