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author | Adam Frisby | 2008-09-14 01:49:47 +0000 |
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committer | Adam Frisby | 2008-09-14 01:49:47 +0000 |
commit | e946b40fddf5699955a4dd738fcbc15fcfa3fd6b (patch) | |
tree | a70d453f93fdbbf5bab0abd5b8428d7deef48e32 /OpenSim/Region/ClientStack/IClientNetworkServer.cs | |
parent | Mantis#2183. Thank you kindly, Ewe Loon for a patch that addresses: (diff) | |
download | opensim-SC_OLD-e946b40fddf5699955a4dd738fcbc15fcfa3fd6b.zip opensim-SC_OLD-e946b40fddf5699955a4dd738fcbc15fcfa3fd6b.tar.gz opensim-SC_OLD-e946b40fddf5699955a4dd738fcbc15fcfa3fd6b.tar.bz2 opensim-SC_OLD-e946b40fddf5699955a4dd738fcbc15fcfa3fd6b.tar.xz |
* Minor fixes and cleanups around code being used for Rex Module work.
Diffstat (limited to 'OpenSim/Region/ClientStack/IClientNetworkServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/IClientNetworkServer.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs index 1743fd6..817e8af 100644 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs | |||
@@ -29,14 +29,13 @@ using System.Net; | |||
29 | using System.Net.Sockets; | 29 | using System.Net.Sockets; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using OpenSim.Framework.Communications; | ||
33 | using OpenSim.Framework.Communications.Cache; | 32 | using OpenSim.Framework.Communications.Cache; |
34 | 33 | ||
35 | namespace OpenSim.Region.ClientStack | 34 | namespace OpenSim.Region.ClientStack |
36 | { | 35 | { |
37 | public interface IClientNetworkServer | 36 | public interface IClientNetworkServer |
38 | { | 37 | { |
39 | void Initialise(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass); | 38 | void Initialise(IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass); |
40 | 39 | ||
41 | Socket Server { get; } | 40 | Socket Server { get; } |
42 | bool HandlesRegion(Location x); | 41 | bool HandlesRegion(Location x); |